[EXPRESSO] Coyote VS ACME (2026) | Feel The Power Of Attorney!

Obviously, i was gonna see it since Coyote VS Acme survived the fate of Batgirl, somehow, thanks to Ketchup Entertaiment (which also distributed Looney Tunes: The Day The Earth Blow Up) and people clamoring for it, but still, it’s nothing short of a miracle that this actually arrived in theathers despite… Warner Brothers.

And i would have encouraged you to go see it regardless just to spite and prove WB wrong… but after watching it, i can really recommend to go see it even if you don’t really care, because it’s good.

Plot sees Wile E. Coyote decide to sue the ACME corporation for their faulty gadgets that prevented him for decades to catch that darn roadrunner, after noticing a billboard ad for a small layer firm specialized in “cartoon damages”, because it’s that Roger Rabbit kind of mixed world where cartoon characters coexist with live action people in the same reality.

The honcho of the agency, Kevin Avery (Will Forte)is a washed up, disgruntled lawyer, that is basically tricked into suing ACME, now a megacorp behemoth, and despite his initial cowardice, he carries on, as this case could turn his life and career around, but soon he, Coyote and his legal team get imbroiled into something even bigger..

it’s a big slapstick court comedy that’s actually a lot of fun, has a timeless message of struggle against modernity, has hearth while also keeping things family friendly, yet clever, as its more than just recreating classic Wile E. Coyote cartoons or having these classic cartoon characters back on the screen, even if it’s magical to see John Cena mock-talk Tweety Bird.

It’s telling of modern WB how they were gonna erase the finished Looney Tunes film with actual passion, as it wasn’t made to promote an already rich sport star.

[EXPRESSO] Jo Jo Bizarre Adventure: Golden Spirit iOS | The Gachalands

Probably comes as no surprise to anybody that Golden Spirit is another pile of gacha shit… but still, i decided to give this one a try.

Mostly because i haven’t played one of these in a while and because it’s Jojo…. and starting off, gameplay it’s not exactly what i figured it would be from the trailers, and by that i mean it was sold as a “ tactical RPG”, which to me means a Tactics style turn based affair, this is actually a real time autobattler where the more pressing issue is positioning the units, so yeah, it’s another idle self playing borefest, the strategic hook of the Rush mechanic meaning very little, and of course the roster is infested with VERY minor characters, so you can gamble for the ones you really want.

Or hope you can unlock them in event story cutscenes…. some of which even when available will wall off content with 14 hours timers, like the Stardust Crusaders one, because the game starts off with Part 5, Golden Wind, the Jo Jo series taking place in Neaples, Italy and following Giorno Giovanna, the son of Dio Brando, as he fights to overthrow the mafia’s mysterious boss.

Hope you already know everything JoJo because the game never really explains shit, despite starting from Part 5….of 9.

While it mostly looks quite decent, it goes the extra mile of not just reusing frames from the anime for the story scenes (alongside recreating them in various styles), fairly common in itself, but sometimes passing those through an IA filter, making them look worse upon any scrutiny, too.

Its so utterly generic that you could have EASILY slapped another anime license/skin unto it… and i’ll just say it looks identical to a bootleg Jujutsu Kaisen mobile game, Jujutsu Malevolent Shrine.

Shark Exorcist 2: Unholy Waters (2024) [REVIEW] | #thesharklist

I make no secret that i veheemently hate Shark Exorcist, i’ve always hated it well before i re-reviewed it for the blog “shark month”, and while i’m not making a “Worst 10 Shark Films” listicle because there’s always something worse i haven’t seen or that just released that would make that obsolete very fast, if i did, i would put Shark Exorcist as the reigning champion of shit.

Not that Donald Farmer was ever a good director, he always made trashy B to Z movies, but this one i believe was maliciously made extra bad by design, but then again having 40 years of experience in trash cinema doesn’t guarantee you’ll retain any know-how, or care to even put on a semblance of any competence you’ve gathered, as it was frankly barely indistiguishable from crap like Jurassic Shark, made obviously by a bunch of kids with a camera and zero experience.

Again, it took some nega-effort to make Mark Polonia look like Spielberg in comparison, but Shark Exorcist was indeed something special, not your everyday homegrown Z-grade shark trash.

So when i learned last year Donald put out a sequel, Shark Exorcist 2: Unholy Waters back in 2024, 10 years after the first one…. i knew i had to cover it, and i’m not gonna let it fester too much in my mind this time, we’re doing this now so we can move on.

Here i’d discuss the plot but we already did the bit on the review of the first Shark Exorcist, which had a premise, an idea of a plot, not really an actual plot besides the first 5 minutes, or any actual structure, just random padding, “plot lines” that go nowhere, even calling it a “narrative gibberish” it’s too kind in hindsight, since it honestly doesn’t even have an ending or a proper resolution…. it just kinda stops, and reaches a runtime of 74 minutes just because of random post-credit padding.

