Shark Listings & The Mini-Summer Of EDF

As previously announced, we’ll have the usual 6 shark movie reviews but this year they will be sliced with 2 every month until August, we already begun the month with the Hindi language shark-laden masala film, Aatank, and that’s literally just the antepasta, there’s plenty more of far weirder shark related shit to see and talk about.

Also previously announced in that previous article, it’s how we’ll have a mini “Summer Of EDF”.

A fun sized version because there’s simply nothing else bearing the name EDF left to review, aside from the PS Vita expanded port of 2017/EDF 3 that is stilly a digital only 30 bucks thing on PSN and what, the mobile autoclicker EDF 4.1 Tap Wars?

As much as i would love to keep talking EDF games, we have only the PS2 tactical spin-off and the EDF 4.1 shmup spin-off left to cover, so look forward to the reviews of those, and remember that the EDF will -inevitably- deploy.

Again. Not soon, as EDF 7 (thought it should be called X for reasons obvious if you played EDF 6) isn’t a thing, but we know that eventually Sandlot will make another one, and i’d prefer for the team to rest and come back with something even more stupid, crazy and fun than before.

I mean, D3 could still outsource a “boomer shooter” spin-off, they did one for Starship Troopers, so….

Platformation Time Again: Summer Dong Expandion Pak

Enough foreplay, i guess.

Or actually, a teensy bitsy more, because Nintendo did release about everything DK related on their Classic catalogues/apps leading to Bananza’s release, but despite being announced as coming to Switch eventually alongside other N64 titles, the now infamous N64 adventure of the Nintendo primate was missing.

It will arrive on the N64 Nintendo Classics app (which requires the Expansion Pak tier of Nintendo’s online paid subscription) on June 3/4 (June 3 in the US, June 4 in Europe and Japan), so in a week’s time.

I was “Sun Tzu-ing” this occasion for a DK 64 review, i have the game on original hardware, bought years ago before the WIIU Virtual Console rerelease was a thing, i have finished it, and i have been itching to make a big ass PTA review/piece on it, and i do look forward to have a new fresh run and hopefully a better understanding of the game.

BUT since i have already all the schedule set and completed for June and July, and August being very short due to the usual summer break, i have elected to instead move the full lenght Platformation Time Again piece to September.

If Nintendo waited till now to release it, i really don’t feel bad in post-poning my article, i mean, the game came out in 1999, almost 30 years ago, at this point a couple of months won’t age Chunky Kong any further.

Not that you could corrobate that since he’s been M.I.A. since (or worse).

Jokes aside, i’m curious to see fresh reactions and opinions on its design, given it has become a very divisive game over the decades, in terms of platform games anyway.

Juufuutei Raden’s Guide for Pixel Museum STEAM [REVIEW] | In It For The (Picross) Art

I usually stick to Nintendo consoles for Picross titles, but since this is basically the first time Jupiter releases one of their Picross game across multiple platforms (and it was on sale) i opted for the Steam version, this is also on Switch and it has since released on PS4/PS5 and Xbox consoles too.

Plus, i figured it would be a perfect fit for mouse controls… and it is.

The only difference is that Nintendo owns the Picross brand, so the Steam and other releases just drop the “Picross” moniker from the title, and refer to the puzzles themselves as “picture puzzles”, as in nonograms, more commonly known for the “sudoku” type of configuration.

Seems kinda pointless to discuss gameplay as the series has basically been Jupiter’s Dynasty Warriors, meaning they put out a lot of Picross games that basically play the same (even more than most Dynasty Warriors subseries, actually) but have a different license/s sticked onto to entice the various fanbases into trying the formula, like the Kemono Friends one, the Overlord one, and this time Hololive themed, specifically about Juufutei Raden from the REGLOSS unit.

Continua a leggere “Juufuutei Raden’s Guide for Pixel Museum STEAM [REVIEW] | In It For The (Picross) Art”

[EXPRESSO] Iron Maiden: Burning Ambition (2026) | 50 Years Of Eddie

To celebrate their 50th anniversary, Iron Maiden released this new film biopic thingie, Iron Maiden: Burning Ambition, in theathers, i mean, why the fuck not?

