[EXPRESSO] Hololive Dreams iOS | Gachikoi Gambah Galore

Hololive fans assemble, because with Hololive Dreams we’re going full smarthphone global release, F2P gacha obviously because how else will the talents try to roll themselves on stream, feeding the gambling addiction loop?

Chock full of talents both active and long graduated V-Tubers (yes, there’s Gawr “Gooba” Gura in it) doing admittely not particularly crazy things in terms of events or dialogues, but again, this is obviously targeted to already converted fans of the various talents/streamers/singers/entertainting, they ain’t trying to make new fans but “preach to the choir”

They are here to be cute, do things together, like prepare streams, chill in the communal house, decorate their rooms, enjoy the lush island and perform for the fans, which is done via a fairly typical but solid rhythh game fashion, more like a touch based DJ Max or Hatsune Miku: Colorful Stage than – for example – the Project Diva games or the Love Live mobile rhythm games…. actually, it plays and looks identical to Hatsune Miku: Colorful Stage.

Which isn’t necessarily a bad thing, even if you suck at rhythm games like meself, unless you expected something more original, but sure as hell it’s far more compelling than the RPG side of things, as the quests are really just fetch quests without the fetching, and it doesn’t help how sterile and clean the story and talents are made to be, especially since most of the vtubers are known for moments that escape the “idol culture” and the corporate mentality associated with it.

And you know, also marrying gacha economy with a fanbase more vulnerable to parasocial trappings is EXTRA predatory.

Then again, that was to be expected, so i’m not really shocked or offended, and to give due credit, the game does look good and is well produced, but beware.

Magical Girl Of The End/Magical Girl Apocalypse manga [REVIEW] | Pervert Cop VS the Murder Megucas

While we can’t really blame this on “Madoka Magica Effect”, we can’t because this isn’t even trying to lure you …. still, you know that series’ success was bound to spawn magical girl manga like this.

Frankly, this isn’t the more absurd “magical girl but edgy” take, heck, this predates Magical Girls Ops Asuka, which has them weilding realistic firearms and getting PSTD, maybe we’ll do that sometime, but i wanted to do something magical girl related because the new Madoka movie somehow finally released in Japanese theathers not even a week ago.

That said, after all, what do you expect from an action horror manga called Magical Girl Of The End… or Magical Girl Apocalypse,, but i prefer the original title.

Written and illustrated by Kentaro Sato, Magical Girl Of The End begins where most of these shonen horror series do: with a massacre in a Japanese high school class, where an average and distant teen, Kii Kogami, sees a weird gothic lolita dressed humanoid appear and explode people heads like the Fourth Of July, only for the cadavers to rise as zombies, and thing have started going to shit outside too, as a flood of those weird monsters chanting “magical” drops from the sky.

Kii manages to escape the school alongside his childhood friend Tsukune and other survivors, bending together to try escape these “magical girls monsters” as they keep swarming and causing even more death and destruction…..

Continua a leggere “Magical Girl Of The End/Magical Girl Apocalypse manga [REVIEW] | Pervert Cop VS the Murder Megucas”

Netflix’s One Piece (Season 2) Into The Grand Line (2026) [REVIEW] | Baroque Works Begins

As promised, here is my review for the second season of Netflix’s One Piece live action series, which i now fully realize isn’t gonna be a few season thing, as in, it became clear it wasn’t after the first was a success, and the second too, but i guess it took time for me to properly sink in we’re gonna have One Piece live action material… and that i was actually looking forward to it.

If you told me this even just 10 years ago, i would have spat or laughed in your face, but what can i say, the future can be a foreign country as the past, in its own way.

Season One of “Netflix Piece” was indeed the freak surprise of that year for me, i’ve talked about that enough in the old review, so time to move on!

This second season (after a handy recap of Season 1) basically covers the Alabasta/Arabasta arc from the beginning in Rogue Town, and then up to Drum Kingdom…but as with the first season, this live action adaptation does make a notable amount of changes and additions.

Continua a leggere “Netflix’s One Piece (Season 2) Into The Grand Line (2026) [REVIEW] | Baroque Works Begins”

One Piece Day (?) Throwaway Musings

Yes, apparently One Piece Day just happened to be scheduled on August 10th last year, officially this year gonna be on the 22-23 Of August, and so it might seem pretty early to discuss things that in 2 weeks might not even matter or instead be addressed, but since on the 16th the blog goes on hiatus as usual, and i usually reserve/consider August as One Piece Month, i will be rambling a bit anyway.

about One Piece in general. what else?

