Star Wars: The Force Unleashed II X360 [REVIEW] | ♬ ‘Cause every chromosome is a hand-me-down ♬

The first Force Unleashed was good, not original or amazing, but good hack n slash fun, it was.

So a sequel wouldn’t be surprising, given it was the fastest-selling Star Wars videogame at the time, even if the first one actually had a proper ending and a definitive fate for the main character, Star Killer, so how do you continue the story?

Since i’m about to discuss the story of the first game and spoil the ending, i’m gonna have to make it extra CLEAR.

As in.

SPOILER WARNING


SPOILER WARNING, again.

You have been warned.

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Star Wars: The Force Unleashed X360 [REVIEW] | Starkilling It

This is a revised rewrite, but it has been so long since the old review that back then the Sequel Trilogy had just begun, and Disney wasn’t quite drowning people in Star Wars related projects and series up the wazoo, and to be honest while i still don’t consider myself a Star Wars fan… fuck if i know what a “Star Wars fan” actually means nowadays.

Nor i do care to properly find out.

I did like it casually enough to play some SW games like this and the sequel, and – as i said before – i would love a Star Wars Musou, which sadly will never happen, and in general i do like people fighting with lightsabers and magical space powers, i’m not above it, absolutely.

Also, while this isn’t the first hack n slash/beat em up based on the property (i remember the home consoles versions of the Episode III tie-in game being that and mostly well received), it was certainly one made because God Of War became popular, so Lucasarts wanted in, as everybody did.

Namco even resurrect their Splatterhouse series to get some of that violent 3D beat em up action.

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30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter

SNK released an official video celebrating the Metal Slug’s 30th anniversary a few days ago.

The video itself it’s nothing too special, just a thank you using footage from all mainline Metal Slug games (and Metal Slug Defense-Attack too), but it ends with a message displayed on a NEO GEO cabinet: “MISSION REBOOT”.

Obviously a teaser for a potential new mailine game in the future, i’d argue about damn time since the new Saudi prince-owned SNK had been pushing out a plethora of F2P gacha titles using the Metal Slug license, ranging from crap to ok, MS Awakening was actually ok as in it was as close as you could get to a proper MS title…. for a F2P thing, so getting an actual, proper Metal Slug game would be nice.

I mean, given the current nostalgia-driven market and how it has been almost 2 decades since the last mainline MS game, Metal Slug 7, released for the DS in 2008, then ported-expanded on PSP, Metal Slug XX came out in 2009, and that version was rereleased on modern consoles back in 2018, almost a decade ago already.

So the fans have been starved enough, and this comes alongside PlayOn rereleasing a new version of the home console version of the Neo Geo hardware, the NEO GEO AES +, which will have newly made carts for the console but also will be compatible with the old ones.

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[EXPRESSO] The Super Mario Galaxy Movie (2026) | Starbound and Bible Black

While i (mostly) stand by my review of the first Super Mario animated film by Illumination… i do wanna stress out i didn’t mean it was great (i even said “considering it’s from Illumination”), but i found it to be pretty fun regardless even if it was trying to basically be a big nostalgia trip and advertisment vehicle.

If nothing else, the Super Mario Galaxy Movie is a follow up that clearly knows it doesn’t have to put any effort in terms of plot, as the first movie did set up the characters and the world, so this one instead quadruples down on nostalgic Nintendo references to any of their Mario or non-Mario related franchise, including a certain starbound, Thunderbirds inspired woodland creature whose presence leaked days before release.

To be fair, the plot isn’t really that thinner than the previous movie, and adapting Galaxy’s story – with a splash of Sunshine’s via Bowser Jr. – isn’t a bad choice, but since they did establish the world in the first film, they decided to use this as an excuse to pump in even more characters and references instead of actually giving anything (like the romantic subplot) some space to breathe, beside the main focus, as in, Bowser Jr. launching a scheme to free his dad via Rosalina’s powers.

As a result it’s even more than the first movie an ensemble of things just happening, as the screenwriters just throw scenes and characters, all Mario (and non-Mario) things all into the pot, regardless… which the previous film did, but not to this degree, and the short runtime futhers exacerbates the matter.

I will admit it’s still very well animated, very cute, and the actions scenes (especially the various fights) are well done, making for a decent animated kids film. It’s okay.

Space Monster Wangmagwi (1967) [REVIEW] | #giantmonstermarch

Digging deep into the kaiju fishin’ hole of mid ’70s to late ’80s with this one, which i’m quite sure none of you has even heard of, Space Monster Wangmagwi.

And i can’t blame you because it was basically unheard of outside of South Korea until its 2022 international screening at the Fantasia Film Festival in Montreal, and released on home video in 2023… for US home video, but it’s something.

Ailing from South Korea and actually being the earliest surviving South Korean giant monster movie (as the original 1962 Pulgasari is considered lost, just its script surviving as part of the Korean Film Archive), being made during the later child-friendly phase of Godzilla’s Showa era, actually the same year of the second Toho produced King Kong film, King Kong Escapes.

It’s also kinda surprisingly cheap, right away it gives off that aura as it’s a late ’60s films… in black and white and with production values that make me think Prince Of Space didn’t look that bad, though the laughable “tin can suits” the aliens (which show very human eyes through the eyehole-visor part of their suits) wear doesn’t help, as does the very cheap look of the ships dials and obvious old school phones and shower caps covered in kitchen tinfoil.

