A Murcielago anime in this economy, Steel Ball Run actual release schedule, the new GITS anime, Tanya Degurechaff is back, AOT 3 and the Mini Summer Of EDF delay

So, Murcielago is a manga about a super serial killer woman with 715 homicides to her name, Komori (she the titular “bat”, since “murcielago” means exactly that, but in Spanish) gets her death penalty halted due to the city being overrun with crime, and Komori gets into assisting the Japanese police in tackling other murderers and criminals that the regular police force fails to catch, helped by the expert driver Hinako and the daughter of a yakuza boss

Komori is also a super lesbian and she basically tries to get into the pants of the many extrabosomed female characters, and even without her there’s a lot of nudity just shy of scissoring because i don’t think you could get away with that on Shonen Gangan. not quite.

It’s delectable action yuri exploitation trash, i love it, i’ve been following and buying the volumes for the past years, but given there’s so much premarital selbian gex and hyperviolence, i never really expected it to get an anime adaptation, heck, it’s ridiculous how much difficult is to see new horror anime exist, which is why i’m not really expecting a Franken Fran adaptation or something.

Yet, a few days ago a teaser trailer for the Murcièlago anime just popped up, and yes, my birthday was earlier this year, but whatever, it may be on time for that since is slated for a generic “2027 release” and i guess will stream on HIDIVE in US territories, we don’t have that here..

Continua a leggere “A Murcielago anime in this economy, Steel Ball Run actual release schedule, the new GITS anime, Tanya Degurechaff is back, AOT 3 and the Mini Summer Of EDF delay”

Platformation Time Again: The Rayman Situation

Ubisoft is in so much in financial straits that it’s willing to remember they have this historic franchise that built their company back in the day, outside of licensing him so he can sniff coke and enjoy body sushi in a Netflix animated special.

I mean, good for him, but there’s no hiding the fact Ubisoft is making this to (also) try recoup some goodwill… which is obvious bullshit since i do remember when back in the 2010s they held the IP “hostage”, basically saying that if they wanted another 2D Rayman after Origins customers would have to prove their loyalty by buying the new Assassin Creed and their other shit.

Heck, they even did the same shtick for Beyond Good & Evil 2, which has been in development hell for years and at this point i’m sure fans would be pleased if they did just cancelled it instead of vaping up our asses, since i doubt modern Ubisoft is able to make a real follow up to BG&E without… well, “Ubisofting” it to oblivion.

But we’ll deal with that if they ever say anything substantial about it ever again, at the moment Ubisoft is doing some remasters, having launched earlier this year a collection of the many versions and ports of the original Rayman, and conferming the leaked reveal of a Rayman Legends remake…. as in, a graphical remake, meant to include all content that was previously exclusive to the Wii U and then the Switch rerelease.

I don’t necessarily think remaking the game to use 3D models when it’s still a 2D platformer made much sense, but on the other hand they also had the bright idea of including a rerelease of the previous modern 2D Rayman game, with Rayman Origins Enhanced Edition just included in the base release, not beholden to a special launch edition or one of their “deluxe” tiers, which i think it’s a very smart move on their part, as it justifies the price a bit more.

Still pissed off like pretty much all modern Ubisoft…. well, all modern console releasess, even physical copies will require to basically download the entire thing via internet, and i’m sure Origins will just be a voucher to redeem even on PS5.

Sure as hell i won’t be preordering since i still have Wii release of Origins and the original Wii U version of Legends (plus the Switch port), so in case i end up managing to prepare a PTA review on those, i’ll use those mostly for the time being, though there isn’t any review for the rubric coming soon that’s about the French limbless hero of yore.

I’ve considered doing one on the original Rayman but i just couldn’t fit it in the schedule before, and i definitely do not now, i would like to, but i’ve also got a book to write so it ain’t exactly high on my “to do list”. Sorry.

Hopefully Ubisoft can get around to rerelease Rayman 2 and 3, before they likely will kick the bucket-get absorbed by Vivendi or something, i would like at the very least, since i’m not really betting any money in them doing a new 2D or 3D Rayman game detatched from the fuckin “rabbit Minions”.

