Star Wars: The Force Unleashed II X360 [REVIEW] | ♬ ‘Cause every chromosome is a hand-me-down ♬

The first Force Unleashed was good, not original or amazing, but good hack n slash fun, it was.

So a sequel wouldn’t be surprising, given it was the fastest-selling Star Wars videogame at the time, even if the first one actually had a proper ending and a definitive fate for the main character, Star Killer, so how do you continue the story?

Since i’m about to discuss the story of the first game and spoil the ending, i’m gonna have to make it extra CLEAR.

As in.

SPOILER WARNING


SPOILER WARNING, again.

You have been warned.

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Mortal Kombat (2021) [REVIEW] | Kombat Set-Up

Preface: i never saw the old MK movies, i really never cared about Mortal Kombat back in the day , but i do like gore, the old theme song, known the basic premise of the series, and some stuff i’ve absorbed by cultural osmosis, so why not?

Helps this is also a reboot of the MK film series.

The premise centers about mystical deathmatch tournament between the Outworld and The Earthrealm, as the chosen fighters of each factions engage in the titular “mortal combat”. As the Outworld has won nine of the previous tournaments and it’s set that the Earthrealm will be conquered by the Outworld if they lose the 10th tournament as well, but there’s a prophecy about a new generation of Earthrealm fighters that will be united by the “blood of Hanzo Hasashi”.

So both sides try to locate the new chosen fighters for Earthrealm (recognizable by the dragon marking on their skin) to either eliminate or assist them before they can enter the tournament.

This “united by the blood of Hanzo” is an excuse to start off the movie in 17th centhury Japan with a flashback about chinese assassin Bi-Han (aka Subzero) killing Hanzo and his family.

Its a strong opening, but after that we’re in a modern day America, following this Cole Young fellow, a now washed up MMA fighter, whose life gets even worse as he too is targeted by Bi Han/Subzero, now working for Outworld’s mystic sorcerer Shang Tsung, as he sending his underlings to preemptively kill all the Earthrealm champions so the next Mortal Kombat tournament won’t even be taken, and Cole indeed sports the dragon marking, unaware of his heritage and thrown into this when he just wants to protect his family…

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Star Wars: The Force Unleashed X360 [REVIEW] | Starkilling It

This is a revised rewrite, but it has been so long since the old review that back then the Sequel Trilogy had just begun, and Disney wasn’t quite drowning people in Star Wars related projects and series up the wazoo, and to be honest while i still don’t consider myself a Star Wars fan… fuck if i know what a “Star Wars fan” actually means nowadays.

Nor i do care to properly find out.

I did like it casually enough to play some SW games like this and the sequel, and – as i said before – i would love a Star Wars Musou, which sadly will never happen, and in general i do like people fighting with lightsabers and magical space powers, i’m not above it, absolutely.

Also, while this isn’t the first hack n slash/beat em up based on the property (i remember the home consoles versions of the Episode III tie-in game being that and mostly well received), it was certainly one made because God Of War became popular, so Lucasarts wanted in, as everybody did.

Namco even resurrect their Splatterhouse series to get some of that violent 3D beat em up action.

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Bujingai: Swordmaster PS2 [REVIEW] | Wuxia GACKT Action

You think you know the depths of the Playstation 2 library.

You don’t. You just don’t.

If this wasn’t the case, a title like Bujingai: Swormaster would have been covered by gaming Youtubers as a “forgotten gem” to the point it’s not forgotten at all anymore.

And yet, 99 % of you before know never knew there was a PS2 era hack n slash in the vein of Devil May Cry but where you play as sci-fi wuxia Gackt.

Again, the PS2 library is so big we still are finding more obscure titles to showcase.

Personally, i remember seeing this one a lot in bargain bin cases after a while, since it was distributed here by 505 Games/Gamestreeet (figures since they are an Italy based distributor), which back in the early 2000s were famous for mostly peddling ol’ budget games/shovelware by the bucketloads, so that didn’t help, but at least a PAL copy is fairly cheap and easy to find still today.

Can’t say the cover helped because sure as hell the general public wasn’t gonna go “is that Gackt?” after looking at the box art.

