Pinocchi-O-Rama # 5: The Adventures Of Pinocchio AKA Un Burattino Di Nome Pinocchio (1972)

Don’t let the deceptive and common international title that’s often attached to many Pinocchio films, or the fact it came out in 1972, the same year as the popular italian TV miniseries of the same name (later edited as a compilation film) by acclaimed director Luigi Comencini.

This is actually a different adaptation, originally titled “Un Burattino Chiamato Pinocchio” ( lit. “ A Puppet Called Pinocchio”), that’s also the more recognized work of italian animator-director Giuliano Cenci, whom at the time was hailed as the “italian Walt Disney”, and he almost was if the distributors didn’t fuck him over, with a fuckin mess of indipendent regional releases that basically doomed financially the film.

It was so badly handled that at a time, in Florence, it was seen playing in a red-lights cinema called Arlecchino, which of course wasn’t where families went for a movie time with the kids.

To say nothing of how the movie managed to reach Egypt as an unauthorized bootleg they pilfered from the Italian Embassy. XD

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Dynasty Warriors Strikeforce PS3 [REVIEW]| #musoumay

As most Warriors fans know, once a main numbered entry in the Dynasty or Samurai series is released, Koei and Omega Force don’t follow up them up with another numbered either, no siree, but basically squeeze the foundations and assets of the newly made entry for many spin-offs, alongside the expected Xtreme Legends and Empires versions.

And Dynasty Warriors 6 was no exception (thought the poor reception had a lot less derivative titles spun from it, not even a proper XL expansion), so back in 2009 they made another one, Dynasty Warriors Strikeforce (Multi Raid in its japanese release) to also ride on the “online co op” frenzy the industry was pushing wish during the PS3/360 era…. on the PSP, initially.

Then HD ports on consoles that touched up the graphics, added full in game voice acting for battles and non-battle events. Though worry not, most of the cutscenes are outright recycled from DW 6, with just a slightly different hue overlaid to disguise the fact it’s stock footage.

The story is basically the same as always, there’s really not much to discuss, aside that this time magic, mystical beasts and the such plays a lot more into it, leading to some alternate or new events alongside the classic confrontations like Chi Bi, Wu Zhang Plain, Xia Pi, etc.

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Arslan: The Warriors Of Legend PS4 [REVIEW] | #musoumay

One of these musou anime crossovers/collaborations that i feel it’s kinda underrated or overlooked, as it does tackle a historical setting that actually does fit perfectly with the Warriors style and formula: ancient Persia. Sure it’s all doubly filtered by being based on an the anime series, based on a manga by Hiromu Harakawa (of Full Metal Alchemist and Silver Spoon fame), itself being a modern adaptation of a light novel series, The Heroic Legend Of Arslan…and that in turn being loosely based on the Persian epic Amir Arsalan.

Still, it’s nice to see a Persian/middle-east setting in a musou game, even if it’s an anime licensed game and an incredible example of transformative iteration of historical epics.

And you will be remembered of this being based on the anime series more than the Hiromu Harukawa manga because, akin to the Berserk Musou, this uses clips from the anime’s first season to cheap out in making more cutscenes with the in-game engine, though this time it’s less the recyclefest (comparatively the Berserk musou had almost an hour – or a ridiculous amount either way – of footage from the Golden Age film trilogy they made some years prior).

And fittingly the game covers the story of the first anime season, starting when the king of Pars, Andragoras III, is betrayed in battle by one of his generals in cohoots with the Lusitatians, obsessed with their religious cult and the extermination of the infidels. Having followed the father in battle, the young, naive and unprepared prince Arslan is forced to flee with his vassal Daryun, grow up fast so to form a new band of warriors to drive back the invaders (led by a mysterious man with a mask) bent on conquering the capital, Ectabana, and reclaim his crown as the 19th king of Pars.

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Pinocchi-O-Rama #4: The Golden Key (1939)

While reviewing Pinocchio: A True Story, we touched upon the fact Tolstoy created his own take on the story of Pinocchio when introducing it to russian children in 1936, calling it The Golden Key Or The Adventures of “Buratino” (taken from the italian “burattino”, a term lifted from the commedia dell’arte and that indicates a wooden doll/puppet), which also became an iconic piece of children literature during the Soviet Union and it’s still remembered in Russia to this day.

