Ghost Pilots (Arcade Classics Archives Neo Geo) NSWITCHDDL [REVIEW] | My Very Own 194X

I love the Neo Geo, as in, i was a wee child that did always light up when the arcade cabinets started up with that logo and name, letting me know i was in for a good time.

I never owned a Neo Geo cabinet or one of their home consoles, so aside from the odd port on PS1 or PS2 collections, for me Neo Geo was something you went to the arcades, which already tells you how ancient (in prospective) i am, given how that market/scene ended up in the following decades.

That said, i’m glad i never encounted a Ghost Pilots machine, and to be honest i never even heard of this one until i found it and bought its Arcade Classics Archives release on the Nintendo eshop.

As to why, it’s because its one of those early releases for the Neo Geo based hardware that are better forgotten, left in their own little burrow in the ground, their own little cubicle in videogame history.

Continua a leggere “Ghost Pilots (Arcade Classics Archives Neo Geo) NSWITCHDDL [REVIEW] | My Very Own 194X”

[EXPRESSO] Contra Returns iOS | Better than Rogue Corps

This isn’t technically new, since it has been available in China for years, but i guess someone at Konami woke from their slumber and figured out they didn’t release it westward yet.

I mean, this is the same company – among OTHER things – that wanted to release 3 Silent Hill games in the same month, cancelled a project involving Junji Ito, Norman Reedus and Guillermo Del Toro, and keeps embarassing itself even with the few things it still peddles as videogames, instead of pachinko and/or slot machines.

Who the hell knows.

And i wanna stress that, because i’m almost surprised by how this is actually decent, fun even, and furious since Konami decide to release that abomination of Rogue Corps and ask full price for it, when the older free-to-play mobile game by chinese developer Timi was miles better.

Sure, it looks cheap, the art direction it’s kept familiar to the Contra bombast even if you can still kinda tell it was handled by a chinese team (as in, it’s solid but kinda generic), but it’s actually proper Contra devoid of bullshit (like overheating mechanic for weapons in a shooter)), and it’s actually playable enough with touch controls, while it supports (and plays better with) gamepad.

There’s the gacha, the power level bullshit and all the upgrading n equipping and shit that comes as standard with the mobile free-to-play model to get you hooked and all the usual crap we fully expect from this business model.

It even leans big into the nostalgia for the olden days, but it actually backs it up on the gameplay department, nothing great in terms of level designs, but considering the trappings of being on mobile and free-to-play, Contra Returns it’s definitely fun enough to waste some time on it.

Didn’t expect that.