[EXPRESSO] The End Of Oak Street (2026) | Amblin’s Dynostopia

When i first saw in theathers the trailer for The End Of Oak Street showcasing dinosaurs i was sold, even more as it is from director-screenwriter-producer David Robert Mitchell (It Follows, Under The Silver Lake).

So someone knew how to market the film, clearly not who decided, a week before release, to release a promo on social media with talking dogs (not even dinosaurs) doing a podcast, made with generative IA to promote the film… to whom i don’t know, because even the less online, average person will see that and just go see something else.

Congrats to somehow managing being clowned on by the marketing team for fuckin Paw Patrol The Dino Movie, when you have to sell people on a 80s themed scifi mystery where Anne Hathaway knives dinosaurs to defend her family.

The End Of Oak Street is indeed about this family living in a 80s suburban community, which one day wakes up to see their entire block now surrounded by prehistoric vegetation and overrun by dinosaurs, as if displaced by some cosmic anomaly, with them now trying to bend together and survive in this new reality….

On one hand, it’s another movie taking place in the 80s, and unsubtly grabbing unto an Amblin-style nostalgia for the era, and you might feel disappointed if you expected it to hold some crazy twist that turned this into more bonkers territory (or a different ending).

On the other hand, it is a FAR better dinosaur movie than all the Jurassic World films combined, there’s a lot of prehistoric creatures being represented, the family drama is actually as solid as the survival itself, you do care about these characters, and it exactly as long as it needs, not bothering to give overly long explanations that will never satisfy anyone anyway.

Netflix’s One Piece (Season 2) Into The Grand Line (2026) [REVIEW] | Baroque Works Begins

As promised, here is my review for the second season of Netflix’s One Piece live action series, which i now fully realize isn’t gonna be a few season thing, as in, it became clear it wasn’t after the first was a success, and the second too, but i guess it took time for me to properly sink in we’re gonna have One Piece live action material… and that i was actually looking forward to it.

If you told me this even just 10 years ago, i would have spat or laughed in your face, but what can i say, the future can be a foreign country as the past, in its own way.

Season One of “Netflix Piece” was indeed the freak surprise of that year for me, i’ve talked about that enough in the old review, so time to move on!

This second season (after a handy recap of Season 1) basically covers the Alabasta/Arabasta arc from the beginning in Rogue Town, and then up to Drum Kingdom…but as with the first season, this live action adaptation does make a notable amount of changes and additions.

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Platformation Time Again #8: Yoshi’s Story N64

HISTORY

While nowadays the Yoshi Island subseries has mixed reception, the original sequel to Super Mario World was indeed (and still is) a classic, peculiar spin-off of the Mario formula, and Yoshi Story was the first follow up/sequel of sort to reiterate on the formula, developed by pretty much all the original team for the original Yoshi’s Island, minus Shigeru Miyamoto, here just supervisor instead of producer or director, that here being Hideki Konno, whose portfolio already included the original Yoshi’s Island and Super Mario Kart.

This one doesn’t have much in terms of production history or weird tidbits about its inception.

It was originally just called Yoshi Island 64 and meant for the ill-fated Japan only N64DD peripheral, the game – like many others – was moved from the floppy drive format to cartridge, and when revealed it was meant to also “flex” the 3D capabilities of the N64 alongside its 2D craft, which was peculiar of a stance to take when 3D was the new fangled tech and the industry was more than happy to join on the bandwagon of immediatly shaming the previous tech as obsolete junk in favour of “the future”, regardless the fact that in this case 3D turned out to be the future.

Also yes, you might remember this one in how Nintendo made the soundtrack available on a CD shaped like Yoshi’s face, similar to the one for Diddy Kong Racing.

While i possess a copy of its Virtual Console rerelease back on the Wii, i have used the version included in the N64 Nintendo Classics catalogue for Switch and Switch 2 (which requires to also have the Expansion Pak tier subscription), and yes, it was also available on the chinese N64-based IQue Player.

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[EXPRESSO] Hoppers (2026) | Mindjacking In Nature

While i skip most of Pixar’s (and Disney’s for that matter) output nowadays, i decided to give Jumpers a try even if the premise didn’t quite excite me.

The premise sees Mable, a young girl that loves animals and grew attached to a pond her grandma used to take her and relax with the sound of nature, trying to fight a local politician that is banking its campaign on expanding the highway by constructing over that very pond.

