While i’m overburdened to even conceive putting out a full review for the game (since i’m still early into it, as the title may suggests, since it’s a JRPG we’re talking about) before Spring hits, i do wanna talk about it since i have been looking forward to it since the announcement, and i pre-ordered the collector’s edition with the figure and season pass and shit.
I mean, i have been expecting a proper One Piece RPG to wash the horrid taste Romance Dawn on the PSP/3DS left in me mouth for years, and i’m not feeling like digging out emulated and/or translated roms of those very old and very “Japan-only” One Piece RPGS on the Wonderswan and Game Boy. I do have some of those imported, but whatever, i do want to play something modern once in a while, you know?
Btw, these first impressions are based on the PS4 version running on a PS4 Pro (and there’s also a demo version available), so you know.
Continua a leggere “10 Hours-ish Into One Piece Odyssey”
There have been some Directs about specific Nintendo games, most recently for the upcoming 9th generation Pokemon games, Scarlet/Violet, but i didn’t have much to say or add aside from it looking fairly good, clearly improving open world elements seen in Legends Arceus, like combining all traversal/mount Pokemon into the main legendary, which also look hilarious with the wheels in their body, etc.
But since Splatoon is basically the only multiplayer online series i care about and have actually devoted a lot of time towards since its Wii U debut (and i plan to continue, enough to buy the damn limited edition Pro Controller), i feel this specific Direct is the perfect occasion to sum up my overall feelings towards Splatoon 3 before it releases this early September.
Even more since i don’t plan a full lenght review, due to the nature of the game we’ll have to see how support and updates go, so more likely i’m gonna do a “XX hours into” piece and later a review for Splatoon 3’s 1th anniversary.
Continua a leggere “Splatoon 3 Direct and the squid temperature check”
Klonoa has been one of my favourite series since a decade or plus ago i discovered it… as a teen by playing the second game, Klonoa 2: Lunatea’s Veil, on the old “fat” PS2 model. Yep, this isn’t a childhood fascination, i just loved the frigging series since i stumbled upon it, so thanks to some handy “gift money” i pre-ordered this new collection… one that Namco Bandai just kinda put out there without much marketing and fanfare, aside from revealing it in a Nintendo Direct.
I got the PS4 version for performance’s sake, and because i wanted something good to keep on the shelf – alphabetically -before Knack, so let’s just give a quick overview of this collection after spending a couple hours or so with it.
Continua a leggere “A quick ramble about the Klonoa Phantom Reverie Series collection”
I didn’t plan to do another “first impressions” piece on a recent anime release, especially since the original manga by Tatsuya Endo (whom you might be already familiar with, as he previously worked on fan-favourite TISTA) sky-rocketed in popularity after debutting on Shonen Jump in 2019, and especially last year as it received wider releases globally.
A relatively new series on Jump with an original premise that doesn’t fall in the “battle manga” genre, but instead goes for a spy theme was bound to turn heads and be popular, and eventually get an anime series. So here we are, and while this series doesn’t need my “push” to become popular or anything (as it’s also streaming in most countries on Crunchyroll, which is obviously marketing the hell out of it) it’s one of the few shows i’ve decided to actually follow as they air this season (alongside Ya Boy Kongming!, of course), so might as well say something about it.
Once again, i’m considering the first 3 episodes as a basis to draw these first impressions from.
Continua a leggere “Spy X Family (2022) [ANIME FIRST IMPRESSIONS]”
(Impressions based upon the first 3 episodes)
I stumbled by chance into this new anime, and i feel it was meant to be, given my love for Romance Of The Three Kingdoms i’m not gonna skim over a new anime with good ol’ Zhuge Liang (AKA Kongming) as the protagonist, especially since it’s not a historical tale, but a sort of isekai-ish story where, after his death by illness in the Wuzhang Plains, sees him reincarnated as his young self in modern Shibuya during Halloween.
He gets drunk as a skunk and enjoys the party life that night, then the next day he’s helped by a young girl, an aspiring singer called Eiko, realizes what actually happened to him, and decides to help her back by serving as her “career strategist”, but first he needs a job to secure some “war funds”.
Luckily Eiko works and sings at a club run by a huge ROTTK nerd, so “ya boy” Kongming is hired as a barman.
Continua a leggere “Paripi Koumei / Ya Boy Kongming! (2022) [ANIME FIRST IMPRESSIONS]”
The gacha-age of anime it’s still going strong, since after the gag anime based on Girls/Dolls Frontline debutted on BiliBili… we’re now actually getting an adaptation of the strategy gacha game’s story, because why the fuck not? Why yes?
Doesn’t matter, it’s there anyway, so let’s take a look at the first 3 episodes, i did actually play this one a lot more than most of these “things turned anime girls” gacha game, since it was actually a strategy game that held some actual gameplay alongside trying to roll the best “gungirl”.
