Fate EXTELLA: The Umbral Star PS4 [REVIEW] #musoumay

Ah yes, the Fate musous. Yes, Plural.

One that took surprisingly long, despite being one of the more requested crossovers with the formula, according to many japanese surveys results.

And oddly wasn’t snapped up by Tecmo Koei, but by Marvelous, which is both a good and a bad thing, for reasons we’re gonna get into later. But regardless, it’s nice to be reminded that these kind of games aren’t actually a patented formula…. at least i don’t think anymore, but still, this game is another proof that you can attempt a similar formula and Koei won’t sue off the back of their old, very vague patent.

I mean, they did make a “sequel” after this, so i’d think it’s safe to say that at least you can make “musou-likes”, if you so desire. And if the company that owns Senran Kagura can have more than a crack at it, you know the “low budget” excuse doesn’t quite hold as you’d expect and/or hope.

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Berserk and The Band Of The Hawk PS4 [REVIEW] #musoumay

Even if i reviewed (or re-reviewed, since i did already cover this one in 2017 on my older Italian blog) this one before of Miura’s passing, i would have told a tale of sadness, woe and disappointment.

But i won’t deny that with Kentaro Miura spiralling out of this mortail coil just over a year ago… there’s an extra serving of melancholy to the subject, which it’s ironically fitting in its own way.

As you would expect, there was some expectations at the time, even more since Koei Tecmo teased it and made a big deal about one this being one of more bloody and violent Warriors games ever…. and in hindsight it’s very telling, as they also did this lip service for Warriors Of Troy. Oh boy.

That aside, you would expect the Berserk musou to be pretty bloody and gory regardless, and it definitely delivered on that, can’t take it away from the game. I can though laugh at the fuckin localized english title they went with for this game, Berserk’s main character has a name, and a pretty not-generic one, you know?

He’s called Gatsu/Guts, just so you know.

Though that it’s not completely random, as the game starts from the Golden Age arc and covers up to the Hawk of the Millennium Empire Arc, with them boarding the ship after fighting Ganisha serving as the closing chapter.

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Musou May + an updated rant on Tecmo Koei’s horrible monetization practices

While i would have loved to splooge and do a full fledged Warriors retrospective, i simply can’t at the moment due to time lacking for such an endeavour, so we’ll have a musou game review each Sunday in May, starting from the 8th, which will alter the bi-daily posting routine we entered since February a little.

I wish i could do more, but i already know will not be able to get, play and review the upcoming Touken Ranbu Warriors before May itself ends, for one (as to why, basically because they are going with a digital only release in European territories, more below=. Though i can update my previous rants on Tecmo Koei’s monetization practices and content culling, as the Switch eShop page for that game went up recently and showed us that Tecmo Koei’s will simply NOT stop inventing new ways to “nickle and dime” hundreds of moolah from you for very little effort.

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[EXPRESSO] Choose Or Die (2022) | Curse Text Adventure

It was just a matter of time before we got a movie like Choose Or Die, not only due to the rising prominence of videogames in popular culture, but also as a byproduct of the various legends like the Polybius one, and inadvertly of the metacurrent, as i got whiffs of an hypothetical Pony Island X Jumanji reboot crossover (plus references to the Waterworld Atari contest and the likes) from this.

Plus, it has Robert Englund in it. Always nice to see, regardless of the movie.

The plot sees two friends booting up an old 80s videogame, intrigued by the fact there was a competition with money on the line, but nobody ever claim the rewards in the following decades.

To their dismay, they actually enter the game, Curs<r, and will have to survive the surreal world laying before their eyes, as the game it’s actually, literally cursed, and can alter reality with destructive, immediate effect, forcing the player to make horrible binary choices.

It’s a simple premise but it’s novel enough, and the execution it’s surprisingly good, the direction is confindent has quite the bite, taking advantage of the premise (in this case the videogame elements) in a straightforward but also quite interesting and satisfying manner, leading to some really grisly (yet not over the top in terms of graphical violence) setpieces that show off some style to boot.

