[EXPRESSO] Ready Or Not 2: Here They Come (2026) | Competitive Shemhamforash-ing

The first Ready Or Not was a refreshing modern twist on the classic formula first pioneered by The Most Dangerous Game, as in, fiv-i mean seven years ago the modern “eat the rich” subgenre of horror wasn’t yet saturated to exhaustion, and of crap like HIM (not the band) or Blink Twice.

So making a sequel isn’t necessarily a good idea, especially since the approach is quite simple, as it double downs with more of everything, taking place immediatly after the ending of the first one, with Grace’s survival setting in motion a bigger ritual that involves the other elite families reunited to take part in a manhunt to obtain a seal of ultimate power, again against Grace, and her estranged sister that gets forcedly roped into this satanic mess.

I mean, to make my point, this released the same month as They Will Kill You, which is also an action horror comedy about a devil worshipping cult made of powerful rich assholes and the protagonist is in this mess because of her sister, though the context isn’t the same, the style is far more grindhouse, even the usage of the supernatural element is for slightly different purposes.

Even so, the question is inevitable, and i would say this is the better film, as the approach of more of the same actually works for this sequel, there’s simply more to the plot, to the characters, bigger stakes, a proper sense of escalation, less repetition and a better handling of its themes (even as they have become overly familiary by now) making for a fun and funny action horror romp.

Comparisons asides (i’d say just watch them both if you can), it’s a good sequel and i gotta admit, it’s still funny to see people explode like rubberbanded human watermelons.

The Post-Easter Food Coma Rehab Post

So, if you survive Easter, congrats, and to better digest the lamb and chocolate induced coma, i’ll soapbox about some things about upcoming reviews and the blog as a whole.

First, i would like to spend some time and then review in EXPRESSO form Arknights Endfield, i have it installed on PS5 but i wasn’t sure, despite me quite liking the original Arknights… as long as i could since i’m a F2P player that doesn’t spend money in microtransactions, period, so eventually i reach the “bottleneck” where they expect you to pay to actually get some progress done before you expire, i get bored and move on.

Still, i have been curious about it, so we’ll see.

Despite earlier planning to do Melee May in a redux fashion, it will happen, though i compromised with a rewrite.

This as i planned to slow down output in order to do some maintenance, organize the reviews proper in categories, that stuff, which i still plan to do during the usual mid-August hiatus, but i would like to do some during May, so if there are less reviews than usual, that will be the reason.

As you might have notices since we’re almost at the two digits mark, i’m committed to keep Platformation Time Again going and hopefully be somewhat costant of a featured rubric, and eventually i will expand the rubric with a specific tier/type about collections, since these are becoming more and more common, as the industry and publishers are scraping up anything that might have nostalgia value to it, heck, they even did remaster-port the Zool games.

On a closing note, One Piece Month will still happen but most likely in a redux fashion, due to how some other returning rubrics will happen, as i will explain later down the line.

Platformation Time Again #8: Yoshi’s Story N64

HISTORY

While nowadays the Yoshi Island subseries has mixed reception, the original sequel to Super Mario World was indeed (and still is) a classic, peculiar spin-off of the Mario formula, and Yoshi Story was the first follow up/sequel of sort to reiterate on the formula, developed by pretty much all the original team for the original Yoshi’s Island, minus Shigeru Miyamoto, here just supervisor instead of producer or director, that here being Hideki Konno, whose portfolio already included the original Yoshi’s Island and Super Mario Kart.

This one doesn’t have much in terms of production history or weird tidbits about its inception.

It was originally just called Yoshi Island 64 and meant for the ill-fated Japan only N64DD peripheral, the game – like many others – was moved from the floppy drive format to cartridge, and when revealed it was meant to also “flex” the 3D capabilities of the N64 alongside its 2D craft, which was peculiar of a stance to take when 3D was the new fangled tech and the industry was more than happy to join on the bandwagon of immediatly shaming the previous tech as obsolete junk in favour of “the future”, regardless the fact that in this case 3D turned out to be the future.

