Bad CGI Sharks (2019) [REVIEW] | #thesharklist

With a title like that, you know you’re either in for something that will serve as a perfect snapshot of the era, or you’re gonna eat some rotten bait, punished for willingly walking into an ACME trap.

I do like how to the point it is, like, you already know how crap these modern shark movies are, we’re gonna come clean and maybe lower your expectations even further to the point you may actually like our film, if it can actually somehow rise above being another self-deprecating joke stretched to feature lenght runtime?

This one was also surprisingly elusive since it never streamed on something available here, and out of pure stubborness i ended up importing the US DVD release, i guess Wild Eye Releasing has an exclusive deal of sorts just with Mark Polonia.

That said, this is in a way the “bad shark movie to end all shark movies”, despite some issues we’ll go over, after we go over the plot, because Bad CGI Sharks actually has one.

Continua a leggere “Bad CGI Sharks (2019) [REVIEW] | #thesharklist”

[EXPRESSO] Disgaea Mayhem PS5 | Flaccid Flannery

Turns out the demo for Disgaea Mayhem wasn’t really that misrepresentative.

Yes, the full game IS is better than the demo, but also indicative of this being indeed a cheap project the company really didn’t believe in, one they just kinda slapped the Disgaea name on to ensure it sells some copies, even if it the story fits the zany nature of the NIS series, being about a mercenary tasked by an Overlord princess, Tichelle, to retrieve legendary flan desserts from demons that defected from her army.

Combat isn’t as refined as more recent traditional Warriors title or Dynasty Warriors Origins, but it’s decent, there are some fun weapon movesets, the borrowed mechanics from the Disgaea games help, overall the core gameplay is good enough.. shame there’s really nothing around it, just a handful of overly simple levels that are frankly interchangeable, as they have nothing going on: no bases system, no attempt at any kind of gimmick, nothing.

Just kill very small amount of peons, do it two more times, then reach the level boss area.

It feels like a musou game made by people that never actually played a musou game.

Rinse and repeat 3 times for most of the few story chapters, maybe stopping a bit to grind if underleveled, not that it’ll make the campaign last more than 6 hours, with very few post-game content as well, gated behind way too much grind, and it’s easy to accidentally overlevel yourself, killing the little “balance” it had going on.

Plus frankly the game looks cheap, like a late PS Vita project resurrected and souped up a bit.

Yet, i don’t find Disgaea Mayhem to be THAT bad, it’s “just” disappointing, underwhelming, overly basic (to the point it feels half-baked as a whole), very short and content starved.

[EXPRESSO] Deep Water (2026) | Shark Ditching

Renny Harlin, better known as the director of the original Deep Blue Sea, Cliffhanger and Cutthroat Island, having finished early this year the new awful Strangers trilogy nobody asked for, he’s back doing what he’s best known for: sharks.

Actually, that’s kinda unfair, as Deep Water is mostly a survival film about an international flight that crashlands somewhere in the Pacific Ocean, with the surviving passenger and crew members forced to find a way to survive and escape the deadly debris of the torn plane, while also avoid being picked off by a group of shark cycling around them.

Mind you, i’m glad there are sharks in the film, frankly i would have been surprised if they weren’t, because this is such a deliberate throwback to late 90s disaster-survival films and horror b-movies of this ilk, with just a veneer of realism to avoid it killing any tension.

Do not let the fact some of the characters we’re presented before or on the plane include esports squads, grandmas saying “you’re a 5 out of 10” impropted to people, ipad kids, the attitude and cliches are done in such a retro fashion, from the characters being either rude assholes or saints, with an expecially assholish one that you know has a “shark food soon enough” label, and which you indeed look forward to see its inevitable fate come to pass, the kid character being clever yet tempting death at least twice, the heroic sacrifice by the consumate character actor that is arguably on autopilot, etc.

Deep Water is essentially a 90s styled disaster-survival-shark film, and its retro nature it’s both charming but also obviously dated…. yet in this case i think it comes off as a decent genre thrill ride of yore, and better because it’s confident in what it is.