The likeable characters (especially the main protagonist), and compact runtime round up the package, making Choose Or Die a very nice surprise, overall, especially for Netflix’s often lacking offerings in terms of horror films.

It’s nothing special or deep, and maybe it was a bit longer it could have actually explored in any depth some of its themes, but regardless, a solid, fun, fresh teen horror romp with some pizzaz.

Teenage Mutant Ninja Turtles: Mutants In Manhattan PS4 [REVIEW] | Not Very Neat

Since i did mention the game in my impressions on the Babylon’s Fall demo, and there’s a huge compilation of Teenage Mutant Ninja Turtles games (most of the ones done by Konami) being released soon, i’d figured why not, let’s talk about this disappointing as heck turtle excretion, which pretty much killed any potential for more videogames based on beloved nostalgic cartoon series by Platinum Games, after their shortish but really good take on Transformers (the older ones, known as “Generation 1”, or “G-1”) with Transformers Devastation.

I mean, at least this one can still be found around in physical form, unlike other Turtles game, for example the TMNT: Out Of The Shadows one (don’t expect a review of that).

Or the similarly crappy Legend Of Korra game Platinum Games also developed, also deslisted after Activision didn’t wanna renew the license for, BUT i happen to have bought the PS3 version and i still have it, so that i might review, in order to proper understand how Platinum as a studio it’s capable of both incredible height and shitty lows that spoil the studio’s reputation, still.

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[EXPRESSO] Sonic The Hedgehog 2 (2022) | & Knuckles

Might as well, since i did watch the first live action Sonic movie 2 years ago, i didn’t hate it, so let’s see if there are some improvements or whatever. Shame that since it’s dubbed here i won’t be able to hear Idris Elba voicing Knuckles, but what can you do?

After banishing Eggman/Robotnik into another dimension at the end of the first movie, Sonic and his acquired human family move to a peaceful town in Montana. Sonic tries to moonlight as a superhero-vigilante but as he causes more trouble by doing so he’s recommended to lay low and wait until his powers will be needed again.

Turns out that time is sooner than expected, as Dr. Robotnik comes back from his fungine dimensional exile, bringing a powerful creature known as Knuckles fighting for him in search of the fabled Master Emerald, while Sonic finds an ally in the two-tailed fox Tails.

To my surprise, this one (in a similar fashion to the actual videogame sequel of the original Sonic The Hedgehog game) is better, still nothing mind blowing, but it’s definitely a step up, not only as the story ups the ante (as expected), introduces more characters, but also has more lore about the world from where Sonic was born, with the owls vs echidnas wars and stuff.

It’s just more fleshed out all around, with even the human characters having some funny bits, the various elements from the game being integrated more into the plot, which is pretty much predictable all the way but quite enjoyable, in no small part thanks – once again – to Jim Carrey’s gargantuan serving of acting ham as Doctor Robotnik, but also due to the more substantial plot.

It’s honestly a decent family-kids movie with a 90s flair (deliberately and fittingly so).

The Snufkin Agenda

Speaking of trolls, there’s actually a Moomin game listed on Steam, called Snufkin: Melody On Moominvalley, it’s pretty much a lot of “TBA” in most regards but it’s a point n click adventure game, there are some screenshots, a trailer and a description, and it’s listed for a 2023 release.

Looks very cute, official, so if you have any kind of affection for the Moomins at all, wishlist it on Steam, won’t you? This is the link.

(and no, this isn’t a paid marketing post, just stumbled into the project’s existence 3 days ago while search for Snufkin’s gifs)

Really not feeling like seeing the actual “Troll 3” movie, even for the occasion. And yes, there’s a proper one of these, after years of misleading alternative titles for unrelated kinds of Joe D’Amato crap.

Where the on-rail shooter compilations at?

