Attack On Titan: Wings Of Freedom PS4 [REVIEW] | Nape Snape The Giants

As the Final Season of the Attack On Titan anime is somehow still going on (i’m not even talking about the many parts it has been split into), might as well revisit the videogames good ol’ Omega Force did, under the technically distinct (the best kind of distinct) title of “AOT” (yep, for legal reasons they couldn’t localize it as “Attack On Titan”, same issue as the My Hero Academia games, i think), starting with the first one, AOT: Wings Of Freedom, and then the direct sequel, AOT 2, in its complete form that also include the Final Battle expansion.

I would have loved to also cover the 3DS game, Shingeki No Kyoujin: Humanity In Chains, which is actually the first videogame based on Attack On Titan, but the localized english release has been pulled from the 3DS eShop years ago, i didn’t buy it before, so i’ll have to skip it as to get around these issues will take too much effort and – mostly – too much time, which is scarce at the moment.

I also want to cover AOT 2 in it’s complete form, will do that when they will release the second part of the part 3 of season 4 (if i got it right) somewhere in late 2023.

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Giant Monster March Lives Again

It’s March, so you know what that means, some select picks from the monster movie genre, as we try to not do the obvious ones but search deeper within the evergrowing sands of time, pulling out some familiar names as well as some of the more obscure entries, without completely forgoing more recent releases.

It’s not gonna be the more extensive year of the rubric, but i think the picks for this year’s Monster March are some of the better ones so far.

We’ll be starting on the 6th with some vintage rear projected cheese, after some EXPRESSO reviews of some recent releases i couldn’t get to before, see ya!

Babylon’s Fall PS4 [REVIEW-FUNERAL] | Enuma Eloss

After previously touching upon the demo, and especially when the inevitable news of the sunset period before the servers would be shot down, i knew i had get Babylon’s fall, for cheap (which wasn’t an issue), actually play and finish before lights were out.

Other times i’ve put out these “funerary reviews” slightly before a game kicked the bucket, just in case, as both a courtesy and a way to let people that might be interested in the game itself, for whatever reason, so they could – potentially – try it or play it, i mean, Jump Force can still be played as second hand copies are still around.

But Babylon’s Fall didn’t even deserve that, so we’re talking about it the very same days its servers will close forever, 28th of February 2023, not even 1 year after the game launched on the 3rd of March 2022, couldn’t even held out for 3 days more, in such a hurry to kill to it Square Enix were.

Then again, that in itself it’s nothing special, the company does this to countless mobile free to play spinoffs of it’s own series, it’s like clockwork for many people to learn through these “end of service announcement” that many mobile games based on franchises owned by Squeenix…. even existed.

But it’s Babylon’s Fall we’re talking about, a game that indeed will live on infamy as a golden grease stain on Platinum Games’ record, when they had the bright idea to work alongside the company that once every 2 year lamented every non-japanese big franchise they owned and handled sold “below expectations”, the company of FF VII NFTs, that also later sold all its western-centric studios and properties for a pittance, all to drown more cash into the latest internet money scam.

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Asterix & Obelix XXL: Romastered PS4 [REVIEW] | For Toutatis!

Oddly, this was the last of the Asterix XXL series to get the remaster treament, the first being XXL 2 in 2018, then we had the brand new XXL 3 in 2019, then the “romastered” version of the first game in 2020, the one we’re talking about today, to celebrate the release of a new Asterix & Obelix movie in theathers.

One of the live-action ones, but still, it’s new Asterix & Obelix material!

Originally developed for PS2, Gamecube and PC (with a GBA version that’s basically another game entirely) by defunct french studio Etranges Libellules and published by Atari Europe, this remaster was instead published by Microids (which pretty much took the place Infogrames had back then) and developed by the quite non-defunct (at the time of writing, anyway) french Osome Studios.

The plot sees the titular duo wander off of their little Gaul village to the ol’ boar hunt only to come back and find out Ceasar (yes, Julius Caius Ceasar from Caligula, exactly) has somehow managed to storm the village, capturing most people and sending them off to various distant ends of the Roman empire in order to have locked out sight and mind, hopefully for good.

But with the help of a fired roman spy, you find out that most of the imprisoned gauls most likely managed to get a piece of the map indicating their location, as Ceasar took the extra step – just in case – of ripping the map in pieces and scattering them in various locations.

Good enough as an excuse in terms of videogame logic to have Asterix & Obelix travel to various places like Egypt, Normandy, Greece and Helvetia, freeing their fellow gaul citizens and getting more pieces of the map along the way.

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Pinocchi-O-Rama: the 2022 “Pinocchio frenzy” and celebrating the 140th Anniversary of Collodi’s classic

No review today, sorry, but we’re doing something a bit special.

If you remember, last year was surprisingly full of Pinocchio adaptations, from the resurfacing of Guillermo Del Toro’s project, that cheap russian retelling/reworking with the infamous Paulie Shorie english dub (called Pinocchio – A True Story, FIY), and Disney continuining with their crusade of shitty live-action remakes of their classic animated films.

And italian audiences were also treated with a live-action Pinocchio movie in 2019, directed by acclaimed italian director Matteo Garrone (Dogman, The Tale Of Tales), and starring beloved italian actor Roberto Benigni, which already was world famous for playing the titular character in the 2002 Pinocchio movie.