This being an anniversary milestone film, it does do what you’d expect from most music biopics or docs, as in, we get a chronological recollection of the band history over it’s 50 years history, from the humble beginnings, the rise to fame, them being on top of the world, the falls from graces, etc.

Burning Ambition i will admit does give the formula a little neat twist by letting the fans chime in themselves and not just as disembodied audio, with the band members instead providing voiceover commentary and narration over archive footage without appearing themselves, and we get fans from all kinds of backgrounds, be other rock-metal celebrities like Lars Ulrich, actor Javier Bardem (no kidding), or – more interestingly – Polish fans that in the 80s got to see the band despite the Soviet regime rule, or survivors of the conflicts in Lebanon connect with their music.

While the “fan focus” is a nice thing, it makes the whole thing come off as less sincere, basically using them to validate opinions they already wanted/expected to hear, plus there isn’t much we haven’t seen before, the pacing is kinda weird, with the narration skimping over some of the less “glorious” periods like the 90s or most of the less flattering details, and while obviously fans already know the songs by heart, i feel the music itself could have been given a bit more space.

Overall, Burning Ambition it’s a bit too “domesticated” all things considered, more interested in being a nostalgic trip down memory lane to promote their new upcoming tour, yet it’s perfectly watchable and entertaining, a decent time for Iron Maiden fans.

The Iconic Maintenance & Content Arrangement Break

As i said i would, i’ll be taking a break from full length reviews for a week sometimes near mid-May in order to properly flesh out the blog with more than rudimentary pages, updating rubrics, hopefully doing some cleaning of the PC itself, stuff like that.

While a bit earlier than anticipated, i will be doing so from the 9th of May up to the 16th (included), EXPRESSO reviews as already said will happen regardless, the one for Mortal Kombat II is actually planned to drop on the 9th, coincidentally so.

Also, i had to make a last minute change to the line up for Melee May, and since i didn’t happen to have something already prepared that could fill in/fit with the genre, i will be doing a completely unrelated, different review to close off the month.

Also no, i do not plan to do a review of the Mandalorian film that is coming out late this month, if it happens i guess you’ll be reading an unplanned EXPRESSO review.

As a last, last note, i saw the teaser trailer for the new Resident Evil movie that is gonna be directed by Zach Creggers (Barbarian, Weapons, Keeper). Looks good, and while there’s nothing very “Resident Evil” about it…. that might actually be for the best, let’s be honest, not that the fans deserve it (they didn’t even deserve the decent Resident Evil: Welcome To Raccoon City), as they really want stuff like the crappy old Paul W.S. Anderson ones, just with the plots being 1 to 1 the ones in the games.

And asking for the series they allegedly like to keep pumping out shit on the same quality as Return To Silent Hill… is definitely a hill to die on.

But i guess we’ll see about that, once the frothing stops and we actually get to see the actual film.

Peace.

30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter

SNK released an official video celebrating the Metal Slug’s 30th anniversary a few days ago.

The video itself it’s nothing too special, just a thank you using footage from all mainline Metal Slug games (and Metal Slug Defense-Attack too), but it ends with a message displayed on a NEO GEO cabinet: “MISSION REBOOT”.

Obviously a teaser for a potential new mailine game in the future, i’d argue about damn time since the new Saudi prince-owned SNK had been pushing out a plethora of F2P gacha titles using the Metal Slug license, ranging from crap to ok, MS Awakening was actually ok as in it was as close as you could get to a proper MS title…. for a F2P thing, so getting an actual, proper Metal Slug game would be nice.

I mean, given the current nostalgia-driven market and how it has been almost 2 decades since the last mainline MS game, Metal Slug 7, released for the DS in 2008, then ported-expanded on PSP, Metal Slug XX came out in 2009, and that version was rereleased on modern consoles back in 2018, almost a decade ago already.

So the fans have been starved enough, and this comes alongside PlayOn rereleasing a new version of the home console version of the Neo Geo hardware, the NEO GEO AES +, which will have newly made carts for the console but also will be compatible with the old ones.

