[EXPRESSO] Godzilla Defense Force iOS | ♫ To protect Mother Earth… ♫

The second of the three mobile Godzilla games promised by Toho for 2021, advertised a month ago as Godzilla Battle Line, published by Nexon and co-developed by Neople and Studio 42.

After the odd but cute stats raising-pet simulator of Run Godzilla, now we have a more traditional offering for a mobile licensed spin-off game. It’s not exactly a proper tower defense, but more of a tapper with RTS elements: units despatch and attack automatically the enemy waves from building you can upgrade, but you can also tap on them for extra damage (especially when their weak points show up), or use the various Kaiju Cards left by fallen monsters and/or obtained via card packs, of course available to purchase for real money.

It’s a decent little timewaster, a little more engaging than the usual tapper, but it’s aggressively monetized, even if it’s oddly pushy in making you watch ads to boost stats like production speed or to get resources, instead of just saying “cough up the cash to save time”, and i feel it’s the lesser evil of the options they could have gone with. BUT it still feeds into the same objective: to get you spending real money on the card packs and batches of premium currency, especially since the game remembers you revenge can be had easier by wiewing ads, etc.

Presentation is good, the story is what you’d expect, as an EDF commander you organize a defense line to repel kaijus attacking Earth, often sent and/or resurrected by the evil aliens called Xilliens. By progressing you get new locations to build bases, the ability to summon new allies with passive abilities, new monsters (some obscure references to Toho’s non-Godzilla material), making for a decent and entertaining loop, even if you’d wish for a bit more depth to it.

Earth Defense Force: Iron Rain PS4 [REVIEW] | Mechas and Motherships

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Once in a blue moon, D3 Publisher decides to entrust a niche series like Earth Defense Force to a different developer, instead of Sandlot, who curates the main numbered series (which itself tells you that it’s niche, but not THAT niche) since the very beginning and still do nowadays.

Last time Vicious Cycle Software developed EDF Insect Armageddon (which isn’t as bad as most EDF fans make it to be), a spin-off made with the intent to try and appeal to a broader audience, by basically posing the question “what if Americans made EDF?”. The answer being a decent game that didn’t convince many estabilished fans, but did help on making the series more known. An actual ending (the plot just stops at the end) would have been welcomed, though. Continua a leggere “Earth Defense Force: Iron Rain PS4 [REVIEW] | Mechas and Motherships”

Earth Defense Force 5 [PS4] REVIEW | Frogs From Planet Space

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Moments of crisis are what unites us, especially in exterminating space bees and shouting “ EDF ! EDF! EDF! EDF! EDF!” from the safety of our own homes and away from something worse than bouncing giant spiders and ETs with laser guns!

Time to review Earth Defence Force 5, the latest in the main EDF series! Continua a leggere “Earth Defense Force 5 [PS4] REVIEW | Frogs From Planet Space”

Godzilla PS4 [REVIEW] | King Of The Dumpsters

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Copy Purchased
Platform: PS4
Developed By: Natsume Atari
Players: 1 – 4 (online multiplayer only)

Yeah, the one that spawned the “Godzilla is approaching the generator!” meme, as popularized by “Angry” Joe Vargas.

And keeping that in mind, is worth noting that the obnoxiously repeated observation is also pointless, because you can check the “health” of the generator just by looking at how many of the spinnings parts of it are red and unmoving.

Just so you know this is shit from the start.

Bring your shovel, there’s a lot of whatsit to plow through. Continua a leggere “Godzilla PS4 [REVIEW] | King Of The Dumpsters”