“We only used AI as reference”

Slippery slope arguments are ironically slippery slopes in themselves, but this clearly isn’t the case, as this isn’t the first time we have seen this disclaimer, but personally what set me off was it coming immediatly after the announcement of a new Crazy Taxi game, Crazy Taxi World Tour, rumored for months but now finally proper announced and arriving on current gen consoles and PC next year.

This should be a time of excitement as the summer reveals for upcoming titles are shown…. yet it’s all a parade of poisoned chalices, as the newly shown/announced Tomb Raider game, also has a similar, and it’s even worse as it’s a remake to boot.

I don’t blame the staffers, as this is 100 % a decision imposed by the corpo as they bought on this bubble that’s bound to burst even sooner than expected (and it should), forced upon the people that actually do the job instead of being handed golden parachutes.

Again, this new tech so good it has be imposed and made mandatory at every level to try and justify the use, again, because investors emptied gajillions on the new tech fad/buzzword that makes them sound “in touch”, fuck any expenses or impact it has on the world, the business doesn’t care, as abundantly shown, and nor do the people actually responsable for it.

I don’t like having to write this, i really do not, i’ve been wanting a new Crazy Taxi in forever, the little gameplay footage from the trailer does look good…..but not like this.

It’s shitty when the Let It Die sequel of sorts did, and i swore off on that, i’ve done the same with the new Layton (and other stuff of theirs) due to new Level 5 CEO being so adamant and obviously fellating in words and actions this new fad, it’s even worse (if a lot more expected) when big companies do this.

Continua a leggere ““We only used AI as reference””

[EXPRESSO] The Amazing Digital Circus: The Last Act (2026) | I Have No Pomni And I Must Scream

Having quite enjoyed the webseries in question, i was surprised to see Gooseworx have a premierè release in theathers of the final episode, ahead of its regular release on Youtube on the 19th of June, and somehow we got a release here in Italy too. Impressive.

That said, i will try to keep this review as spoiler free as possible, even though i’ve got no idea why would you be reading the review of a series final episode you didn’t care or heard about, but just in case i will explain the overall premise.

The Amazing Digital Circus is about a series of people forcibly trust into a virtual reality program of the same name, unaware of who they were before and trust into the digital flesh of cartoony avatars, with no prospect of exit in sight and being commanded-tended to by an IA ringmaster, Caine, whom sends this mismatched gaggle of amnesiacs “prisoners” on oddball adventures.

It’s “very” reminescent of the classic horror short story I Have No Mouth And I Must Scream (mostly remember nowadays thanks to the 1995 videogame adaptation by Cyberdreams), but mostly played more for comedy, alongside mystery (and existential dread for good measure), as the protagonist, a jester girl dubbed Pomni tries to adapt and see if there’s anyway out of the “circus”..

FYI, this is actually a recut that includes Episode 8. a recap and the hour long Episode 9 (the final one indeed).

Again, keeping it spoiler free…. i did quite like the ending, it does strike a good balance between being “positive” AND actually a bit more depressing than it already seemed when you stop to think about it.

Regardless if you agree or not, don’t fuckin harass the creators, VAs or the company over this, you smegmatic little monsters.

The June EXPRESSO schedule

Time for more talk of “upcoming attractions” for EXPRESSO revies, and terms of upcoming or just released films i can make some promises.

First, since we also got a limited theathrical release of The Amazing Digital Circus finale in cinemas here, i will be attending tomorrow, so for Sunday that review should be up.

Not too long after that the review for the new Masters Of The Universe live action film (which released yesterday here) should be up.

Some of you might think i’m missing a horror related comedy thing…. i don’t know what you’re talking about, we know those things don’t actually exist, no point in assuming what a movie like that would be if it doesn’t exist, nor i recall ever being a thing before. One can wonder, though, of a what such a hypotetical film would be.

I will be seeing Toy Story 5 and Disclosure Day, there’s no fixed date yet but reviews for those will happen.

Closing off the month, we’ll get reviews of Gore Verbinsky’s Good Luck, Have Fun, Don’t Die, the Supergirl film, and of an anime film called ChaO (which is releasing here in late June).

