Berserk and The Band Of The Hawk PS4 [REVIEW] #musoumay

Even if i reviewed (or re-reviewed, since i did already cover this one in 2017 on my older Italian blog) this one before of Miura’s passing, i would have told a tale of sadness, woe and disappointment.

But i won’t deny that with Kentaro Miura spiralling out of this mortail coil just over a year ago… there’s an extra serving of melancholy to the subject, which it’s ironically fitting in its own way.

As you would expect, there was some expectations at the time, even more since Koei Tecmo teased it and made a big deal about one this being one of more bloody and violent Warriors games ever…. and in hindsight it’s very telling, as they also did this lip service for Warriors Of Troy. Oh boy.

That aside, you would expect the Berserk musou to be pretty bloody and gory regardless, and it definitely delivered on that, can’t take it away from the game. I can though laugh at the fuckin localized english title they went with for this game, Berserk’s main character has a name, and a pretty not-generic one, you know?

He’s called Gatsu/Guts, just so you know.

Though that it’s not completely random, as the game starts from the Golden Age arc and covers up to the Hawk of the Millennium Empire Arc, with them boarding the ship after fighting Ganisha serving as the closing chapter.

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Musou May + an updated rant on Tecmo Koei’s horrible monetization practices

While i would have loved to splooge and do a full fledged Warriors retrospective, i simply can’t at the moment due to time lacking for such an endeavour, so we’ll have a musou game review each Sunday in May, starting from the 8th, which will alter the bi-daily posting routine we entered since February a little.

I wish i could do more, but i already know will not be able to get, play and review the upcoming Touken Ranbu Warriors before May itself ends, for one (as to why, basically because they are going with a digital only release in European territories, more below=. Though i can update my previous rants on Tecmo Koei’s monetization practices and content culling, as the Switch eShop page for that game went up recently and showed us that Tecmo Koei’s will simply NOT stop inventing new ways to “nickle and dime” hundreds of moolah from you for very little effort.

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Paripi Koumei / Ya Boy Kongming! (2022) [ANIME FIRST IMPRESSIONS]

(Impressions based upon the first 3 episodes)

I stumbled by chance into this new anime, and i feel it was meant to be, given my love for Romance Of The Three Kingdoms i’m not gonna skim over a new anime with good ol’ Zhuge Liang (AKA Kongming) as the protagonist, especially since it’s not a historical tale, but a sort of isekai-ish story where, after his death by illness in the Wuzhang Plains, sees him reincarnated as his young self in modern Shibuya during Halloween.

He gets drunk as a skunk and enjoys the party life that night, then the next day he’s helped by a young girl, an aspiring singer called Eiko, realizes what actually happened to him, and decides to help her back by serving as her “career strategist”, but first he needs a job to secure some “war funds”.

Luckily Eiko works and sings at a club run by a huge ROTTK nerd, so “ya boy” Kongming is hired as a barman.

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Girls/Dolls Frontline (2022) TV ANIME [FIRST IMPRESSIONS]

The gacha-age of anime it’s still going strong, since after the gag anime based on Girls/Dolls Frontline debutted on BiliBili… we’re now actually getting an adaptation of the strategy gacha game’s story, because why the fuck not? Why yes?

Doesn’t matter, it’s there anyway, so let’s take a look at the first 3 episodes, i did actually play this one a lot more than most of these “things turned anime girls” gacha game, since it was actually a strategy game that held some actual gameplay alongside trying to roll the best “gungirl”.

Yep, this time we have mass-produced humanoid robots virtually indistinguishable from humans called “Tactical dolls” (referred to as “T-Dolls” for brevity’s sake), named after a specific type and model of weaponry, and a very Terminatoresque plot set in the not-too-distant future of 2045, when World War III erupts and various PMCs send out their tactical dolls to fight.

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Nintendo Direct 9/02/2022 | Rites Of N

That time again, time to put on your robe and attend the ceremony with expectations so far out to make worshippers of the Old Gods looks like wannabe zealots!

Especially since all fair criticism of the company is dropped by most people (and publications) when a Direct happens. But again, this is sadly “business as usual”, let’s move on.

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Dynasty Warriors 9: Empires PS4 [DEMO] [HANDS-ON]

With the game officially launching in the west in less than a month, Koei finally released the demo for Dynasty Warriors 9 Empires…. properly, i saw plenty of people that managed to get it via the Microsoft Store by fenagling with the regional accounts, but even those versions made available for non-english speaking territories had english in it.

Whatever, the demo is out now pretty much everywhere on consoles, and it includes the tutorial for the basic combat and the battle of Changsha, but NOT the Diplomacy phases and political managerie.

