[EXPRESSO] Teenage Sex And Death At Camp Miasma (2026) | QueerAngela

Freshly released in theathers here, Teenage Sex And Death At Camp Miasma is a classic slasher for the ages… as in, this age, the modern age.

Kris is a queer horror director known for a Psycho remake from the prospective of the shower curtains, that has been tasked with directing the reboot of 80s cult slasher series Camp Miasma (a sort of Friday The 13th crossed with Sleepaway Camp entity), as she is a notorious superfan, but she struggles under the pressure of her own ambition to do something fresh with it, and especially because of the studio push-back to have actress that played thef inal girl in the original film, Billy Presley, come back.

Kris is adamant about it, and decides to meet up nonetheless with Billy, whom has been pretty much living as a recluse in the same place where the first Camp Miasma film was shot….

Yes, it’s indeed a meta-horror that works both as tribute and satire of the 80s slasher, it’s significance today, how the sexual themes reflected anxieties of the era and how this applies in an age where sexuality is very different, especially from a queer prospective, but while it delivers a lot of kills, gore and hilariously excessive geysers of bloods, and it’s more heavy on comedy that you’d expect.

And while it does have an unique “meta twist” that isn’t quite what you’d expect, it’s also fairly straighforward – and deliberately unsubtle- in tackling the genre as a way of sexual self-discovery and emancipation, sold thanks to the amazing performances of Gillian Anderson and Hannah Heinbinder.

Though at times the pacing could be better, and frankly i would have preferred if it ended a scene earlier than it does, but still, Teenage, Sex And Death At Camp Miasma is quite good.

Shark Exorcist 2: Unholy Waters (2024) [REVIEW] | #thesharklist

I make no secret that i veheemently hate Shark Exorcist, i’ve always hated it well before i re-reviewed it for the blog “shark month”, and while i’m not making a “Worst 10 Shark Films” listicle because there’s always something worse i haven’t seen or that just released that would make that obsolete very fast, if i did, i would put Shark Exorcist as the reigning champion of shit.

Not that Donald Farmer was ever a good director, he always made trashy B to Z movies, but this one i believe was maliciously made extra bad by design, but then again having 40 years of experience in trash cinema doesn’t guarantee you’ll retain any know-how, or care to even put on a semblance of any competence you’ve gathered, as it was frankly barely indistiguishable from crap like Jurassic Shark, made obviously by a bunch of kids with a camera and zero experience.

Again, it took some nega-effort to make Mark Polonia look like Spielberg in comparison, but Shark Exorcist was indeed something special, not your everyday homegrown Z-grade shark trash.

So when i learned last year Donald put out a sequel, Shark Exorcist 2: Unholy Waters back in 2024, 10 years after the first one…. i knew i had to cover it, and i’m not gonna let it fester too much in my mind this time, we’re doing this now so we can move on.

Here i’d discuss the plot but we already did the bit on the review of the first Shark Exorcist, which had a premise, an idea of a plot, not really an actual plot besides the first 5 minutes, or any actual structure, just random padding, “plot lines” that go nowhere, even calling it a “narrative gibberish” it’s too kind in hindsight, since it honestly doesn’t even have an ending or a proper resolution…. it just kinda stops, and reaches a runtime of 74 minutes just because of random post-credit padding.

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Netflix’s One Piece (Season 2) Into The Grand Line (2026) [REVIEW] | Baroque Works Begins

As promised, here is my review for the second season of Netflix’s One Piece live action series, which i now fully realize isn’t gonna be a few season thing, as in, it became clear it wasn’t after the first was a success, and the second too, but i guess it took time for me to properly sink in we’re gonna have One Piece live action material… and that i was actually looking forward to it.

If you told me this even just 10 years ago, i would have spat or laughed in your face, but what can i say, the future can be a foreign country as the past, in its own way.

Season One of “Netflix Piece” was indeed the freak surprise of that year for me, i’ve talked about that enough in the old review, so time to move on!

This second season (after a handy recap of Season 1) basically covers the Alabasta/Arabasta arc from the beginning in Rogue Town, and then up to Drum Kingdom…but as with the first season, this live action adaptation does make a notable amount of changes and additions.

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Global Defence Force Tactics PS2 [REVIEW] | The GDF Deploys!

After unexpected delays, we’re tackling the final EDF title yet to be featured for Summer Of EDF, Global Defence Force Tactics on the mighty Playstation 2.

