Platformation Time Again update plans

I have more updates about the blog to share in the future, but let’s start with something i can confirm right now.

Platformation Time Again not only will keep going as usual (if I could i would make it even more recurring of a rubric), but alongside the EXTEND addendums, a will be dedicating a sub-rubric to collections, compilations, and so on, especially due these are becoming more and more widespread as the industry is really scraping about everything in their back catalogue, and platformers (alongside beat em ups) are a big part of this surge of “new money for old rope”.

Specific rules are being written as of now, but it’s 100 % a thing that will happen regardless.

A couple new EXPRESSO reviews will arrive very soon, in the meantime, and you can read my review of the recently released Heart Of The Beast of you so desire.

See ya.

[EXPRESSO] Resident Evil (2026) | Rising Rookie

Is Capcom just gonna reboot RE for films every 5 years from now on?

Regardless, i feel we got very lucky this time, for the better, even if i did quite like Welcome To Raccoon City.

As it, they gambled by letting Zach Cregger (Weapons, Barbarian) direct and basically let him do whatever he wanted, but boy it paid off.

Instead of rehashing the storyline and characters of RE 1 and-or 2, this reboot has an original story and follows Bryan, a medical courier that is tasked to deliver a high risk item to the mountain town of Raccoon City, immediatly, but gets way more than he bargained for…

While there are some recognizable monsters from the series, this reboot takes many liberties with this as well, and it does for better, making something new instead of reharshing the old stuff, aside still doing some visual callbacks, it mostly makes its own identity, yet manages to evoke the games tone more faithfully than ever, as Creggers balances extremely well both tense scenes and comedic bits, stemming from genre savyness as well as the absurdity of it all for a protagonist that’s just…. a normal guy, giving a more realistic feel to a story that still over the top as a horror b-movie or videogame would be.

It’s a very funny movie that does indirectly celebrates its roots, but can also deliver some scary shit, some of the best jumpscares i’ve ever seen in a LONG time, alongside some really spectacular gore, some proper scary shit, very cool creature designs and a very likeable main character.

It’s a very good movie and so far the best one the series has ever got, “ironically” because it doesn’t shackle itself to treating the B-movie material of the games as some sort of Bible.

Sky Blue (2003) [REVIEW] | Cyberpunk Rain

I was gonna do a review of the new Ghost In The Shell anime series by Science Saru, but i’m gonna reserve a full lenght dissertation for something else, and while i’m feeling the upcoming Neuromancer TV series, that is dropping in January 2027.

So instead lets give a look to something else in the cyberpunk sphere, something that’s not often talked about and not even Japanese, with Moon-saeng Kim’s Sky Blue (AKA Wonderful Days), a 2003 South Korean animated film, which i’m fairly sure won’t ring any bell.

After all, i heard about it…. by not actually hearing about it, but instead discovered it while browsing online for cheap anime UK DVDs in a pre-Brexit situation, and one i kept stashed away in one of big ass disc cases for an occasion such as this.

I must say, maybe it is 20 years of aged hindsight, but the 2000s might have been a more interesting period for animation than most care to remember, because there were directors even in South Korea interested in adult animation and experimenting with the new technology…. to mixed results.

Continua a leggere “Sky Blue (2003) [REVIEW] | Cyberpunk Rain”

[EXPRESSO] The Ghost In The Shell (2026) | Future Past

At long last, the new Ghost In The Shell anime series is out, handled by Science Saru (Keep Your Hands Off Eizouken!, Devilman Crybaby, Japan Sinks 2020), and streaming internationally on Amazon Video.

As a very long time fan and GITS scholar, this new series held extra appeal as it was sold on being a loyal adaptation of Masamune Shirow original manga, which is oddly a novel proposition, since most of GITS incarnations refer to the Mamoru Oshii films as an example for tone and characterization, not really the manga.

So if you are familiar with those, the Stand Alone Complex or later iterations, you will be in for a surprise, putting aside Motoko Kusanagi’s very different characterization, even if the premise remains the same.

2029, the world is interconnected and cyborg enhancements have made the distinction between man and machine even more blurry, and in this cyberpunk future Motoko Kusanagi, an expert cyborg soldier, wants to establish a squad capable of tackling technological and security threats.

As it happens, government official Daisuke Aramaki is also planning to create a special organization, so he recruits Motoko and her squad to form Public Security Section 9, and as such intervene in case of terrorism, cybercrime and such.