So of course there were film adaptations of the “Russian rejigged Pinocchio”, and today we’re taking to task the first one ever, done in 1939 by the legendary soviet director and stop-motion master animator Aleksndr Pthusko, which fellow “MSTies” might remember for his later fantasy epics and adaptations of popular russian (and finnish as well with the Kalevala based “Sampo”) fairytales, from The Stone Flower to Sadko (absurdly retitled The Magic Voyage Of Sinbad) and of course Ilya Muromets (there’s a Fate joke here, but i ain’t touching it).

Without forgetting the more well known film that often overshadows this one, The New Gulliver, released 4 years priors, which got Pthusko praised by fellow legend animator Ray Harryhausen.

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Pinocchi-O-Rama #3: Geppetto (2000)

Yes, we’re doing a Disney Pinocchio movie, but not the ones you might think of, since we’re travelling back to the dawn of the millennium for the kind of Pinocchio film that’s actually more common than you’d think: the musical. One of them, anyway, we’re doing some of the more intriguing ones later this year, today we spotlight a fairly forgotten made-for-tv musical starring Drew Carey and Julia Louis-Dreyfus, simply called “Geppetto” and released in 2000.

The idea – as exemplified by the title itself – is a nice variation on terms of how to retell the story of Pinocchio, because one could reasonably argue how odd that the narrative prioritizes following a character who’s personality basically was “pre-loaded” since “birth”, while leaving mostly in the background the only character that has past and would feasibly benefit from an arc.

At least, that’s what a superficial analysis might lead one to believe, but there is some truth to it regardless, because Geppetto is important to the narrative, and after all he’s the one who wanted so badly to be a father, albeit not in the way the story does.

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Village Of The Giants (1965) [REVIEW] | #giantmonstermarch

Starting this Giant Monster March with one of the lesser discussed Bert I. Gordon flicks, Village Of The Giants, which also marks the first time our notorius B.I.G would harass poor H.G. Wells, specifically his novel The Food Of The Gods, which would later adapt again in a slightly “less loose” manner with 1976’s Food Of The Gods, spawning a fittingly loose sequel 13 years later, Food Of The Gods Part 2, which didn’t see Bert I. Gordon involved at all, and has somehow even less to do with H.G.Wells’ book.

Good old Bert this time basically used the book reference only so he could crib the idea of people turning into giants… this time via a generic “goo” chemical substance that falls in the hands of a group of teens, making themselves gigantic and decide to rule over the town and its grown ups using this newfound size, because they’re teens, and this movie has a lot more to do with Horror At Party Beach than Food Of The Gods, since it has a lot of elements from the “beach party film” which was indeed quite en vogue at the time, and also about to fizz out before the 70s came to be.

I haven’t strong feelings about the genre, it gave us Beach Blanket Bingo but also Arch Hall Jr. strumming his fuckin guitar while his face looks like they embalmed a Elvis impersonator in wax, and also the classic MST3K episode riffing his ass and teaching the evergreen lesson of watching out for snakes, even when the dub is off sync and the movie might not even have snakes at all.

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Pinocchi-O-Rama #2: Pinocchio: A True Story (2021)

Let’s get the “meme boy” one over so we can kill any mystique it could possible accrue in time, by tackling one of the more recent adaptations, the Russian 2021 one that pretty much nobody would have cared about if the english dub had Paulie Shore delivery such a stock effeminate – and most importantly out of place – performance as the titular Pinocchio, especially notable in the clip you’ve seen of him talking to Gepetto of how he wants to see the world on its own, as he ready for it.

Tybald being Pinocchio’s horse, which he never had in the original story, but then again, it bound to be expected from your movie when it can’t even have the gall to call itself “THE true story”.

Just one of the many. Whatever.

I guess someone finally saw Tangled and wanted to have a funny horse character, so much it presents the movie as a story he’s telling you about, giving the basic gist of Pinocchio being carved by Geppetto, dissing the “growing nose” thing and then actually… preseting more than actually narrating the whole thing. Liar. And odd as a Jiminy Cricket replacement. Sort of. Not really.

