Trying out the Godzilla Destroy All Monster Melee Remastered Demo

So as announced earlier on, a demo for the upcoming remaster of Godzilla Destroy All Monsters released yesterday on Steam, i played 1 hour of it (roughly), and since i did boot up and played a bit of the old version on Gamecube couple weeks ago… let’s talk about it.

Also because it will either be delisted or deactivated entirely October 28th, it’s also not clear if the save will carry over from the demo to the full game on Steam.

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The Spooktacular Eight #35: The Monster Of Piedras Blancas (1959)

The 50s were the new golden age of classic monsters… and a lot of stinkers, cheesy drive-in stuffers, often made to profit off each other.

This is case for the when Universal created a new monster icon, the aquatic Gill Man, in 1954’s Creature From The Black Lagoon, and while it’s not the more revisited of the classic “50 monster pantheon”, it created an enduring depiction of the “fish man” monster.

Riding the success of the 1954 debut film for the Gill Man, Universal pumped out two sequels the following years, to mixed reception, but when you have a successful trilogy, you attract imitators.

This is the tale of its most infamous drive-in knock off, The Monster Of Piedras Blancas.

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[EXPRESSO] Onslaught (2026) | Die Dudermensch

On paper, this should be an easy win, even if it’s a bit weird A24 is distributing what is really a genre offering reminescent of 80s exploitation grindhouse action flicks like The Exterminator.

Onslaught is about Celeste, an US army sniper, whom has defacto retired into a parking lot in the New Mexico desert to deal with her PTSD, complicating her troubled family life.

That is, until a trio of genetically engineered super soldiers, created by a former Nazi scientist, escape from the secret experiment bases they were held in, killing everyone in their path, and eventually moving their systematic massacre to Celeste’s parking lot..

Apparently this is a continuation from Adam Wingard’s 2014 movie Guest, which i didnt’ see, and on its own, Onslaught, despit some stylistical apt choices and some good old school practical gore effects, doesn’t really live up to its own title, in every aspect it lacks the substance, it never displays or conveys the raw fury it promises, nor manages to properly develop some of its ideas.

Maybe it would be easier to accept the movie for what it is instead of what could have been…. if it didn’t deliberately AND aggressively built up the final “onslaught” to be some this thing you need to brace for, and frankly you really don’t, it’s not even that excessive.

Even the literal super soldaten are kinda of a letdown, i liked the idea of these being de facto militarized slasher villains… but that is really as far as it goes.

It’s entertaining, the action is fun, the characters mostly stock but okay, and it’s barely above 90 minutes, so it’s not boring and knows to keep things as long as they need to, but you’d wish the movie didn’t set itself up for disappointment as it did.

[EXPRESSO] Her Private Hell (2026) | Kojima-ing In The Darkness

I don’t think Her Private Hell is a bad film, and i usually like his stuff, i loved The Neon Demon, but it’s a special kind of disappointing, as this feels Refn trying to imitate itself more than anything.

And not doing it that well either, to be brutally honest.

It’s definitely his vision, no mistake, but one that feels like he’s trying to recapture the old spark…and again, coming off as a self-imitation more than anything else.

The premise sees Elle, the daughter of wealthy man, trying to reunite with her stepmother (by shooting a movie in a luxury motel), but warned about a supernatural legendary serial killer, Leatherman, whom appears when the fog permeating this Blade Runner-esque city grows even thicker, its diamond fists shining in the darkness,

She ends up crossing paths with an american GI agent that has lost his daughter to this entity, and is desperately searching for a way to get her back…

Even more than before, it’s all about the vibes, the feel, as the hyperstilization here belies little for the audiences to care about or hold onto, the cinema pastiche of sci-fi, comic book, samurai and giallo cinema, one that does look good in screenshots, but lacks the strenght it had before, so you end up just kinda tolerating more than looking forward to see where it’s all gonna go.

wondering why should even care about anything, since the plot is more of a vague outline than something worth discussing, i’d complain about the characters… if there were any (aside the stepmother), these are ideas of characters, and the movie overall is just lacking much substance – or impact – to back up its pretense and stylization, so you end not even intrigued or curious to know more about this sci-fi world.

Sadly disappointing.

PO’ED: Definitive Edition PS4 [REVIEW] | Mein Soufflè!

I have played a few FPS in my days, not too many, but sure as hell i never played PO’ED, never even heard of the frigging thing until the AVGN episode about the 3DO, to be honest, as i never knew anyone growing up that had that thing (which i assume is the case for almost everyone else), and i never even stumbled upon the PS1 port.

So i was curious, realized that Nightdive did actually do a remaster in their KEX engine for this oscure mid 90s FPS, and i got during a PSN sale.

It just called to me, as the forgotten weird ass FPS where you play as a chef and use frying pan to kill alien ass monsters, i knew i had to play it.

The story is all explained in a letter text dump where the protagonist, a chef named Ox, writes to his mum how that sweet paying gig on a spaceship …didn’t go as planned, as aliens infiltrated the ship, killed all the mercs, so he’ll have to take on some fresh meat.

And he’s indeed – title drop – Pissed Off, as he writes in the few text scrolls/letters.

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Platformation Time Again update plans

I have more updates about the blog to share in the future, but let’s start with something i can confirm right now.

Platformation Time Again not only will keep going as usual (if I could i would make it even more recurring of a rubric), but alongside the EXTEND addendums, a will be dedicating a sub-rubric to collections, compilations, and so on, especially due these are becoming more and more widespread as the industry is really scraping about everything in their back catalogue, and platformers (alongside beat em ups) are a big part of this surge of “new money for old rope”.

Specific rules are being written as of now, but it’s 100 % a thing that will happen regardless.

