[EXPRESSO] Splatoon Raiders NSWITCH | The Machinist Of Joy

While Splatoon 2 was the only multiplayer competitive game i actually cared “getting gud” at for a while, i also loved the campaigns, as the single player challenges and obstacles kept reminding me of classic Ratchet & Clank games, so i hoped they would eventually do a single player focused spin-off (Splatoon 3 didn’t grab me as much and so i kinda stopped playing it on the regular after a while)… and last year they did announced it, and now here it is, with Splatoon Raiders, the first game of the series to be on Switch 2 (as a console exclusive).

It’s a Splatoon 3 spin-off that has the Deep Cut trio go to inspect a mysterious new island on Salmonoid territory in order to search for treasures, only for the helicopter to crash. They manage to survive on a rig, find a robot that sees tailored made to explore and loot the wilderness of this archipelago, so – with the help of the pilot – decide to keep searching for more treasures as benevolent thieves, hoping the booty will help pay out the immense debt Splatville has amassed.

Gameplay wise, it’s actually more than just them repurposing the Salmon Run mode from Splatoon 2 and 3, it uses that as base but eventually becomes its own thing, while keeping some “trials/challenges” testing-teaching how to use both old and new weapons and subweapons alike, which now can be combined and dual wielded depending on your playstile; plus it looks great, can be fairly challenging and there’s always something rewarding you, in terms of items, gear pieces, custom modifiers, materials for upgrading the base and obtaining new facilities.

Honestly this is exactly what i wanted and expected from a single player focused (though there is local and online co-op) Splatoon game.

Dagon (2001) [REVIEW] | Shadow Over Galicia

Dagon, my sweet Dagon, oh what foul stench thou emits,

enough to make one sad at how it all went once again amiss,

cursed indeed by another Elder God these adaptations seem

of Lovecraft’s hate for fish supreme.

For the record, i don’t hate or begrudge Stuart Gordon’s work overall and his obvious love for the source material, i mean, the Reanimator series was also spun from a H.P. Lovecraft story and that managed to work, though it became its own thing, i am more than “ok” with that.

I mean, for fuck’s sake if that story in particular needed to be scrubbed – in adaptations – of the obniouxsly blatant racism, you’ll need to clean the Lovecraft out of Lovecraft “sometimes”.

But i also can’t deny there are reasons why fans of Lovecraft are beyond sick of the many adaptations that defy the thousand monkeys & thousand typewriters logic, and that somehow no one over decades has managed to adapt any of his stories (in films, strictly speaking) with success without fuckin things up, as in, completely destroy any attempt at atmosphere, deviate so much from the original story to the point it might as well be adapting another Lovecraft tale, AND making crap movies that are bad regardless of what author’s name they borrow.

Continua a leggere “Dagon (2001) [REVIEW] | Shadow Over Galicia”