[EXPRESSO] Jo Jo Bizarre Adventure: Golden Spirit iOS | The Gachalands

Probably comes as no surprise to anybody that Golden Spirit is another pile of gacha shit… but still, i decided to give this one a try.

Mostly because i haven’t played one of these in a while and because it’s Jojo…. and starting off, gameplay it’s not exactly what i figured it would be from the trailers, and by that i mean it was sold as a “ tactical RPG”, which to me means a Tactics style turn based affair, this is actually a real time autobattler where the more pressing issue is positioning the units, so yeah, it’s another idle self playing borefest, the strategic hook of the Rush mechanic meaning very little, and of course the roster is infested with VERY minor characters, so you can gamble for the ones you really want.

Or hope you can unlock them in event story cutscenes…. some of which even when available will wall off content with 14 hours timers, like the Stardust Crusaders one, because the game starts off with Part 5, Golden Wind, the Jo Jo series taking place in Neaples, Italy and following Giorno Giovanna, the son of Dio Brando, as he fights to overthrow the mafia’s mysterious boss.

Hope you already know everything JoJo because the game never really explains shit, despite starting from Part 5….of 9.

While it mostly looks quite decent, it goes the extra mile of not just reusing frames from the anime for the story scenes (alongside recreating them in various styles), fairly common in itself, but sometimes passing those through an IA filter, making them look worse upon any scrutiny, too.

Its so utterly generic that you could have EASILY slapped another anime license/skin unto it… and i’ll just say it looks identical to a bootleg Jujutsu Kaisen mobile game, Jujutsu Malevolent Shrine.

A Murcielago anime in this economy, Steel Ball Run actual release schedule, the new GITS anime, Tanya Degurechaff is back, AOT 3 and the Mini Summer Of EDF delay

So, Murcielago is a manga about a super serial killer woman with 715 homicides to her name, Komori (she the titular “bat”, since “murcielago” means exactly that, but in Spanish) gets her death penalty halted due to the city being overrun with crime, and Komori gets into assisting the Japanese police in tackling other murderers and criminals that the regular police force fails to catch, helped by the expert driver Hinako and the daughter of a yakuza boss

Komori is also a super lesbian and she basically tries to get into the pants of the many extrabosomed female characters, and even without her there’s a lot of nudity just shy of scissoring because i don’t think you could get away with that on Shonen Gangan. not quite.

It’s delectable action yuri exploitation trash, i love it, i’ve been following and buying the volumes for the past years, but given there’s so much premarital selbian gex and hyperviolence, i never really expected it to get an anime adaptation, heck, it’s ridiculous how much difficult is to see new horror anime exist, which is why i’m not really expecting a Franken Fran adaptation or something.

Yet, a few days ago a teaser trailer for the Murcièlago anime just popped up, and yes, my birthday was earlier this year, but whatever, it may be on time for that since is slated for a generic “2027 release” and i guess will stream on HIDIVE in US territories, we don’t have that here..

Continua a leggere “A Murcielago anime in this economy, Steel Ball Run actual release schedule, the new GITS anime, Tanya Degurechaff is back, AOT 3 and the Mini Summer Of EDF delay”

[EXPRESSO] Mortal Kombat II (2026) | Sequel Syndrome

It would have taken some actual fuckin effort in actively trying to sabotage the film for this follow up to the 2021 Mortal Kombat to be worse than that… well, that film wasn’t really horrible, but it was an ensemble of random, unpopular and ineffective – at best – narrative choices made just so the film based around a fighting videogame series revolving around a mystic deadly fighting tournament could put on the side doing the titular bout of Mortal Kombat.


It all felt like it was just someone at WB mandating it to be so in order to lure doing the actual MK plot in a sequel that was actually about what people wanted to see… and Mortal Kombat II is indeed that, as Shang Tsung’s plan to kill Earthrealm champions before the tournament could begin fell apart, so now Earthrealm has to compete against Outrealm, commanded by the tyrant Shao Khan (served also by the necromancer Quan Chi), and a new warrior has been chosen by the gods to fight for Earthrealm, a washed up 90s action movie hero called Johnny Cage…

And yes, Karl Urban as Cage already makes this one the better film, but yes, overall this is actually what people were expecting from a MK movie, lots of fights, the tournament, lots of gore, fun videogame-fantasy nonsense, absurd characters duking it out in mystical realms, going to Hell, the effects are better and the plot is actually okay, doesn’t have pacing narcolepsy or occasional tone issues the 2021 had, this time around embracing wholeheartedly its inherent trashy nonsense.

While i had have honestly a very fun, silly time with this one, i will have to dock the rating down a notch because.. well, because this is the film they should have made back in 2021.

