[EXPRESSO] Puella Magi Madoka Magica Walpurgisnacht Rising (2026) | ♫ ..in the back of my Dragula ♫

It has literally been 13 years, but after it finally released in Japanese theathers this late August, the fourth Puella Magi Madoka Magica film, Walpurghisnacth Rising, it’s here.

And by “here” i mean i managed to see its special preview screening at this year’s Lucca Comics & Games (one of the biggest Italian anime-nerd-geek conventions), this one somehow i managed to, unlike the one for Godzilla Minus Zero.

I’m gonna try to keep things as spoiler free as possible, despite this being the 4th film in the series.

After the twist ending of Rebellion, the new status quo created by Homura, now “recruiting” random girls into becoming magical girls via the Lizard Phone, is menaced by some unknown new enemy related to the entity of Walpurgisnacht, forcing the magical girls to even build fragile alliances with Homura, as she confronts specters of a past that shouldn’t exist.

Despite this never being touted as the final film in the Madoka Magica series, i can see why one might think so… but it’s so fuckin not, let’s just put it that way.


And frankly i do not mind one bit because it’s good, very damn good, the animation is astounding as ever, the new characters are fun, the narrative engrossing, keeping you intrigued with an increasingly twisted world, lots of action, incredible visuals, revelations and twists, yet you don’t really notice how this is the biggest Madoka Magica movie in runtime too… mostly.

I still say it’s pretty dang good, loved it, the ending and resolution feels quite satisfying in itself, but its also a case of answering many questions only to raise many new ones since there are new concepts, new characters, the lore builds and expands, also to tease a new film, hopefully one we get to see before 2050.

The Importance of Being Meguca

No review today, i’m bracing myself for Halloween, and maybe i’ll be able to do see a special preview screening, instead of the Godzilla Minus Zero one i simply won’t be able to attend.

Speaking of which, i was hoping to see the new 4K restoration of Ken Russell’s The Devils arrive here too… and i notice too late it did got a single one in a nearby arthouse cinema, i kinda want to kick myself.

SIGH.

That said, there won’t be many EXPRESSO reviews this week, and i’m not sure i will be able to post more or less daily like i did this… okay, most likely i won’t after a certain point in early November, but as i said before, it won’t affect any of the planned and already completed reviews for the month, same for December.

And yes, i already reviewed Wildwood… but please, please, go see it, even if you don’t care about “kids film”, without hyperbole its is one of the best films i’ve seen all years, if i made top 10 it would go on 2026’s best.

4 Volumes Into Gachiakuta [FIRST IMPRESSIONS]

This isn’t a review (i’m working on something like that, though), and i’m fairly sure i’m late to the party, but since i’m not watching the anime, yet i have decided to give the Gachiakuta manga a try, since i did like the look, the theme, i’m a bit of a trash boy myself (i do review a lot of trash, by choice) and apparently editors/publisher are REALLY pushing it to be the next big shonen series that becomes huge (on terms of other popular series having ended in recent years)…… let’s do a “vibe check”.

Again, it’s a bit early for a proper review, but it is a modern shonen, 4 volumes i think it’s a fair enough chunk to base these impressions on, i could have stopped at volume 3, but i decided to give the series a bit more leeway.

And yes, i’m a bit late to the party, but who cares.

(as a side note, one of the variants for the Italian release of the first volume had a literal “trashbox”, that’s cute)

Continua a leggere “4 Volumes Into Gachiakuta [FIRST IMPRESSIONS]”

[EXPRESSO] Street Fighter (2026) | Human Killing Machine

FIY, i never saw the old 1994 live action adaptation (or the 2006 one).

Still, there is something to be said about modern videogame films somehow failing to adapt the source material, getting lost in bullshit of their own making.

It’s just tiresome to see the new Street Fighter live action reboot catch every rake in the face like Sideshow Bob.

