August Augurs, the Fall-Winter schedule and changes in 2027

As a reminder, the blog will go on the usual break on the 16th, and it will resume full activity on September 1st.

As for the remaining august days, all the planned full lenght reviews, though in terms of One Piece content, only the review of Season 2 of the live action Netflix adaptation of One Piece will release as planned, sadly the one for Gigant Battle won’t be ready in time, and i’ve decided not to rush it.

EXPRESSO reviews for Hokum and Spider Man: Brand New Day will arrive soon enough on the blog.

The main big change i wanna announce is, after deliberation (and also because i’m between jobs now) i’ve decided to dedicate myself more about writing down a book about giant monster cinema (and maybe move into video content stuff) in the coming future, so next year the schedule will be more or less done on a “when and if i can” basis, i’ll still make some sort of plan but basically i will allow myself to wing it or scrap things.

This won’t affect much or at all the schedule for September and up to Dicember-early January, as most of the work has already been done or is already on its way to be completed, or already “set in stone” either way.

I’ll still work on the blog and keep updating it, and this doesn’t mean i will sunset older rubric, mainstays like Giant Monster March, The Spooktacular Eight, Musou/Melee May will remain and so on, EXPRESSO either.

Also, i’m gonna address it here before i forget: while i doubt we’ll even see it here in theathers before October (if at all), i won’t be covering Eli Roth’s Ice Cream Man remake in any form, as he’s been using GenAI shit in it, and not for minute details either, plus i learned in the fallout that he’s even more of a piece of shit i’ve though/remembered, and it’s not like we’re gonna miss much anyway, given his track record of “quality” (Thanksgiving was quite fun, admittedly) and the movie reviewing poorly even ignoring Eli Roth himself and the GenAI sequences…. we ain’t gonna miss out on anything of value, let’s be real, i’m surprised he still pretends to be relevant.

Bad CGI Sharks (2019) [REVIEW] | #thesharklist

With a title like that, you know you’re either in for something that will serve as a perfect snapshot of the era, or you’re gonna eat some rotten bait, punished for willingly walking into an ACME trap.

I do like how to the point it is, like, you already know how crap these modern shark movies are, we’re gonna come clean and maybe lower your expectations even further to the point you may actually like our film, if it can actually somehow rise above being another self-deprecating joke stretched to feature lenght runtime?

This one was also surprisingly elusive since it never streamed on something available here, and out of pure stubborness i ended up importing the US DVD release, i guess Wild Eye Releasing has an exclusive deal of sorts just with Mark Polonia.

That said, this is in a way the “bad shark movie to end all shark movies”, despite some issues we’ll go over, after we go over the plot, because Bad CGI Sharks actually has one.

Continua a leggere “Bad CGI Sharks (2019) [REVIEW] | #thesharklist”

[EXPRESSO] Disgaea Mayhem PS5 | Flaccid Flannery

Turns out the demo for Disgaea Mayhem wasn’t really that misrepresentative.

Yes, the full game IS is better than the demo, but also indicative of this being indeed a cheap project the company really didn’t believe in, one they just kinda slapped the Disgaea name on to ensure it sells some copies, even if it the story fits the zany nature of the NIS series, being about a mercenary tasked by an Overlord princess, Tichelle, to retrieve legendary flan desserts from demons that defected from her army.

Combat isn’t as refined as more recent traditional Warriors title or Dynasty Warriors Origins, but it’s decent, there are some fun weapon movesets, the borrowed mechanics from the Disgaea games help, overall the core gameplay is good enough.. shame there’s really nothing around it, just a handful of overly simple levels that are frankly interchangeable, as they have nothing going on: no bases system, no attempt at any kind of gimmick, nothing.

Just kill very small amount of peons, do it two more times, then reach the level boss area.

It feels like a musou game made by people that never actually played a musou game.

Rinse and repeat 3 times for most of the few story chapters, maybe stopping a bit to grind if underleveled, not that it’ll make the campaign last more than 6 hours, with very few post-game content as well, gated behind way too much grind, and it’s easy to accidentally overlevel yourself, killing the little “balance” it had going on.

Plus frankly the game looks cheap, like a late PS Vita project resurrected and souped up a bit.

Yet, i don’t find Disgaea Mayhem to be THAT bad, it’s “just” disappointing, underwhelming, overly basic (to the point it feels half-baked as a whole), very short and content starved.

Great White Death (1981) [REVIEW] | #thesharklist

The frenzy was immediate, the clones numerous and fast, sometimes bothering to swap the shark for some other animals, waterbound or not.