Still better than the “airplane cockpit cum shover privacy curtain” of Plan 9, but with that opening scene setting the bar for the special effects pretty low, i was expecting the scubagorilla from Robot Monster to be the kaiju the aliens would unleash…. you’d wish.

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Attack Of The 50 Foot Woman (1958) [REVIEW] | #giantmonstermarch

One thing that might surprise younger people is that despite its popularity, Attack Of The 50 Foot Woman ain’t a precursor on the trend of giant/miniaturized people, quite the opposite.

It’s also funny how is such a movie obviously conceived for the drive-in circuits, since it’s so short than of course it had to be shown as a double feature, that being Corman’s War Of The Satellites.

So short than to expand the runtime from 66 minutes to 75 for the TV version they had to basically reuse sequences, add a long crawl at the beginning and even fuck around with frames manipulation to artificially lenghten the thing. Jesus Christ, the desperation indeed.

In hindsight, one does learn to appreciate the efficiency of these cheap movies from the era, for better or worse they ended up not wasting your time as much as some crap movies now do, even if they clearly wanted to reach the standard 90 minutes, but in the “age of content”, these films being to the point are quite welcome in their brevity.

Even though often they are so more due to budget than anything else.

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[EXPRESSO] Project Hail Mary (2026) | Boldore Dash

Based on the novel of the same name by Andy Weir (also author of The Martian, adapted by Ridley Scott back in 2015), Project Hail Mary is promoted once again as the kind of “sci film you’ve never seen before”, and i feel that might harbour some disappointment.

Not because the film is bad, mind you, but because – as already pointed out by other critics – this IS something we have seen before, or more correctly, an ensemble of sci-fi ideas we have seen before, to the point one could almost envision it as a more happy, family friendly take on Villeneuve’s Arrival, in a way.

The plot follows a math scientist, Grace, that wakes up in a spaceship with amnesia, only to find himself the only person left alive, but slowly remembers why he’s there, sent as part of “Project Hail Mary”, an expedition to study why only a single star in the galaxy, Tau Ceti, isn’t being “consumed” despite being in range of the infrared “Petrova line” connecting the Sun to Venus, acting as a vector for organisms known as “Astrophage”, which are slowly dimming the Sun and will eventually make Earth’s temperature drop by a catastrophical degree.

While working on a solution, Grace finds an unexpected visitor and forms a friendship that will help in his quest to avoid Earth freezing to death….

Dispelling the “it’s really original never seen before” marketing babble is more of a necessary observation than a diss, because it’s a really well done mix of already seen sci fi ideas, led by a notable performance by Ryan Gosling in a movie that’s ultimately a wholesome, family friendly ordeal, which is quite nice as the movie does manage to properly balance out the more cerebral aspects with the emotional and comedy-laden moments.

Giant Monster March is a-ready to go-go once more

FIY i also had a hands on ramble about the Virtual Boy accessory for Switch 1 and 2 that i planned to release earlier, but didn’t due to having to tie some uni knots, that article will still come out, for now we’re once again about to begin the now staple rubric of the blog, Giant Monster March, which will have some “obvious” picks alongside some a lot more obscure pulls this year.

I really wanted to make it extra this year but couldn’t due to the aforementioned universitary education business taking a lot of my time, but after all, the new Monsterverse Godzilla film is scheduled for 2027, so..

One Piece Pirate Warriors 4: DLC Pack 8: Special Selection PS4 [REVIEW]

Gotta admit, i kinda expected this one to release in early February, but nope, that “Early 2026” turned out to be indeed very early, as in, this DLC Pack just released January 22th, as in, 3 days ago.

I guess why not since it was also the pack that revealed earlier who was gonna be in it, after all, people were eager to see who alongside Enel (which was indeed as obvious a prediction as it could have been) made the cut from the OP character popolarity survey polls’ results, with DLC Pack 8 being the “Legends” one, so to speak, more than the previous Egghead Pack.

(probably is also due to TK demands since the Dynasty Warriors Origins extensive DLC/expansion Visions Of Four Heroes came out the same day, and alongside the Switch 2 release)

I’m not even gonna try and say once again that this might be the last DLC pack for Pirate Warriors 4 as a whole, only to have to rectify that months later, especially now, as i will explain.

As most of you already know, this specific DLC character pack is a fan favourite heavy selection, and while Enel and King were the easily predictable guesses everyone thought, i was pleasantly surprised to see Zephyr/Z from One Piece Film Z made the cut, as i said before, very happy about that, can’t deny i’m a big fan of him and that film as a whole.

No Kaku playable, but i’ll take “Mr Z.” gladly, guess japanese fans do love him more than most expected, and how these polls are often made to be skewed towards the new popular characters seen in the anime.

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The Day The Anthem Died

So, as of today, Anthem’ official servers are being pulled, so the game – unless some fans do resurrect it via fan hosted servers, which some are working on – is officially dead know.

Hence now it’s the perfect time to plug back my review for the thing, as it’s indeed a “funeral-dirge” piece, why not, it’s also a very slow week and i won’t be having much if any EXPRESSO reviews (maybe i’ll do one tomorrow) out due to some unfavourable schedule issues (let’s put it that way) and most relevant films coming out on the 15th.

Don’t expect much of an eulogy about Anthem itself from me, since i never touched it again after the review, and what i played of it… hasn’t me weeping over it, to put it nicely.