[EXPRESSO] Godzilla Minus Zero (2026) | Suffer, Like G Did

Godzilla is back, as we knew given the pretty clear “hint” at the end of Godzilla Minus One… actually we knew Godzilla was gonna be back regardless.

And to a certain extent this struggle of “following up the first”, of the expectations the movie brought upon itself by being an actual direct sequel (a rarity for Japanese Godzilla films), is a factor internalized and seeping into the plot, as 2 years after the events of Minus One, a strange alien monster, Ghidorah, is causing destruction, destroying what little fragile peace and rebuilding had been done in this post WWII Japan, alongside the stability of Koichi, Noriko and Akiko’ family..

The plot is more or less what you’d expect, as it, it keeps the focus on the character drama, the aftermath of both WWII and the Godzilla rampage, with returning characters and some new ones, both fairly well done, and yes, the Noriko subplot actually comes to fruition in a sorta body horror fashion, even if more as a device to give us the classic Godzilla VS King Ghidorah final bout.

Yeah, you really can’t go wrong with that, despite how many times it has been done, but unlike the Monsterverse release, you’ll care about the characters and how it reworks many elements of the original 1954 classic, it feels familiar but in a good way, there are some little surprises about the monsters here which i wont spoil, the CG is better, and i do like the ending.

It’s a pretty good film, about as good as a direct sequel to a reboot Godzilla movie can get, as it manages to keep the tone serious, the focus on the human drama but not at the expense of some great spectactle and kaiju action, consistency with its precedessor being weirdly novel.

[EXPRESSO] Wild Horse Nine (2026) | Party In The RA.PA.NUI.

Martin McDonagh (Seven Psychopaths, Three Manifests Outside Ebbing, Missouri, The Banshee Of Inesherin) is back with a black comedy spy thriller, Wild Horse Nine, which takes back to the not-so-funky ’70s, just before the 1973 Chilean coup-de-etat, with the CIA bureau chief, MJ (Steve Buscemi) dispatching two officers, Chris (John Malkovich) and Lee (Sam Rockwell), to Rapa Nui, as in, Easter Island.

The trip from Santiago there already proves hardous, as Chris seemingly suffers from some sort of alzeihmer, while also being overly candid about their motives and intentions, but among the peaceful tourist life and the gazing at the moai, many conspiracies are actually being acted on, putting Chris and Lee longtime friendship and loyalties to the test, especially as Chris befriending a local rebellious girl might sent the whole “operation” (whatever that is) to go belly up…

While the plot actually thickens and progressively reveals the real stakes at play here (or more correctly the machinations), the main crux of the film is how this affects the relationship between Chris and Lee, not only as colleagues but as genuine friends, as both events from the past and future treathen this too, especially due to dangerous cocktail of Chris’s deteriorating memory, its involvement in many secret operations and its questioning of those in his old age…

It’s honestly an amazing film, starts off a bit slow but the pay off is immense, as it manages to be incredibly funny, the comedy fairly brutal, not pulling any punch on the sensitive themes (and political period of yore) it tackles, but also able to deliver devasting emotional blows as well as many quotable lines, and everyone is on top of their game (even if Tom Waits is being progressively “Nick Nolte’d” the more he continues to appear in movies).

Highly recommended.

War Of The Monsters PS2 | PS4/PS5 [REVIEW] | Destroy All Copyrights

The PS2 era turns out was indeed a golden age for kaiju and monster games in general, as not only we had Atari hit gold with the Pipeworks trilogy of Godzilla games, Rampage was back with Rampage Total Destruction, but we also had a PS2 exclusive 3D brawler, War Of The Monsters.

Which i sadly don’t own anymore (i remember owning it at some point), and for convenience sake i’ll use the PS4 and PS5 upscaled rerelease Sony made available, played on PS5.

No better time now that the Destroy All Monsters Melee Remaster drops, indeed.

As weird as it seems, yes, back in the day Sony took on itself to publish a 3D arena fighter about giant monsters, aliens and 50s robots, developed by Incognito Entertaiment, which Sony absorbed as a first party studio, previously did Twisted Metal Black and would later work on some of the last titles of that series, including the PSP entry, Head On.

Most likely even if you didn’t had the game, you would still have played it on a demo disc, because yes, once upon a time there were print magazines about gaming that would include a DVD containing both trailer and playable demos of upcoming demos.

Or straight up kiosks where you could play demo versions of upcoming games, i’m so old i remember doing so for the original Luigi’s Mansion.