But yes, he gave right to the teams to use his likeness for the main character, Lau Wong, a wuxia hero that has to do the usual: sky surf on an ethereal cloud while doing the usual wuxia ballet-combat aerobics and eventually go back to Earth, 100 years after an apocalyptic event wiped out most of the population while giving survivors powers, to rid the planet of a demonic army that has holed up in the asian city of Bujingai.

And since it’s a martial arts inspired game, it just happens the head of the demon army is a former fellow martial arts student turned rival that has gone evil, as you do in these.

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30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter

SNK released an official video celebrating the Metal Slug’s 30th anniversary a few days ago.

The video itself it’s nothing too special, just a thank you using footage from all mainline Metal Slug games (and Metal Slug Defense-Attack too), but it ends with a message displayed on a NEO GEO cabinet: “MISSION REBOOT”.

Obviously a teaser for a potential new mailine game in the future, i’d argue about damn time since the new Saudi prince-owned SNK had been pushing out a plethora of F2P gacha titles using the Metal Slug license, ranging from crap to ok, MS Awakening was actually ok as in it was as close as you could get to a proper MS title…. for a F2P thing, so getting an actual, proper Metal Slug game would be nice.

I mean, given the current nostalgia-driven market and how it has been almost 2 decades since the last mainline MS game, Metal Slug 7, released for the DS in 2008, then ported-expanded on PSP, Metal Slug XX came out in 2009, and that version was rereleased on modern consoles back in 2018, almost a decade ago already.

So the fans have been starved enough, and this comes alongside PlayOn rereleasing a new version of the home console version of the Neo Geo hardware, the NEO GEO AES +, which will have newly made carts for the console but also will be compatible with the old ones.

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Jo Jo’s Bizarre Adventure: Eyes Of Heaven PS4 [REVIEW] | OVER HEAVEN

For the first time in ever, i’m actually all caught up with Jo Jo as a whole (currently enjoying reading the print volumes of The Jojolands as they get released here), the Steel Ball Run anime finally started airing/streaming on Netflix this March, so i knew i had to cover some Jo Jo related stuff, and i had this sitting in my backlog for years, waiting for an occasion such as this.

A little game called Jo Jo Bizarre Adventure: Eyes Of Heaven.

I remember this being pretty much whipped by critics and fans alike at the time… which was almost 10 years ago, fuck. But on the upside, there’s definitely enough distance now for revalution.

Developed by Cyberconnect 2, better known for the Naruto Ultimate Ninja Storm series and Asura’s Wrath, but also behind the good Jo Jo Bizarre Adventure All Star Battle, which they released 3 years prior as a PS3 exclusive, Eyes Of Heaven is definitely a non-canon adventure.

While i’ll try to keep spoilers to a minimum, some are unavoidable since the game sure as hell expect you to know all the main events and ending of basically all 9 series, even with them presenting a digest premise during the story, more as a memory jog exercise, don’t play this if you aren’t familiar with all JoJo series… well, aside Jojolion, which at the time of release of the game wasn’t concluded yet, not that it matters much, given the nature of the plot, but you won’t get much spoiled about that series since it doesn’t have much representation, direct or not.

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[EXPRESSO] Thrash (2026) | Hurricane Sharks

A new shark movie just released on Netflix by Tommy Wirkola?

You got my attention, as i do like Wirkola as a director, but his output is often inconsistent, and this is far less Dead Snow or The Trip and more akin to his notably mediocre stuff like Seven Sisters.

The plot is basically like a more realistic take on Sharkenado via Alexandre Aja’s Crawl, as in, a level 5 hurricane is approaching a coastal town and the subsequent flooding brings in ravenous sharks, attracted by a meat truck splitting in half and basically inviting them to a feeding frenzy, the menù being a gaggle of unlucky people stuck in the flooded town.

Not a bad premise, not original, but it can work, and… it mostly does.

As in, it’s not good, but to be clear it’s just okay, it’s fine, it gets things going fast, its barely 90 minutes(ish) long, and while i do like that Wirkola films have some humour to them regardless, in this case the tone is undecisively split between being serious and jokey, with neither side working too well, even with some good actors like Djmon Hounsou we have characters that aren’t interesting nor fleshed out.