Despite on paper adapting the plot of Street Fighter II, this story focuses on Ryu and Ken being trained together as martial artist, like brothers, until a tragic event sets them apart, but now, with Lord Bison helming the second World Warrior Tournament, they are now bound to meet again….

it’s not bad per sé, but the narrative doesn’t move, as it stumbles drunkenly to setpieces from setpieces for 2 hours, with no focus to anything (we just outright skip big chunks of the tournament), hyperactive editing and weird choices that let you see very little of the otherwise entertaining fight scenes, all leading up to a “stop”, overconfidently setting up the sequel instead of writing a third act.

it has the same kinda of nostalgia (just swapping the ’80s for the ’90s) of the recent Masters Of The Universe film, and the same tone issues, flipping constantly from a quippy comedy where they forgot to put actual jokes in, or being sincere, in a way that neither works, with the actors either sleepwalking their parts or going full ham.

the best thing this movie has, the anime styled flashbacks are cool… just makes you wish the entire movie was made that way.

This isn’t awful, i did enjoy it at times, but it’s on the lower side of mediocre, and i docked the vote down a notch, for similar reasons i already did on the MKII film review.

[EXPRESSO] Forgotten Island (2026) | Filipino Anime Girl Rock

Since this came out first, the question arising is if this or Disney’s Hexen will be better…. though frankly even from the trailers these two movies don’t seem to share anything besides having young teen female protagonists (and in turn being aimed at a similar demographic).

Set in the Philippines, it follows two girls, Jo and Raissa, whom have been BBF since forever, but find their friendship cracking under pressure as Raissa is gonna go to college abroad, while Jo would like for her to remain, but the night before the flight, they find a strange seashell medallion washed ashore, and the end up whisked away on the island of Nakali, where all the mythological creatures they were told about in stories by Jo’s grandma, actually do exist.

And then they have to piece back what they did last night, since don’t remember anything, in a “The Hangover if it was PG” kinda way… but this movie is actually pretty good, with likeable character, it even manages to have a symphatetic villain without completely undermining its menace, and being rooted in Filipino folklore gives it own distinct personality.

It it looked a bit familiar, it’s because its handled by the same director and team of Puss In Boots 2, and you can tell as they cranked up the anime inspired stylization even higher, on top of still feeling the heavy influence of Sony’s Across The Spiderverse (and K-Pop Demon Hunters to an extent), and it makes for a very visually striking and beautifully animated film that still feels like a Dreamworks production.

Though i feel they could have “toned down the anime” a notch, and the narration would have benefitted from actually slowing down, instead of catering to the perception of younger (or adult) audiences being “brainrotted”.

Still pretty good.

[EXPRESSO] Hololive Dreams iOS | Gachikoi Gambah Galore

Hololive fans assemble, because with Hololive Dreams we’re going full smarthphone global release, F2P gacha obviously because how else will the talents try to roll themselves on stream, feeding the gambling addiction loop?

Chock full of talents both active and long graduated V-Tubers (yes, there’s Gawr “Gooba” Gura in it) doing admittely not particularly crazy things in terms of events or dialogues, but again, this is obviously targeted to already converted fans of the various talents/streamers/singers/entertainting, they ain’t trying to make new fans but “preach to the choir”

They are here to be cute, do things together, like prepare streams, chill in the communal house, decorate their rooms, enjoy the lush island and perform for the fans, which is done via a fairly typical but solid rhythh game fashion, more like a touch based DJ Max or Hatsune Miku: Colorful Stage than – for example – the Project Diva games or the Love Live mobile rhythm games…. actually, it plays and looks identical to Hatsune Miku: Colorful Stage.

Which isn’t necessarily a bad thing, even if you suck at rhythm games like meself, unless you expected something more original, but sure as hell it’s far more compelling than the RPG side of things, as the quests are really just fetch quests without the fetching, and it doesn’t help how sterile and clean the story and talents are made to be, especially since most of the vtubers are known for moments that escape the “idol culture” and the corporate mentality associated with it.

And you know, also marrying gacha economy with a fanbase more vulnerable to parasocial trappings is EXTRA predatory.

Then again, that was to be expected, so i’m not really shocked or offended, and to give due credit, the game does look good and is well produced, but beware.

Sky Blue (2003) [REVIEW] | Cyberpunk Rain

I was gonna do a review of the new Ghost In The Shell anime series by Science Saru, but i’m gonna reserve a full lenght dissertation for something else, and while i’m feeling the upcoming Neuromancer TV series, that is dropping in January 2027.