Continua a leggere “30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter”

The Post-Easter Food Coma Rehab Post

So, if you survive Easter, congrats, and to better digest the lamb and chocolate induced coma, i’ll soapbox about some things about upcoming reviews and the blog as a whole.

First, i would like to spend some time and then review in EXPRESSO form Arknights Endfield, i have it installed on PS5 but i wasn’t sure, despite me quite liking the original Arknights… as long as i could since i’m a F2P player that doesn’t spend money in microtransactions, period, so eventually i reach the “bottleneck” where they expect you to pay to actually get some progress done before you expire, i get bored and move on.

Still, i have been curious about it, so we’ll see.

Despite earlier planning to do Melee May in a redux fashion, it will happen, though i compromised with a rewrite.

This as i planned to slow down output in order to do some maintenance, organize the reviews proper in categories, that stuff, which i still plan to do during the usual mid-August hiatus, but i would like to do some during May, so if there are less reviews than usual, that will be the reason.

As you might have notices since we’re almost at the two digits mark, i’m committed to keep Platformation Time Again going and hopefully be somewhat costant of a featured rubric, and eventually i will expand the rubric with a specific tier/type about collections, since these are becoming more and more common, as the industry and publishers are scraping up anything that might have nostalgia value to it, heck, they even did remaster-port the Zool games.

On a closing note, One Piece Month will still happen but most likely in a redux fashion, due to how some other returning rubrics will happen, as i will explain later down the line.

Steel Ball Run anime debut [FIRST IMPRESSIONS]

I wasn’t planning to, i have a JoJo themed review coming next month, but i’m doing a quickie first impression piece now because despite the incredible success of the first episode of Steel Ball Run, that launched on the 19th on Netflix… there’s no simply no telling when the second one will drop, if it’s gonna have a weekly release or if they’re gonna drop it in batches like for Stone Ocean.

Hopefully an event meant tied to SBR taking place on the 28th should reveal that and these speculations will quickly become outdated, but i wouldn’t put it past Netflix to be idiots on this subject…. again.

Regardless, at least we have the first episode out, and they basically went for a big double sized episode to start things off, as most likely David Production didn’t knew what the hell the release schedule was gonna be like, and decided to at least deliver a sizeable debut episode to the fans as this did have a release date announced for certain.

In case you don’t know, this is Part 7 of the long running, beloved Jo Jo Bizarre Adventure series, though i can also be a perfect entry point if you are not caught up or completely new to Jo Jo, as – to put it spoiler free- Steel Ball Run is basically a fresh new start, with new characters and a new storyline unrelated to the previous 6 parts, so you don’t really need to know those to just follow the plot… and i will leave it at that, again, to avoid any spoilers.

Continua a leggere “Steel Ball Run anime debut [FIRST IMPRESSIONS]”

Eventually comes The Bride, more Laid Back Camp, and some very late Pokemon opinions

Soap box time, i guess, since it’s Sunday.

I really wanted to have an EXPRESSO review for The Bride! far earlier, but schedule conflicts got in the way and so – unless cinema schedules fuck me over by removing it all together – i will be able to see & review the film only next week, which is a bummer but you know, shit happens.

On more favourable – to me – news, we finally got a proper announcement for Season 4 of Yuru Camp/Laid Back Camp anime series, which will release next year, with another studio change, this time handled not by Eight Bit (the animation studio that took over C-Station for Season 3) but by Furyu Pictures, the anime production branch of the company mostly known for their figures and now also videogames.

Speaking of which, the previously announced proper Yuru Camp “camping cooking action game” by enish, the developer of the gacha mobile title, All In One, has a date and is launching in a matter of days on PC (though via Steam as a japanese language only affair for the moment) and later will hit Switch and mobile, which sounds odd since this isn’t a F2P gacha game like All In One, it isn’t, it’s an actual game you pay for once (DLC aside).

So expect a review of some sort when they either update it with english language support or it launches on Switch.

Continua a leggere “Eventually comes The Bride, more Laid Back Camp, and some very late Pokemon opinions”