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Frankenstein 1970 (1958) [REVIEW] | Nuclear; Stein

I remember i had a class on genre horror films and TV, and i remember my teacher (while touching upon the latter days of italian horror in the ’60s and ’70s) discussed how – and i gonna paraphrase here – when genre movies start to implement meta elements, it’s usually a sign of how worn out it has become, of a status of current decay, in the sense that often horror films tended to retreat on self-referentiality and opting for the “film within a film” framing more out of desperation, in a search of some semblance of freshness to offer viewers, while de facto contributing to the genre’s eventually collapsing on itself, before it can find new stories or ways to tell them.

Obviously the meta approach in itself isn’t “bad”, but one of the examples brought up was The Crimson Executioner, a 1965 film better known as Bloody Pit Of Horror, which was a sort of desperate attempt at keeping gothic horror relevant in the mid-to-late 60s, and did use the meta angle, but was extremely campy, more akin to “fumetti neri”, as in comic books dealing in crimes, dark subject matters, more geared towards adult, like the famous Diabolik.

While 7 years apart from each other and Bloody Pit Of Horror being in color, i couldn’t help but think of that cheesy flick when i watched Frankenstein 70, as they both use the gothic trappings of the castle setting, though this one sets out to tribute to the older Frankenstein films of the 30s and 40s, but also try to update the Frankenstein myth for the atom age era.

It wasn’t even the first one, far from it, just one year earlier we got both the low budget I Was A Teenage Frankenstein from AIP and Hammer’s Curse Of Frankenstein (which started their Frankenstein series), plus later in 1958 we got Frankenstein’s Daughter, so there was no shortage of Frankenstein films, no siree.

Frankenstein 70 immediatly has that laughable name, which was even more laughable before, Frankenstein 60, as if 2 instead of 12 years made it set in the “distant future”… it didn’t.

Continua a leggere “Frankenstein 1970 (1958) [REVIEW] | Nuclear; Stein”

Platformation Time Again #11: Croc 2 PS1 | GBC

HISTORY

In a way, it’s no surprise that Croc got a sequel, as in the manual of the first game it had a “Croc II” logo and a Christmas 1998 release…. which it didn’t meet, instead releasing in summer of 1999, but make no mistake that Fox Interactive was indeed banking a lot on Croc, as just the PS1 version of Legend Of The Gobbos sold 3 milions, and was Argonaut’s most profitable title.

They were banking on it so such that in America the game was part of a cross-promotion with Nabisco, a candy company, and its Life Savers line, which in the US version replaced jelly bounce pad items, alongside 6,5 millions of wrappers with the Croc 2 logo, and Fox Interactive indeed spent a lot in advertising the game, as it included regular print ads, the aforementioned in-game product placement, and even a sweepstakes that had prizes like Playstation consoles but mostly a family trip to Australia…. dunno why Australia, of all places.

Can’t say i’ve ever seen those candies ever in my life here, and i assume they weren’t sold in Europe as a whole either because they don’t appear in the PS1 PAL version, nor i recall them having a similar marketing campaign here, just the regular magazine ads and some TV spots, maybe

Again, for clarification, i’m using my own PS1 copy of the game i bought more than a decade ago to base the review on, but while we now know the remaster is releasing the 29th of October, as in today, at the time of writing they didn’t gave out any real date (just late 2026), so i’ll just do an EXTEND review for the remastered… eventually.

Continua a leggere “Platformation Time Again #11: Croc 2 PS1 | GBC”

The Spooktacular Eight #38: Curse Of The Golem AKA It! (1967)

Using this title because – like others realized before me – the original one, It!, was kinda ass and so generic, that even before you could have people confused with the 1990 adaptation of Stephen King’s story, you could have it confused for It! The Terror From Beyond Space from 1958.

No one was gonna confuse the film with 1989’s Soviet satyrical comedy history drama by Sergei Ovcharov, Ono, which also translated to “It”, but then again this is is why it’s better you check before giving your movie a stupid ass and generic title that the marketing tried to spin as a thing necessary to putt butts in seats or some crap like that.

I’d suggest you don’t call your new horror film IT, but nobody would anymore, unless for the inevitable remake of Pennywise story in a couple of decades.

Thankfully for the coulrophobics, Curse Of The Golem (also called Anger Of The Golem for some extra confusion) isn’t about clown or clown-shaped entities, it’s about a very classic monster that was also adapted for cinemas (and even had a series of sorts) well before Frankenstein (which also arguably inspired), the Golem from Jewish folklore.

And while i feel it’s famous enough that i don’t need to explain what a golem is… long story short, it’s a humanoid automaton sculpted from clay or mud and animated via a magic, and while there are many variations of the myth, the classic version has the golem created by Judah Loew, a rabbi in 16th centhury Prague, using clay and put into the golem’s mouth a slip of paper with the name of God written into it, to give the statue life and so it could defend the other Jews of the Prague ghetto from persecution or straight up pogroms.

