[EXPRESSO] CODA (2022) | Teenage Fugue

I kinda hate the context surrounding this movie, as it forces me to basically aknowledge that the Oscars still matter somewhat… as in, i usually don’t even bother to check on them, they’re mostly pointless and become even more so as time goes on, but i did know of “the slap” and that this year this film won “best movie”. And since it just hit theathers here, figured i’d take a look anyway.

CODA is about teenage girl Ruby, the only person in her deaf family being able to hear and speak (hence the titular “Child Of Deaf Adults”), that at school enters the choir club, and discovers to have quite the beatiful and powerful voice.

She eventually has to make a difficultion decision: continue her musical training, follow her dream and go to a respected music college, or keep helping her family in their struggling business of fishermen, even more as she’s the only link between their family and the rest of the world.

I’ll say this: this is a good film. It’s a coming of age story that deals with hearing disabilities, but honestly does so very well, as it treats deaf people as people, not pity patron saints, actual people, while not weaseling away from the obvious obstacles and perception they receive from others, and manages to balance the drama-comedy ratio quite well, it’s not a mopey affair at all, the characters come off as real but can be quite funny. I really liked the father, what a jolly fellow.

I’m glad i did go see CODA, i am, i do think it’s a good film, overall, but it’s honestly nothing special regardless of how you slice it, even more since it’s a remake of the 2014 french film La Famille Bélier.

Still worth a watch, anyway.

Nintendo Direct 9/02/2022 | Rites Of N

That time again, time to put on your robe and attend the ceremony with expectations so far out to make worshippers of the Old Gods looks like wannabe zealots!

Especially since all fair criticism of the company is dropped by most people (and publications) when a Direct happens. But again, this is sadly “business as usual”, let’s move on.

Continua a leggere “Nintendo Direct 9/02/2022 | Rites Of N”

Silent Night (2012) [REVIEW] | Remake Night

Ah yes, Christmas horror, a tradition now decades old, one that inevitably leads one to talk about the Silent Night, Deadly Night series, that – while not inventing the notion, as Bob Clark’s Black Christmas was already a decade old itself by then– had quite the impact back in 1984, and definitely helped the subgenre grow into a profitable niche, while also spawning two sequels and two other numbered entries that really had nothing to do with 1984’s Silent Night, Deadly Night at all.

So yeah, if you know me.. you already know we ain’t talking about any of those directly, there’s always a catch, so we’re revisiting the 2012 remake of the 1984 original Silent Night Deadly Night, simply called “Silent Night”, following the then common trend of remakes shortening titles.

It was either that or Silent Night, Bloody Night, which is – odd as it may sound – not a rip-off and actually pre-dates both the original Black Christmas and the original Silent Night, Deadly Night.

Continua a leggere “Silent Night (2012) [REVIEW] | Remake Night”

20 hours into Pokemon Brilliant Diamond/Shining Pearl

An EXPRESSO review would be pointless, arguably even a regular full lenght review would be not that useful, because people have been pleading for a remake of the 4th gen Pokemon titles for years, and given this remake has already sold like 6 millions units, i’d say there was not much convincing to be done about it anyway, it’s frigging Pokemon after all.

So let’s just talk about it after 20 hours spent into my Shining Pearl copy.

Continua a leggere “20 hours into Pokemon Brilliant Diamond/Shining Pearl”

Medievil PS4 [REVIEW] | Re-re-remaking The Past

While not what you would call a system seller, if you ask anyone growing up in the 90s, Medievil will probably come up in the discussion, so ingrained this little, beloved series of action platformers in the Playstation brand and overall legacy, despite remaining a cult/nostalgia sensation.

Though, when i say series, i mean the PS1 original (still available as digital PS1 Classic release on PS3 and Vita), Medievil 2 exists, but it’s mostly forgotten by the internet hivemind/consciousness, and this isn’t even the first remake of Medievil, as there’s a PSP port, Medievil Resurrection, with upgraded graphics that also changes some of the story, adds new features and remove others.

This is more of a remaster than an actual remake, a complete technical re-built but with minimal changes to gameplay and controls, very few modern concessions, all in order to offer a faithful recreation, for best or worst. Because as much as i like Medievil, this remaster/remake also works as an interesting litmus test of where bringing back the 90s, and – expanding the question – appealing to the nostalgia market eventually leads.

At least without going into the unholy effects of meming fuckin Bubsy (and Shaq Fu) unto life again, we’ll visit these forsaken lands of excrement and death, but not today.

Continua a leggere “Medievil PS4 [REVIEW] | Re-re-remaking The Past”

Oneechanbara Origin PS4 [REVIEW] | Blood Feuds, Zombies and Bikini Swords

So this finally went on sale on the PSN, i wanted to get to this sooner as it came out last year, but i refused to shell out 60 bucks for the whole enchillada since now D3 Publisher just releases these games digital only, and still tries to charge them the same.

