Don’t let the deceptive and common international title that’s often attached to many Pinocchio films, or the fact it came out in 1972, the same year as the popular italian TV miniseries of the same name (later edited as a compilation film) by acclaimed director Luigi Comencini.
This is actually a different adaptation, originally titled “Un Burattino Chiamato Pinocchio” ( lit. “ A Puppet Called Pinocchio”), that’s also the more recognized work of italian animator-director Giuliano Cenci, whom at the time was hailed as the “italian Walt Disney”, and he almost was if the distributors didn’t fuck him over, with a fuckin mess of indipendent regional releases that basically doomed financially the film.
It was so badly handled that at a time, in Florence, it was seen playing in a red-lights cinema called Arlecchino, which of course wasn’t where families went for a movie time with the kids.
To say nothing of how the movie managed to reach Egypt as an unauthorized bootleg they pilfered from the Italian Embassy. XD
Continua a leggere “Pinocchi-O-Rama # 5: The Adventures Of Pinocchio AKA Un Burattino Di Nome Pinocchio (1972)”
As most Warriors fans know, once a main numbered entry in the Dynasty or Samurai series is released, Koei and Omega Force don’t follow up them up with another numbered either, no siree, but basically squeeze the foundations and assets of the newly made entry for many spin-offs, alongside the expected Xtreme Legends and Empires versions.
And Dynasty Warriors 6 was no exception (thought the poor reception had a lot less derivative titles spun from it, not even a proper XL expansion), so back in 2009 they made another one, Dynasty Warriors Strikeforce (Multi Raid in its japanese release) to also ride on the “online co op” frenzy the industry was pushing wish during the PS3/360 era…. on the PSP, initially.
Then HD ports on consoles that touched up the graphics, added full in game voice acting for battles and non-battle events. Though worry not, most of the cutscenes are outright recycled from DW 6, with just a slightly different hue overlaid to disguise the fact it’s stock footage.
The story is basically the same as always, there’s really not much to discuss, aside that this time magic, mystical beasts and the such plays a lot more into it, leading to some alternate or new events alongside the classic confrontations like Chi Bi, Wu Zhang Plain, Xia Pi, etc.
Continua a leggere “Dynasty Warriors Strikeforce PS3 [REVIEW]| #musoumay”
As the Fast And Furious series sheds even more words from their movie titles (in order to gain even more speed, obviously), with Fast X we reached the finale… kinda, as it’s a two parter, given how over the top the series is nothing else would have quite sufficed.
I would say they fumbled the opportunity to make the franchise go into space… but that already happened, so Fast X had to somehow up the ante of absolute bullshit that most people have come to love over the years. Myself included, these movies are so dumb but also utterly and sincerely committed that they come off as endearing.
It’s like a live-action shonen manga version of The Italian Job where superpowers are replaced by improbable car manouvers and the universe is themed/styled after the Gasolina music video, where Vin Diesel instead of unleashing a Bankai presses the NOS button or tailspins like a beyblade, it’s fucking great preposterous nonsense and i love it.
In terms of plot we have another shadow from the past style character, Dante Heyes, come and unleash vengeance for the “Toretto team” having killed his father many movies ago, and he’s planning to go full on the eye for an eye business upon Toretto’s family, prompting Vic and his allies on a world throtting chase to stop Dante’ schemes.
To be honest, this is kind of a lukewarm “part 1”, aside from the fact that yes, this is supposed to be heavier on setup… it’s a bit “meh”, as in, still entertaining but we’ve seen better and far more absurd shit happen in these movies, thankfully we have Jason Momoa as a fruity sociophatic villain stealing the show and giving the movie some needed energy.
Cautiously optimistic part 2 will actually be a worthy pay off.
No, this isn’t a typo. And it’s not that kind of pun.
And yes, this poster is 100 % legit.
Since it’s my birthday, let’s review a movie i’ve been meaning to cover here for a while.
This is an actual italian parody/spoof of Avatar, that released in italian theathers, for actual money, with the intent of launching a new brand of “cinepattone” (aka a type of italian extremely low brow dumb comedies that once infested theathers every year around christmas), the “spaghetti-fi”, in the words of Anatar’s producer Salvatore Scarico, whom also literally and openly calls this an Avatar’s mockbuster film.