Continua a leggere “Shark Exorcist 2: Unholy Waters (2024) [REVIEW] | #thesharklist”

One Piece Day (?) Throwaway Musings

Yes, apparently One Piece Day just happened to be scheduled on August 10th last year, officially this year gonna be on the 22-23 Of August, and so it might seem pretty early to discuss things that in 2 weeks might not even matter or instead be addressed, but since on the 16th the blog goes on hiatus as usual, and i usually reserve/consider August as One Piece Month, i will be rambling a bit anyway.

about One Piece in general. what else?

Continua a leggere “One Piece Day (?) Throwaway Musings”

Global Defence Force Tactics PS2 [REVIEW] | The GDF Deploys!

After unexpected delays, we’re tackling the final EDF title yet to be featured for Summer Of EDF, Global Defence Force Tactics on the mighty Playstation 2.

What happens when your budget game does well, you make a sequel, and since EDF 2 did sell very well in Japan for its budget price range in the Simple series catalogue, being the only title of the Simple label to sell over 200.000 copies, D3 figured to capitalize on its success (again, those today are small numbers but EDF was also sold as a budget title in Japan) and basically had a quick Tactics style spin-off made.

And keeping up with the previous marketing choices, EDF 2 Tactics would only be localized for PAL territories, as Global Defence Force Tactics.

Yep, they even kept the British spelling of “Defense”, it’s not a typo, it’s still a bit weird, but i guess why change it for a spin-off back then, would have made things even more confusing.

Also, as a personal note, i’m glad i bought this years ago, as now an used PAL copy asks for 50 bucks mininum, and it was already kinda rare before, being a very late PS2 release under the Essential Games budget release label used by D3 Publisher/Namco Bandai in Europe.

That said can actually see why you would made this, since the EDF series does lend itself to also become a tactical turn based rpg, this one developed by thinkarts, a very niche studio that worked under D3 doing other tactical games… and a PS2 port of that visual novel with Tomak: Save The Earth, you know, the “i can’t believe it’s not a Suda 51 joint” literal potted head of a goddess you have to literally nurture?

Which was actually rereleased globally and was a freebie on the Epic Game Store, this isn’t an ad (i don’t play Fornite and i think most people use their platform just to get free games, i buy games on Steam and Gog for PC), just an amazing set of coincidences.

Continua a leggere “Global Defence Force Tactics PS2 [REVIEW] | The GDF Deploys!”

Bad CGI Sharks (2019) [REVIEW] | #thesharklist

With a title like that, you know you’re either in for something that will serve as a perfect snapshot of the era, or you’re gonna eat some rotten bait, punished for willingly walking into an ACME trap.

I do like how to the point it is, like, you already know how crap these modern shark movies are, we’re gonna come clean and maybe lower your expectations even further to the point you may actually like our film, if it can actually somehow rise above being another self-deprecating joke stretched to feature lenght runtime?

This one was also surprisingly elusive since it never streamed on something available here, and out of pure stubborness i ended up importing the US DVD release, i guess Wild Eye Releasing has an exclusive deal of sorts just with Mark Polonia.

That said, this is in a way the “bad shark movie to end all shark movies”, despite some issues we’ll go over, after we go over the plot, because Bad CGI Sharks actually has one.

Continua a leggere “Bad CGI Sharks (2019) [REVIEW] | #thesharklist”

[EXPRESSO] Disgaea Mayhem PS5 | Flaccid Flannery

Turns out the demo for Disgaea Mayhem wasn’t really that misrepresentative.

Yes, the full game IS is better than the demo, but also indicative of this being indeed a cheap project the company really didn’t believe in, one they just kinda slapped the Disgaea name on to ensure it sells some copies, even if it the story fits the zany nature of the NIS series, being about a mercenary tasked by an Overlord princess, Tichelle, to retrieve legendary flan desserts from demons that defected from her army.

Combat isn’t as refined as more recent traditional Warriors title or Dynasty Warriors Origins, but it’s decent, there are some fun weapon movesets, the borrowed mechanics from the Disgaea games help, overall the core gameplay is good enough.. shame there’s really nothing around it, just a handful of overly simple levels that are frankly interchangeable, as they have nothing going on: no bases system, no attempt at any kind of gimmick, nothing.

Just kill very small amount of peons, do it two more times, then reach the level boss area.

It feels like a musou game made by people that never actually played a musou game.