Continua a leggere “One Piece Day (?) Throwaway Musings”

[EXPRESSO] Spider Man: Brand New Day (2026) | Un(Thethered)

I remember quite liking No Way Home, for better or worse, but it has been a while, and it’s not like it matters, i was gonna see this away, i did want to see it.

In a way i feel bad because i think this one is actually trying to be less shackled by the MCU stuff, and it stings because it almost succeeds, as in, it manages to do some good emotional stuff with the character of Peter Parker, as he struggles to reconcile with the fact he still feels fragile and alone, despite being able to become NYC resident hero once again… we’ll because he can do so as everyone forgot about him at the end of No Way Home.

While some ideas like having The Punisher as an ally-ish character to Spidey is nice, and there are some fun action scenes, there’s no denying of the second half being overly long and overburdened by the ties to the “MCU obligations” of having to seed stuff for future films, which also entails the admittely better than usual villain (which i’m not gonna spoil), an entity that goes around possessing people’s minds/body hopping and using them to search for something kept hidden by a governative company specialized in repairing propery damage caused by heroes and villains activities, while Spider Man has to deal with his body undergoing unexpected mutations…

Even putting aside the villain’s plan actually makes no sense if you think about it (and that Spider Man has basically Big Brothered the entirety of NYC), then there’s how the climax is resolved identically as in Thunderbolts, are we at the point of recycling climaxes almost verbatim?

This in contrast with the cast actually giving some of the better performances in these films, so, overall, i’d say it’s decent.

[EXPRESSO] Disgaea Mayhem PS5 | Flaccid Flannery

Turns out the demo for Disgaea Mayhem wasn’t really that misrepresentative.

Yes, the full game IS is better than the demo, but also indicative of this being indeed a cheap project the company really didn’t believe in, one they just kinda slapped the Disgaea name on to ensure it sells some copies, even if it the story fits the zany nature of the NIS series, being about a mercenary tasked by an Overlord princess, Tichelle, to retrieve legendary flan desserts from demons that defected from her army.

Combat isn’t as refined as more recent traditional Warriors title or Dynasty Warriors Origins, but it’s decent, there are some fun weapon movesets, the borrowed mechanics from the Disgaea games help, overall the core gameplay is good enough.. shame there’s really nothing around it, just a handful of overly simple levels that are frankly interchangeable, as they have nothing going on: no bases system, no attempt at any kind of gimmick, nothing.

Just kill very small amount of peons, do it two more times, then reach the level boss area.

It feels like a musou game made by people that never actually played a musou game.

Rinse and repeat 3 times for most of the few story chapters, maybe stopping a bit to grind if underleveled, not that it’ll make the campaign last more than 6 hours, with very few post-game content as well, gated behind way too much grind, and it’s easy to accidentally overlevel yourself, killing the little “balance” it had going on.

Plus frankly the game looks cheap, like a late PS Vita project resurrected and souped up a bit.

Yet, i don’t find Disgaea Mayhem to be THAT bad, it’s “just” disappointing, underwhelming, overly basic (to the point it feels half-baked as a whole), very short and content starved.

[EXPRESSO] Pokemon Champions iOS/ SWITCH | Pokécore Posse

While this launched earlier on Switch (as Pokemon F2P games do nowadays)…. i couldn’t be arsed, but since the iOS/Android version released recently, i figured i’d give Pokemon Champions a proper go.

Pokemon Champions is indeed what you’d think it was and what it is advertized as, a competitive focused title that it just about the Pokemon battles, with a sprinkle of context-story of you being a new promising Pokemon Trainer that “inherits” a gym in the city of Frontieropolis, and you’re expected to bring it glory by raising the ranks.

Combat is the classical turn based affair of the series, which is good, as is the idea of streamlining info, explaining move effects more clearly, letting you customize aspects like IV or the pokemon natures, to help new players get ready to battle ASAP…. problem is the tutorials given are shallow and lackluster, not even properly explaining all weather effects or how these work against or alongside priority moves.

This means longtime series players that already knew the many systems and all the combat intricacies will immediatly have an edge, and there are no NPC battles to let players learn on the field before entering ranked or random.