But then again, a new Spyro has been announced despite Activision-Blizzard, so maybe there is a brighter future awaiting the brainchild or Mr. Ancel, in spite of everything….

[EXPRESSO] ChaO (2025) | Suzaku’s Choice

I’d say the Japanese had the fascination with mermaids steam from the old fishemen’s tale of the nyngyo but in the case of Yasuhiro Aoki’s ChaO, this is more reminescent of the old American romantic comedy Splash by Ron Howard, not a direct remake but still about a man that finds himself engaged to a mermaid that saved his life, though here he doesn’t remember doing so, yet is pushed into being the fianceè and husband-to-be of the mermaid princess Chao, as the situation is favorable to the man’s boss, a transportation mogul, despite initially being kinda put off by Chao’s out-of-water appearance of a bipedal fish.

I’d say the main issue is that the plot is fairly thin and predictable, but the movie is definitely aware and Yasuhiro Aoki instead decides to focus on the love story AND in delivering insanely creative visuals, with deliberately weird, off-kilter character designs, not just relegated to the magical sea creatures just living alongside humans, but the humans themselves already have a distinct design even when they are regularly proportioned, and aren’t just giant toddlers, have giant heads or spherical bodies, or weird elongated limbs.

It’s very visually striking and interesting, definitely helps to have Hiroshi Takiguchi (also behind many Shinkai films) as the creative director here too, and animation studio 4°C help deliver the remarkable extreme sensory overload that goes along an otherwise very nice, very sweet but predictable romance, most likely because they know the romance itself is fine but not original (despite the political undertones since the marriage is basically sold as a public “race relation PR stunt”), and hence could use some great visuals, even some cool actions scenes and a fitting bonkers direction to go along with it.

Definitely worth seeing, even more as it just 90 minutes.

[EXPRESSO] Arion (1986) | Anime Titans

Yeah, i’m gonna bend the rules this time around since this is a 40th anniversary restoration of a 1986 anime film that never got released here in theathers (or anywhere), just preceed by a recent release of the manga of the same name the film is based on, needed since i never even heard of this.

Somehow, as this isn’t some random anime film, this is written, directed and illustrated by Yoshikazu Yasuhito (also behind the original manga work), a legend known for his character designs on the original Mobile Suit Gundam anime, with orchestral soundtrack by composer Joe Hisashi of Ghibli fame.

Despite being named after a mythological black horse that – among other things – saved the king of Argos, thestory of Arion is basically a retelling of Greek mythology filtered through Japanese sensibilities (worth remembering Saint Seiya started just a year prior) that mashes the many myths and re-elaborates the various gods, demigods, humans and lore in a way that’s still kinda unique to this day, and fits the subject matter while standing on its own legs.

Arion is the demi-god spawn of Poseidon, kidnapped as a child by Hades and raised to believe his mother’s blindness was caused by Zeus and that killing him would cure her, so he sets on a quest only to eventually find out the truth and try to fight back against the fate as the Olympian gods willed it…

Honestly it’s amazing, it’s definitely not just stunning to look at with his meticulous hand drawn animation by Sunrise that still looks impressive, it also lives up to being an epic action-adventure, with lots of action, conflict, magic and brutality (plus very brief occasional whismy), superbly paced, that is still pretty dang impressive to see in cinemas even today.

Very good stuff.

Platformation Time Again # 9: Croc: Legend Of The Gobbos PS1 | PS4, PS5 | GBC

HISTORY

Given it’s quite well known how Croc came to be, i’m tempted to brashly summarize things, as most you already know this was originally a Yoshi game Argonaut Games (more famous for their collaborative work in the original Starfox/Starwing on SNES) proposed to Nintendo in 1994, only for it to be rejected, but instead they reworked the prototype (which was a mix of Mario Kart and Super Mario World called Yoshi’s Racing) into their own IP as 3D platformer, and since they cut direct ties with Nintendo after the original Star Fox 2 – which also had Argonaut involved in developmente – was cancelled, in 1996 they shopped around for publishers until settling with Fox Interactive, as they wanted to make a multimedia franchise out of it.