Make sense since they want to showcase the revamped Castle Sieges, by letting you play the battle of Changsha on the invading or defensive’s side, and also the revised Edit Mode, it’s an Empires game after, and you will be able to carry over the created officers’ data to the full game.

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Don’t expect a Pokemon Legend Arceus review in a timely manner

Yeah, one more from the beloved series of “Don’t Expect Anything”, i wouldn’t wanna spoil you too much least you forget the cold, disappointing and cruel embrace of reality.

Gloom aside, the reason for today “episode-ramble” is that i simply haven’t preordered Pokemon Legends Arceus, and so far i’m kinda glad i didn’t, since there are rumors and various leaks about the game’s performance being crap enough to noticeably affect the exploration of the full-on open world this Pokemon game goes for.

To be honest, it looks not worse than Sword and Shield from the official gameplay trailer released some days ago, but also not as good as you would expect since Game Freak didn’t do double duty on this and the Pearl/Diamond remake, i guess they really haven’t got the memo that they can/should make technically polished titles, since they’re not developing for handheld consoles anymore.

And they really can’t pull off “first proper new Pokemon gen game on the system” excuse.

Still, since the game comes out at the end of this month, a day one patch (and most likely more following that) could fix the issue… to some degree. I mean, the game launches in 2 week and 1/2, so it’s simply absurd to expect the situation to be easily dealt with via patches, regardless of how many they will be, for obvious reasons.

Do i still look forward to eventually playing the game itself? Sure, but i’m not going down the mine this time, i’m still bummed by pre-ording Ultrasun/moon, so i will wait to see how the situation evolves over the months, i’m not offering myself as proverbial canary this time. Really tired of that.

That sure was a Pokemon ramble, see ya!

Hyrule Warriors: Age Of Calamity – Expansion Pass PART 2 [REVIEW]

The final piece of Age Of Calamity DLC is here, and as usual i’m giddy at the prospect of more good musou content, as a remainder Omega Force can actually deliver when it cares (or when it feels it has to).

And this second (and final) piece of the game’s Expansion/Season Pass was easily the more appetizing to look forward, as it would add brand new story stages, alongside new abilities for existing characters, and new playable characters.

Regarding the latter, it was later revealed we would be getting Pruna and Rovely as a two-in-one playable warrior, and another one not revealed, nor hinted at in any way.

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[EXPRESSO] Escape Room 2: Tournament Of Champions (2021) | Sequel Gauntlet

Why i’m even reviewing this one, since it already released here months ago? It’s because it was so scarcely distributed that just NOW it hit theathers in my region, i mean, it’s not like it reviewed well at all, and clearly even distributors didn’t gave much of a toss about the sequel to “non-horror PG Saw” .

I didn’t expect i would actually get another chance to see it in theathers.

I did enjoy the first Escape Room for what it was, a non-horror version of Saw made more for a teen audience, it was pretty obvious what they were going after, if the pandemic didn’t happen i’d figure we would already be at Escape Room 3, as this one was greenlit in hope to milk sequels emulating Saw and other popular horror series… while sidestepping the “horror” label.

Frankly i’m not even sure this series will even be able to count to three, more due to relatively bad timing and diminishing box office returns, as this one ends with an even more direct cliffhanger.

Whatever, is the movie itself any good? Not really, and not entirely due to the usual case of diminishing returns, as this one really doesn’t care about any kind of crescendo or building up to anything, just being a rollercoaster ride of deadly escape rooms scenarios, from beginning to end.

The upside it’s that the plot moves really fast, the “trap scenarios” are actually entertaining, varied, quite fun, but everything else surrounding them is as stock and predictable as ever, as the big brain characters manage to somehow still don’t see the obvious “twists” coming, despite them of all people should know better. They don’t.

It’s far from boring, but it just comes off as a worse version of the first movie…….. not quite ideal for a sequel.

Musing on Dynasty Warriors 9 Empires after the TGS 2021 Tecmo Koei presentation

First of all, let me just say i’m happy Koei is continuining their historical strategy series in time, so i’m glad we’re getting another Nogunaga’s Ambition, but my taste lies more in their hack n slash musou titles based on the same historical periods of China and Japan, so i’m gonna unleash some thoughts on Dynasty Warriors 9 Empires i had for some weeks, after the first gameplay video shown at the China Joy event.

Preface: i often find the Empires spin-offs often quite hit or miss, great in theory but not always in execution, as it’s by design a compromise, it’s never gonna be proper deep strategy management like the Romance Of The Three Kingdoms series, otherwise there would be no point to that or them even being named after Dynasty Warriors.

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