Also yes, you might remember this one in how Nintendo made the soundtrack available on a CD shaped like Yoshi’s face, similar to the one for Diddy Kong Racing.

While i possess a copy of its Virtual Console rerelease back on the Wii, i have used the version included in the N64 Nintendo Classics catalogue for Switch and Switch 2 (which requires to also have the Expansion Pak tier subscription), and yes, it was also available on the chinese N64-based IQue Player.

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Super Mario Adventures [MANGA REVIEW] | Peach Power

Since i’ve run out of older Mario films to review, time to look at some of the manga about the plumbering bros and its magical mushroom world of pipes and princesses.

At least one of the mangas, as we’ll do Super Mario-Kun some other times.

Thankfully italian publisher JPOP did collect all of the more known Mario manga series, simply called Super Mario Adventures, all in one volume, at least for the italian release, the american one is handled by VIZ Media, so you’ll have to check availability for your region or whatever.

Story is by Kentaro Takekuma, mostly known for this and Even A Monkey Can Draw Manga/Saruman series that parodies instructional works about making manga and the industry as well, and received itself a sequel series, Saruman 2.0, back in 2007.

Art is by Charlie Nozawa, whom surprisingly isn’t credited to anything else… at least under that name, a pseudonym for Tamakichi Sakura, whom worked as a character designer for some old Enix games like Dungeon Land and other titles like Pikiinia!, the Sansara Naga series and Tower Dream, all that never left Japan, but he also has other works as a manga artist, as he’s behind Shiawase No Kaitachi (Figures Of Happiness) and Oyaji No Wakusei (Planet Of The Father).

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[EXPRESSO] They Will Kill You (2026) | Viscerae Satanae

There’s something to say about modern efficiently descriptive titles, as indeed you can get more direct of a title for a horror film than “They Will Kill You”, and it’s indeed pretty on the money, as the plot sees a young woman get recruit as a cleaning lady for the renowed high class hotel Virgil, but soon discover she was actually chosen as a offering to Satan himself, as the Virgil is basically a temple dedicated to him and his (mostly rich assholes) followers.

Little do these cultists know that their chosen sacrifice has undergone a Shaman King styled training arc while in prison, so she’s not stopping at anything on her quest for familiar revenge, especially now that she has been released, and has packed enough tools to do the deed, even if the Virgil has more supernatural shit going on than anyone could ever imagine.

It’s a action horror comedy romp of grindhouse style and proportions,with lots of graphic, deliberately over the top violence and lots of splattering of organs and blood all over the place, very reminescent of Tarantino’s style (down to the breaking down in chapters for twists and character backstories, plus some feet licking early on) and his emulation of the old grindhouse exploitation films, but the supernatural angle helps this stand out, basically making this a sort of revenge battle royale against satanic cultists that are almost as deadly as the ones in Blood.

It’s really fun, and even though the structure might feel a little repetitive, the short runtime helps the action flow fast & hard, plus even if you more or less figured out where it’s gonna go, there’s still plenty of unexpected and weird, over the top but also incredibly entertaining shit to keep the splatterworks and fun factor very high.

Final Verdict: Expresso

Steel Ball Run anime debut [FIRST IMPRESSIONS]

I wasn’t planning to, i have a JoJo themed review coming next month, but i’m doing a quickie first impression piece now because despite the incredible success of the first episode of Steel Ball Run, that launched on the 19th on Netflix… there’s no simply no telling when the second one will drop, if it’s gonna have a weekly release or if they’re gonna drop it in batches like for Stone Ocean.

Hopefully an event meant tied to SBR taking place on the 28th should reveal that and these speculations will quickly become outdated, but i wouldn’t put it past Netflix to be idiots on this subject…. again.

Regardless, at least we have the first episode out, and they basically went for a big double sized episode to start things off, as most likely David Production didn’t knew what the hell the release schedule was gonna be like, and decided to at least deliver a sizeable debut episode to the fans as this did have a release date announced for certain.

