[EXPRESSO] The Amazing Digital Circus: The Last Act (2026) | I Have No Pomni And I Must Scream

Having quite enjoyed the webseries in question, i was surprised to see Gooseworx have a premierè release in theathers of the final episode, ahead of its regular release on Youtube on the 19th of June, and somehow we got a release here in Italy too. Impressive.

That said, i will try to keep this review as spoiler free as possible, even though i’ve got no idea why would you be reading the review of a series final episode you didn’t care or heard about, but just in case i will explain the overall premise.

The Amazing Digital Circus is about a series of people forcibly trust into a virtual reality program of the same name, unaware of who they were before and trust into the digital flesh of cartoony avatars, with no prospect of exit in sight and being commanded-tended to by an IA ringmaster, Caine, whom sends this mismatched gaggle of amnesiacs “prisoners” on oddball adventures.

It’s “very” reminescent of the classic horror short story I Have No Mouth And I Must Scream (mostly remember nowadays thanks to the 1995 videogame adaptation by Cyberdreams), but mostly played more for comedy, alongside mystery (and existential dread for good measure), as the protagonist, a jester girl dubbed Pomni tries to adapt and see if there’s anyway out of the “circus”..

FYI, this is actually a recut that includes Episode 8. a recap and the hour long Episode 9 (the final one indeed).

Again, keeping it spoiler free…. i did quite like the ending, it does strike a good balance between being “positive” AND actually a bit more depressing than it already seemed when you stop to think about it.

Regardless if you agree or not, don’t fuckin harass the creators, VAs or the company over this, you smegmatic little monsters.

The June EXPRESSO schedule

Time for more talk of “upcoming attractions” for EXPRESSO revies, and terms of upcoming or just released films i can make some promises.

First, since we also got a limited theathrical release of The Amazing Digital Circus finale in cinemas here, i will be attending tomorrow, so for Sunday that review should be up.

Not too long after that the review for the new Masters Of The Universe live action film (which released yesterday here) should be up.

Some of you might think i’m missing a horror related comedy thing…. i don’t know what you’re talking about, we know those things don’t actually exist, no point in assuming what a movie like that would be if it doesn’t exist, nor i recall ever being a thing before. One can wonder, though, of a what such a hypotetical film would be.

I will be seeing Toy Story 5 and Disclosure Day, there’s no fixed date yet but reviews for those will happen.

Closing off the month, we’ll get reviews of Gore Verbinsky’s Good Luck, Have Fun, Don’t Die, the Supergirl film, and of an anime film called ChaO (which is releasing here in late June).

Maybe (MAYBE) you’ll see a review of the new and last (the very last one this time i suppose) Jackass film, again, a very big MAYBE.

[EXPRESSO] Yoshi and The Mysterious Book NSWITCH2 | Creature Comforts

Yoshi games nowadays seem to have a bad rap and this subseries has definitely struggled to forge its own identity while people (allegedly) just wanted a “proper” Yoshi’s Island 2, and struggled to co-exist with another less challenging Nintendo platformer series, Kirby, somewhere above that but below the average 2D Mario in terms of difficulty.

Yoshi and The Mysterious Book more than Crafted World (also developed by Good Feel) looks back at the long time maligned N64 entry, Yoshi’s Story, in terms of taking risks and skewing the old classic formula for something a bit different, while building on the old gameplay basics that do make a Yoshi 2D platformer.

With the premise of helping a mysterious illustrated talking encyclopedia, Mr. E, we go inside his pages to basically play a saurian Mr. Attenbourough, as it ain’t much about reaching a level “exit” but researching the mysterious odd creatures (which you can then rename) that dwell inside the mustached tome, by interacting with them, which also means using the new gimmick of tailswiping a creature-enemy on your back and using its abilites, which range from spreading spores, blooming flowers, creating bubbles, exploding, etc.

It focuses so much on exploration and a puzzle-like usage of how the various critters interact with the enviroment that while there are some platforming challenges and fail states objectives in the various levels, there’s no real health bar or deaths per sé, which is undeniably a radical choice in addressing the often lamented low difficulty of Yoshi games.

Honestly, i think it works because it’s still a joy to explore the levels, find all collectables, and the creature usage isn’t a cheap gimmick, since it helps in keeping every level full of new little surprises and creative ideas, though it’s a bit on the short side.

