[EXPRESSO] Demon’s Crystals PSN | In The Age Of Wonders..

Demons Crystals PS4.jpg

The story of Demon’s Crystals (related in half-assed text scrolls at the very beginning and end) is some evil monsters arrived and changed everyone into monsters, strange since you control half-dragon half human characters, but whatever, kill them all and reclaim your crystals back using magical guns, because it’s a twin stick shooter.

The hordes making up a stage will require you to collect a set number of crystals, kill a set number of enemies, or do both under the time limit, but besides that, it’s very typical of the genre. You get a good array of power ups with time limited usage, a very simple level up system (which makes you take and dish more damage) but there’s not loadout or any sort of customization or depth,

It would be a decent game of this genre, more on the “budget” side (not helped by the “halloween store” aesthetic), simple but fun, with a decent difficulty curve. Shame that the camera is a weird – and bad – compromise between isometric and “bird’s eye”, and in heated moments it becomes hard to tell which are your bullet or the enemy’s (when they don’t get accidentally camouflaged by the level), if you manage to see them coming at all, who knows what specific part of the stage will bother to block them.

This is especially noticeable during the few boss fights, especially the final one, which – on top of being cheap and frustrating – may obscure half the screen, when its routines don’t bug or glitch out.

When the game doesn’t randomly crash at the continue screen, which it loves to do – a LOT – at the final boss. Lovely.

You have local co-op, some competitive online modes and a survival mode, but… yeah, play Ruiner or anything by Housemarque, instead.

americano-icona

Godzilla PS4 [REVIEW] | King Of The Dumpsters

Godzilla PS4.jpg

Copy Purchased
Platform: PS4
Developed By: Natsume Atari
Players: 1 – 4 (online multiplayer only)

Yeah, the one that spawned the “Godzilla is approaching the generator!” meme, as popularized by “Angry” Joe Vargas.

And keeping that in mind, is worth noting that the obnoxiously repeated observation is also pointless, because you can check the “health” of the generator just by looking at how many of the spinnings parts of it are red and unmoving.

Just so you know this is shit from the start.

Bring your shovel, there’s a lot of whatsit to plow through. Continua a leggere “Godzilla PS4 [REVIEW] | King Of The Dumpsters”

Akira Psycho Ball PS2 [REVIEW] | Capsules Multiball Run

Akira_Psycho_Ball.jpg

Copy Purchased

Platform: Playstation 2
Developed by: KAZe
Players: 1-2 (local)

Akira has actually received more videogame adaptations than expected, but this is most well known, since the visual novel for the Famicom never left Japan, the Super Nintendo/Genesis/Jaguar version ended up cancelled and only the Amiga (and Amiga CD 32) version eventually came out in 1994.

Hell, even this game is kinda baffling in itself, not just for the choice of genre, but for the reason it was made: to coincide with the 2002 japanese remastered DVD release of the movie. Not exactly a labour of love made to celebrate the movie in grand fashion, but then again, it’s a game about of a (then) 14 year old movie, it’s quite odd anyway. Continua a leggere “Akira Psycho Ball PS2 [REVIEW] | Capsules Multiball Run”

[EXPRESSO] Sparkle 2 PSN | Zuma Fantasy Quest

Sparkle 2 PSN

If you like Zuma, you’ll probably enjoy Sparkle 2, i assume sequel to “Sparkle”, if this wasn’t given as one of PS Plus monthly “free” games, i wouldn’t even know it exists.

Yeah, it’s a “Zuma clone”, which isn’t a bad thing at all, as we aren’t (or ever were) exactly drowning in them, and unlike the original Zuma, this one doesn’t become frustrating and obscenely difficult towards the end, punishing you for just wishing to beat the game. This is a lot better, since it actually cares a lot more about being fun to play than being difficult for the sake of it.

To differentiate itself a bit, Sparkle 2 lets you equip passive abilities for the orb slinger, which – besides being more numerous than expected – are just unlocked as you go, and can be quite useful. The presentation is simple but nice, even if the story amount to you being in a fantasy place on a quest to obtain 5 keys that will unlock.. something, with “screensaver cutscenes” accompanied by a good (albeit not exactly ecstatic) narrating voice.

While i appreciate that it’s really trying to give me more “bang for my buck” (it also has a Challenge Mode and Survival Mode, leaderboards, harder difficulties), in the long run i wish Sparkle 2 campaign was shorter, it boasts 92 levels, sure, but after a while they start to repeat themselves (and so do the nice music and backgrounds), just harder with faster moving orbs and more colors to match.

Even if i wish they didn’t try to make so many levels when they clearly couldn’t (hence the “need” to recycle them for filler purposes), i found myself getting back to it time after time and i gladly played it to the end.

Overall, a more than decent “Zuma clone”, and a fun one.

 

decaffeinato-icona

Q*Bert: Rebooted PS4 [REVIEW] | @*!# indeed

Q Bert Rebooted PS4.jpg

Copy obtained via Playstation Plus subscription
Platform: PS4 (downloadable title only)
Developed by: Sideline Games, Gonzo Games
Players: 1

Pretty much everyone with interest in videogames knows Qubert, star of his eponymous arcade game in the 80s, a really iconic title from that era, so much that even System Of A Down made a song about him.

I would be surprised if more than 5 of you knew Q*Bert Rebooted existed, and i’m not counting myself, i learnt of this modern remake just because it was a “free” PS Plus game months ago, i wouldn’t have played it otherwise.

And frankly, it’s easy to see why it was trashed by the press and quietly forgotten. Because it really deserves to stay in oblivion and just once in a while get dragged out of the black abyss of reviews’ aggregators by people like myself. Continua a leggere “Q*Bert: Rebooted PS4 [REVIEW] | @*!# indeed”