Much to Mable’s dismay, he can because the pond is actually devoid of animal life, but she finds out bringing in a beaver will make the other animals follow suite, and trying to do so, she discovers a secret university project where they use advanced robot animals and project their mind into these to infiltrate and monitor the fauna better.

She then forcefully “mind jacks” into the robot beaver using the device in an effort to make the animals swarm the pond and so demonstrate they can’t actually build over that habitat….

Gotta say, maybe Pixar isn’t completely washed up, because Jumpers is actually quite good.

First, it doesn’t take nowhere as long as expected for Mable to get into the “not Avatar” device and start journeying into the animal’s world, there is enough time spent to characterize Mable herself as a likeable young activist moved by actual love and respect for the animals, maybe a bit too much to understand some consequences, but well meaning, plus the animal world itself and its rules are actually more interesting than one would expect, harboring some genuinely surprising turns.

It’s an ecological fable that’s actually is more effective because it isn’t preachy, there are some fun designs and very cute animation quirks like the switching from realistic and “talking animals” vision of the events.

Final Verdict: Expresso

12 Days Of Dino December # 55: The Invisible Raptor (2023)

Sadly i learned of this midway through doing last year’s batch of reviews for 12 Days Of Dino Dicember, so i wasn’t able to cover it back then, but we’re fixing that right now.

The idea is both cute and obvious as hell: a dinosaur film without the dinosaur.

More correctly, the dinosaur is there, it’s a velociraptor, but due to “science” it was made super smart AND invisible, escaping from the lab and going on a rampage, leaving it up to a disgraced paleonthologist (reduced to mascot costume shenanigans at a dino themed amusement park) to save the day from the invisible menace.

I don’t need to, but i will point out that this so obviously feels like them stumbling into a somewhat genius solution when they couldn’t afford the dinosaur in their dinosaur film.

The film knows everyone would have sussed that out immediatly, so it plays as a horror-black comedy that’s basically a spoof of all things Spielberg… well, mostly a flood of references mushed in together, with protagonist being Dr. Grant Walker, an appropriately named fusion of Indiana Jones with Dr. Grant and i suppose Chuck Norris’ character from Walker Texas Ranger, maybe?) as he teams up with an hapless security guard in trying to stop the invisible dinosaur, while everyone obviously doesn’t believe his story until it’s too late, Jaws style.

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[EXPRESSO] Avatar: Fire And Ash (2025) | Cigarette Butts

Here we are again.

Somehow “disappointed”.

Sound silly, i know, the second one was admittedly a bit better than i expected and had some surprises in there… this one having a new Nav’i tribe of brutal savages (just short of being cannibals) isn’t enough to stave off boredom, but then again plot comes third or fourth more than usual this time around, taking a backset for just repeating almost verbatim the same plot beats of Way Of The Water, with some extra piles of new stuff that conveniently happens just because the script needs to -once again – free from capture these dumbass characters.

It’s pointless to be angry about an Avatar movie being another pile of shallow, utter nonsense, but this time around is even more boring dull nonsense that goes for a 3 hours equivalent of jiggling keys to infants, and it has framerate issues, which i don’t remember being a thing when i watched Way Of The Water in theathers just 3 years ago.

Maybe i got lucky back then, but regardless of how it looks that way, it’s distracting since it often fluctuates from looking like a big budget cutscene of a videogame, looking like we’re a HD camera feed from the set, looking actually cinematic, and so on.

It’s just insanely distracting and the added motion smoothing almost gave me a headache, and mind you, this was for a 2D screening.

I was reminded of something actually borderline unwatchable, Resident Evil: The Final Chapter, but the sentiment is there, as i wonder why Cameron keeps making tech demo movies for proven tech (or telling a worthwhile plot with this astounding technological prowess), or he just doesn’t go make videogames instead.

Not that anything of this matters, as people will go see this on droves anyway.

[EXPRESSO] The Thing With Feathers (2025) | Corvus Surplus

At first i thought this was the marketing trying to trojan horse this Benedict Cumberbatch movie as a horror film when in reality it was a thriller or something… and i almost wish it was the case.

Based on the short novella “Grief Is The Thing With Feathers” by Max Porter, this movie adaptation sees a recently widowed husband, left to raise his two kids after his wife suddendly passes away, and he has a breakdown, leading to him allucinating the giant crow-man from his drawings (he works as an illustrator for children books), which starts mocking his anguish but eventually become visible to his children too, and an oddly supportive force there to help the family move past their loss.