Maybe (MAYBE) you’ll see a review of the new and last (the very last one this time i suppose) Jackass film, again, a very big MAYBE.

Shark Listings & The Mini-Summer Of EDF

As previously announced, we’ll have the usual 6 shark movie reviews but this year they will be sliced with 2 every month until August, we already begun the month with the Hindi language shark-laden masala film, Aatank, and that’s literally just the antepasta, there’s plenty more of far weirder shark related shit to see and talk about.

Also previously announced in that previous article, it’s how we’ll have a mini “Summer Of EDF”.

A fun sized version because there’s simply nothing else bearing the name EDF left to review, aside from the PS Vita expanded port of 2017/EDF 3 that is stilly a digital only 30 bucks thing on PSN and what, the mobile autoclicker EDF 4.1 Tap Wars?

As much as i would love to keep talking EDF games, we have only the PS2 tactical spin-off and the EDF 4.1 shmup spin-off left to cover, so look forward to the reviews of those, and remember that the EDF will -inevitably- deploy.

Again. Not soon, as EDF 7 (thought it should be called X for reasons obvious if you played EDF 6) isn’t a thing, but we know that eventually Sandlot will make another one, and i’d prefer for the team to rest and come back with something even more stupid, crazy and fun than before.

I mean, D3 could still outsource a “boomer shooter” spin-off, they did one for Starship Troopers, so….

Platformation Time Again: Summer Dong Expandion Pak

Enough foreplay, i guess.

Or actually, a teensy bitsy more, because Nintendo did release about everything DK related on their Classic catalogues/apps leading to Bananza’s release, but despite being announced as coming to Switch eventually alongside other N64 titles, the now infamous N64 adventure of the Nintendo primate was missing.

It will arrive on the N64 Nintendo Classics app (which requires the Expansion Pak tier of Nintendo’s online paid subscription) on June 3/4 (June 3 in the US, June 4 in Europe and Japan), so in a week’s time.

I was “Sun Tzu-ing” this occasion for a DK 64 review, i have the game on original hardware, bought years ago before the WIIU Virtual Console rerelease was a thing, i have finished it, and i have been itching to make a big ass PTA review/piece on it, and i do look forward to have a new fresh run and hopefully a better understanding of the game.

BUT since i have already all the schedule set and completed for June and July, and August being very short due to the usual summer break, i have elected to instead move the full lenght Platformation Time Again piece to September.

If Nintendo waited till now to release it, i really don’t feel bad in post-poning my article, i mean, the game came out in 1999, almost 30 years ago, at this point a couple of months won’t age Chunky Kong any further.

Not that you could corrobate that since he’s been M.I.A. since (or worse).

Jokes aside, i’m curious to see fresh reactions and opinions on its design, given it has become a very divisive game over the decades, in terms of platform games anyway.

Juufuutei Raden’s Guide for Pixel Museum STEAM [REVIEW] | In It For The (Picross) Art

I usually stick to Nintendo consoles for Picross titles, but since this is basically the first time Jupiter releases one of their Picross game across multiple platforms (and it was on sale) i opted for the Steam version, this is also on Switch and it has since released on PS4/PS5 and Xbox consoles too.

Plus, i figured it would be a perfect fit for mouse controls… and it is.

The only difference is that Nintendo owns the Picross brand, so the Steam and other releases just drop the “Picross” moniker from the title, and refer to the puzzles themselves as “picture puzzles”, as in nonograms, more commonly known for the “sudoku” type of configuration.

Seems kinda pointless to discuss gameplay as the series has basically been Jupiter’s Dynasty Warriors, meaning they put out a lot of Picross games that basically play the same (even more than most Dynasty Warriors subseries, actually) but have a different license/s sticked onto to entice the various fanbases into trying the formula, like the Kemono Friends one, the Overlord one, and this time Hololive themed, specifically about Juufutei Raden from the REGLOSS unit.

Continua a leggere “Juufuutei Raden’s Guide for Pixel Museum STEAM [REVIEW] | In It For The (Picross) Art”

[EXPRESSO] Iron Maiden: Burning Ambition (2026) | 50 Years Of Eddie

To celebrate their 50th anniversary, Iron Maiden released this new film biopic thingie, Iron Maiden: Burning Ambition, in theathers, i mean, why the fuck not?