So much for clarity.
Reeling back my jaw from the freezing pavement after realizing this isn’t a troll style marketing campaign for another, real movie…. i must also point out this was never really properly advertised anywhere (or almost anywhere) and i stumbled upon its existence last year while browsing upcoming early dicember cinema releases here.
While this also gives me whiffs of Creators: The Past (a huge italian scifi epic that flopped back into the obscurity from whence it came)… you know, at least they marketed it at popular Italian anime/manga/videogames cons that year, Lucca Comics & Games. They tried proper. And at least that movie had William Shatner.
Here they were so spineless that at the last second (literally, 2 days before the intended 1st December release, hence 2 weeks before Avatar: The Way Of Water opened in theathers here) they chickened out – ha ha – and rescheduled the release between January and February 2023.
Continua a leggere “Anatar (2022) [REVIEW] | Howard The Fuck”
I expected many things, but i wasn’t quite ready to get the sequel to Breath Of The Wild and see that the development team actually “pulled a Nuts & Bolts”, but actually do it in a way that doesn’t leave disappoiment and bewildered fans.
Mostly because Tears Of The Kingdom doesn’t completely goes away with almost everything from the previous movies (and its open worlds/spaces have actual shit to do in it, instead of meaningless wandering for few collectables in oversized dromes), retaining pretty much the same basic gameplay seen in Breath Of The Wild, from attacking, the stamina management for climbing, running, flying, item collecting, having to deal with freezing cold or scorching hot enviroments, Sacraries acting as both mini-dungeons and fast-travel locations where to collect orbs in order to power up life or stamina, tower that need to be actived to scan the area you’re in, etc.
And of course the weapons are made of biscuit crumbs, which is both worse and better, as now there’s is a real, honest-to-god story justification for Hyrule’s metal weapons having becoming corroded (which is fuckin hilarious in a way)… BUT at least now you can find more resistent variant of the weapons, the last strike that would seen the weapon break always deals a critical hit damage, and one of the new abilities is also there to help, as it lets you combine weapons with items to strenghten them or create weird ass weaponry.
Continua a leggere “12 Hours Into The Legend Of Zelda: Tears Of The Kingdom”
One of these musou anime crossovers/collaborations that i feel it’s kinda underrated or overlooked, as it does tackle a historical setting that actually does fit perfectly with the Warriors style and formula: ancient Persia. Sure it’s all doubly filtered by being based on an the anime series, based on a manga by Hiromu Harakawa (of Full Metal Alchemist and Silver Spoon fame), itself being a modern adaptation of a light novel series, The Heroic Legend Of Arslan…and that in turn being loosely based on the Persian epic Amir Arsalan.
Still, it’s nice to see a Persian/middle-east setting in a musou game, even if it’s an anime licensed game and an incredible example of transformative iteration of historical epics.
And you will be remembered of this being based on the anime series more than the Hiromu Harukawa manga because, akin to the Berserk Musou, this uses clips from the anime’s first season to cheap out in making more cutscenes with the in-game engine, though this time it’s less the recyclefest (comparatively the Berserk musou had almost an hour – or a ridiculous amount either way – of footage from the Golden Age film trilogy they made some years prior).
And fittingly the game covers the story of the first anime season, starting when the king of Pars, Andragoras III, is betrayed in battle by one of his generals in cohoots with the Lusitatians, obsessed with their religious cult and the extermination of the infidels. Having followed the father in battle, the young, naive and unprepared prince Arslan is forced to flee with his vassal Daryun, grow up fast so to form a new band of warriors to drive back the invaders (led by a mysterious man with a mask) bent on conquering the capital, Ectabana, and reclaim his crown as the 19th king of Pars.
Continua a leggere “Arslan: The Warriors Of Legend PS4 [REVIEW] | #musoumay”
While i missed in theathers, it happens it was made available on Amazon Prime Video (pretty much immediatly after its theathrical run here), so… we’re reviewing this one too!
While it’s not the first time the story surrounding the cultural impact of the Air Jordan line of sneakers, i didn’t see the One Man And His Shoes documentary (which came out in 2020 and i guess was an antepasta of sorts), so sod it, let’s talk about something that definitely will feel weird to younger generations, as it’s pretty much a film about a line of shoes your uncle had.