30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter

SNK released an official video celebrating the Metal Slug’s 30th anniversary a few days ago.

The video itself it’s nothing too special, just a thank you using footage from all mainline Metal Slug games (and Metal Slug Defense-Attack too), but it ends with a message displayed on a NEO GEO cabinet: “MISSION REBOOT”.

Obviously a teaser for a potential new mailine game in the future, i’d argue about damn time since the new Saudi prince-owned SNK had been pushing out a plethora of F2P gacha titles using the Metal Slug license, ranging from crap to ok, MS Awakening was actually ok as in it was as close as you could get to a proper MS title…. for a F2P thing, so getting an actual, proper Metal Slug game would be nice.

I mean, given the current nostalgia-driven market and how it has been almost 2 decades since the last mainline MS game, Metal Slug 7, released for the DS in 2008, then ported-expanded on PSP, Metal Slug XX came out in 2009, and that version was rereleased on modern consoles back in 2018, almost a decade ago already.

So the fans have been starved enough, and this comes alongside PlayOn rereleasing a new version of the home console version of the Neo Geo hardware, the NEO GEO AES +, which will have newly made carts for the console but also will be compatible with the old ones.

Continua a leggere “30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter”

Jo Jo’s Bizarre Adventure: Eyes Of Heaven PS4 [REVIEW] | OVER HEAVEN

For the first time in ever, i’m actually all caught up with Jo Jo as a whole (currently enjoying reading the print volumes of The Jojolands as they get released here), the Steel Ball Run anime finally started airing/streaming on Netflix this March, so i knew i had to cover some Jo Jo related stuff, and i had this sitting in my backlog for years, waiting for an occasion such as this.

A little game called Jo Jo Bizarre Adventure: Eyes Of Heaven.

I remember this being pretty much whipped by critics and fans alike at the time… which was almost 10 years ago, fuck. But on the upside, there’s definitely enough distance now for revalution.

Developed by Cyberconnect 2, better known for the Naruto Ultimate Ninja Storm series and Asura’s Wrath, but also behind the good Jo Jo Bizarre Adventure All Star Battle, which they released 3 years prior as a PS3 exclusive, Eyes Of Heaven is definitely a non-canon adventure.

While i’ll try to keep spoilers to a minimum, some are unavoidable since the game sure as hell expect you to know all the main events and ending of basically all 9 series, even with them presenting a digest premise during the story, more as a memory jog exercise, don’t play this if you aren’t familiar with all JoJo series… well, aside Jojolion, which at the time of release of the game wasn’t concluded yet, not that it matters much, given the nature of the plot, but you won’t get much spoiled about that series since it doesn’t have much representation, direct or not.

Continua a leggere “Jo Jo’s Bizarre Adventure: Eyes Of Heaven PS4 [REVIEW] | OVER HEAVEN”

[EXPRESSO] Scarlet (2025) | “Why Don’t You Ramlet?”

After debutting at 2025’s Venice Film Festival, Hosoda’s latest film, Scarlet, is releasing in theathers worlwide.

And to be honest i was ready to be disappointed, but you know, even Belle with its flaws was quite interesting, but Scarlet instead surpassed my expectations for the worse, and it pains me to say that it is, without a doubt, the worse Hosoda film ever, however you slice it.

The premise is not necessarily bad, at all, basically doing a genderbend version of Hamlet, but when the heroine Scarlet, fails to avenge her father’s death at the hands of her evil uncle Claudius, she finds herself in a limbo where souls gather after death, regardless of era or nation.

There is she informed by a strange shaman woman that her uncle Claudius is here too, and is amassing an army to stop others going to the “Infinite Lands” beyond the mountains, so she continues her quest for vengeance, helped by Hijiri, a pacifist paramedic from modern day Japan.


Scarlet it is the worse written Hosoda film ever, with a story that even by its own fantasy sci fi logic makes little sense, a super basic Hamlet deconstruction that has nothing to say and doesn’t proper explore anything, just throws in the air the usual waffling about the “futility of vengeance” and “the necessity of violence”, features incredibly dull, uninteresting characters and ends with one of the stupidest “optimistic” endings i’ve ever seen.

To make matters worse, it’s not even pretty, starting off strong with good 2D animation in the prologue but then it’s a constantly inconsistent flip-flopping between 2D and 3D CG animation, all looking astoningly cheap for a feature film by Hosoda’s Studio Chizu, with musical scenes meant to wow audiences being downright laughable and featuring generic, unispired music to boot.

Jack Frost: The Amytiville [MANWHA REVIEW] | The Teen Hellsing Years

This has been on my bucketlist for a while because it was such a transparent case to me.