So instead lets give a look to something else in the cyberpunk sphere, something that’s not often talked about and not even Japanese, with Moon-saeng Kim’s Sky Blue (AKA Wonderful Days), a 2003 South Korean animated film, which i’m fairly sure won’t ring any bell.

After all, i heard about it…. by not actually hearing about it, but instead discovered it while browsing online for cheap anime UK DVDs in a pre-Brexit situation, and one i kept stashed away in one of big ass disc cases for an occasion such as this.

I must say, maybe it is 20 years of aged hindsight, but the 2000s might have been a more interesting period for animation than most care to remember, because there were directors even in South Korea interested in adult animation and experimenting with the new technology…. to mixed results.

Continua a leggere “Sky Blue (2003) [REVIEW] | Cyberpunk Rain”

[EXPRESSO] The Ghost In The Shell (2026) | Future Past

At long last, the new Ghost In The Shell anime series is out, handled by Science Saru (Keep Your Hands Off Eizouken!, Devilman Crybaby, Japan Sinks 2020), and streaming internationally on Amazon Video.

As a very long time fan and GITS scholar, this new series held extra appeal as it was sold on being a loyal adaptation of Masamune Shirow original manga, which is oddly a novel proposition, since most of GITS incarnations refer to the Mamoru Oshii films as an example for tone and characterization, not really the manga.

So if you are familiar with those, the Stand Alone Complex or later iterations, you will be in for a surprise, putting aside Motoko Kusanagi’s very different characterization, even if the premise remains the same.

2029, the world is interconnected and cyborg enhancements have made the distinction between man and machine even more blurry, and in this cyberpunk future Motoko Kusanagi, an expert cyborg soldier, wants to establish a squad capable of tackling technological and security threats.

As it happens, government official Daisuke Aramaki is also planning to create a special organization, so he recruits Motoko and her squad to form Public Security Section 9, and as such intervene in case of terrorism, cybercrime and such.

This first season does adapt fully the original manga (meaning it doesn’t cover the sequel volumes, Human Error Processor and Man Machine Interface), as expected, honestly – aside the excellent faux 80s stylization – the animation is impressive, and it’s oddly novel to see an actually faithful anime adaptation of GITS, paradoxically standing out among the other iterations, and showing how strong the original Shirow work is, as it doesn’t really feel outdated.

which in itself it’s quite worrying, but honestly i don’t know what else i could ask for from this GITS adaptation.

[EXPRESSO] Jo Jo Bizarre Adventure: Golden Spirit iOS | The Gachalands

Probably comes as no surprise to anybody that Golden Spirit is another pile of gacha shit… but still, i decided to give this one a try.

Mostly because i haven’t played one of these in a while and because it’s Jojo…. and starting off, gameplay it’s not exactly what i figured it would be from the trailers, and by that i mean it was sold as a “ tactical RPG”, which to me means a Tactics style turn based affair, this is actually a real time autobattler where the more pressing issue is positioning the units, so yeah, it’s another idle self playing borefest, the strategic hook of the Rush mechanic meaning very little, and of course the roster is infested with VERY minor characters, so you can gamble for the ones you really want.

Or hope you can unlock them in event story cutscenes…. some of which even when available will wall off content with 14 hours timers, like the Stardust Crusaders one, because the game starts off with Part 5, Golden Wind, the Jo Jo series taking place in Neaples, Italy and following Giorno Giovanna, the son of Dio Brando, as he fights to overthrow the mafia’s mysterious boss.

Hope you already know everything JoJo because the game never really explains shit, despite starting from Part 5….of 9.

While it mostly looks quite decent, it goes the extra mile of not just reusing frames from the anime for the story scenes (alongside recreating them in various styles), fairly common in itself, but sometimes passing those through an IA filter, making them look worse upon any scrutiny, too.

Its so utterly generic that you could have EASILY slapped another anime license/skin unto it… and i’ll just say it looks identical to a bootleg Jujutsu Kaisen mobile game, Jujutsu Malevolent Shrine.