Pokemon Scarlet/Violet DLC: Treasures Of The Area Zero (Indigo Mask and Indigo DISK) NSWITCH [REVIEW] | Ogremaxxin

Figured i’ve write down my thoughts on the DLC for Pokemon Scarlet/Violet, i said it would take me a while because i wanted to wait for patches before even considering paying for the expansion pass, alongside any news on Pokemon Legends ZA, which i will cover in an EXPRESSO review soon enough and will do a full lenght review at my own leisure.

I’m gonna do a single review because unlike with Pokemon Sword/Shield, the DLC content is actually structured to be two parts that follow up on each other, instead of unrelated new locations in the map with their contained story and actitivities, but i’m gonna split the review in two, for the sake of argument and critique more than utilitarian observation that – once again – it not like you can pick and choose to buy either part; if there is DLC for a Pokemon game, you either buy it all or none, this has been the recent trend for the Game Freak developed mainline titles so far.

Before that, i will comment that i honestly i barely notice whatever the patches have done, aside from less crashes and weird glitches, but i was already lucky on that regard, and i haven’t revisited thouroghly the main base game world and its locations to notice any big change or fix, apparently there are less NPCs in some hub areas or cities now in order to improve framerate, which is pathetic. It is.

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Splatoon 3 Direct and the squid temperature check

There have been some Directs about specific Nintendo games, most recently for the upcoming 9th generation Pokemon games, Scarlet/Violet, but i didn’t have much to say or add aside from it looking fairly good, clearly improving open world elements seen in Legends Arceus, like combining all traversal/mount Pokemon into the main legendary, which also look hilarious with the wheels in their body, etc.

But since Splatoon is basically the only multiplayer online series i care about and have actually devoted a lot of time towards since its Wii U debut (and i plan to continue, enough to buy the damn limited edition Pro Controller), i feel this specific Direct is the perfect occasion to sum up my overall feelings towards Splatoon 3 before it releases this early September.

Even more since i don’t plan a full lenght review, due to the nature of the game we’ll have to see how support and updates go, so more likely i’m gonna do a “XX hours into” piece and later a review for Splatoon 3’s 1th anniversary.

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