Hex Maniacs, Shreks, and the Tecmo Koei Warriors From Hell (Deathstalker not included)

Time for more unasked general ramble posts, mother’s favorites.

So we finally got that Pokemon Presents (AKA the Pokemon Direct) a few days ago, and alongside them bringing back a successor of sorts for Pokemon Stadium (might as well, since the NSO rerelease of the N64 games are just emulated versions that can’t connect to any active Pokemon system/software/archive-bank in order to substitute the original “Transfer Pak and Pokemon Red/Blue/Yellow cartridge” method to import , hence are truncated experiences), the highlight was undoubtly the first actual trailer and gameplay footage for Legends Pokemon ZA, which will bring us back to Pokemon X & Y region, Kalos, now expanded and incorporating wild/unkempt areas for the wild Pokemon to roam about.

And count on the Pokemon fanbase to find what’s likely the new design for the Hex Maniac trainer class in a ridiculously tiny smidge on the Kalos map image they revealed.

Continua a leggere “Hex Maniacs, Shreks, and the Tecmo Koei Warriors From Hell (Deathstalker not included)”

[EXPRESSO] Vampire Survivors iOS | Italian Belmonts On The Go

I am a little quite late on this, since i didn’t know Vampire Survivors was ever gonna see a port on mobile platforms, but it did at the end of last December, and i DID want to see for myself if this iOS (and Android) port was any good.

I don’t really think i need to introduce the game itself, since it has been one of the ever-so-rare Steam success stories, especially since it launched at a really budget price, but the deal is that Vampire Survivors struck a new combination by basically having a roguelite RPG- “reverse” bullet hell using a “legally distinct Castlevania” vibe, with your character attacking automatically in the direction it’s facing, but still needing to be manually manouvered through the increasingly thick hordes of enemies homing onto you, while collecting exp drops, levelling up, getting new weapons or upgrades to the arsenal of auto-attacks, learning what to keep and use in order to survive longer.

It’s incredibly simple but also very addictive, and honestly this is a nearly perfect port, as the controls just require moving your character via a virtual joypad, so it’s easy to get into on a whim but also to keep going at for prolonged sessions/runs.

Here on smarthphones it has been released as a free-to-play title, but thankfully the developers at Poncle decided to actually care, so it’s a benign case of watching ads for extra gold or a revive when dead, at the time of writing it’s seriously devoid of any microtransactions or way to spend real money on anything.

Obviously this version is currently not up to date with the Steam release, and most likely will remain “behind” for a while, but even so free Vampire Survivors on smarthphones it’s a match made in italian vampire hunters’ heaven.