Hunter X Hunter: Phantom Rogue (2013) [REVIEW] | Master of Muppets

Anime movies based around popular shonen series aren’t weird per sé, but just the fact they made Hunter X Hunter anime films feels somehow off to me.

Yes i know Hunter X Hunter has been a big Shonen Jump series…. but it’s not quite your typical shonen manga series, not quite ready-made for the “non-canon original story anime film” pipeline.

Just reading the synopsis i got the feeling this was just a way to extend HXH presence as an anime after the 2011 series ended (and was never continued)…but nope, this was released in Japanese theathers in 2013, in the final stretched of Greed Island arc.

Yet, even so, my gut was somehow correct, this is indeed what it sounded like, something ordered upon from a committee more than anything else, to fatten the suits wallets with cinema money, with a “double hit”, since later the same year Madhouse also released in theathers HXH: Last Mission.

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Mary Shelley’s Frankenhole SEASON ONE AND TWO [REVIEW] | A Graveyard Smash

I’ve hold off of reviewing this one in the hope Adult Swim would release it on physical media, but i’m tired, even though you can buy the series on various streaming sites… which still means technically there’s no real international release, even if you can see the whole series on AS website.

well, not quite the whole series, but we’ll get to that later.

This has been a favourite of mine for years, it’s Halloween, fuck it, we’re going through Mary Shelley’s Frankenhole, from Dino Stamatoppolous, better known for his other Adult Swim cult series, Moral Orel.

It ran from June 2010 to march 2012, amassing 20 episodes, divided over for 2 seasons, but nowadays i feel it mostly faded away, and it’s never brought up in discussion, so i’m doing it now.

Also yes, we already had a Frankenstein review as an extra treat, so consider this an Hallowen treat.

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[EXPRESSO] Puella Magi Madoka Magica Walpurgisnacht Rising (2026) | ♫ ..in the back of my Dragula ♫

It has literally been 13 years, but after it finally released in Japanese theathers this late August, the fourth Puella Magi Madoka Magica film, Walpurghisnacth Rising, it’s here.

And by “here” i mean i managed to see its special preview screening at this year’s Lucca Comics & Games (one of the biggest Italian anime-nerd-geek conventions), this one somehow i managed to, unlike the one for Godzilla Minus Zero.

I’m gonna try to keep things as spoiler free as possible, despite this being the 4th film in the series.

After the twist ending of Rebellion, the new status quo created by Homura, now “recruiting” random girls into becoming magical girls via the Lizard Phone, is menaced by some unknown new enemy related to the entity of Walpurgisnacht, forcing the magical girls to even build fragile alliances with Homura, as she confronts specters of a past that shouldn’t exist.

Despite this never being touted as the final film in the Madoka Magica series, i can see why one might think so… but it’s so fuckin not, let’s just put it that way.


And frankly i do not mind one bit because it’s good, very damn good, the animation is astounding as ever, the new characters are fun, the narrative engrossing, keeping you intrigued with an increasingly twisted world, lots of action, incredible visuals, revelations and twists, yet you don’t really notice how this is the biggest Madoka Magica movie in runtime too… mostly.

I still say it’s pretty dang good, loved it, the ending and resolution feels quite satisfying in itself, but its also a case of answering many questions only to raise many new ones since there are new concepts, new characters, the lore builds and expands, also to tease a new film, hopefully one we get to see before 2050.

The Importance of Being Meguca

No review today, i’m bracing myself for Halloween, and maybe i’ll be able to do see a special preview screening, instead of the Godzilla Minus Zero one i simply won’t be able to attend.

Speaking of which, i was hoping to see the new 4K restoration of Ken Russell’s The Devils arrive here too… and i notice too late it did got a single one in a nearby arthouse cinema, i kinda want to kick myself.

SIGH.

That said, there won’t be many EXPRESSO reviews this week, and i’m not sure i will be able to post more or less daily like i did this… okay, most likely i won’t after a certain point in early November, but as i said before, it won’t affect any of the planned and already completed reviews for the month, same for December.

And yes, i already reviewed Wildwood… but please, please, go see it, even if you don’t care about “kids film”, without hyperbole its is one of the best films i’ve seen all years, if i made top 10 it would go on 2026’s best.

4 Volumes Into Gachiakuta [FIRST IMPRESSIONS]

This isn’t a review (i’m working on something like that, though), and i’m fairly sure i’m late to the party, but since i’m not watching the anime, yet i have decided to give the Gachiakuta manga a try, since i did like the look, the theme, i’m a bit of a trash boy myself (i do review a lot of trash, by choice) and apparently editors/publisher are REALLY pushing it to be the next big shonen series that becomes huge (on terms of other popular series having ended in recent years)…… let’s do a “vibe check”.

Again, it’s a bit early for a proper review, but it is a modern shonen, 4 volumes i think it’s a fair enough chunk to base these impressions on, i could have stopped at volume 3, but i decided to give the series a bit more leeway.

And yes, i’m a bit late to the party, but who cares.

(as a side note, one of the variants for the Italian release of the first volume had a literal “trashbox”, that’s cute)

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[EXPRESSO] Primetime (2026) | Pederast Ratings

I’ll be honest, the most i know about To Catch A Predator is just having heard about the program and its controversy back then, and having seen it parodied many times (even on Robot Chicken and fuckin Squidbillies) while never watching the actual show.

Keep this in mind.

