Platformation Time Again #11: Croc 2 PS1 | GBC

HISTORY

In a way, it’s no surprise that Croc got a sequel, as in the manual of the first game it had a “Croc II” logo and a Christmas 1998 release…. which it didn’t meet, instead releasing in summer of 1999, but make no mistake that Fox Interactive was indeed banking a lot on Croc, as just the PS1 version of Legend Of The Gobbos sold 3 milions, and was Argonaut’s most profitable title.

They were banking on it so such that in America the game was part of a cross-promotion with Nabisco, a candy company, and its Life Savers line, which in the US version replaced jelly bounce pad items, alongside 6,5 millions of wrappers with the Croc 2 logo, and Fox Interactive indeed spent a lot in advertising the game, as it included regular print ads, the aforementioned in-game product placement, and even a sweepstakes that had prizes like Playstation consoles but mostly a family trip to Australia…. dunno why Australia, of all places.

Can’t say i’ve ever seen those candies ever in my life here, and i assume they weren’t sold in Europe as a whole either because they don’t appear in the PS1 PAL version, nor i recall them having a similar marketing campaign here, just the regular magazine ads and some TV spots, maybe

Again, for clarification, i’m using my own PS1 copy of the game i bought more than a decade ago to base the review on, but while we now know the remaster is releasing the 29th of October, as in today, at the time of writing they didn’t gave out any real date (just late 2026), so i’ll just do an EXTEND review for the remastered… eventually.

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4 Volumes Into Gachiakuta [FIRST IMPRESSIONS]

This isn’t a review (i’m working on something like that, though), and i’m fairly sure i’m late to the party, but since i’m not watching the anime, yet i have decided to give the Gachiakuta manga a try, since i did like the look, the theme, i’m a bit of a trash boy myself (i do review a lot of trash, by choice) and apparently editors/publisher are REALLY pushing it to be the next big shonen series that becomes huge (on terms of other popular series having ended in recent years)…… let’s do a “vibe check”.

Again, it’s a bit early for a proper review, but it is a modern shonen, 4 volumes i think it’s a fair enough chunk to base these impressions on, i could have stopped at volume 3, but i decided to give the series a bit more leeway.

And yes, i’m a bit late to the party, but who cares.

(as a side note, one of the variants for the Italian release of the first volume had a literal “trashbox”, that’s cute)

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Trying out the Godzilla Destroy All Monster Melee Remastered Demo

So as announced earlier on, a demo for the upcoming remaster of Godzilla Destroy All Monsters released yesterday on Steam, i played 1 hour of it (roughly), and since i did boot up and played a bit of the old version on Gamecube couple weeks ago… let’s talk about it.

Also because it will either be delisted or deactivated entirely October 28th, it’s also not clear if the save will carry over from the demo to the full game on Steam.

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[EXPRESSO] Street Fighter (2026) | Human Killing Machine

FIY, i never saw the old 1994 live action adaptation (or the 2006 one).

Still, there is something to be said about modern videogame films somehow failing to adapt the source material, getting lost in bullshit of their own making.

It’s just tiresome to see the new Street Fighter live action reboot catch every rake in the face like Sideshow Bob.

Despite on paper adapting the plot of Street Fighter II, this story focuses on Ryu and Ken being trained together as martial artist, like brothers, until a tragic event sets them apart, but now, with Lord Bison helming the second World Warrior Tournament, they are now bound to meet again….

it’s not bad per sé, but the narrative doesn’t move, as it stumbles drunkenly to setpieces from setpieces for 2 hours, with no focus to anything (we just outright skip big chunks of the tournament), hyperactive editing and weird choices that let you see very little of the otherwise entertaining fight scenes, all leading up to a “stop”, overconfidently setting up the sequel instead of writing a third act.

it has the same kinda of nostalgia (just swapping the ’80s for the ’90s) of the recent Masters Of The Universe film, and the same tone issues, flipping constantly from a quippy comedy where they forgot to put actual jokes in, or being sincere, in a way that neither works, with the actors either sleepwalking their parts or going full ham.

the best thing this movie has, the anime styled flashbacks are cool… just makes you wish the entire movie was made that way.

This isn’t awful, i did enjoy it at times, but it’s on the lower side of mediocre, and i docked the vote down a notch, for similar reasons i already did on the MKII film review.

Platformation Time Again: To Escape And Let Ape

SO, there are rumors of Sony actually planning to relaunch/reboot/rejig their old classic platformer series, Ape Escape, apparently outsorced to Evening Star, the developer behind Penny’s Big Breakway, itself founded by the team that developed Sonic Mania.

This is just a rumour at the moment, so keep in mind this is just pure speculation.

so let’s put our big boy ape pants on and speculate, why not?

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The Spooktacular Eight #33: Spawn (1997)

2004’s live action Devilman, consider yourself spared, as this year (due to recent events contributing to schedule changes) we’re doing instead 1997’s Spawn.

I did got the Blu Ray release by Arrow Video, and it was still in its factory wrap, so time to…. actually visit for the first time, i never saw this in theathers or TV, i was too young back then, my first time seeing Spawn at all was when Soul Calibur II console ports released and the X-Box version got him as the console exclusive guest character.

But it was hard not to hear about in the 2000s as one of the worst comic book films ever, an infamous reputation so widespread and radicated, a stink to it that even The Venture Bros couldn’t resist throwing a jab at it in late 2009-2010, a foul reputation that never really went away.

And just putting this out, i wasn’t aware until i decided to swap this into the 2004 Devilman‘s slot that they’ve been trying to reboot the brand with a new film for decades, and apparently this time around it most likely will happen, we got recent news of the reboot coming along… or maybe it won’t, as the superhero genre is well past his peak in terms of popularity.

I will not claim any responsability over that either way.

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PO’ED: Definitive Edition PS4 [REVIEW] | Mein Soufflè!

I have played a few FPS in my days, not too many, but sure as hell i never played PO’ED, never even heard of the frigging thing until the AVGN episode about the 3DO, to be honest, as i never knew anyone growing up that had that thing (which i assume is the case for almost everyone else), and i never even stumbled upon the PS1 port.

So i was curious, realized that Nightdive did actually do a remaster in their KEX engine for this oscure mid 90s FPS, and i got during a PSN sale.

It just called to me, as the forgotten weird ass FPS where you play as a chef and use frying pan to kill alien ass monsters, i knew i had to play it.

The story is all explained in a letter text dump where the protagonist, a chef named Ox, writes to his mum how that sweet paying gig on a spaceship …didn’t go as planned, as aliens infiltrated the ship, killed all the mercs, so he’ll have to take on some fresh meat.

And he’s indeed – title drop – Pissed Off, as he writes in the few text scrolls/letters.

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Platformation Time Again update plans

I have more updates about the blog to share in the future, but let’s start with something i can confirm right now.

Platformation Time Again not only will keep going as usual (if I could i would make it even more recurring of a rubric), but alongside the EXTEND addendums, a will be dedicating a sub-rubric to collections, compilations, and so on, especially due these are becoming more and more widespread as the industry is really scraping about everything in their back catalogue, and platformers (alongside beat em ups) are a big part of this surge of “new money for old rope”.

Specific rules are being written as of now, but it’s 100 % a thing that will happen regardless.

A couple new EXPRESSO reviews will arrive very soon, in the meantime, and you can read my review of the recently released Heart Of The Beast of you so desire.

See ya.