But the mid-70s were also the period for exploitation cinema blooming into grindhouse theathers and drive-ins, and among them there was also the “Mondo movie” craze… well, it was that trend of exploitation still surviving almost 2 decades after the 1962 film Mondo Cane (an italian idiom translating roughly to “Doggone World/The World’s Gone To The Dogs”).

While the cannibal craze was indeed at its peak, with good ol’ Cannibal Holocaust releasing just 1 year prior, director and producer Jean-Patrick Lebel figured you could mix the “killer shark” and “shockumentary” subgenre in one, so the world was given Great White Death.

And you know it’s gonna be a good one when they have not one but two different title “sequences” that still use the same title.

Continua a leggere “Great White Death (1981) [REVIEW] | #thesharklist”

[EXPRESSO] Metal Slug Rush iOS | Survivors’ Front

I would like to thank the new SNK for choosing that subtitle, as it really is a gift to “do a gaming journalism” on, especially since it got released not so long after being announced alongside a supposed big return of the series on consoles and PC.

I wasn’t even sure if bother with this, since i don’t need 300 words to review or described Metal Slug Rush, as this is indeed the expected type of experience for a mobile spin-off of an old series, as in, clone what is popular at the moment, what’s easy and dandy to copy-emulate.

In this case, it’s Vampire Survivors, whose formula is now the go-to game type, i mean, they made a Hololive themed one, even that horror comedy, Renfield, got a “Survivors-like” tie-in game, and there’s even a Jujutsu Kaisen game with the VS formula coming up this year,

It is shameless, and it doesn’t really add anything of its own to the formula beside the fact the main weapons are guns and hence long range, plus as every MS mobile spin off ever released (aside from Metal Slug Awakening), it’s basically a giant self-asset flip as it reuses the old sprites A LOT, heck, they even recycled artwork of the Instructor from that Mission School extra mode.

But frankly MS fans might enjoy the old pixel art better, i sure do, and to be honest, it’s a decent VS clone, it’s alright, considered its a F2P gacha thing, one that opts more to force grinding/levelling gear more than other, and at least it doesn’t try to lull you into the extended early period where you’re given enough currency and materials to progress, but instead makes it clear fairly fast that there’s convenience and wares to be had if you have coin.

[EXPRESSO] Evil Dead Burn (2026) | Cthuga Chant

In other circumstances, i would lament the fact that an old franchise like Evil Dead or its name are being used for making new films unrelated to the old ones…. but in this day and age, this approach works, it doesn’t lock viewers into expanded universes continuites, and while it is a sequel to Evil Dead Rise, it doesn’t really depend on you having watched that, to the point this could be another stand alone sequel or reboot, and yet it would have fit being called Evil Dead.

Evil Dead Burn is about a young woman who has lost her husband, and after the funeral is meeting with her in-laws in a secluded house in the woods. The family reunion starts off glacial and tense at best, but goes quick south as the family members gradually start turning into Deadites….

The movie doesn’t reinvent Evil Dead as a formula, it has the nasty ass Deadites demons-undead fucks, the Necronomicon is involved too, there are chainsaws that you know will be used for lots of gore, and like Rise it involves family, though in this case it does so to tackle domestic abuse, familial dysfunctions and guilt-tripping…. and deliver a fuckton of very very nasty, over the top gore, with a bit of comedy to the delirium, not pulling any punches in any aspect.

Again, this movie isn’t trying to buck the “Evil Dead formula”, but it manages to give this Evil Dead film a slightly different feel, while balancing very well its elements, so gore never lacks its grisly punch, the comedic bits aren’t too clownish to undermine the nastiness of the violence or gore, we have likeable characters and yet never feel like we’re wasting time, as it’s all a costantly entertaining, retentless, fun, bloody damn good horror romp.

My 14 Hours with Arknights Endfield (PS5)

While i might still do an EXPRESSO review for it, even if it’s a F2P game… actually because i’ve played my fair share of anime F2P gacha games over the years, i know that unless they completely overhaul the game, they will simply introduce more content or new game modes that don’t substitute the main core experienc, the story will be continued with new updates but the foundation will most likely remain, because unless is utterly broken or impopular, there’s not even a monetary reason to scrap the work already done.

I might reserve doing that EXPRESSO review when i at least finish the first chapter fully (at the time of writing i0m halfway through Chapter 1, are 2 big story chapters split in at least 5 subchapters each, more or less), even though i’m very close to doing that and i’ve already passed the “freeride” initial portion of a F2P game where progression will require grind not just to keep levelled up your squad (or level up a new one), but also to progress due to the story requirements being tied to your overall “research level/rank”.

