Sand Land manga [REVIEW] | ♪ ‘Cause Beezlebub ♪

Akira Toriyama needs no introduction, but most of his non-Dragon Ball or Dr. Slump related works do often fall through the cracks, so to speak…. so one wonders why the hell in 2023 and 2024 there was a sudden deluge of adaptations of his Sand Land manga series.

Even here we got a new edition for the manga as a small volume or a deluxe big one inclusive of extra material, alongside the film, the anime series on Disney Plus and even a videogame for PS4/PS5/X-Box Series and PC was made.

It wasn’t even an anniversary thing as Sand Land was released in 2000.

I guess why not, 2023 was kind of a slump for most DB related projects, mostly leading up to the announcement of Sparking Zero, and i guess why not, just using the Akira Toriyama name ensures sales, and unlike most of his other short stories that were eventually compiled in volumes alongside other one-shots (like Pola & Roid, for example), people knew of Sand Land existing, as the “desert manga with demons and tanks made by the Dragon Ball guy”.

Sure as hell was more well known than Nekomajin.

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My 14 Hours with Arknights Endfield (PS5)

While i might still do an EXPRESSO review for it, even if it’s a F2P game… actually because i’ve played my fair share of anime F2P gacha games over the years, i know that unless they completely overhaul the game, they will simply introduce more content or new game modes that don’t substitute the main core experienc, the story will be continued with new updates but the foundation will most likely remain, because unless is utterly broken or impopular, there’s not even a monetary reason to scrap the work already done.

I might reserve doing that EXPRESSO review when i at least finish the first chapter fully (at the time of writing i0m halfway through Chapter 1, are 2 big story chapters split in at least 5 subchapters each, more or less), even though i’m very close to doing that and i’ve already passed the “freeride” initial portion of a F2P game where progression will require grind not just to keep levelled up your squad (or level up a new one), but also to progress due to the story requirements being tied to your overall “research level/rank”.

I’m releasing this now as in a 4 days the game will receive the biggest update/expansion, “Homecoming”, i ment to release this piece 3 weeks ago but things got in the way, and i haven’t played much more in between that made me change my opinion on the game, plus i’m not even sure i will go back to the game on a regular base anyway, so we’re posting this now. before it becomes completely outdated.

I might still do an EXPRESSO review, but it seems unlikely, we’ll see.

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[EXPRESSO] Disclosure Day (2026) | Those Alien Bastards

Steven Spielberg is back again to revisit his favourite subject, aliens, the third kind of encounters one could have, in Disclosure Day.

I would commend Mr. Spielberg for sticking to this particular subject in this day and age, and indeed having the plo tackle how a sudden revelation and proof of alien life existing and being previously covered up by the government would change things in a modern setting where reality barely registers as such, via a security computer expert going rogue once contacted by a mysterious faction, and an unwilling local meteo woman that finds herself capable of unexpected feats…

But then i saw the film.

I’m just miserable, since Disclosure Day is Spielberg as his worse in recent years, and maybe ever.

Despite allegedly being a passion project and providing the subject, Spielberg seems to half-ass it most of the time, not that there’s much to be done with an embarassingly awful script, so bad it’s outright stupid, full of undeveloped characters with no chemistry spouting embarassingly bad dialogues, doing incredibly stupid shit to an absurd degree, plus one it thinks its so profound despite barely touching upon its own themes.

The runtime its incredibly bloated too, and all feel so absurd by taking place in modern day and have us believe that in the internet age uploading some video files to the web is like hacking one of those 80s mainframe computers that were as big as rooms.

Even with Spielberg as his worse, he’s still better than most and occasionally some scenes will actually be kinda good, entertaining and tense, like the car chases and the train scene, and the cast often delivers performances that are way better than this film deserve, and help carrying the thing.

It’s not unwatchable, but it’s so disappointing and frustrating.

Raging Blades PS2 [REVIEW] | Arcade Axe

Yet more fuel for the bargain bin PS2 bonfire with an arguably even more obscure niche hack n slash title from an even more forgotten ilk, as Bujingai was at least co-developed by Taito and Red Entertaiment, the latter being behind the PS2 Gungrave games as well as Sakura Wars So Long My Love, the Fossil Fighter games, or much of the Record Of Agarest series.

