I didn’t know what exactly to make out of Gato Roboto, but since it was on sale and Devolver Digital published it, why not, for 2 bucks?
And it’s not like the game hides or even tries to hide its ispiration, as the main image used for marketing is a cat exiting a black and white version of Samus Aran’s Power Suit. The actual robot suit doesn’t look like that (as one might reasonably guess), but it tells you exactly what this is: is Super Metroid with a cat.
That’s it. I was expecting to see an actual gimmick, but the “gimmick” is that it’s a really good Metroid style title, actually finding the good balance between contained world and Metroidvania style progression that Xeodrifter failed to capture, so you don’t get lost at all since the design pushes you in a certain direction, but you also need to find out how to progress with the obstacles each enviroment introduces, such as heat, lava, water, etc.
And the whole idea of “Metroid but you’re a cat” is actually used well, as you can leave the suit to swim (begrudingly so), jump-scale walls or navigate narrow passages, but you have no offensive capability… because you’re just a normal cat, as normal as a cat using a robotic suit can be. Some good, challenging boss battles too, for a ¾ hour (more if you want to complete it 100 %) experience that’s fun all the way through, and doesn’t overstay its welcome for the sake of pleasing insane logic such as “hour=price”.
And while the aesthetic choice of “black and white graphics with retrò pixel aesthetic” is as “indie game” as it can be, it’s actually pleasing to look at (which isn’t always the case), and the story isn’t half bad, too. Fun one, recommended!