It’s a movie stuck between the desire to be a full on B-movie and wanting to be a serious shark film that never resolve its own tonal dilemma, plus even the shark effects are kinda lacking.

It has some standout moments but for every step towards being decent there’s something else dragging it back down to serviceable mediocrity, so i guess it’s for the better that it was once meant for theathers but eventually released on Netflix, since at least i didn’t have to fork out extra bucks for a mediocre, watchable but forgettable shark film such as this.

Platformation Time Again #8: Yoshi’s Story N64

HISTORY

While nowadays the Yoshi Island subseries has mixed reception, the original sequel to Super Mario World was indeed (and still is) a classic, peculiar spin-off of the Mario formula, and Yoshi Story was the first follow up/sequel of sort to reiterate on the formula, developed by pretty much all the original team for the original Yoshi’s Island, minus Shigeru Miyamoto, here just supervisor instead of producer or director, that here being Hideki Konno, whose portfolio already included the original Yoshi’s Island and Super Mario Kart.

This one doesn’t have much in terms of production history or weird tidbits about its inception.

It was originally just called Yoshi Island 64 and meant for the ill-fated Japan only N64DD peripheral, the game – like many others – was moved from the floppy drive format to cartridge, and when revealed it was meant to also “flex” the 3D capabilities of the N64 alongside its 2D craft, which was peculiar of a stance to take when 3D was the new fangled tech and the industry was more than happy to join on the bandwagon of immediatly shaming the previous tech as obsolete junk in favour of “the future”, regardless the fact that in this case 3D turned out to be the future.

Also yes, you might remember this one in how Nintendo made the soundtrack available on a CD shaped like Yoshi’s face, similar to the one for Diddy Kong Racing.

While i possess a copy of its Virtual Console rerelease back on the Wii, i have used the version included in the N64 Nintendo Classics catalogue for Switch and Switch 2 (which requires to also have the Expansion Pak tier subscription), and yes, it was also available on the chinese N64-based IQue Player.

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[EXPRESSO] Netflix’s One Piece (Season 2) (2026) | Grand Line Rules

The live action adventures of the Straw Hats continue in this second season (also made up of 8 long episodes), that covers from the Logue/Rogue Town Arc up to the conclusion of the Drum Island story arc, so it means Little Garden and Whispey Peak are in it, while seeding and teasing the main Alabasta arc that is likely gonna be the focus of Season 3.

Despite the variations to the plot with the Marine Festival in Rogue Town (among other things i will not spoil), you can rest assured Smoker’s pants still hunger for ice cream.

What can i say, it’s a fuckin miracle how not only the live action Netflix adaptation of One Piece is good, it’s great, it’s way better than it had any logical sense being, especially given Netflix track record and the rightfully frowned idea of turning animated series into live action.

Looking at you again, Netflix’s Cowboy Bebop.

Besides working as an incredible gateway for people to actually get invested in the manga and One Piece as a whole, offering something new for the many people already more than familiar with the story…. to be honest this is even better than season 1, and i’m not just talking about how the budget for this season clearly was a lot bigger than for the previous one,

the casting keeps getting even better, i’m honestly impressed, and they do commit, no matter how extra silly some already ridiculous designs were, we’re going all in, and it’s beautiful, perfectly in tone with its source material, throwing various little references on the sly for long time fans to get, made “just” because the people making the show actually love One Piece for what it is, without having to feel “shame” for it because someone told them they should.

The Black Scorpion 1957 [REVIEW] | #giantmonstermarch

There are many giant monster bugs themed films from the ’50s, and if you made one back then, there’s a good chance that legendary fx maestro Willis O’Brien worked on most of them, curating the creature effects made in stop motion animation, and The Black Scorpion is indeed one of the less discussed 50s giant monster flicks, alongside the often forgotten-ignored piece of Eugenie Larie’s “dinosaur trilogy”, The Giant Behemoth, also with effects by O’Brien.

Yes, before you point it out, yes, a scorpion is not a bug per sé (and we’re gonna split hair, ants aren’t bugs either), is an arachnid, but it’s not like audiences cared about this back in ’50s, nor do they now.

Doesn’t really matter because if we can make it big, we can make a movie about it, thems the rules, and a scorpion is a really intimidating crawly for most, so why the fuck not?

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