As in, sometimes you have comics more or less explicit in showing their inspiration, their model to copy and emulate, happens a lot in shonen manga but it’s not always what one would assume

Sometimes it can be just a conflation of this kind of comics being very iterative and built (like most books and movies, for that matter) on clichès, on proven formats, time-tested formula, so similarities are often more coincidence than deliberate emulation of a specific series among the sea of many similar ones, expecially when in turn they influence each other as they go, and in time are themselves taken as examplse to follow.

But once i laid eyes on this manwha (a “korean manga”) by Ko Jin-Ho, Jack Frost: The Amityville, aimed at basically the same demographic of an edgy Shonen Jump series, then red the first volume, i was kinda happy in how immediatly obvious it was to me what this wanted to be.

As in, a more shonen take on Hellsing, the renowed pulp classic by Kohta Hirano about vampires, guns bigger than people, religious freaks with knives that double as lances and undead nazi cyborg monsters.

Continua a leggere “Jack Frost: The Amytiville [MANWHA REVIEW] | The Teen Hellsing Years”

[EXPRESSO] Alice In Borderland (Season Three) (2025) | Mistaah Jay

So, it’s one of those cases, as season 2 teased a “joker” card at the end, implying a continuation, despite the events seemingly having been wrapped up for good.

Fine, i guess, i assumed there were more volumes of the manga to draw from… there were not, Season 2 adapted that fully, and apparently this third season it’s not a direct adaptation of the sequel series, Retry, nor the prequel Border Road, though it (allegedly) takes some elements from those.

Years have passed, the survivors of “Borderland” have come back and forgot about the death games, moving on with their lives, but someone is bringing new people into that world, like a professor obsessed with the afterlife, while also stringing survivors from previous games back into the fray, including Arisu and Usagi….

It’s not even bad, but even just going blind into this third season there’s this air of contrived cop-out, it just feels like this wasn’t planned but imposed upon from the higher up that demanded another season of the show regardless, and so the writers had to wing it because “the content must flow”.

And to their credits, the new games (aside from the bullshit one with the fire arrows) are fun enough and do feel in line with the show, some of the new characters are somewhat interesting, but that and the crumbs of worldbuilding about “Borderland” aren’t enough to sustain or incite much curiosity, not helped by the timeskip that allows for some convenient off-screen characterization.

It just feels mostly unnecessary, existing because the series (allegedly) keeps breaking its own viewership records, and while it being shorter than the previous seasons is most likely for the best, i’m not gonna praise them for it since the ending teases a fourth one taking place abroad.

Earth Defense Force: World Brothers 2 PS4 [REVIEW] | Gaia’s Wrath

Given the first World Brothers turned out quite well in terms of review and profits, D3 did the obvious, by greenlighting a sequel, simply called EDF World Brothers 2.

Obvious to a certain degree because EDF spin-off never received sequels, but i did like the first World Brothers, so i was more than happy to see Yuke’s (also behind EDF Iron Rain) come back for more voxel Earth Defense Force.

This is a direct sequel as well, and this time, after watching the skies so hard in case of another alien invasion coming from there, we get bitten in the ass by a monster that was inside our squared, voxely Mother Earth, Gaiarch, which erupts from its core and breaks the world apart, meaning it’s up to the EDF once again to make the planet whole by sticking back the destroyed pieces.

This is done by your team of newbies trying to find the more experienced EDF members scattered around the globe, and also new allies like an alien-esque amnesiac girl (that’s like an anthromorphized version of the Daroga enemies, since she loves the buggers and has a Daroga style hat of sorts), new and old bros and sisters, a time travelling Caesar (not the monkey), highlighted by odd giant replicas of the main EDF classes to fight as enemies before taking down a mothership.

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Dragon Quest Heroes II PS4 [REVIEW] | #musoumay

You could use many adjectives to describe Omega Force output from the PS2 onward, but definitely not “ambitious”, as Koei first and then Tecmo Koei keep them just as the “Dynasty Warriors” guys, a stigma that just got worse over time, even when they don’t make a Warriors title.

Can’t say its unwarranted either as there are dozens upon dozens of Warriors titles, all iterating from a formula now decades old, to the point there are entire sub-series alongside the well milked mainline Dynasty Warriors and Samurai Warriors franchises.

But Dragon Quest Heroes II is the rare exception, as we will see.

Regardless, its not too surprising this exists, as the first DQ Heroes did well, was received quite well (especially for a musou title), so of course Koei put immediately Omega Force back to work on a sequel, which dropped the ridilicously long subtitle of the first one, and came out the following year, thought we had to wait until 2017 for a western release.

A sequel in DQ or FF fashion, in the sense it’s not a direct story sequel, this isn’t even the same world as the first Dragon Quest Heroes.

Continua a leggere “Dragon Quest Heroes II PS4 [REVIEW] | #musoumay”