Rinse and repeat 3 times for most of the few story chapters, maybe stopping a bit to grind if underleveled, not that it’ll make the campaign last more than 6 hours, with very few post-game content as well, gated behind way too much grind, and it’s easy to accidentally overlevel yourself, killing the little “balance” it had going on.

Plus frankly the game looks cheap, like a late PS Vita project resurrected and souped up a bit.

Yet, i don’t find Disgaea Mayhem to be THAT bad, it’s “just” disappointing, underwhelming, overly basic (to the point it feels half-baked as a whole), very short and content starved.

Great White Death (1981) [REVIEW] | #thesharklist

The frenzy was immediate, the clones numerous and fast, sometimes bothering to swap the shark for some other animals, waterbound or not.

But the mid-70s were also the period for exploitation cinema blooming into grindhouse theathers and drive-ins, and among them there was also the “Mondo movie” craze… well, it was that trend of exploitation still surviving almost 2 decades after the 1962 film Mondo Cane (an italian idiom translating roughly to “Doggone World/The World’s Gone To The Dogs”).

While the cannibal craze was indeed at its peak, with good ol’ Cannibal Holocaust releasing just 1 year prior, director and producer Jean-Patrick Lebel figured you could mix the “killer shark” and “shockumentary” subgenre in one, so the world was given Great White Death.

And you know it’s gonna be a good one when they have not one but two different title “sequences” that still use the same title.

Continua a leggere “Great White Death (1981) [REVIEW] | #thesharklist”

[EXPRESSO] Metal Slug Rush iOS | Survivors’ Front

I would like to thank the new SNK for choosing that subtitle, as it really is a gift to “do a gaming journalism” on, especially since it got released not so long after being announced alongside a supposed big return of the series on consoles and PC.

I wasn’t even sure if bother with this, since i don’t need 300 words to review or described Metal Slug Rush, as this is indeed the expected type of experience for a mobile spin-off of an old series, as in, clone what is popular at the moment, what’s easy and dandy to copy-emulate.

In this case, it’s Vampire Survivors, whose formula is now the go-to game type, i mean, they made a Hololive themed one, even that horror comedy, Renfield, got a “Survivors-like” tie-in game, and there’s even a Jujutsu Kaisen game with the VS formula coming up this year,

It is shameless, and it doesn’t really add anything of its own to the formula beside the fact the main weapons are guns and hence long range, plus as every MS mobile spin off ever released (aside from Metal Slug Awakening), it’s basically a giant self-asset flip as it reuses the old sprites A LOT, heck, they even recycled artwork of the Instructor from that Mission School extra mode.

But frankly MS fans might enjoy the old pixel art better, i sure do, and to be honest, it’s a decent VS clone, it’s alright, considered its a F2P gacha thing, one that opts more to force grinding/levelling gear more than other, and at least it doesn’t try to lull you into the extended early period where you’re given enough currency and materials to progress, but instead makes it clear fairly fast that there’s convenience and wares to be had if you have coin.

The Mouse Trap (2024) [REVIEW] | Unhappy Mappy

I swore this off when it came out, even more since i did end up covering all the 3 fucking Popeye slashers that came out last year, but we’re getting at least one more of those, and apparently more of “Steamboat Willie as a horror movie” as a sequel for this was greenlit very soon (one month) after this one dropped in August 2024.

Plus this showed up today on my Amazon Prime Video feed, and since i’ve basically done the same with the Winnie The Pooh horror films, i guess it was indeed inevitable, so consider it a bonus review to excuse the Global Defence Force Tactics retrospective piece getting bumped to August.

I’ve already said a lot of what i thought about these kind of productions in my reviews of both the aforementioned Winnie The Pooh Blood And Honey films and the various Popeye slashers, but in case you weren’t aware, this is actually “patient zero” for this new trend among the bottom feeders of the indie horror scene, as in, waiting for a specific work’s copyright to expire and as soon as possible jump on its new public domain status to do a quickie cashgrab in the form of a cheap low budget slasher flick; the virus might mutate but so far this is the route chosen, as it’s easy, obvious and so brazenly shameless it will put eyes on your piece of shit.

More specifically, this exists because the famous Disney short featuring Mickey Mouse, Steamboat Willie, fell into the public domain on January 1, 2024, just that, meaning THAT Mickey Mouse’s appearance was “fair game”, not the other interpretations/designs/incarnations that followed, as Disney owns the copyright to those.

And Canadian filmmakers Jamie Bailey and Simon Philipps were eager to cash that “mouse money”, as they announced the film (as Mickey Mouse’s Trap, as if they ever expected that title to actually pass legit) on the very same day Steamboat Willie’s became public domain material.

More unbelievable was that this was supposed to get a theathrical release… it didn’t.

Continua a leggere “The Mouse Trap (2024) [REVIEW] | Unhappy Mappy”