Sky Blue (2003) [REVIEW] | Cyberpunk Rain

I was gonna do a review of the new Ghost In The Shell anime series by Science Saru, but i’m gonna reserve a full lenght dissertation for something else, and while i’m feeling the upcoming Neuromancer TV series, that is dropping in January 2027.

So instead lets give a look to something else in the cyberpunk sphere, something that’s not often talked about and not even Japanese, with Moon-saeng Kim’s Sky Blue (AKA Wonderful Days), a 2003 South Korean animated film, which i’m fairly sure won’t ring any bell.

After all, i heard about it…. by not actually hearing about it, but instead discovered it while browsing online for cheap anime UK DVDs in a pre-Brexit situation, and one i kept stashed away in one of big ass disc cases for an occasion such as this.

I must say, maybe it is 20 years of aged hindsight, but the 2000s might have been a more interesting period for animation than most care to remember, because there were directors even in South Korea interested in adult animation and experimenting with the new technology…. to mixed results.

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[EXPRESSO] The Ghost In The Shell (2026) | Future Past

At long last, the new Ghost In The Shell anime series is out, handled by Science Saru (Keep Your Hands Off Eizouken!, Devilman Crybaby, Japan Sinks 2020), and streaming internationally on Amazon Video.

As a very long time fan and GITS scholar, this new series held extra appeal as it was sold on being a loyal adaptation of Masamune Shirow original manga, which is oddly a novel proposition, since most of GITS incarnations refer to the Mamoru Oshii films as an example for tone and characterization, not really the manga.

So if you are familiar with those, the Stand Alone Complex or later iterations, you will be in for a surprise, putting aside Motoko Kusanagi’s very different characterization, even if the premise remains the same.

2029, the world is interconnected and cyborg enhancements have made the distinction between man and machine even more blurry, and in this cyberpunk future Motoko Kusanagi, an expert cyborg soldier, wants to establish a squad capable of tackling technological and security threats.

As it happens, government official Daisuke Aramaki is also planning to create a special organization, so he recruits Motoko and her squad to form Public Security Section 9, and as such intervene in case of terrorism, cybercrime and such.

This first season does adapt fully the original manga (meaning it doesn’t cover the sequel volumes, Human Error Processor and Man Machine Interface), as expected, honestly – aside the excellent faux 80s stylization – the animation is impressive, and it’s oddly novel to see an actually faithful anime adaptation of GITS, paradoxically standing out among the other iterations, and showing how strong the original Shirow work is, as it doesn’t really feel outdated.

which in itself it’s quite worrying, but honestly i don’t know what else i could ask for from this GITS adaptation.

Trevor McFur In The Crescent Galaxy JAGUAR [REVIEW] | Star Jags

Played via the Atari 50th Anniversary Collection on PS4 and PS5, because – i’m just gonna make it clear now – i ain’t buying a frigging Jaguar to play this. I’m simply not gonna.

Frankly i wasn’t even aware of this ever being a thing until i was flipping through the Jaguar library on the Atari 50th Anniversary Collection (you don’t need any of the DLC, as the Jaguar library – and by extension Trevor McFur is part of the base package and wasn’t expanded, not yet anyways), you’d think this would have been featured a bit more in retro reviews of the console itself, but it wasn’t, and i struggle to grasp that.

You’d think a game called Trevor McFur and with a cover art of a jaguar man embracing a jaguar woman with space in the background would be easier to bait people with, even if just out of curiosity, but i guess, as usual, i do have to do everything myself.

I mean, it’s really writing itself, given it was supposed to be a launch title for the console but instead that went to its “sister” title, Cybermorph, yeah, the “where did you learn how to fly?” one.

Also, yes, i was gonna make a Starfox Zero review, but i delayed, then thought if i really wanted to play Starfox Zero, i remembered the demo version i’ve played a decade ago…. so i figured, furry for furry, might as well do this one, that Starfox Zero review is gonna get delayed to when i can be fucked to, or for any new Starfox project that might emerge after the Switch 2 remake of SF 64/Lylat Wars.

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Platformation Time Again: The James Pond Collection GenAI Marketing Suicidefest

Never tought i would have to say it, but we have to talk about James Pond.

I guess since retro collections are in now, System 3 decided to resell its old series of Amiga borne platformers, the James Pond games, of which i played a bit of the second one, Operation Robocod, as a PS1 Classic release on the PS3, actually, with this collection including pretty much all versions of all 3 James Pond games, plus the sports spin-off The Aquabats.