[EXPRESSO] Milky Subway: The Galactic Limited Express Subway – The Movie (2026) | Cyborg Deliquents Of Gold

It warms my heart to see how the author of the astondishingly excellent 2022 ONA Milky Highway has now a movie streaming on Netflix, Milky Subway: The Galactic Express Gateway… which is actually a film recut-compilation, i somehow missed (or fogot) that Yohei Kamiyama made a sequel series, Milky Subway, that aired on Youtube and television.

I really don’t know how i could have missed that, but i’m making amends now by reviewing this recut that compiles the 12 short episodes into a 47 minute film, that also introduces a couple new side characters (at least so sayeth the articles and the Wikipedia page).

The premises follow Makina and Chiharu, arrested for the events of Milky Highway, and now joined by four other young delinquents, all sentenced to do community service by cleaning an old rundown space express train, but when they all set foot on the vehicle, it goes off by itself, so the group has to collaborate in order to find a way to stop the train, and along the way deal with other weird malfunctions….

It’s a compact story that actually has enough going on, and it uses the time to develop not only the returning duo from Milky Highway, but also the new deliquent youths, making for some really good charaterization and dynamics, also due to the dialogue going for a more realistic style than most anime.

THAT aside, the retro scifi aesthetic is perfect, the character designs are amazing, animation is beyond impressive, it’s unbelievable how this is a self produced work (manned by a VERY young author, too) that in less than a hour puts stuff from experienced studios to shame.

I really wanna see more of these characters, of this world, so give the series and this compilation film some love, will ya?

Platformation Time Again: Summer Dong Expandion Pak

Enough foreplay, i guess.

Or actually, a teensy bitsy more, because Nintendo did release about everything DK related on their Classic catalogues/apps leading to Bananza’s release, but despite being announced as coming to Switch eventually alongside other N64 titles, the now infamous N64 adventure of the Nintendo primate was missing.

It will arrive on the N64 Nintendo Classics app (which requires the Expansion Pak tier of Nintendo’s online paid subscription) on June 3/4 (June 3 in the US, June 4 in Europe and Japan), so in a week’s time.

I was “Sun Tzu-ing” this occasion for a DK 64 review, i have the game on original hardware, bought years ago before the WIIU Virtual Console rerelease was a thing, i have finished it, and i have been itching to make a big ass PTA review/piece on it, and i do look forward to have a new fresh run and hopefully a better understanding of the game.

BUT since i have already all the schedule set and completed for June and July, and August being very short due to the usual summer break, i have elected to instead move the full lenght Platformation Time Again piece to September.

If Nintendo waited till now to release it, i really don’t feel bad in post-poning my article, i mean, the game came out in 1999, almost 30 years ago, at this point a couple of months won’t age Chunky Kong any further.

Not that you could corrobate that since he’s been M.I.A. since (or worse).

Jokes aside, i’m curious to see fresh reactions and opinions on its design, given it has become a very divisive game over the decades, in terms of platform games anyway.

[EXPRESSO] Mortal Kombat II (2026) | Sequel Syndrome

It would have taken some actual fuckin effort in actively trying to sabotage the film for this follow up to the 2021 Mortal Kombat to be worse than that… well, that film wasn’t really horrible, but it was an ensemble of random, unpopular and ineffective – at best – narrative choices made just so the film based around a fighting videogame series revolving around a mystic deadly fighting tournament could put on the side doing the titular bout of Mortal Kombat.


It all felt like it was just someone at WB mandating it to be so in order to lure doing the actual MK plot in a sequel that was actually about what people wanted to see… and Mortal Kombat II is indeed that, as Shang Tsung’s plan to kill Earthrealm champions before the tournament could begin fell apart, so now Earthrealm has to compete against Outrealm, commanded by the tyrant Shao Khan (served also by the necromancer Quan Chi), and a new warrior has been chosen by the gods to fight for Earthrealm, a washed up 90s action movie hero called Johnny Cage…

And yes, Karl Urban as Cage already makes this one the better film, but yes, overall this is actually what people were expecting from a MK movie, lots of fights, the tournament, lots of gore, fun videogame-fantasy nonsense, absurd characters duking it out in mystical realms, going to Hell, the effects are better and the plot is actually okay, doesn’t have pacing narcolepsy or occasional tone issues the 2021 had, this time around embracing wholeheartedly its inherent trashy nonsense.

While i had have honestly a very fun, silly time with this one, i will have to dock the rating down a notch because.. well, because this is the film they should have made back in 2021.

Star Wars: The Force Unleashed II X360 [REVIEW] | ♬ ‘Cause every chromosome is a hand-me-down ♬

The first Force Unleashed was good, not original or amazing, but good hack n slash fun, it was.