What happens when your budget game does well, you make a sequel, and since EDF 2 did sell very well in Japan for its budget price range in the Simple series catalogue, being the only title of the Simple label to sell over 200.000 copies, D3 figured to capitalize on its success (again, those today are small numbers but EDF was also sold as a budget title in Japan) and basically had a quick Tactics style spin-off made.

And keeping up with the previous marketing choices, EDF 2 Tactics would only be localized for PAL territories, as Global Defence Force Tactics.

Yep, they even kept the British spelling of “Defense”, it’s not a typo, it’s still a bit weird, but i guess why change it for a spin-off back then, would have made things even more confusing.

Also, as a personal note, i’m glad i bought this years ago, as now an used PAL copy asks for 50 bucks mininum, and it was already kinda rare before, being a very late PS2 release under the Essential Games budget release label used by D3 Publisher/Namco Bandai in Europe.

That said can actually see why you would made this, since the EDF series does lend itself to also become a tactical turn based rpg, this one developed by thinkarts, a very niche studio that worked under D3 doing other tactical games… and a PS2 port of that visual novel with Tomak: Save The Earth, you know, the “i can’t believe it’s not a Suda 51 joint” literal potted head of a goddess you have to literally nurture?

Which was actually rereleased globally and was a freebie on the Epic Game Store, this isn’t an ad (i don’t play Fornite and i think most people use their platform just to get free games, i buy games on Steam and Gog for PC), just an amazing set of coincidences.

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August Augurs, the Fall-Winter schedule and changes in 2027

As a reminder, the blog will go on the usual break on the 16th, and it will resume full activity on September 1st.

As for the remaining august days, all the planned full lenght reviews, though in terms of One Piece content, only the review of Season 2 of the live action Netflix adaptation of One Piece will release as planned, sadly the one for Gigant Battle won’t be ready in time, and i’ve decided not to rush it.

EXPRESSO reviews for Hokum and Spider Man: Brand New Day will arrive soon enough on the blog.

The main big change i wanna announce is, after deliberation (and also because i’m between jobs now) i’ve decided to dedicate myself more about writing down a book about giant monster cinema (and maybe move into video content stuff) in the coming future, so next year the schedule will be more or less done on a “when and if i can” basis, i’ll still make some sort of plan but basically i will allow myself to wing it or scrap things.

This won’t affect much or at all the schedule for September and up to Dicember-early January, as most of the work has already been done or is already on its way to be completed, or already “set in stone” either way.

I’ll still work on the blog and keep updating it, and this doesn’t mean i will sunset older rubric, mainstays like Giant Monster March, The Spooktacular Eight, Musou/Melee May will remain and so on, EXPRESSO either.

Also, i’m gonna address it here before i forget: while i doubt we’ll even see it here in theathers before October (if at all), i won’t be covering Eli Roth’s Ice Cream Man remake in any form, as he’s been using GenAI shit in it, and not for minute details either, plus i learned in the fallout that he’s even more of a piece of shit i’ve though/remembered, and it’s not like we’re gonna miss much anyway, given his track record of “quality” (Thanksgiving was quite fun, admittedly) and the movie reviewing poorly even ignoring Eli Roth himself and the GenAI sequences…. we ain’t gonna miss out on anything of value, let’s be real, i’m surprised he still pretends to be relevant.

Kandagawa Jet Girls PS4 [REVIEW] | Censorship Waves

As promised last summer when we reviewed the Kandagawa Jet Girls TV series, we’re finishing up this niche multimedia series by talking about the game of the same name, released westward digitally on PS4 and PC via Steam.

As with most of these niche (and honestly non-niche as well) anime multimedia franchises, both the game and TV series exist as their own semi-separate thing, despite having the same basic premise and, to promote each other, basically, and this also using some lifted sequences from the anime.

Though in this specific case you really could have guessed this was based on a videogame, since the whole setup is so light on story, but heavy on “plot”, and just the idea itself of mixing shooting into jet ski racing is very videogamey, borne from the need to spice up the basic formula and find a way to incorporate clothing destruction into this one too, as it’s the brainchild of Kenichiro Taniguchi, the creator of Senran Kagura.

Of course it’s him. Though this time is developed by Shade Inc (the Bullet Girls series, Gun Gun Pixies, Samurai Maiden) and Honey Parade Games, the latter also having co-developed the Splatoon-clone of Senran Kagura: Peach Beach Splash, so it fits thematically in the “literal wetworks und anime lesbians” sense.

Just this time with the framing of a Wave Race style game.