This being an anniversary milestone film, it does do what you’d expect from most music biopics or docs, as in, we get a chronological recollection of the band history over it’s 50 years history, from the humble beginnings, the rise to fame, them being on top of the world, the falls from graces, etc.

Burning Ambition i will admit does give the formula a little neat twist by letting the fans chime in themselves and not just as disembodied audio, with the band members instead providing voiceover commentary and narration over archive footage without appearing themselves, and we get fans from all kinds of backgrounds, be other rock-metal celebrities like Lars Ulrich, actor Javier Bardem (no kidding), or – more interestingly – Polish fans that in the 80s got to see the band despite the Soviet regime rule, or survivors of the conflicts in Lebanon connect with their music.

While the “fan focus” is a nice thing, it makes the whole thing come off as less sincere, basically using them to validate opinions they already wanted/expected to hear, plus there isn’t much we haven’t seen before, the pacing is kinda weird, with the narration skimping over some of the less “glorious” periods like the 90s or most of the less flattering details, and while obviously fans already know the songs by heart, i feel the music itself could have been given a bit more space.

Overall, Burning Ambition it’s a bit too “domesticated” all things considered, more interested in being a nostalgic trip down memory lane to promote their new upcoming tour, yet it’s perfectly watchable and entertaining, a decent time for Iron Maiden fans.

The Iconic Maintenance & Content Arrangement Break

As i said i would, i’ll be taking a break from full length reviews for a week sometimes near mid-May in order to properly flesh out the blog with more than rudimentary pages, updating rubrics, hopefully doing some cleaning of the PC itself, stuff like that.

While a bit earlier than anticipated, i will be doing so from the 9th of May up to the 16th (included), EXPRESSO reviews as already said will happen regardless, the one for Mortal Kombat II is actually planned to drop on the 9th, coincidentally so.

Also, i had to make a last minute change to the line up for Melee May, and since i didn’t happen to have something already prepared that could fill in/fit with the genre, i will be doing a completely unrelated, different review to close off the month.

Also no, i do not plan to do a review of the Mandalorian film that is coming out late this month, if it happens i guess you’ll be reading an unplanned EXPRESSO review.

As a last, last note, i saw the teaser trailer for the new Resident Evil movie that is gonna be directed by Zach Creggers (Barbarian, Weapons, Keeper). Looks good, and while there’s nothing very “Resident Evil” about it…. that might actually be for the best, let’s be honest, not that the fans deserve it (they didn’t even deserve the decent Resident Evil: Welcome To Raccoon City), as they really want stuff like the crappy old Paul W.S. Anderson ones, just with the plots being 1 to 1 the ones in the games.

And asking for the series they allegedly like to keep pumping out shit on the same quality as Return To Silent Hill… is definitely a hill to die on.

But i guess we’ll see about that, once the frothing stops and we actually get to see the actual film.

Peace.

30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter

SNK released an official video celebrating the Metal Slug’s 30th anniversary a few days ago.

The video itself it’s nothing too special, just a thank you using footage from all mainline Metal Slug games (and Metal Slug Defense-Attack too), but it ends with a message displayed on a NEO GEO cabinet: “MISSION REBOOT”.

Obviously a teaser for a potential new mailine game in the future, i’d argue about damn time since the new Saudi prince-owned SNK had been pushing out a plethora of F2P gacha titles using the Metal Slug license, ranging from crap to ok, MS Awakening was actually ok as in it was as close as you could get to a proper MS title…. for a F2P thing, so getting an actual, proper Metal Slug game would be nice.

I mean, given the current nostalgia-driven market and how it has been almost 2 decades since the last mainline MS game, Metal Slug 7, released for the DS in 2008, then ported-expanded on PSP, Metal Slug XX came out in 2009, and that version was rereleased on modern consoles back in 2018, almost a decade ago already.

So the fans have been starved enough, and this comes alongside PlayOn rereleasing a new version of the home console version of the Neo Geo hardware, the NEO GEO AES +, which will have newly made carts for the console but also will be compatible with the old ones.

Continua a leggere “30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter”