Until Dawn PS4 [REVIEW] | Ravenous Nation

Once every console generation, someone reinvents Dragon Lair with better graphics and various levels of pretentiousness.

This time around Supermassive Games did, propelled by the popularity of the garbage David “EMOTIONS” Cage/Quantic Dream peddled to a fairly ignorant audience, with Until Dawn, followed by The Impatient and then The Quarry, which i feel also inspired Namco Bandai to get a slice of this with their The Dark Pictures series.

Looking at the original PS4 game because at the time of writing (and most likely posting as well) i don’t have a PS5 hence i can’t play the remake/remaster they did for it, and honestly i stopped to try tracking down the “Extended Edition” since – apparently – it had just a couple of very minor, inconsequiential scenes as DLC content to redeem via a code on a voucher that has by now expired, and you can’t even buy it on PSN, so sod it.

Continua a leggere “Until Dawn PS4 [REVIEW] | Ravenous Nation”

[EXPRESSO] Until Dawn (2025) | Happy Bloody New Death Day

An Until Dawn movie adaptation might sound stupid, and pointless… it does, but this isn’t an adaptation of the main storyline of Supermassive Games’ title, it’s actually a standalone story allegedly taking place in the Until Dawn universe,

Kinda funny (and stupid) to have the film adaptation of a game that had systems built in to ensure you lived through the decisions you made… have the central gimmick being a time loop, with the idea being that every time the teens (come to a visitor centre in the valley where Melanie, Clover’s sister, mysteriously disappeared a 1 year prior) are killed they change horror subgenre, chased by cursed zombie like creatures and masked killers, the only escape being in them managing to survive until dawn.

Nifty idea, but still, it only kinda makes sense only when you consider this from the macro level of Supermassive Games’ various efforts in the “cinematic adventure game” fashion, and even so, it’s a stretch, let’s be real, this feels more like a rejected Happy Death Day (or Bloody New Year) style script – directed though by David F. Sandberg of Lights Out and Shazam fame – that got the Until Dawn branding (and a couple of touch ups to make sure something from the game made the cut) slapped on it mid-way through production, to ensure this get more butts in theathers.

I will admit the new gimmick laid on top sounds really fun and kinda mirrors the game’s using various elements from slashers of different eras all together… shame they give up mid-way on their own selling point (boy they do skimp on the “subgenre change” concept), but for what it ultimately is, the “Until Dawn” movie’s got decent acting, it’s entertaining, has some good gore effects, making for a decent time overall.