They are rereleasing this also a physical release on Switch 2…. but even that being “exclusive” is most likely bullshit as a PEGI rating for a PS5 version has been spotted already.

Look, System 3 already were famous for being cheap since forever, heck remember when they put out on PS4 a SNES game they pretended was cancelled back in the day, for full price (and lied about upcoming free DLCs), with Putty Squad… which they also released basically on launch for the PS4.

These people wanted 40 bucks for Super Fruit Fall on the Wii during its launch, i do remember that, so it checks out, System 3 peddled crap like this for a living since forever, and given what i played of Operation Robocod, i can believe people commenting how this is kinda apt because the James Pond games were indeed trash even back then.

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Global Defence Force Tactics PS2 [REVIEW] | The GDF Deploys!

After unexpected delays, we’re tackling the final EDF title yet to be featured for Summer Of EDF, Global Defence Force Tactics on the mighty Playstation 2.

What happens when your budget game does well, you make a sequel, and since EDF 2 did sell very well in Japan for its budget price range in the Simple series catalogue, being the only title of the Simple label to sell over 200.000 copies, D3 figured to capitalize on its success (again, those today are small numbers but EDF was also sold as a budget title in Japan) and basically had a quick Tactics style spin-off made.

And keeping up with the previous marketing choices, EDF 2 Tactics would only be localized for PAL territories, as Global Defence Force Tactics.

Yep, they even kept the British spelling of “Defense”, it’s not a typo, it’s still a bit weird, but i guess why change it for a spin-off back then, would have made things even more confusing.

Also, as a personal note, i’m glad i bought this years ago, as now an used PAL copy asks for 50 bucks mininum, and it was already kinda rare before, being a very late PS2 release under the Essential Games budget release label used by D3 Publisher/Namco Bandai in Europe.

That said can actually see why you would made this, since the EDF series does lend itself to also become a tactical turn based rpg, this one developed by thinkarts, a very niche studio that worked under D3 doing other tactical games… and a PS2 port of that visual novel with Tomak: Save The Earth, you know, the “i can’t believe it’s not a Suda 51 joint” literal potted head of a goddess you have to literally nurture?

Which was actually rereleased globally and was a freebie on the Epic Game Store, this isn’t an ad (i don’t play Fornite and i think most people use their platform just to get free games, i buy games on Steam and Gog for PC), just an amazing set of coincidences.

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Sand Land manga [REVIEW] | ♪ ‘Cause Beezlebub ♪

Akira Toriyama needs no introduction, but most of his non-Dragon Ball or Dr. Slump related works do often fall through the cracks, so to speak…. so one wonders why the hell in 2023 and 2024 there was a sudden deluge of adaptations of his Sand Land manga series.

Even here we got a new edition for the manga as a small volume or a deluxe big one inclusive of extra material, alongside the film, the anime series on Disney Plus and even a videogame for PS4/PS5/X-Box Series and PC was made.

It wasn’t even an anniversary thing as Sand Land was released in 2000.

I guess why not, 2023 was kind of a slump for most DB related projects, mostly leading up to the announcement of Sparking Zero, and i guess why not, just using the Akira Toriyama name ensures sales, and unlike most of his other short stories that were eventually compiled in volumes alongside other one-shots (like Pola & Roid, for example), people knew of Sand Land existing, as the “desert manga with demons and tanks made by the Dragon Ball guy”.

Sure as hell was more well known than Nekomajin.

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Veteran Of The PSN Wars + The August Shakedown

Almost as a divine punishmen (or a reality check), 4 days ago the entire PSN infrastructure went down for an entire day, while Sony is still standing by their decision to abandon physical moving forward, and despite a remarkable backlash that hopefully will keep going, because it should be going and make the company reverse course.

Because, let’s be real, even Microsoft initially said that the X-Box One had to be online only (or how Kinect was gonna be mandatory for it), i remember them telling people off to “go buy a 360 instead, you peasants… and it all had to be walked back when it became both unpopolar and unappealing to customers.

This isn’t fuckin holy text, it’s business, and while i still wish people used half of this outrage for more pressing political issues instead of letting apathy steer us into an Orwellian novel, i’m not here to go on that soapbox… or so i would say if they didn’t immediatly made the gesture pointless by telling it has an expiry date, in a week they’re gonna stop.