This is a very succint digest of the story… or is it?

Yes it is.

It said that since the Yoshi Racing prototype was presented in 1994, and it might have strongly influenced Nintendo with the “similar project” they had already in development, which would turn out to be – what else? – Super Mario 64….. but then again, this was said by Argonauts Games founder, Jez San, in 2013 Eurogamer interview, while in a 1997 interview he more cautiously – and correctly – said the similarity between the two games might have been completely coincidental.

Even more so since – as just pointed – Nintendo already had SM64 in development and it’s not like they were many example of 3D platformers before 1996, aside from the original Jumping Flash, which is still peculiar since it’s also a first person 3D platformer, and no, Beam Software’s Bug! was more of a 2.5D affair than a proper 3D platformer.

Continua a leggere “Platformation Time Again # 9: Croc: Legend Of The Gobbos PS1 | PS4, PS5 | GBC”

[EXPRESSO] Toy Story 5 (2026) | Adeptus Ludicrumicus

I’ll skip the spiel about the increasingly pointlessness of the series’ messages as just Toy Story 4 existing made clear there’s no “growing out” of Pixar’s most profitable long-time franchise, there’s no letting go while we make this much money.

Actually, no, since there’s this implied sense of resignation about the idea of growing up that permeates Toy Story , as Bonnie is basically the same age as she was in TS4 (released in 2019), the movie just acknowledges smart devices and social networks, but it also glosses over much of the ramifications of these with wanton, lazy optimism; “ the technological divide will work itself how somehow, whatevs”, the movie seems to say.

Also, the way which some characters like Woody return basically retroactively invalidate previous resolutions, they are back for nostalgia’s sake, and this isn’t clearly about keeping in touch with the child inside, but an implied capitulation to the nurturing of an “eternal manchild within” that can never stop (or wanna stop) buying the same old toys.

But most of you already knew that, and despite all of the above, i have to say this is at least better than Toy Story 4, it has bit more of a reason to exist since the plot is about the toys having to content with generations raised on smart devices, with Bonnie pressured to conform in order to make friends of her age, which results in the parent buying them a kids tablet, a “Lilypad”.

All things considered, it’s a decent movie in itself, the animation is great as always, and the highlight is indeed the army of Buzz Lightyears (alongside the “dream sequences”), but even that feels kinda random, like they had the idea and kinda crammed it because they already had the marketing lean heavily into that.

[EXPRESSO] The Amazing Digital Circus: The Last Act (2026) | I Have No Pomni And I Must Scream

Having quite enjoyed the webseries in question, i was surprised to see Gooseworx have a premierè release in theathers of the final episode, ahead of its regular release on Youtube on the 19th of June, and somehow we got a release here in Italy too. Impressive.

That said, i will try to keep this review as spoiler free as possible, even though i’ve got no idea why would you be reading the review of a series final episode you didn’t care or heard about, but just in case i will explain the overall premise.

The Amazing Digital Circus is about a series of people forcibly trust into a virtual reality program of the same name, unaware of who they were before and trust into the digital flesh of cartoony avatars, with no prospect of exit in sight and being commanded-tended to by an IA ringmaster, Caine, whom sends this mismatched gaggle of amnesiacs “prisoners” on oddball adventures.

It’s “very” reminescent of the classic horror short story I Have No Mouth And I Must Scream (mostly remember nowadays thanks to the 1995 videogame adaptation by Cyberdreams), but mostly played more for comedy, alongside mystery (and existential dread for good measure), as the protagonist, a jester girl dubbed Pomni tries to adapt and see if there’s anyway out of the “circus”..

FYI, this is actually a recut that includes Episode 8. a recap and the hour long Episode 9 (the final one indeed).

Again, keeping it spoiler free…. i did quite like the ending, it does strike a good balance between being “positive” AND actually a bit more depressing than it already seemed when you stop to think about it.

Regardless if you agree or not, don’t fuckin harass the creators, VAs or the company over this, you smegmatic little monsters.

The June EXPRESSO schedule

Time for more talk of “upcoming attractions” for EXPRESSO revies, and terms of upcoming or just released films i can make some promises.