Continua a leggere “The Spooktacular Eight #38: Curse Of The Golem AKA It! (1967)”

The Spooktacular Eight #37: Leptirica (1973)

I’d say we digged a bit deeper than usual this time around, unless you daily dine your eyes on hyper-obscure 70s Yugoslavian vampire films….which you don’t.

Then again most likely you couldn’t, because outside of the Balkans, this movie had been literally uknown for years, and would have still been if it wasn’t for the internet, because if it wasn’t for some people finding, subtitling and sharing it around since 2012, i won’t be even here able to be talking about such an obscure piece of media never meant to leave its country of origin.

Always something peculiar when the movie was made under a nation that doesn’t exist anymore, and when i can claim to actually review a “serbian film”.

Loosely based on a 1880 story called “After Ninety Years” by Milovan Glisic, Leptirica‘s story revolves around the 19th century Serbian village of “Zaroshje” that is plagued by the vampire “Sava Savanovic” who has been systematically killing anyone who takes charge of the flour mill (situated in the woods outside the village). After four millers have been killed the council elders become desperate as food is rapidly running out and the community can’t really survive without the mill.

Meanwhile on the other side of the village a poor young man, Strahinja, is in love with Radojka, the daughter of the local landowner Zivan. After asking Zivan for his daughters hand in marriage and been refused on the grounds of his poverty, Strahinja decides to leave the village, but on the way he is met by members of the village council, who persuade him to take the job of the village miller.

Continua a leggere “The Spooktacular Eight #37: Leptirica (1973)”

[EXPRESSO] Primetime (2026) | Pederast Ratings

I’ll be honest, the most i know about To Catch A Predator is just having heard about the program and its controversy back then, and having seen it parodied many times (even on Robot Chicken and fuckin Squidbillies) while never watching the actual show.

Keep this in mind.

Then again, this is sold as more or less fictionalized retelling of how in 2006 journalist Chris Hansen devised a new format, To Catch A Predator, where he both fed into the newfound hunger for “reality tv” by the population, and mounted essentially a sting operation, as he and his team (via hidden cameras, actors and computer experts) lure out sexual predators into a trap scenario, with Chris onfronting the “predator” inside while the police is on the ready outside.

The hypersensationalistic format proves popular enough that NBC moves the program to the “primetime” slot, making it compete in popularity with frigging ABC’s Lost, and so Hansen gets more and more incensed to keep the ball rolling, to try and keep interest in the format and rating alive and well, to continue his moral crusade and escalate it further and further…

Pattinson is playing a hyper narcistic sleazy human monster, in a way not too different from Jake Gyllenhall’s reporter character in Nightcrawler, and the movie focuses also heavily on a young actor that gets hired to play one of the “bait teens”, confronting the many, MANY questionable aspects of the format, etc.

It’s not too original, it’s another tale of how power corrupts, how the media machine feed into the voyeurism of “reality tv”, exploititing sensitive issues for the sake of summary mob justice, though it doesn’t hit too hard in the days of the Epstein list (plus the ending could have been better), but its still good, pretty solid stuff.

Trying out the Godzilla Destroy All Monster Melee Remastered Demo

So as announced earlier on, a demo for the upcoming remaster of Godzilla Destroy All Monsters released yesterday on Steam, i played 1 hour of it (roughly), and since i did boot up and played a bit of the old version on Gamecube couple weeks ago… let’s talk about it.

Also because it will either be delisted or deactivated entirely October 28th, it’s also not clear if the save will carry over from the demo to the full game on Steam.

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Hidden Dragon and Crouching Tiger and Sengoku Zombie [MANGA REVIEW] | Warring States Undead (Undead)

Zombies. The horror comfort food, that if an apocalypse actually happened without them, people would somehow make them happen just to not have that Y2K style survival book and mental training for a Walking Dead roleplay go to waste.

After all, we stuck them even in Pride And Prejudice, we had them destroyed by Abraham Lincon, and Sankarea exists to ask questions we shouldn’t really ask.

So of course we were gonna have them mixed with historical fantasy, going basically the Onimusha route but during the Warring States era of Japan (as depicted in popular media like Samurai Warriors more than actual historical drama), specifically reenacting the legendary rivalry between Kenshin Uesugi and Shingen Takeda… in modern day.

Mugen Tenshou: Hidden Dragon and Crouching Tiger and Sengoku Zombie is indeed the manga that dares asks: what if Sengoku era zombie samurais happened today, with a darkness castle emerging out ot nowhere, undead warriors of old, and of course Oda Nobunaga emerges as the Demon King that had been planning this while lying in Hell for centhuries?

Continua a leggere “Hidden Dragon and Crouching Tiger and Sengoku Zombie [MANGA REVIEW] | Warring States Undead (Undead)”