Exciting it sounds not if you didn’t grow up in the 1990s (or earlier), i do understand that much.
Despite the name, it’s not the biopic about classic french electronic musical groups, but about the deal between a then unknown Michael Jordan and the newborne basketball division of shoe manufacturer giant Nike, which would develop into the “Air Jordan” line of sneakers, and their cultural impact for sport and footwear,
Directed by Ben Affleck, Air it’s not quite the 2 hours long sneaker commercial you’d expect it to be, but an old fashioned yet compelling biopic underdog story, where Michael Jordan’s almost total absence make sense, as this is ironically not so much about him, but the process and the people that brought upon the phenomenon itself via the mundane realities of conferences, phone calls and so on.
It also has a great period sountrack, which is nice but it’s almost overbearing (and sometimes odd in the way some songs are used), like Affleck’s choice to oversell the fact it’s 1984 by throwing way too many visual references for nostalgia more than establishment, but it’s still a solid, decent film. About your granpa’ (or uncle’) shoes and corporate glorification. 😦
As we wait for the western release date of EDF 6 (which came out in Japan last August), let’s go all the way back to the beginning, with the original Earth Defense Force on PS2.
Unlike EDF 2 which got an enhanced port on PS Vita, the original Earth Defense Force still remains a PS2 only game, one that americans didn’t get, as the first EDF was only localized in PAL territories as Monster Attack and distributed by Agetec in… lets say limited numbers, since today finding an original copy can be fairly pricey, if you find a PAL copy to begin with, instead of the many cheaper japanese PS2 copies floating around the net.
I did manage to get a used PAL copy under 30 bucks, but one could suggest it’s better to just emulate the thing, if you’re really curious to see how EDF started as a fan of the series, otherwise there’s really no point to simply recommend you play EDF 4.1 or 5 nowadays.
Continua a leggere “Earth Defense Force AKA Monster Attack PS2 [REVIEW] | Thus The EDF Fought”
Ah yes, one of the very first istances of “we have Dynasty Warriors at home”.
Obviously done on a budget and part of the Simple Series (this one titled simply The Kessen Sekigahara, quite to the point as these games’ titles often are), hence once could just assume this was developed by one of D3’s regulars, and if you guessed Tamsoft get yourself a big pint of beer, you know your stuff indeed.
Of course if there’s a cheap hack n slash from D3 the chances of being handled by Tamsoft are pretty high, which in hindsight makes it extra funny to me they went from Onechanbara, then Senran Kagura, to being given the reins of a Bandai Namco published Captain Tsubasa game.
But we’re getting off track, again.
Continua a leggere “Shogun’s Blade PS2 [REVIEW] | #musoumay”
As with most releases that distributors are afraid won’t do well, i had to catch this one in theathers not even a week after it was out, quickly before the week’s new releases would inevitably push it out of the schedule altogether, we gotta make space for a russo-hungarian cheap looking animated kids movie about a fuckin rat.
And i’m glad i did, because Alice, Darling tells the story of a woman in an abusive relationship, Alice (Anna Kendrick), that decides to go with her friends to celebrate one of them hitting the 30s, but to do so lies to her strange fianceè because she’s afraid of what he might say or do if he finds out. Or more likely when he finds out, as we slowly learn the kind of abusive, manipulating piece of shit he is, as Alice manages to eventually confront and escape from his web of calculated guilt tripping ways, and her friends also become aware of the situation, feeling like they could have done something better if they actually knew a long time ago.
What is notable is that despite the trailer (or the tags for the review, for that matter), Alice, Darling doesn’t have a “hook” in the way of epitomizing this via a horror or otherwise explicit and graphic angle. This is a slow burner without exploitation style trappings, the psychological abuse and violence is comunicated mostly visually, through timely silences, implications, the poignancy in the unsaid, and there’s no deliberaly exaggerated “setpiece”, as the movie depicts with success the many little things that seem innocuous or benign because the abused has accepted them as the new de facto normality, how they creep slowly over time unquestioned and can fester into a person.
A very solid, worthwhile feature debut for director Mary Nighy.