(A review of Mamoru Hosoda’s Belle is coming VERY soon, btw)

As the remake of the first House Of The Dead game is set to release soon on Switch (as a retail packaged release too), i’ve just realized how incredibly really no company before Sega with this remake has tried to bring on-rail shooters to the only current-gen (kinda) popular console that still retains Wii style pointers controls via the Joycons.

Given how the nostalgia market will only grow even larger in time, i’m surprised Namco didn’t dig from its huge backcatalog and pushed out a Point Blank or Time Crisis collection, or made compilations of some of the many others games of this kind that only existed as arcade cabinets.

I named Namco, but heck, even Konami and Sega were quite prolific back in the day, though Konami nowadays it’s better when they just licensed compilations-ports of their older titles to people who care (like Digital Eclipse, also handling the recently announced TMNT Cowabunga Collection), and Sega quite likely simply doesn’t care.

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Babylon’s Fall PS4 [DEMO] [HANDS-ON] | Ungolden Grease

I was almost gonna ignore this all the way since it’s another “live service” thingie…. by a Platinum Games that pretty much announced they were done making good games you can play and finish, and ready to invest into the “games as service” garbage, so in a way i’m ready to see Bayonetta 3 come out and then basically ignore what the company does with itself, unless they come to their senses and stuff.

Also, the full game came and was reviewed in the time i took to play the demo and write about it, and i barely even managed to knew there was a demo out for the game at all. But I’m still posting it because i feel it’s “deserved”, come on Platinum Games, you can’t put out shit like this and expect people to NOT point out the telltale smell of a sneaky release bereft of fanfare, for what turned out to be fairly obvious reasons.

Of course it’s a joint effort with Square Enix, because the shitshow of their Marvel Avengers game didn’t teach anyone anything, not that the industry ever wants to learn.

But then again, Square Enix is the company of the “below expectations” that will never consider the expectations might have been not realistic, but will cry about its western division output failing to meet sale expectations and being criticized, you know, the same company who released stuff like Left Alive, The Quiet Man, and Balan Wonderworld. Just to say the more recent ones.

So, in a way, Babylon’s Fall fits perfectly. But sure as hell wasn’t marketed at all, i wanna stress didnt’ see a single ad anywhere and was remember by an email telling me a demo was out… that the game actually wasn’t quietly canned, but releasing soon at full price.

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[EXPRESSO] The Cuphead Show (Season One) (2022) | Ragtime Round

Unlike many videogames to animated series adaptations, Cuphead having his own Netflix show makes some sense, given its aesthetic molded after the style of 1930s cartoons, why not make a cartoon using the characters and the retro-aesthetic?

I’m gonna say this now so we can move on from it, but yes, i really wanted the team to opt for a full proper rubberhose style animation, but that would have required a fuckton more time and money, and honestly the animation is pretty good, with some episodes even mixing live-action sets, and overall i gotta say it delivers on the presentation.

The voice acting is on spot in terms of accents and lingo too, the character designs and mannerism are perfect but in terms of content it’s a bit uneven because it doesn’t really go all the way to imitate the source material, i mean, you expect a lot more in terms of guns, cigars and gambling, but nope, it’s kinda mild and forgettable.

It also basically ignores the plot of the videogame it’s based off, instead going for mostly episodical…. mundane adventures. Yeah, Cuphead owns the Devil its soul… but that goes ultimately nowhere, and the writing it’s uneven, as some episodes do manage to work in a musical number, some good jokes and a good rhytm to the slapstick, others feel like they exist to waste time and deliver cheapo jokes that come off as too modern.

The Cuphead Show it’s an odd case of a series stuck in between a cheapish low effort animated comedy and a tribute to 30s style cartoons, so ultimately it’s just kinda there, inoffensive, fairly short and easy to binge, cute but just with not much of substance going on under its “borrowed” aesthetic.

A second season has already been greenlit, regardless. Mh.