As i said before, sadly “gamer boycotts” is a joke in itself for a reason.

I’m not here to tell you what i was obviously gonna think about the issue (of course i was gonna say this situation it’s shit, it’s beyond just “shit”, it’s far worse), i’m here to go full Abe Simpson, sit by the lemon tree and just think back to 2011, when the Playstation Network was hacked and Sony gave everyone a couple of free games.

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My 14 Hours with Arknights Endfield (PS5)

While i might still do an EXPRESSO review for it, even if it’s a F2P game… actually because i’ve played my fair share of anime F2P gacha games over the years, i know that unless they completely overhaul the game, they will simply introduce more content or new game modes that don’t substitute the main core experienc, the story will be continued with new updates but the foundation will most likely remain, because unless is utterly broken or impopular, there’s not even a monetary reason to scrap the work already done.

I might reserve doing that EXPRESSO review when i at least finish the first chapter fully (at the time of writing i0m halfway through Chapter 1, are 2 big story chapters split in at least 5 subchapters each, more or less), even though i’m very close to doing that and i’ve already passed the “freeride” initial portion of a F2P game where progression will require grind not just to keep levelled up your squad (or level up a new one), but also to progress due to the story requirements being tied to your overall “research level/rank”.

I’m releasing this now as in a 4 days the game will receive the biggest update/expansion, “Homecoming”, i ment to release this piece 3 weeks ago but things got in the way, and i haven’t played much more in between that made me change my opinion on the game, plus i’m not even sure i will go back to the game on a regular base anyway, so we’re posting this now. before it becomes completely outdated.

I might still do an EXPRESSO review, but it seems unlikely, we’ll see.

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EX VITA manga [REVIEW] | Ghost In The Shiny Metal Ass

I’ll admit, there is something sadistic about going back before the Crunchyroll Original anime adaptation of a frankly mediocre GITS rip-off made sure EX-ARM was a name known for all the worst reasons.

Yet, curiously while searching for more used volumes of the EX-ARM manga, i realized there was actually a previous iteration, written and illustrated by Shinya Komi alone this time (so writer HiRock wasn’t involved yet), simply called EX-VITA.

Yeah, eventually (roughly 2-3 years later) they remade EX-VITA as EX-ARM, which ran for Shueisha’s Grand Jump and Shonen Jump from early-2015 till mid-2019, and eventually ended, rereleased then over 14 volumes/tankobons.

I do wanna eventually cover that, but i figured we took a look at EX-VITA first, also to celebrate the new Ghost In The Shell anime launching on Amazon Video… well, yesterday (or today, in some regions)!

It’s gonna be a relatively quick review since this original iteration of the concept ran for just 2 volumes.

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[EXPRESSO] ChaO (2025) | Suzaku’s Choice

I’d say the Japanese had the fascination with mermaids steam from the old fishemen’s tale of the nyngyo but in the case of Yasuhiro Aoki’s ChaO, this is more reminescent of the old American romantic comedy Splash by Ron Howard, not a direct remake but still about a man that finds himself engaged to a mermaid that saved his life, though here he doesn’t remember doing so, yet is pushed into being the fianceè and husband-to-be of the mermaid princess Chao, as the situation is favorable to the man’s boss, a transportation mogul, despite initially being kinda put off by Chao’s out-of-water appearance of a bipedal fish.

I’d say the main issue is that the plot is fairly thin and predictable, but the movie is definitely aware and Yasuhiro Aoki instead decides to focus on the love story AND in delivering insanely creative visuals, with deliberately weird, off-kilter character designs, not just relegated to the magical sea creatures just living alongside humans, but the humans themselves already have a distinct design even when they are regularly proportioned, and aren’t just giant toddlers, have giant heads or spherical bodies, or weird elongated limbs.

It’s very visually striking and interesting, definitely helps to have Hiroshi Takiguchi (also behind many Shinkai films) as the creative director here too, and animation studio 4°C help deliver the remarkable extreme sensory overload that goes along an otherwise very nice, very sweet but predictable romance, most likely because they know the romance itself is fine but not original (despite the political undertones since the marriage is basically sold as a public “race relation PR stunt”), and hence could use some great visuals, even some cool actions scenes and a fitting bonkers direction to go along with it.

Definitely worth seeing, even more as it just 90 minutes.