So a sequel wouldn’t be surprising, given it was the fastest-selling Star Wars videogame at the time, even if the first one actually had a proper ending and a definitive fate for the main character, Star Killer, so how do you continue the story?

Since i’m about to discuss the story of the first game and spoil the ending, i’m gonna have to make it extra CLEAR.

As in.

SPOILER WARNING


SPOILER WARNING, again.

You have been warned.

Continua a leggere “Star Wars: The Force Unleashed II X360 [REVIEW] | ♬ ‘Cause every chromosome is a hand-me-down ♬”

Mortal Kombat (2021) [REVIEW] | Kombat Set-Up

Preface: i never saw the old MK movies, i really never cared about Mortal Kombat back in the day , but i do like gore, the old theme song, known the basic premise of the series, and some stuff i’ve absorbed by cultural osmosis, so why not?

Helps this is also a reboot of the MK film series.

The premise centers about mystical deathmatch tournament between the Outworld and The Earthrealm, as the chosen fighters of each factions engage in the titular “mortal combat”. As the Outworld has won nine of the previous tournaments and it’s set that the Earthrealm will be conquered by the Outworld if they lose the 10th tournament as well, but there’s a prophecy about a new generation of Earthrealm fighters that will be united by the “blood of Hanzo Hasashi”.

So both sides try to locate the new chosen fighters for Earthrealm (recognizable by the dragon marking on their skin) to either eliminate or assist them before they can enter the tournament.

This “united by the blood of Hanzo” is an excuse to start off the movie in 17th centhury Japan with a flashback about chinese assassin Bi-Han (aka Subzero) killing Hanzo and his family.

Its a strong opening, but after that we’re in a modern day America, following this Cole Young fellow, a now washed up MMA fighter, whose life gets even worse as he too is targeted by Bi Han/Subzero, now working for Outworld’s mystic sorcerer Shang Tsung, as he sending his underlings to preemptively kill all the Earthrealm champions so the next Mortal Kombat tournament won’t even be taken, and Cole indeed sports the dragon marking, unaware of his heritage and thrown into this when he just wants to protect his family…

Continua a leggere “Mortal Kombat (2021) [REVIEW] | Kombat Set-Up”

Star Wars: The Force Unleashed X360 [REVIEW] | Starkilling It

This is a revised rewrite, but it has been so long since the old review that back then the Sequel Trilogy had just begun, and Disney wasn’t quite drowning people in Star Wars related projects and series up the wazoo, and to be honest while i still don’t consider myself a Star Wars fan… fuck if i know what a “Star Wars fan” actually means nowadays.

Nor i do care to properly find out.

I did like it casually enough to play some SW games like this and the sequel, and – as i said before – i would love a Star Wars Musou, which sadly will never happen, and in general i do like people fighting with lightsabers and magical space powers, i’m not above it, absolutely.

Also, while this isn’t the first hack n slash/beat em up based on the property (i remember the home consoles versions of the Episode III tie-in game being that and mostly well received), it was certainly one made because God Of War became popular, so Lucasarts wanted in, as everybody did.

Namco even resurrect their Splatterhouse series to get some of that violent 3D beat em up action.

Continua a leggere “Star Wars: The Force Unleashed X360 [REVIEW] | Starkilling It”

Asterix & Obelix: Slap Them All! 2 PS4 [REVIEW] | Fist Of The Roman Star: Ceasar’s Rage 2

As i said in the review of the first Slap Them All, they quickly made a follow up game 2 years later (as in 2022 Mr. Nutz Studio released that awful Joe & Mac port-remake), simply titled Asterix & Obelix: Slap Em All! 2, and while i was planning to review this next year… by coincidence i ended up playing it and finishing it far earlier than planned, so

Sure, that will leave Mission Babylon as the only new Asterix & Obelix game by Microids to review next year, but whatever,

This time around the plot is original, and concerns the theft of an important Roman insigna, the Aquila (literally “Eagle”, a golden eagle insigna), which is blamed on Lutetian friends of the Gaul duo, and so Asterix & Obelix venture to find out who actually stole the Aquila and why, before they execute the entire Lutetian village as retribution, so important is the Aquila in political leverage terms for the Roman Empire than losing it is seen as a great public shame for the reigning emperor.

It’s not a bad plot, it’s fine, and at least it’s not just Ceasar once again throwing a scheme to finally conquer those pesky Gaul villagers.

Continua a leggere “Asterix & Obelix: Slap Them All! 2 PS4 [REVIEW] | Fist Of The Roman Star: Ceasar’s Rage 2”