Instead Raging Blades (originally called Raging Bless in Japan) comes from a developer pretty much unknown, Pacific Century Cyber Works (PCCW), whose portfolio mostly consist of this, something called Dream Audition and some racing or idol games that never left Japan, and was distributed by Wanadoo, one of those European publisher that no one remembers but did have a presence back in the day, though i remember them mostly for their logo on PC graphic adventure like the Necronomicon titles, and later a lot of tie-in shovelware… but also the PS2 reboot of an old Tecmo series, Rygar The Legendary Adventure, which i will eventually feature here.

That aside, this is even more distant, because while Bujingai was surprisingly pretty nifty and complex for a 2003 release, Raging Blades also released the same year yet it’s at the complete opposite end of the spectrum, being pretty much a 3D styled take on Golden Axe, its roots in the arcade years of the genre pretty much unfazed by how the genre evolved in the third dimension and especially from Devil May Cry on forward.

It’s so arcade there’s no “Continue” option from the main menu, because you’re expected to beat the story mode in one setting.

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Bujingai: Swordmaster PS2 [REVIEW] | Wuxia GACKT Action

You think you know the depths of the Playstation 2 library.

You don’t. You just don’t.

If this wasn’t the case, a title like Bujingai: Swormaster would have been covered by gaming Youtubers as a “forgotten gem” to the point it’s not forgotten at all anymore.

And yet, 99 % of you before know never knew there was a PS2 era hack n slash in the vein of Devil May Cry but where you play as sci-fi wuxia Gackt.

Again, the PS2 library is so big we still are finding more obscure titles to showcase.

Personally, i remember seeing this one a lot in bargain bin cases after a while, since it was distributed here by 505 Games/Gamestreeet (figures since they are an Italy based distributor), which back in the early 2000s were famous for mostly peddling ol’ budget games/shovelware by the bucketloads, so that didn’t help, but at least a PAL copy is fairly cheap and easy to find still today.

Can’t say the cover helped because sure as hell the general public wasn’t gonna go “is that Gackt?” after looking at the box art.

But yes, he gave right to the teams to use his likeness for the main character, Lau Wong, a wuxia hero that has to do the usual: sky surf on an ethereal cloud while doing the usual wuxia ballet-combat aerobics and eventually go back to Earth, 100 years after an apocalyptic event wiped out most of the population while giving survivors powers, to rid the planet of a demonic army that has holed up in the asian city of Bujingai.

And since it’s a martial arts inspired game, it just happens the head of the demon army is a former fellow martial arts student turned rival that has gone evil, as you do in these.

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[EXPRESSO] Project Hail Mary (2026) | Boldore Dash

Based on the novel of the same name by Andy Weir (also author of The Martian, adapted by Ridley Scott back in 2015), Project Hail Mary is promoted once again as the kind of “sci film you’ve never seen before”, and i feel that might harbour some disappointment.

Not because the film is bad, mind you, but because – as already pointed out by other critics – this IS something we have seen before, or more correctly, an ensemble of sci-fi ideas we have seen before, to the point one could almost envision it as a more happy, family friendly take on Villeneuve’s Arrival, in a way.

The plot follows a math scientist, Grace, that wakes up in a spaceship with amnesia, only to find himself the only person left alive, but slowly remembers why he’s there, sent as part of “Project Hail Mary”, an expedition to study why only a single star in the galaxy, Tau Ceti, isn’t being “consumed” despite being in range of the infrared “Petrova line” connecting the Sun to Venus, acting as a vector for organisms known as “Astrophage”, which are slowly dimming the Sun and will eventually make Earth’s temperature drop by a catastrophical degree.

While working on a solution, Grace finds an unexpected visitor and forms a friendship that will help in his quest to avoid Earth freezing to death….

Dispelling the “it’s really original never seen before” marketing babble is more of a necessary observation than a diss, because it’s a really well done mix of already seen sci fi ideas, led by a notable performance by Ryan Gosling in a movie that’s ultimately a wholesome, family friendly ordeal, which is quite nice as the movie does manage to properly balance out the more cerebral aspects with the emotional and comedy-laden moments.

Jack Frost: The Amytiville [MANWHA REVIEW] | The Teen Hellsing Years

This has been on my bucketlist for a while because it was such a transparent case to me.