If you’re like me, as in italian and pretty much hailing from Tuscany, living nearby Florence, hence more than familiar with the original book by Luigi Collodi, you’d be wondering why now, as it seemed random to see a resurgence of Pinocchio adaptations out of the blue. I mean, the book was already in the public domain in the U.S. since 1940, so i wondered if there was some anniversary relating some of the more famous adaptations…. but nothing that made sense.

As in, the original book was first published (in full, after it was published in a weekly children’s magazine starting 1881, then stopped and eventually resumed with the second part) in 1883, so the following year would mark the 140th anniversary, notable but not the kind of number that publisher choose to publicize some new edition of a popular book.

Doesn’t have quite that ring, but somehow 2022 was the “Year Of Pinocchio” regardless, so irked by this i’m gonna do “sumethin about it” and actually spotlight a noteworthy or overlooked Pinocchio adaptation or “heavily inspired by ” work each month of 2023, with special reviews, starting with a post/review at the very end of January.

There will be no precise release windows for each piece, just each a month for the entirety of 2023.

Taking the post-Christmas break now instead of never

Since i couldn’t take the break post-12 Days Of Dino Dicember as usual (due to some releases i wanted to cover before they could be “forgotten” or whatever), i’m… taking it now before the chance slips aways entirely.

From today until (and including) the 20th of January , the blog will take a complete break, with even EXPRESSO going on a hiatus in the meantime.

Review of Pokemon Scarlet/Violet delayed by a couple of days + the “Dino Dicember” priority rule

So yeah, it took me more time to get around and finish the game, so i need to finalize the review, revise it and shit, so it will be posted on the 23th, instead of… today.

I considered postponing it even further, like next year, but since the 12 Days Of Dino Dicember are a-coming again and i’m not skipping on them, i’m not going to.

Oh, also, because of that some planned reviews of movies that coincidentally release in the same period here (like The Fablemans) will come out in January after the “dino stuff”.

That’s it, that the post.

Bye!

A review of Pokemon Scarlet/Violet is coming later this month, actually + EXPRESSO review of Guillermo Del Toro’s Pinocchio

While i did make some first impressions/ramble on both Pokemon Arceus and the Diamond/Pearl remake, i figured this time i HAD to make a proper full lenght review of the first 9th gen Pokemon title, especially since it’s a mainline release. And since i did actually preordered the damn thing this time around, and i kinda wish i didn’t. Kinda.

Seriously, while the game has already been discussed and fairly criticized enough for the obvious reason (it runs and looks like ASS, let’s be brutally honest about it), and while the undeniable fact of Violet/Scarlet selling 10 millions in 3 days it’s kinda depressing and makes it clear once again how “boycotts in videogames” are useless for many reasons and most often feel moot since we’re talking about franchises that do incredible numbers by name recognizition alone… we do gotta talk about Violet Scarlet’s issues proper.

Especially since the fact of it being Pokemon means for many the plethora of issues are mostly handwaved or pre-forgiven, when we’re pretty much in a Cyberpunk 2077 situation, yet we didn’t and we’ll never see the same backlash, despite derserving it and the criticisms being pretty similar in origin and nature.

So i’ll do what i can to “balance the scales”, and talk in length about the many problems and strenghts of Scarlet/Violet, a game i’m currently enjoying despite everything, but one i’m also feeling quite disappointed, since it was clearly something that Game Freak should have been made able to cook in the “development oven” for at least 1 more year.

To misquote Strong Bad “this goose isn’t cooked”.

Seriously worried this will be become another costant issue plaguing Pokemon releases, because sure as shit Nintendo isn’t gonna make Game Freak take more time, but crack on with the “AAA pretty much biannual” style of releases.

On another tangent, while i did find some theathers that showed Guillermo Del Toro’s Pinocchio almost a week before it’s Netflix release date… it was literally like 5 days, as much as i prefer watching movies in theathers i also can use to save me some cash, and i still have a Netflix subscription, so the EXPRESSO review for that it’s gonna be a little later than it could have been, but regardless, it’s coming soon.

Dead Island 2 got delayed (again) and what it means for the #deadislandretrospective

So yeah, i just found out that 4 days ago Dead Island 2 was yet again delayed, this time though NOT as much as it had already been, so instead of early February it’s now shooting for a late april release, as displayed in the above “delay communication post/image” (which are by now a specific brand of art in themselves), which at least acknowledges how ridiculous (yet fitting, i would add) is for a game that spent 8 years in development hell to be delayed so soon after reemerging as something else entirely.

Which in itself it’s fine by me, i can wait, we can wait at this point (and it’s also savvy given what’s releasing that month in terms of videogames), but i wish they announced this sooner, as now the original plan for the retrospective on the Dead Island series, with a review each month, it’s busted, so instead of releasing a review of Dead Island Riptide – Definitive Edition at the end of this month, it’s gonna skip November entirely and instead go for a December slot.

Same for the remaining two games (again, i’m not counting the defunct spin-offs Survivors and Epidemic, here is a reminder as of why), so those reviews will come out bi-monthly to coincide with the new release date of Dead Island 2.

Hoping i don’t have to do another of these post by then, who the hell knows.