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Bad CGI Sharks (2019) [REVIEW] | #thesharklist

With a title like that, you know you’re either in for something that will serve as a perfect snapshot of the era, or you’re gonna eat some rotten bait, punished for willingly walking into an ACME trap.

I do like how to the point it is, like, you already know how crap these modern shark movies are, we’re gonna come clean and maybe lower your expectations even further to the point you may actually like our film, if it can actually somehow rise above being another self-deprecating joke stretched to feature lenght runtime?

This one was also surprisingly elusive since it never streamed on something available here, and out of pure stubborness i ended up importing the US DVD release, i guess Wild Eye Releasing has an exclusive deal of sorts just with Mark Polonia.

That said, this is in a way the “bad shark movie to end all shark movies”, despite some issues we’ll go over, after we go over the plot, because Bad CGI Sharks actually has one.

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Sand Land manga [REVIEW] | ♪ ‘Cause Beezlebub ♪

Akira Toriyama needs no introduction, but most of his non-Dragon Ball or Dr. Slump related works do often fall through the cracks, so to speak…. so one wonders why the hell in 2023 and 2024 there was a sudden deluge of adaptations of his Sand Land manga series.

Even here we got a new edition for the manga as a small volume or a deluxe big one inclusive of extra material, alongside the film, the anime series on Disney Plus and even a videogame for PS4/PS5/X-Box Series and PC was made.

It wasn’t even an anniversary thing as Sand Land was released in 2000.

I guess why not, 2023 was kind of a slump for most DB related projects, mostly leading up to the announcement of Sparking Zero, and i guess why not, just using the Akira Toriyama name ensures sales, and unlike most of his other short stories that were eventually compiled in volumes alongside other one-shots (like Pola & Roid, for example), people knew of Sand Land existing, as the “desert manga with demons and tanks made by the Dragon Ball guy”.

Sure as hell was more well known than Nekomajin.

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[EXPRESSO] Metal Slug Rush iOS | Survivors’ Front

I would like to thank the new SNK for choosing that subtitle, as it really is a gift to “do a gaming journalism” on, especially since it got released not so long after being announced alongside a supposed big return of the series on consoles and PC.

I wasn’t even sure if bother with this, since i don’t need 300 words to review or described Metal Slug Rush, as this is indeed the expected type of experience for a mobile spin-off of an old series, as in, clone what is popular at the moment, what’s easy and dandy to copy-emulate.

In this case, it’s Vampire Survivors, whose formula is now the go-to game type, i mean, they made a Hololive themed one, even that horror comedy, Renfield, got a “Survivors-like” tie-in game, and there’s even a Jujutsu Kaisen game with the VS formula coming up this year,

It is shameless, and it doesn’t really add anything of its own to the formula beside the fact the main weapons are guns and hence long range, plus as every MS mobile spin off ever released (aside from Metal Slug Awakening), it’s basically a giant self-asset flip as it reuses the old sprites A LOT, heck, they even recycled artwork of the Instructor from that Mission School extra mode.

But frankly MS fans might enjoy the old pixel art better, i sure do, and to be honest, it’s a decent VS clone, it’s alright, considered its a F2P gacha thing, one that opts more to force grinding/levelling gear more than other, and at least it doesn’t try to lull you into the extended early period where you’re given enough currency and materials to progress, but instead makes it clear fairly fast that there’s convenience and wares to be had if you have coin.

Disgaea Mayhem PS5 [DEMO] | FIRST IMPRESSIONS

So, yeah, NIS hasn’t been too vocal about it, but yes, they are doing basically “Disgaea Musou/Warriors”, just in-house, and it comes out on the 23th, in a couple of weeks, i’ve actually preordered the Limited Edition this time, but i’ve seen the demo pop up, might as well give it a whirl.

And let’s just say i wasn’t impressed… actually i was baffled, but for different reasons that you might think.

The reasons being that this is an AWFUL demo.

Like, it’s become clear NIS has no faith in this game, but a demo like this feels just short of self-sabotage, like they actually want this to fail? What the fuck is the point of even throwing this together?

The demo already befuddles on the first impact because there is no story or cutscenes at all, you’re thrown into an empty little hub with a single Prinny to talk to in order to access the three levels/stages on offer; so already if you wanted Disgaea’s style of comedy you’ll have to check the inventory for the “demo weapons, not for sale” bit in the info boxes.

What the demo does have is three special demo stages, but they sure don’t feel special, they are of slightly rising difficulty, but barely so, and they are so short that i was able to see all the content in the demo in about 15 minutes.

Some demos give away too much, but the one for Disgaea Mayhem is exactly the opposite.

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