It’s like a benign take on Babadook, yet again, but the problem is that the film, despite good intentions and Cumberbatch trying his best, the characters and grief drama are so overdone, one note, and it being a horror does not help the concept, since it just goes for some cliched, cheap visuals and ill-fitting jumpscares, just a mesh of horror elements as token as the grief drama ones.

On one hand, i do like the scenes with the giant crowman, i do, even if just for visual entertaiment, since they do undermine any attempt at making the drama itself work, but on the other hand, the drama is undercooked anyway and it’s just too nice to work as a horror film either, so it feels stuck in between, not helped by the fact it’s also a bit of slog that goes exactly where you’d think it would, and just repeats itself over and over.

I don’t think this is a bad film, it means well, it tries but sadly it just doesn’t work either way you slice it.

Pokemon Scarlet/Violet DLC: Treasures Of The Area Zero (Indigo Mask and Indigo DISK) NSWITCH [REVIEW] | Ogremaxxin

Figured i’ve write down my thoughts on the DLC for Pokemon Scarlet/Violet, i said it would take me a while because i wanted to wait for patches before even considering paying for the expansion pass, alongside any news on Pokemon Legends ZA, which i will cover in an EXPRESSO review soon enough and will do a full lenght review at my own leisure.

I’m gonna do a single review because unlike with Pokemon Sword/Shield, the DLC content is actually structured to be two parts that follow up on each other, instead of unrelated new locations in the map with their contained story and actitivities, but i’m gonna split the review in two, for the sake of argument and critique more than utilitarian observation that – once again – it not like you can pick and choose to buy either part; if there is DLC for a Pokemon game, you either buy it all or none, this has been the recent trend for the Game Freak developed mainline titles so far.

Before that, i will comment that i honestly i barely notice whatever the patches have done, aside from less crashes and weird glitches, but i was already lucky on that regard, and i haven’t revisited thouroghly the main base game world and its locations to notice any big change or fix, apparently there are less NPCs in some hub areas or cities now in order to improve framerate, which is pathetic. It is.

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[EXPRESSO] Demon Slayer Kimetsu No Yaiba: Infinity Castle (2025) | To Mega Therion

So the first part of the Demon Slayer Infinity Castle film trilogy finale is out, after debutting a couple months ago in Japan, continuining the story from the finale of Season 4, with Muzan countering the Pillars/Hashira assault on him by using his Infinity Castle to trap all them in alongside his legions of demons, especially the strong “Demonic Moon” elite units.

The Pillars and the other members of the Demon Slayer Corps then scatter to find Muzan and finish him, despite the endlessly shifting living labyrinth that defies logic of the castle itself…

Definitely it’s a step up from the compilation films they kept making, and i will say ufotable didn’t skimp on the animation, it does look incredible, properly made to take advantage of its cinematic nature and deliver an incredible, stunning spectacle, and it mostly manages to properly balance the frantic shonen action with some character development and the expected tragic flashbacks for both heroes and villains, some of which were teased

I say mostly because towards the final act the “tragic emotional flashbacks train” kinda overtakes the action and the rhythm suffer, even though i understand why it does so, and simply wouldn’t have felt kinda exhausting if if spaced out in episodes… which it can’t because they have to go through an entire seasons worth of material in 3 movies that each are almost 3 hours long.

On the flipside, it doesn’t feel overburden, there’s a lot going on but it never feels too much, this is supposedto to be the final decisive assault on the enemy’s stronghold and it feels as such, the battles are cool, and Zenitsu also gets some character development that makes him less the one-note annoying comedy character you had to tolerate.

If nothing else, it’s good battle shounen fun.

E’ Gia Ieri AKA Storks Day (2004) [REVIEW] | Groundhog Days

Groundhog Day it’s a movie that doesn’t need introduction, maybe even less a review.

You might know they did actually make a sequel to that beloved Bill Murray led film… in form of a VR only game, Groundhog Day: Like Father, Like Son…. most likely you’ve never heard of it before i just mentioned it now.

But we’re not reviewing that either.

For some variety we’re instead talking about the 2004 Italian (technically an Italian-Spanish production) remake of Groundhog Day, which i’m fairly sure no one that isn’t Italian has never heard in any shape or form, called “E’ Gia Ieri”, literally translation being “It’s Tomorrow Already” but it also goes by the international English title of “Stork Day”, which sounds iffy even it’s about as accurate and correct as it would/could realistically be for an alternate English title meant for foreign markets.

You most likely already guessed why that is the case, but let’s talk plot first.

Also, just saying it now, but yes, SPOILERS of a 32 years old movie that’s far from obscure are gonna happen.

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