Yep, this time we have mass-produced humanoid robots virtually indistinguishable from humans called “Tactical dolls” (referred to as “T-Dolls” for brevity’s sake), named after a specific type and model of weaponry, and a very Terminatoresque plot set in the not-too-distant future of 2045, when World War III erupts and various PMCs send out their tactical dolls to fight.
Continua a leggere “Girls/Dolls Frontline (2022) TV ANIME [FIRST IMPRESSIONS]”
So, Samurai Warriors 5 it’s gonna be out in a week, and Koei Tecmo decided to release a demo for it, so might as well give it a hands-on, since i won’t be reviewing it at launch.
I did eventually pre-order the Treasure Edition for it (not the collector’s one since Koei basically wanted 70 more bucks just for 5 tiny acrylic stands, fuck off), so i will be playing it, but i won’t have a review out, as i would like to do a retrospective of the Dynasty Warriors series, and maybe the same for the sister series Samurai Warriors, and “do” the games in order.
MAYBE i will just do a quick EXPRESSO review, but for sure not an extensive one.
The demo offers two maps/scenarios from the first chapter of the game, and four playable characters to pick a team of 2 from Hideyoshi Hashiba, No, Eiyasu Tokugawa and Toshiee Maeda (with Nobunaga Oda playable in the story mode but not in Free Mode, at least in this demo offering), with the ability to carry over the save data to the full game when it releases.
Continua a leggere “Samurai Warriors 5 PS4 DEMO [HANDS-ON]”
So, the new Disgaea has a demo out, you betcha i was gonna take the opportunity to talk about it, even more since i will not be able to a have a review for it in a timely manner (or at all), i’m pretty sure, i know my schedule it’s gonna be hell when the game releases.
the demo is fairly beefy, and let’s you play the first 2 chapters (of 15, as i understand) of the story, making for 2/3 hours of content (maybe a bit more if you want to clear all the quests you can actually finish without the Item World available) more than enough to get a grip with it. I will not talk about the story because i’d rather let you enjoy it for yourself, just know this is primo Disgaea style of absurd and zany.
Yeah, it’s not like the demo for Disgaea 5 Complete where you could immediatly access uber-peta-leveled characters just to try them out, this demo is just a slice of main serving, so it makes sense you’ll be able to carry the save data to the full game when it releases this 29th of June.
Continua a leggere “Disgaea 6: Defiance Of Destiny (Switch) [DEMO] [HANDS ON]”
To be honest, while i knew of this title since it was announced… i also kinda forgot about it, knew was coming out, but i didn’t particularly care, even if did look like Nights Into Dreams platformer, fairly obvious since this was from Yuji Naka and Naoto Ohshima’s new company, formed specifically to make this new title, the aptly titled Balan Company. It looked a bit cheapish, but whatever, could be fun, though i wondered why we didn’t see reviews already out for it.
Then i saw people in the internet calling it a “dumpster fire”, the press giving it low scores (very low scores), the fact that the demo could accidentally cause seizures due to an unforeseen bug, that Square Enix (who published the title) didn’t actually give out review codes for it, and then this week Square Enix removed the demo with just a couple of days notice before doing it, so people that want to see for themselves if the game it’s as bad as they heard now will have to pay the full 60 bucks. Or pirate it.
Thankfully i downloaded the demo on PS4 (and Switch and PC just for kicks) long before, so i was able to play that… and even from that you can get a grip of many problems pointed out in reviews for the full game.
And i really feel like i should say SOMETHING, because this is kinda tragic.
Continua a leggere “The Disappeareance of Balan Wonderworld’s Demo [HANDS ON]”
After being presented in the last Nintendo Direct (which i saw but didn’t write a post about because i couldn’t be arsed), yesterday we got a slightly longer announcement trailer from Tecmo Koei, some more info and footage, alongside pre-order bonuses, a confirmation on what platforms it would launch and a more precise release date.
Speaking of which, i’m kinda surprised the game (at the moment) doesn’t have a planned PS5 version, odd considering they announced Dynasty Warriors 9 Empires (which is a month away, more or less) would have a PS5 and Switch release back in 2020. Considering how they just releases in the west Persona 5 Strikers on PS4 with no plans of next-gen version, maybe it’s because they are waiting for when more people have made the “gen jump”, i mean, it’s gonna be slower than usual anyway given the circumstances. Hardly even feels like we just entered a new console gen.
The game itself.. looks good, at least i can say that for the art direction (the after-musou attack sumi-e screen are gorgeous), more otome-like, why not, and i’m liking the new designs, the decision to focus on the Nobunaga-Akechi relantionship is fine as well. One could say they are attempting a “soft reboot” with this one, but still, this is not an excuse to say that the game will have just 27 playable characters (most returning and someone new, of course), HALF of what Samurai Warriors 4 had.
Continua a leggere “Samurai Warriors 5 [ANNOUNCEMENT TRAILER RAMBLE]”