Escape Dead Island X360 [REVIEW] #deadislandretrospective

Since Dead Island 2 was just starting his first cycle of development and so there won’t be anything to show anytime soon, Deep Silver figured it was better to keep milking the franchise to keep it relevant in the public eye, so they launched a MOBA style spin-off with Dead Island Epidemic on Steam and a console & PC stealth oriented spin-off, Escape Dead Island.

Since Dead Island Epidemic never left open beta and by 2015 was discountined, i’m not that surprised that people even forgot it ever existed (i learn it was ever a thing only years later by doing some research), but you might have some recollection of Escape Dead Island, developed by Fatshark (Bionic Commando Rearmed 2, Hamilton’s Great Adventure, Warhammer: Vermintide 1 and Vermintide 2) and released for PS3, X-Box 360 and PC.

Playing the X-Box 360 in this case, though i understand the console versions are nigh identical.

Set as a sorta prequel-side story to the original game, Escape Dead Island wants to explain the origins of the first epidemic that kicked off into full zombie pandemic, and puts you in the shoes of Cliff Calo, a rich kid that wants to be noticed by daddy-o by going with two of his friends on the isle of Narapela and doing a report on the origin of the epidemic that spread from the island of Banoi, while also exposing the truth about the big pharma corpo Geopharm.

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