Kinda, EDF 5 later got a physical release by Pqube, but i guess just because they already published a lot of EDF titles, and NIS – most likely – wasn’t interested in carrying this one westward like it did with Oneechanbara ZII Chaos.

But let’s get back on track, it’s the perfect time of the year after all.

This is the latest game in the series, but – as the title hints to – it’s not a prequel, but a remake-retelling of the first two Oneechanbara games, done to celebrate the 15th anniversary of the series as a whole, i guess it was easier to do this instead of making a new one with new ridiculous looking scanty clad characters and ridiculous story.

Continua a leggere “Oneechanbara Origin PS4 [REVIEW] | Blood Feuds, Zombies and Bikini Swords”

Reflecting a bit on the new Shaman King anime for Netflix

So, a month or something ago the new anime adaptation of Shaman King dropped as a Netflix exclusive, and after watching the first 8 episodes, i think there is something to be said (in a non-elaborated, just “vomiting my thoughts without much editing or revision” way) about Shaman King and its legacy, and how this new adaptation is indeed trying to propose a very old shonen series to modern audiences, but staying as loyal as it can to the source material, which is nice but it also shows how old and fairly ancillary feels this series today, with many others Jump series that came out at the same time, later or before and still left a bigger, longer lasting mark on the genre.

Continua a leggere “Reflecting a bit on the new Shaman King anime for Netflix”

One Piece TV SP 13: Episode Of Skypiea (2018) [REVIEW]

Director: Tetsuya Endo

Writer: Tomohiro Nakamaya

Runtime: 105 minutes

So, by the fact that Episode Of East Blue wasn’t followed up by a special with an original story later in 2017, you can tell Toei quietly just kinda ditched the promised output of One Piece TV specials with original stories following new adaptations of old material.

It wasn’t until a year (a year and one day, to be pedantic) after that we got another special in the summer of 2018, with Episode Of Skypiea, another abridged remake of a story arc from earlier in One Piece’s storyline. BUT i find that this one makes a bit more sense, as Skypiea is such an unfairly hated story arc for many fans (which often made a lot of videogame adaptations of One Piece just completely skip it over it, while keeping a lot of minor story arcs)…. because someone shunned it entirely due to Ener’s ability being basically doomed to begin with against Luffy’s. But Amazon Lily’s arc that features Luffy making women marvel at his golden balls is perfect.

It makes even more sense to give Skypiea the “Episode Of” treament since we didn’t get any tangental piece of re-animated material from this arc in any of the specials before.

Continua a leggere “One Piece TV SP 13: Episode Of Skypiea (2018) [REVIEW]”

One Piece TV SP 12: Episode of East Blue – Luffy and His Four Friends’ Great Adventure (2017) [REVIEW]

Director: Takashi Otsuka

Writer: Tomohiro Nakayama

Runtime: 106 minutes

Remember how i touched upon that plan Toei had about putting out One Piece TV specials in summer and winter, with abridged retellings and original stories?

Well, since we got two original stories back to back with the two previous TV specials, guessing it was yet again time for abridged remakes of older One Piece material was a safe bet to make.

Indeed it was, heck, and “safe” it’s also the perfect way to describe the choice made here.

Or stale and creatively lazy, as one would preferably talk of it, because we already had an East Blue story arcs abridged recap to be found in various bits of other “remake recap specials”, we didn’t really need to make another one of these so we could insert some previously not redone parts of the story. And even that comes off as a compromise on top of a compromise, since it’s only covers the origin or main arc of Luffy and his first four crewmember, Zoro, Sanji, Usop and Nami.

Continua a leggere “One Piece TV SP 12: Episode of East Blue – Luffy and His Four Friends’ Great Adventure (2017) [REVIEW]”

Senran Kagura Burst Re:Newal PS4 [REVIEW] | Godfrey Hoppai

Expect to see more Senran Kagura reviews in the future, for now we’ll talk about the remake-port of the first game in the series, arriving in the west on 3DS alongside the extra campaign added in the “Burst” version, and later remade for PS4 and PC. I choose the PS4 version, but it’s also on Steam.

Having played the 3DS version throughly, i wasn’t opposed to a remake like this, unlike many fans that didn’t want to accept the fact the game was crap. It was. It had something to it, but like most of the Oneechanbara games (and overall a lot of Tamsoft’s output), too many flaws and a lot of repetition harmed the experience, and in the case of the first SK game, it didn’t help it tried to pull off a 3D style beat em up while having the set-up of a 2D beat em up. And being really long just to be long, without any variation and the 5/6 stages backdrops re-used again and again.

One thing that didn’t change is the story or it’s presentation, they just upscaled and used better polished assets, models and sprite from the more recent main Senran Kagura games, but even so most of the visual novel segments and illustrations are preserved, alongside the anime opening. Which is fine.

Continua a leggere “Senran Kagura Burst Re:Newal PS4 [REVIEW] | Godfrey Hoppai”