As in, sometimes you have comics more or less explicit in showing their inspiration, their model to copy and emulate, happens a lot in shonen manga but it’s not always what one would assume

Sometimes it can be just a conflation of this kind of comics being very iterative and built (like most books and movies, for that matter) on clichès, on proven formats, time-tested formula, so similarities are often more coincidence than deliberate emulation of a specific series among the sea of many similar ones, expecially when in turn they influence each other as they go, and in time are themselves taken as examplse to follow.

But once i laid eyes on this manwha (a “korean manga”) by Ko Jin-Ho, Jack Frost: The Amityville, aimed at basically the same demographic of an edgy Shonen Jump series, then red the first volume, i was kinda happy in how immediatly obvious it was to me what this wanted to be.

As in, a more shonen take on Hellsing, the renowed pulp classic by Kohta Hirano about vampires, guns bigger than people, religious freaks with knives that double as lances and undead nazi cyborg monsters.

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[EXPRESSO] 28 Years Later: The Bone Temple (2026) | Charity Zombies

Second part of the 28 Years Later trilogy, The Bone Temple follows up the honestly incredible ending of 28 Years Later, which revealed the “Jimmy” name written on corpses and houses as the namesake for – basically – a posse of cultish killers, like if the droogs from Clockwork Orange were based on reviled UK media personality Jimmy Saville.

This sequel follows up on them, but it’s also quite focused about the character of Dr. Kelso, which makes sense since he was the best part of previous film, as he tries to experiment on a specific “alpha zombie” he dubs Samson, while Spike is forced to enter the “Jimmies”…

it’s an interesting sequel, in the sense it does capitalize on the more interesting and unique parts of the previous films, Kelso’s “bone temple” and the “Jimmy gang”, as director Nia DaCosta (Candyman 2021, The Marvels) leans further with the juggling of different tones, with a scene that borders on being a Rob Zombie-esque delirium, and almost feels “out of place” , even if conceptually on the same vibe of “smoking a morphine joint with my zombie broski”.

This comes at the cost of somewhat downplaying the zombies, in a way, and a film that somehow feels a bit safer than the previous one, even though it arguably has a better pacing and could be argued it’s better than 28 Years Later.

It also feels like what it indeed is, the second part of 28 Years Later “part 1”, as the two films do indeed complete each other, making me wonder if the third and final entry (with a returning character appearing here at the end) will indeed feel as such.

Regardless, 28 Years Later: The Bone Temple it’s still quite good, even with some questionable choices, i absolutely recommend it.

The Day The Anthem Died

So, as of today, Anthem’ official servers are being pulled, so the game – unless some fans do resurrect it via fan hosted servers, which some are working on – is officially dead know.

Hence now it’s the perfect time to plug back my review for the thing, as it’s indeed a “funeral-dirge” piece, why not, it’s also a very slow week and i won’t be having much if any EXPRESSO reviews (maybe i’ll do one tomorrow) out due to some unfavourable schedule issues (let’s put it that way) and most relevant films coming out on the 15th.

Don’t expect much of an eulogy about Anthem itself from me, since i never touched it again after the review, and what i played of it… hasn’t me weeping over it, to put it nicely.

12 Days of Dino Dicember # 49: War Of The God Monsters AKA The Flying Monster (1985)

I know this is technically Giant Monster March material, but it’s Christmas, and kaiju are often dinosaurs in some way, so let’s have some technically correct fun with this obscure South-Korean kaiju film, The Flying Monster, better known as War Of The God Monsters because it is law for genre cinema films like these to have multiple titles.

1985 was definitely an interesting year for kaiju film as this was most likely made as a response to the North-Korean produced Bulgasari, itself made because of Return Of Godzilla debutting one year prior. Then King Kong Lives almost killed all of this new found momentum.

Directed by Jeong-yong Kim, War Of the God Monsters/ The Flying Monster (originally titled “Bicheongoesu “, which would translate literally to “(The) Undead Beast”), and it does somewhat still fits for Dino Dicember, the plot IS about a shunned professor trying to prove that dinosaurs still exist, with a young reporter trying to get a story from him.

But at it turns out, “Vegamunk” is right, as various giant dinosaurs (and a Pterodactyl kinda thing, the titular “flying monster” i suppose) suddendly appear, forcing the odd to confront the peril and find a way to save the world from the kaijusauruses.

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