Plus, aside from some roster “omissions”, there isn’t much content yet, and in a strange effort to balance itself despite the F2P economy, the single currency can’t be bought with money, but you can get bundles of deluxe training items, the expected “Battle/Season Pass”, and Pokemon Home support means the hardened Pokefanatics can import meta-relevant Pokemon of recent series titles from there.

It’s a pity because otherwise it’s actually fairly decent, an actually solid foundation, and even with its F2P economy and tutorials nowhere as in-deep as needed, it does manage to make competitive more accessibile, which i think it’s good.

Sand Land manga [REVIEW] | ♪ ‘Cause Beezlebub ♪

Akira Toriyama needs no introduction, but most of his non-Dragon Ball or Dr. Slump related works do often fall through the cracks, so to speak…. so one wonders why the hell in 2023 and 2024 there was a sudden deluge of adaptations of his Sand Land manga series.

Even here we got a new edition for the manga as a small volume or a deluxe big one inclusive of extra material, alongside the film, the anime series on Disney Plus and even a videogame for PS4/PS5/X-Box Series and PC was made.

It wasn’t even an anniversary thing as Sand Land was released in 2000.

I guess why not, 2023 was kind of a slump for most DB related projects, mostly leading up to the announcement of Sparking Zero, and i guess why not, just using the Akira Toriyama name ensures sales, and unlike most of his other short stories that were eventually compiled in volumes alongside other one-shots (like Pola & Roid, for example), people knew of Sand Land existing, as the “desert manga with demons and tanks made by the Dragon Ball guy”.

Sure as hell was more well known than Nekomajin.

Continua a leggere “Sand Land manga [REVIEW] | ♪ ‘Cause Beezlebub ♪”

[EXPRESSO] The Odyssey (2026) | Our 1UP Man

I will say that there are legitimate criticism to be made about this new Nolan adaptation of the greek epic, especially those about historical accuracy, in a movie that opts for a realistic war movie-ish tone…. but on the other hand, what did people expect when Anne Hathaway is Penelope and one of the first thing we saw about the film were those superhero style armors?

Since it not even a 3 hours long film, it doesn’t opt for a complete retelling, but in line with Nolan’s style, the whole thing is framed as “ memory box/machine” for Odysseus to unravel as he wakes up from 7 years of oblivion (as the lotus flowers he was fed make people forget) on Calypso’s island, this after ending the 8 year longs Trojan War via his wooden horse ploy, and had many adventures on his attempt to reach his home island of Ithaka.

There his wife, Penelope, has held off contenders to the throne for 20 years via a scheme, and his son, Telemachus, that still believes his father is alive, goes searching for him, while Odysseus himself comes home posing as a vagrant, only to prove his identity and slaughter the disrespectful contenders that leeched off his hospitality.

It does most of the expected stories of the epic, while taking various liberties (especially in the Polyphemus encounter) and arguably omitting a lot, but i’ll say that despite some flaws (the superhero style armours, trying to frame the Greek morality in a certain way, the Hollywood casting), Nolan’s The Odyssey does live up to expectations, delivering a powerful rendition of the poem in a way that calling “epic” does actually seem fit, it has that gravitas and majesty of the old Hollywood, it’s arguably one of Nolan’s best in a while too.

My 14 Hours with Arknights Endfield (PS5)

While i might still do an EXPRESSO review for it, even if it’s a F2P game… actually because i’ve played my fair share of anime F2P gacha games over the years, i know that unless they completely overhaul the game, they will simply introduce more content or new game modes that don’t substitute the main core experienc, the story will be continued with new updates but the foundation will most likely remain, because unless is utterly broken or impopular, there’s not even a monetary reason to scrap the work already done.

I might reserve doing that EXPRESSO review when i at least finish the first chapter fully (at the time of writing i0m halfway through Chapter 1, are 2 big story chapters split in at least 5 subchapters each, more or less), even though i’m very close to doing that and i’ve already passed the “freeride” initial portion of a F2P game where progression will require grind not just to keep levelled up your squad (or level up a new one), but also to progress due to the story requirements being tied to your overall “research level/rank”.

I’m releasing this now as in a 4 days the game will receive the biggest update/expansion, “Homecoming”, i ment to release this piece 3 weeks ago but things got in the way, and i haven’t played much more in between that made me change my opinion on the game, plus i’m not even sure i will go back to the game on a regular base anyway, so we’re posting this now. before it becomes completely outdated.

I might still do an EXPRESSO review, but it seems unlikely, we’ll see.

Continua a leggere “My 14 Hours with Arknights Endfield (PS5)”