One Piece: Grand Battle PS1 [REVIEW] | East Blue Smash Stone Brothers

As announced, we’ll be reviewing a handful of One Piece videogames this August, basically the entire Grand Battle sub-series… at least the games that got localized or released westward as well, so logically enough we’re starting out with One Piece Grand Battle, the first one, released for the PS1 in 2001 and brought to Europe in 2003.

It’s so early that it’s ALMOST the first game ever based on One Piece (that would be an action RPG-card thingie for the WonderSwan, never release outside of Japan, like the console itself), but it is the first game ever developed by Ganbarion, which will be handling a majority of the One Piece videogames for more than a decade (and also come back to developed One Piece World Seeker), alongside other anime related/based project for Namco Bandai, like the beloved Jump Super Stars for DS, Dragon Ball Fusions for the 3DS… and also Pandora’s Tower for the Wii.

Being this early in the One Piece anime it means it mostly depicts the “East Blue Saga” ensemble of arcs and basically the prelude of the Alabasta one, though here it stops even before Whisky Peak (due to some characters appearances), hence before Little Garden, so it’s kinda of tease, not gonna lie, but what can you do, it was pretty early in…

At least it has the classic “WE ARE” opening from the anime (kinda), might as well since the original japanese titles puts the “From TV Animation” well before the actual name of the game.

I didn’t play this one until i finally was able to find a copy for a reasonable prices years ago, i did actually play the PS2 game also called “One Piece Grand Battle” well before, so i was expecting a Power Stone clone, just less refined since it’s obvious a far earlier iteration on the idea…

Continua a leggere “One Piece: Grand Battle PS1 [REVIEW] | East Blue Smash Stone Brothers”

Akira Psycho Ball PS2 [REVIEW] | Capsules Multiball Run

Akira_Psycho_Ball.jpg

Copy Purchased

Platform: Playstation 2
Developed by: KAZe
Players: 1-2 (local)

Akira has actually received more videogame adaptations than expected, but this is most well known, since the visual novel for the Famicom never left Japan, the Super Nintendo/Genesis/Jaguar version ended up cancelled and only the Amiga (and Amiga CD 32) version eventually came out in 1994.

Hell, even this game is kinda baffling in itself, not just for the choice of genre, but for the reason it was made: to coincide with the 2002 japanese remastered DVD release of the movie. Not exactly a labour of love made to celebrate the movie in grand fashion, but then again, it’s a game about of a (then) 14 year old movie, it’s quite odd anyway. Continua a leggere “Akira Psycho Ball PS2 [REVIEW] | Capsules Multiball Run”