Then again, this is sold as more or less fictionalized retelling of how in 2006 journalist Chris Hansen devised a new format, To Catch A Predator, where he both fed into the newfound hunger for “reality tv” by the population, and mounted essentially a sting operation, as he and his team (via hidden cameras, actors and computer experts) lure out sexual predators into a trap scenario, with Chris onfronting the “predator” inside while the police is on the ready outside.

The hypersensationalistic format proves popular enough that NBC moves the program to the “primetime” slot, making it compete in popularity with frigging ABC’s Lost, and so Hansen gets more and more incensed to keep the ball rolling, to try and keep interest in the format and rating alive and well, to continue his moral crusade and escalate it further and further…

Pattinson is playing a hyper narcistic sleazy human monster, in a way not too different from Jake Gyllenhall’s reporter character in Nightcrawler, and the movie focuses also heavily on a young actor that gets hired to play one of the “bait teens”, confronting the many, MANY questionable aspects of the format, etc.

It’s not too original, it’s another tale of how power corrupts, how the media machine feed into the voyeurism of “reality tv”, exploititing sensitive issues for the sake of summary mob justice, though it doesn’t hit too hard in the days of the Epstein list (plus the ending could have been better), but its still good, pretty solid stuff.

The Spooktacular Eight #33: Spawn (1997)

2004’s live action Devilman, consider yourself spared, as this year (due to recent events contributing to schedule changes) we’re doing instead 1997’s Spawn.

I did got the Blu Ray release by Arrow Video, and it was still in its factory wrap, so time to…. actually visit for the first time, i never saw this in theathers or TV, i was too young back then, my first time seeing Spawn at all was when Soul Calibur II console ports released and the X-Box version got him as the console exclusive guest character.

But it was hard not to hear about in the 2000s as one of the worst comic book films ever, an infamous reputation so widespread and radicated, a stink to it that even The Venture Bros couldn’t resist throwing a jab at it in late 2009-2010, a foul reputation that never really went away.

And just putting this out, i wasn’t aware until i decided to swap this into the 2004 Devilman‘s slot that they’ve been trying to reboot the brand with a new film for decades, and apparently this time around it most likely will happen, we got recent news of the reboot coming along… or maybe it won’t, as the superhero genre is well past his peak in terms of popularity.

I will not claim any responsability over that either way.

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Platformation Time Again update plans

I have more updates about the blog to share in the future, but let’s start with something i can confirm right now.

Platformation Time Again not only will keep going as usual (if I could i would make it even more recurring of a rubric), but alongside the EXTEND addendums, a will be dedicating a sub-rubric to collections, compilations, and so on, especially due these are becoming more and more widespread as the industry is really scraping about everything in their back catalogue, and platformers (alongside beat em ups) are a big part of this surge of “new money for old rope”.

Specific rules are being written as of now, but it’s 100 % a thing that will happen regardless.

A couple new EXPRESSO reviews will arrive very soon, in the meantime, and you can read my review of the recently released Heart Of The Beast of you so desire.

See ya.

Platformation Time Again #10: Donkey Kong 64 N64 | NSWITCH/NSWITCH2

HISTORY

I don’t think i need to explain who Donkey Kong is, heck, you wouldn’t need to do so even back in 1999, as the reboot of the series by british developer Rareware proved to be incredibly successful, reinvigorating DK for a new generation by updating it, and other phrases i’m probably gonna repeat when i eventually tackle the Country games, so i’m just stopping myself here.

Plus its not like DK became this niche Nintendo franchise fans spend years begging for a sequel that they most likely ain’t gonna get.

But for today, let’s pretend we don’t know what Bananza is, or even what Conker’s N64 game would turn out to be, for that matter.

After wrapping up the SNES trilogy of DK games with Donkey Kong Country 3: Dixie’s Double Trouble in late 1996, a team of Rare employees were put to work on a Donkey Kong game for the N64….allegedly it was intended to launch for the then new N64DD add-on but most likely it was an idea by producers that quickly died when the add-on sales were shown to be exactly as low as they were expecting, after years of delays to debut into a market where the Compact Disc was indeed becoming the new norm and making cartridges obsolete.

Curiously it wasn’t even intended as a full 3D platformer, but instead as 2.5D platformer more in line with the Country series , though this version spend 18 months in developments, was ultimately scrapped (if anything of that version survives to this day, it’s being held secret by either old Rare and-or Nintendo staff, there’s no images of it circulating at the time of posting,), a lot of people that worked on Banjo Kazooie were brought in, and the game was reworked into being a typical 3D collectathon platformer in the vein of BK and it’s sequel, Banjo Tooie.

There’s a bit more to the production history of Donkey Kong 64, but it was mostly Rare doing their thing as usual by then, there’s no major scandal, but i would be a fool not talk about about how Nintendo staff checked-in to see the game early on, leading to a terrified Shigeru Miyamoto seeing DK given a realistic double barreled shotgun (producing realistic gun sounds) as a weapon to shoot cartoon beavers with, only for him to quickly sketch up a less alarming, more child friendly and less problematic weaponry, adding leaf branches, a more wooden design, the now iconic “coconut gun”, which was immediatly implemented in the game.

All of this just because the realistic gun was a placeholder Rare absent mindedly left in.

For reference, this review is based on both my old playthrough of DK 64 on original N64 hardware and a fresh run of the version released via the N64 Classics app/service on Switch 2 (as all N64 games, it can run on the old Switch 1 consoles as well).

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