This first season does adapt fully the original manga (meaning it doesn’t cover the sequel volumes, Human Error Processor and Man Machine Interface), as expected, honestly – aside the excellent faux 80s stylization – the animation is impressive, and it’s oddly novel to see an actually faithful anime adaptation of GITS, paradoxically standing out among the other iterations, and showing how strong the original Shirow work is, as it doesn’t really feel outdated.

which in itself it’s quite worrying, but honestly i don’t know what else i could ask for from this GITS adaptation.

Trevor McFur In The Crescent Galaxy JAGUAR [REVIEW] | Star Jags

Played via the Atari 50th Anniversary Collection on PS4 and PS5, because – i’m just gonna make it clear now – i ain’t buying a frigging Jaguar to play this. I’m simply not gonna.

Frankly i wasn’t even aware of this ever being a thing until i was flipping through the Jaguar library on the Atari 50th Anniversary Collection (you don’t need any of the DLC, as the Jaguar library – and by extension Trevor McFur is part of the base package and wasn’t expanded, not yet anyways), you’d think this would have been featured a bit more in retro reviews of the console itself, but it wasn’t, and i struggle to grasp that.

You’d think a game called Trevor McFur and with a cover art of a jaguar man embracing a jaguar woman with space in the background would be easier to bait people with, even if just out of curiosity, but i guess, as usual, i do have to do everything myself.

I mean, it’s really writing itself, given it was supposed to be a launch title for the console but instead that went to its “sister” title, Cybermorph, yeah, the “where did you learn how to fly?” one.

Also, yes, i was gonna make a Starfox Zero review, but i delayed, then thought if i really wanted to play Starfox Zero, i remembered the demo version i’ve played a decade ago…. so i figured, furry for furry, might as well do this one, that Starfox Zero review is gonna get delayed to when i can be fucked to, or for any new Starfox project that might emerge after the Switch 2 remake of SF 64/Lylat Wars.

Continua a leggere “Trevor McFur In The Crescent Galaxy JAGUAR [REVIEW] | Star Jags”

Magical Girl Of The End/Magical Girl Apocalypse manga [REVIEW] | Pervert Cop VS the Murder Megucas

While we can’t really blame this on “Madoka Magica Effect”, we can’t because this isn’t even trying to lure you …. still, you know that series’ success was bound to spawn magical girl manga like this.

Frankly, this isn’t the more absurd “magical girl but edgy” take, heck, this predates Magical Girls Ops Asuka, which has them weilding realistic firearms and getting PSTD, maybe we’ll do that sometime, but i wanted to do something magical girl related because the new Madoka movie somehow finally released in Japanese theathers not even a week ago.

That said, after all, what do you expect from an action horror manga called Magical Girl Of The End… or Magical Girl Apocalypse,, but i prefer the original title.

Written and illustrated by Kentaro Sato, Magical Girl Of The End begins where most of these shonen horror series do: with a massacre in a Japanese high school class, where an average and distant teen, Kii Kogami, sees a weird gothic lolita dressed humanoid appear and explode people heads like the Fourth Of July, only for the cadavers to rise as zombies, and thing have started going to shit outside too, as a flood of those weird monsters chanting “magical” drops from the sky.

Kii manages to escape the school alongside his childhood friend Tsukune and other survivors, bending together to try escape these “magical girls monsters” as they keep swarming and causing even more death and destruction…..

Continua a leggere “Magical Girl Of The End/Magical Girl Apocalypse manga [REVIEW] | Pervert Cop VS the Murder Megucas”

[EXPRESSO] The End Of Oak Street (2026) | Amblin’s Dynostopia

When i first saw in theathers the trailer for The End Of Oak Street showcasing dinosaurs i was sold, even more as it is from director-screenwriter-producer David Robert Mitchell (It Follows, Under The Silver Lake).

So someone knew how to market the film, clearly not who decided, a week before release, to release a promo on social media with talking dogs (not even dinosaurs) doing a podcast, made with generative IA to promote the film… to whom i don’t know, because even the less online, average person will see that and just go see something else.

Congrats to somehow managing being clowned on by the marketing team for fuckin Paw Patrol The Dino Movie, when you have to sell people on a 80s themed scifi mystery where Anne Hathaway knives dinosaurs to defend her family.

The End Of Oak Street is indeed about this family living in a 80s suburban community, which one day wakes up to see their entire block now surrounded by prehistoric vegetation and overrun by dinosaurs, as if displaced by some cosmic anomaly, with them now trying to bend together and survive in this new reality….

On one hand, it’s another movie taking place in the 80s, and unsubtly grabbing unto an Amblin-style nostalgia for the era, and you might feel disappointed if you expected it to hold some crazy twist that turned this into more bonkers territory (or a different ending).