A couple new EXPRESSO reviews will arrive very soon, in the meantime, and you can read my review of the recently released Heart Of The Beast of you so desire.

See ya.

[EXPRESSO] Resident Evil (2026) | Rising Rookie

Is Capcom just gonna reboot RE for films every 5 years from now on?

Regardless, i feel we got very lucky this time, for the better, even if i did quite like Welcome To Raccoon City.

As it, they gambled by letting Zach Cregger (Weapons, Barbarian) direct and basically let him do whatever he wanted, but boy it paid off.

Instead of rehashing the storyline and characters of RE 1 and-or 2, this reboot has an original story and follows Bryan, a medical courier that is tasked to deliver a high risk item to the mountain town of Raccoon City, immediatly, but gets way more than he bargained for…

While there are some recognizable monsters from the series, this reboot takes many liberties with this as well, and it does for better, making something new instead of reharshing the old stuff, aside still doing some visual callbacks, it mostly makes its own identity, yet manages to evoke the games tone more faithfully than ever, as Creggers balances extremely well both tense scenes and comedic bits, stemming from genre savyness as well as the absurdity of it all for a protagonist that’s just…. a normal guy, giving a more realistic feel to a story that still over the top as a horror b-movie or videogame would be.

It’s a very funny movie that does indirectly celebrates its roots, but can also deliver some scary shit, some of the best jumpscares i’ve ever seen in a LONG time, alongside some really spectacular gore, some proper scary shit, very cool creature designs and a very likeable main character.

It’s a very good movie and so far the best one the series has ever got, “ironically” because it doesn’t shackle itself to treating the B-movie material of the games as some sort of Bible.

Sky Blue (2003) [REVIEW] | Cyberpunk Rain

I was gonna do a review of the new Ghost In The Shell anime series by Science Saru, but i’m gonna reserve a full lenght dissertation for something else, and while i’m feeling the upcoming Neuromancer TV series, that is dropping in January 2027.

So instead lets give a look to something else in the cyberpunk sphere, something that’s not often talked about and not even Japanese, with Moon-saeng Kim’s Sky Blue (AKA Wonderful Days), a 2003 South Korean animated film, which i’m fairly sure won’t ring any bell.

After all, i heard about it…. by not actually hearing about it, but instead discovered it while browsing online for cheap anime UK DVDs in a pre-Brexit situation, and one i kept stashed away in one of big ass disc cases for an occasion such as this.

I must say, maybe it is 20 years of aged hindsight, but the 2000s might have been a more interesting period for animation than most care to remember, because there were directors even in South Korea interested in adult animation and experimenting with the new technology…. to mixed results.

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[EXPRESSO] The Ghost In The Shell (2026) | Future Past

At long last, the new Ghost In The Shell anime series is out, handled by Science Saru (Keep Your Hands Off Eizouken!, Devilman Crybaby, Japan Sinks 2020), and streaming internationally on Amazon Video.

As a very long time fan and GITS scholar, this new series held extra appeal as it was sold on being a loyal adaptation of Masamune Shirow original manga, which is oddly a novel proposition, since most of GITS incarnations refer to the Mamoru Oshii films as an example for tone and characterization, not really the manga.

So if you are familiar with those, the Stand Alone Complex or later iterations, you will be in for a surprise, putting aside Motoko Kusanagi’s very different characterization, even if the premise remains the same.

2029, the world is interconnected and cyborg enhancements have made the distinction between man and machine even more blurry, and in this cyberpunk future Motoko Kusanagi, an expert cyborg soldier, wants to establish a squad capable of tackling technological and security threats.

As it happens, government official Daisuke Aramaki is also planning to create a special organization, so he recruits Motoko and her squad to form Public Security Section 9, and as such intervene in case of terrorism, cybercrime and such.

This first season does adapt fully the original manga (meaning it doesn’t cover the sequel volumes, Human Error Processor and Man Machine Interface), as expected, honestly – aside the excellent faux 80s stylization – the animation is impressive, and it’s oddly novel to see an actually faithful anime adaptation of GITS, paradoxically standing out among the other iterations, and showing how strong the original Shirow work is, as it doesn’t really feel outdated.

which in itself it’s quite worrying, but honestly i don’t know what else i could ask for from this GITS adaptation.

Trevor McFur In The Crescent Galaxy JAGUAR [REVIEW] | Star Jags

Played via the Atari 50th Anniversary Collection on PS4 and PS5, because – i’m just gonna make it clear now – i ain’t buying a frigging Jaguar to play this. I’m simply not gonna.

Frankly i wasn’t even aware of this ever being a thing until i was flipping through the Jaguar library on the Atari 50th Anniversary Collection (you don’t need any of the DLC, as the Jaguar library – and by extension Trevor McFur is part of the base package and wasn’t expanded, not yet anyways), you’d think this would have been featured a bit more in retro reviews of the console itself, but it wasn’t, and i struggle to grasp that.

You’d think a game called Trevor McFur and with a cover art of a jaguar man embracing a jaguar woman with space in the background would be easier to bait people with, even if just out of curiosity, but i guess, as usual, i do have to do everything myself.

I mean, it’s really writing itself, given it was supposed to be a launch title for the console but instead that went to its “sister” title, Cybermorph, yeah, the “where did you learn how to fly?” one.

Also, yes, i was gonna make a Starfox Zero review, but i delayed, then thought if i really wanted to play Starfox Zero, i remembered the demo version i’ve played a decade ago…. so i figured, furry for furry, might as well do this one, that Starfox Zero review is gonna get delayed to when i can be fucked to, or for any new Starfox project that might emerge after the Switch 2 remake of SF 64/Lylat Wars.

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