In case you don’t know, this is Part 7 of the long running, beloved Jo Jo Bizarre Adventure series, though i can also be a perfect entry point if you are not caught up or completely new to Jo Jo, as – to put it spoiler free- Steel Ball Run is basically a fresh new start, with new characters and a new storyline unrelated to the previous 6 parts, so you don’t really need to know those to just follow the plot… and i will leave it at that, again, to avoid any spoilers.

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Attack Of The 50 Foot Woman (1958) [REVIEW] | #giantmonstermarch

One thing that might surprise younger people is that despite its popularity, Attack Of The 50 Foot Woman ain’t a precursor on the trend of giant/miniaturized people, quite the opposite.

It’s also funny how is such a movie obviously conceived for the drive-in circuits, since it’s so short than of course it had to be shown as a double feature, that being Corman’s War Of The Satellites.

So short than to expand the runtime from 66 minutes to 75 for the TV version they had to basically reuse sequences, add a long crawl at the beginning and even fuck around with frames manipulation to artificially lenghten the thing. Jesus Christ, the desperation indeed.

In hindsight, one does learn to appreciate the efficiency of these cheap movies from the era, for better or worse they ended up not wasting your time as much as some crap movies now do, even if they clearly wanted to reach the standard 90 minutes, but in the “age of content”, these films being to the point are quite welcome in their brevity.

Even though often they are so more due to budget than anything else.

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The Black Scorpion 1957 [REVIEW] | #giantmonstermarch

There are many giant monster bugs themed films from the ’50s, and if you made one back then, there’s a good chance that legendary fx maestro Willis O’Brien worked on most of them, curating the creature effects made in stop motion animation, and The Black Scorpion is indeed one of the less discussed 50s giant monster flicks, alongside the often forgotten-ignored piece of Eugenie Larie’s “dinosaur trilogy”, The Giant Behemoth, also with effects by O’Brien.

Yes, before you point it out, yes, a scorpion is not a bug per sé (and we’re gonna split hair, ants aren’t bugs either), is an arachnid, but it’s not like audiences cared about this back in ’50s, nor do they now.

Doesn’t really matter because if we can make it big, we can make a movie about it, thems the rules, and a scorpion is a really intimidating crawly for most, so why the fuck not?

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Here Comes The (Virtual) Boy Again

So because i’m a major league doofus, i actually preorder not the 20 bucks cardboard VR thingie to play the Virtual Boy on Switch/Switch 2, but the entire fuckin replica that costed me 80 bucks, because ultimately i’m a kindred soul to the protagonist of Shangri-La Frontier, we go hunting high and low for the kusoge, for the odd, for the grime undesired depths of the videogame scene.

Of course i’ve heard of the Virtual Boy, i’ve seen the AVGN episode, i’ve seen Nintendo itself take potshots at its failure too eventually in stuff like Tomodachi Life, but i was still curious, and there were some games i wanted to play on it proper, especially since this oddity never came out in Europe, so

I’ve played modern VR games occasionally at some arcades, so i was super curious to see for myself how the Virtual Boy measured up today via a big ass replica of the console itself, even if can’t load any games by itself and it’s an accessory needed to play via Switch or Switch 2, but sure as hell that beats me bothering to collect the original console and its library, i have to draw the line somewhere.

Gotta say, i was kinda impressed.

Kinda.

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Giant Monster March is a-ready to go-go once more

FIY i also had a hands on ramble about the Virtual Boy accessory for Switch 1 and 2 that i planned to release earlier, but didn’t due to having to tie some uni knots, that article will still come out, for now we’re once again about to begin the now staple rubric of the blog, Giant Monster March, which will have some “obvious” picks alongside some a lot more obscure pulls this year.

I really wanted to make it extra this year but couldn’t due to the aforementioned universitary education business taking a lot of my time, but after all, the new Monsterverse Godzilla film is scheduled for 2027, so..