I’m releasing this now as in a 4 days the game will receive the biggest update/expansion, “Homecoming”, i ment to release this piece 3 weeks ago but things got in the way, and i haven’t played much more in between that made me change my opinion on the game, plus i’m not even sure i will go back to the game on a regular base anyway, so we’re posting this now. before it becomes completely outdated.

I might still do an EXPRESSO review, but it seems unlikely, we’ll see.

Continua a leggere “My 14 Hours with Arknights Endfield (PS5)”

Disgaea Mayhem PS5 [DEMO] | FIRST IMPRESSIONS

So, yeah, NIS hasn’t been too vocal about it, but yes, they are doing basically “Disgaea Musou/Warriors”, just in-house, and it comes out on the 23th, in a couple of weeks, i’ve actually preordered the Limited Edition this time, but i’ve seen the demo pop up, might as well give it a whirl.

And let’s just say i wasn’t impressed… actually i was baffled, but for different reasons that you might think.

The reasons being that this is an AWFUL demo.

Like, it’s become clear NIS has no faith in this game, but a demo like this feels just short of self-sabotage, like they actually want this to fail? What the fuck is the point of even throwing this together?

The demo already befuddles on the first impact because there is no story or cutscenes at all, you’re thrown into an empty little hub with a single Prinny to talk to in order to access the three levels/stages on offer; so already if you wanted Disgaea’s style of comedy you’ll have to check the inventory for the “demo weapons, not for sale” bit in the info boxes.

What the demo does have is three special demo stages, but they sure don’t feel special, they are of slightly rising difficulty, but barely so, and they are so short that i was able to see all the content in the demo in about 15 minutes.

Some demos give away too much, but the one for Disgaea Mayhem is exactly the opposite.

Continua a leggere “Disgaea Mayhem PS5 [DEMO] | FIRST IMPRESSIONS”

A Murcielago anime in this economy, Steel Ball Run actual release schedule, the new GITS anime, Tanya Degurechaff is back, AOT 3 and the Mini Summer Of EDF delay

So, Murcielago is a manga about a super serial killer woman with 715 homicides to her name, Komori (she the titular “bat”, since “murcielago” means exactly that, but in Spanish) gets her death penalty halted due to the city being overrun with crime, and Komori gets into assisting the Japanese police in tackling other murderers and criminals that the regular police force fails to catch, helped by the expert driver Hinako and the daughter of a yakuza boss

Komori is also a super lesbian and she basically tries to get into the pants of the many extrabosomed female characters, and even without her there’s a lot of nudity just shy of scissoring because i don’t think you could get away with that on Shonen Gangan. not quite.

It’s delectable action yuri exploitation trash, i love it, i’ve been following and buying the volumes for the past years, but given there’s so much premarital selbian gex and hyperviolence, i never really expected it to get an anime adaptation, heck, it’s ridiculous how much difficult is to see new horror anime exist, which is why i’m not really expecting a Franken Fran adaptation or something.

Yet, a few days ago a teaser trailer for the Murcièlago anime just popped up, and yes, my birthday was earlier this year, but whatever, it may be on time for that since is slated for a generic “2027 release” and i guess will stream on HIDIVE in US territories, we don’t have that here..

Continua a leggere “A Murcielago anime in this economy, Steel Ball Run actual release schedule, the new GITS anime, Tanya Degurechaff is back, AOT 3 and the Mini Summer Of EDF delay”

Cyclone (1978) [REVIEW] | #thesharklist

I’ve been putting off this one for years because of one specific aspect: that they killed a real dog for it, as i’ve heard this repeated on as a truth, and honestly that alone made me push it down the priority list, which might sound weird since i’ve seen a decent amount of cannibal movies, and i have pet turtles, to boot, which made that scene really hit me hard the first time around.

And i wasn’t really gonna google how a cooked dog looked like, so yeah….

Well, turns out after a bit of research that they didn’t actually kill a dog, and in a way i should have known, since Cyclone (also known as Terror Storm) is from exploitation sleaze extraordinarie Rene Cardona Jr., and while he did actually kill real sharks for Tintorera (and also he did immediatly jump on making a film adaptation of the Jonestown Massacre, remember)… once i saw the movie it’s obviously not the case, and the supposed “skinned dog” it’s a chicken, they edit in a way to make it look “real”… but if you actually stop to look at the way it’s edited it’s obviously not real, and the blood is so obviously fake stage blood, plus he’s holding the blade against the dog on the dull part.

I wanna believe Rene Cardona Jr. couldn’t get away with killing one of man’s best friends.

Yeah, regardless, this one is not for dog lovers…. well, unless you consider them a culinary treat to buy at a certain festival in Yulin.

Continua a leggere “Cyclone (1978) [REVIEW] | #thesharklist”