First, since we also got a limited theathrical release of The Amazing Digital Circus finale in cinemas here, i will be attending tomorrow, so for Sunday that review should be up.

Not too long after that the review for the new Masters Of The Universe live action film (which released yesterday here) should be up.

Some of you might think i’m missing a horror related comedy thing…. i don’t know what you’re talking about, we know those things don’t actually exist, no point in assuming what a movie like that would be if it doesn’t exist, nor i recall ever being a thing before. One can wonder, though, of a what such a hypotetical film would be.

I will be seeing Toy Story 5 and Disclosure Day, there’s no fixed date yet but reviews for those will happen.

Closing off the month, we’ll get reviews of Gore Verbinsky’s Good Luck, Have Fun, Don’t Die, the Supergirl film, and of an anime film called ChaO (which is releasing here in late June).

Maybe (MAYBE) you’ll see a review of the new and last (the very last one this time i suppose) Jackass film, again, a very big MAYBE.

[EXPRESSO] Milky Subway: The Galactic Limited Express Subway – The Movie (2026) | Cyborg Deliquents Of Gold

It warms my heart to see how the author of the astondishingly excellent 2022 ONA Milky Highway has now a movie streaming on Netflix, Milky Subway: The Galactic Express Gateway… which is actually a film recut-compilation, i somehow missed (or fogot) that Yohei Kamiyama made a sequel series, Milky Subway, that aired on Youtube and television.

I really don’t know how i could have missed that, but i’m making amends now by reviewing this recut that compiles the 12 short episodes into a 47 minute film, that also introduces a couple new side characters (at least so sayeth the articles and the Wikipedia page).

The premises follow Makina and Chiharu, arrested for the events of Milky Highway, and now joined by four other young delinquents, all sentenced to do community service by cleaning an old rundown space express train, but when they all set foot on the vehicle, it goes off by itself, so the group has to collaborate in order to find a way to stop the train, and along the way deal with other weird malfunctions….

It’s a compact story that actually has enough going on, and it uses the time to develop not only the returning duo from Milky Highway, but also the new deliquent youths, making for some really good charaterization and dynamics, also due to the dialogue going for a more realistic style than most anime.

THAT aside, the retro scifi aesthetic is perfect, the character designs are amazing, animation is beyond impressive, it’s unbelievable how this is a self produced work (manned by a VERY young author, too) that in less than a hour puts stuff from experienced studios to shame.

I really wanna see more of these characters, of this world, so give the series and this compilation film some love, will ya?

[EXPRESSO] Kensuke’s Kingdom (2023) | Island Survival Of Age

While i wasn’t able to see the French animated film Arco, i was able to see this one, Kensuke’s Kingdom, which actually debutted at Annecy 3 years ago, but just now is in theathers here.

Better late than never, i guess.

Based on a children novel of the same name by Michael Molpurgo, Kensuke’s Kingdom is the story of Michael, whom is travelling with his family in a worlwide sailing trip, when he and his dog Stella (sneaked aboard by the boy) fall overboard during a storm, only to find themselves swept into an isolated island in the Pacific Ocean, which turns out to be inhabited by Kensuke, a WWII japanese struggler from Nagasaki….

I’ll be honest, i decided to see this mostly because i felt like spotting a unicorn when i saw the trailer for a modern animated film actually done in 2D animation that isn’t spun from some popular battle shonen manga, and indeed the 2D animation is as gorgeous as it looks, expecially the backgrounds are amazing, though i find it funny that this also shares an island survival theme with that Ghibli coproduced French-Belgian film from 2016, The Red Turtle.

Most likely a coincidence since this one takes more stylistical clues from French-Belgian comics and it’s more a family film, down to being a fairly typical coming of age story at heart, complete with the boy and his dog, but it’s done fairly well, because you end up caring for the characters, and the themes of friendship and caring for nature don’t feel preachy because the movie also doesn’t shy away from darker scenes to balance things out, and it doesn’t gloss over Kensuke’s backstory and what it obviously entails.

Overall a familiar but well done coming of age story that’s moving AND sports amazing visuals.