
Developed By: Japan Studio
Players: 1-2
The very existence of this game is big “?”, not only because it came out 4 years after the first Knack, bamboozling the gaming community at large, given how widely hated and reviled the first game and its titular protagonist were. Again, it’s worth remembering that the fist Knack was both a critical and a financial failure, and didn’t do worse in revenue because it was a launch title, so there wasn’t much else to play at the time on the newborne console.
In a way, i can understand why someone at Sony did ultimately greenlit this, as an underdog story for this pitiable franchise (and main characters) would have been nice, and proof you can turn thing around with a sequel; it has been done before, after all, so why can’t Knack be redeemed of his sins?
There are many reasons for that, but let’s start from the beginning, meaning the story.
(review based on a playthrough on Normal, for review purposes)
Continua a leggere “Knack II [PS4] [REVIEW] | Knack Me Twice”