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[EXPRESSO] Vampire Survivors iOS | Italian Belmonts On The Go

I am a little quite late on this, since i didn’t know Vampire Survivors was ever gonna see a port on mobile platforms, but it did at the end of last December, and i DID want to see for myself if this iOS (and Android) port was any good.

I don’t really think i need to introduce the game itself, since it has been one of the ever-so-rare Steam success stories, especially since it launched at a really budget price, but the deal is that Vampire Survivors struck a new combination by basically having a roguelite RPG- “reverse” bullet hell using a “legally distinct Castlevania” vibe, with your character attacking automatically in the direction it’s facing, but still needing to be manually manouvered through the increasingly thick hordes of enemies homing onto you, while collecting exp drops, levelling up, getting new weapons or upgrades to the arsenal of auto-attacks, learning what to keep and use in order to survive longer.

It’s incredibly simple but also very addictive, and honestly this is a nearly perfect port, as the controls just require moving your character via a virtual joypad, so it’s easy to get into on a whim but also to keep going at for prolonged sessions/runs.

Here on smarthphones it has been released as a free-to-play title, but thankfully the developers at Poncle decided to actually care, so it’s a benign case of watching ads for extra gold or a revive when dead, at the time of writing it’s seriously devoid of any microtransactions or way to spend real money on anything.

Obviously this version is currently not up to date with the Steam release, and most likely will remain “behind” for a while, but even so free Vampire Survivors on smarthphones it’s a match made in italian vampire hunters’ heaven.

Pinocchi-O-Rama #1: A Tree Of Palme/Palme No Ki (2002)

While it’s not completely unknown, i’d say A Tree Of Palme it’s quite obscure, definitely forgotten, overlooked and rarely discussed, despite being created, written and directed by respected anime veteran Takashi Nakamura, who also previously worked as a key animator for Nausicaa And The Valley Of The Wind, joined the acclaimed anime anthology of Robot Carnival in 1987, and just the next year would be animation director for a little movie called AKIRA.

It was also laboriosly made over the span of 6 years, and you can just tell by the cinematography that indeed A Tree Of Palme was treated as a big project that Nakamura wanted to cultivate as well as possible without compromises to his vision.

The story concerns the titular Palme, a puppet created by a man for his sickly wife, and upon her death the puppet becomes paralyzed by sorrow, until he accidentally stumbles upon a misterious woman (whom Palme mistakes for the man’s dead wife, Xian) being pursued, and she entrusts the puppet to deliver a certain special item to a sacred place called Tama.

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Pinocchi-O-Rama: the 2022 “Pinocchio frenzy” and celebrating the 140th Anniversary of Collodi’s classic

No review today, sorry, but we’re doing something a bit special.

If you remember, last year was surprisingly full of Pinocchio adaptations, from the resurfacing of Guillermo Del Toro’s project, that cheap russian retelling/reworking with the infamous Paulie Shorie english dub (called Pinocchio – A True Story, FIY), and Disney continuining with their crusade of shitty live-action remakes of their classic animated films.

And italian audiences were also treated with a live-action Pinocchio movie in 2019, directed by acclaimed italian director Matteo Garrone (Dogman, The Tale Of Tales), and starring beloved italian actor Roberto Benigni, which already was world famous for playing the titular character in the 2002 Pinocchio movie.

If you’re like me, as in italian and pretty much hailing from Tuscany, living nearby Florence, hence more than familiar with the original book by Luigi Collodi, you’d be wondering why now, as it seemed random to see a resurgence of Pinocchio adaptations out of the blue. I mean, the book was already in the public domain in the U.S. since 1940, so i wondered if there was some anniversary relating some of the more famous adaptations…. but nothing that made sense.

As in, the original book was first published (in full, after it was published in a weekly children’s magazine starting 1881, then stopped and eventually resumed with the second part) in 1883, so the following year would mark the 140th anniversary, notable but not the kind of number that publisher choose to publicize some new edition of a popular book.

Doesn’t have quite that ring, but somehow 2022 was the “Year Of Pinocchio” regardless, so irked by this i’m gonna do “sumethin about it” and actually spotlight a noteworthy or overlooked Pinocchio adaptation or “heavily inspired by ” work each month of 2023, with special reviews, starting with a post/review at the very end of January.

There will be no precise release windows for each piece, just each a month for the entirety of 2023.