On the other hand, it is a FAR better dinosaur movie than all the Jurassic World films combined, there’s a lot of prehistoric creatures being represented, the family drama is actually as solid as the survival itself, you do care about these characters, and it exactly as long as it needs, not bothering to give overly long explanations that will never satisfy anyone anyway.

Global Defence Force Tactics PS2 [REVIEW] | The GDF Deploys!

After unexpected delays, we’re tackling the final EDF title yet to be featured for Summer Of EDF, Global Defence Force Tactics on the mighty Playstation 2.

What happens when your budget game does well, you make a sequel, and since EDF 2 did sell very well in Japan for its budget price range in the Simple series catalogue, being the only title of the Simple label to sell over 200.000 copies, D3 figured to capitalize on its success (again, those today are small numbers but EDF was also sold as a budget title in Japan) and basically had a quick Tactics style spin-off made.

And keeping up with the previous marketing choices, EDF 2 Tactics would only be localized for PAL territories, as Global Defence Force Tactics.

Yep, they even kept the British spelling of “Defense”, it’s not a typo, it’s still a bit weird, but i guess why change it for a spin-off back then, would have made things even more confusing.

Also, as a personal note, i’m glad i bought this years ago, as now an used PAL copy asks for 50 bucks mininum, and it was already kinda rare before, being a very late PS2 release under the Essential Games budget release label used by D3 Publisher/Namco Bandai in Europe.

That said can actually see why you would made this, since the EDF series does lend itself to also become a tactical turn based rpg, this one developed by thinkarts, a very niche studio that worked under D3 doing other tactical games… and a PS2 port of that visual novel with Tomak: Save The Earth, you know, the “i can’t believe it’s not a Suda 51 joint” literal potted head of a goddess you have to literally nurture?

Which was actually rereleased globally and was a freebie on the Epic Game Store, this isn’t an ad (i don’t play Fornite and i think most people use their platform just to get free games, i buy games on Steam and Gog for PC), just an amazing set of coincidences.

Continua a leggere “Global Defence Force Tactics PS2 [REVIEW] | The GDF Deploys!”

[EXPRESSO] Spider Man: Brand New Day (2026) | Un(Thethered)

I remember quite liking No Way Home, for better or worse, but it has been a while, and it’s not like it matters, i was gonna see this away, i did want to see it.

In a way i feel bad because i think this one is actually trying to be less shackled by the MCU stuff, and it stings because it almost succeeds, as in, it manages to do some good emotional stuff with the character of Peter Parker, as he struggles to reconcile with the fact he still feels fragile and alone, despite being able to become NYC resident hero once again… we’ll because he can do so as everyone forgot about him at the end of No Way Home.

While some ideas like having The Punisher as an ally-ish character to Spidey is nice, and there are some fun action scenes, there’s no denying of the second half being overly long and overburdened by the ties to the “MCU obligations” of having to seed stuff for future films, which also entails the admittely better than usual villain (which i’m not gonna spoil), an entity that goes around possessing people’s minds/body hopping and using them to search for something kept hidden by a governative company specialized in repairing propery damage caused by heroes and villains activities, while Spider Man has to deal with his body undergoing unexpected mutations…

Even putting aside the villain’s plan actually makes no sense if you think about it (and that Spider Man has basically Big Brothered the entirety of NYC), then there’s how the climax is resolved identically as in Thunderbolts, are we at the point of recycling climaxes almost verbatim?

This in contrast with the cast actually giving some of the better performances in these films, so, overall, i’d say it’s decent.

Bad CGI Sharks (2019) [REVIEW] | #thesharklist

With a title like that, you know you’re either in for something that will serve as a perfect snapshot of the era, or you’re gonna eat some rotten bait, punished for willingly walking into an ACME trap.

I do like how to the point it is, like, you already know how crap these modern shark movies are, we’re gonna come clean and maybe lower your expectations even further to the point you may actually like our film, if it can actually somehow rise above being another self-deprecating joke stretched to feature lenght runtime?

This one was also surprisingly elusive since it never streamed on something available here, and out of pure stubborness i ended up importing the US DVD release, i guess Wild Eye Releasing has an exclusive deal of sorts just with Mark Polonia.

That said, this is in a way the “bad shark movie to end all shark movies”, despite some issues we’ll go over, after we go over the plot, because Bad CGI Sharks actually has one.

Continua a leggere “Bad CGI Sharks (2019) [REVIEW] | #thesharklist”