[EXPRESSO] Blue Archive iOS | Gacha, Girls & Guns

More gacha? Want more gacha? There’s always more gacha to talk about, not so much play as often gameplay it vestigial obligation or barely there so it can technically be considered a “videogame” and not a “JPEG slot machine”. And because these things always wants all your time. And money.

What kind of free-to-play anime gacha game is Blue Archive?

The story (as far as explained by the prologue) it’s basically A Certail Magical Index via Girls Frontline and a touch of Girls Und Panzers, minus the magical elements and sci-fi robots, so it’s a basically an island full of academies and anime girls students & prefects (all sporting halos, animal ears, etc) going around with weapons, riding tanks in broad daylight, and you’re the “Sensei” that shouldn’t be there but it’s now de facto leader tasked to resolved the current crisis.

Even if you’re amnesiac, like in Arknights, for example.

It’s fairly generic niche anime bungum.

Gameplay it’s mostly what expected, as you witness your selected team of 3 characters (plus supports) automatically proceed, shoot (and take cover if possible) through the battlefield, leaving you to basically just use skill cards for special attacks, buffs, etc

Each unit uses a specific type of gun, it’s more proficient in a specific type of terrain and belongs to a certain class, but that’s it, ultimately it’s about picking the right team combinations, the rest it’s windowdressing.

There is a grid based “strategy map” to move the units around before the auto battling segments, which reminds me of Girls Frontline…. minus lots of strategic elements. So ultimately it’s very similar to Princess Connect, a waifu collector “bonsai game”, with some decent character designs and good production values.

I will admit i enjoyed this one a bit more than Priconne, but not by much.

That Old Gray Mare: Pretty Derby

Remember Uma Musume? Yeah, ironically the anime version, which is usually used to prop up the main attraction of the media franchise… almost managed to have 2 entire seasons (and a chibiesque mini-anime) out before the game released just a few weeks ago (and today the PC version released via DMM, japan only of course), at least in Japan and i guess other asian countries.

I really should have covered the anime series (given i’ve already covered almost all Azur Lane anime iterations), but at the moment my schedule is full, so probably later this autumn. I would like to give the game itself a shot and make an EXPRESSO review eventually, but i can wait for an eventual western release of the app.

I wouldn’t expect an official western release anytime soon, considered the game was supposed to launch in 2018, but it’s Cygames and we did eventually get Princess Connect Re; Dive (which i didn’t like, but whatever), so it’s possible.

So that’s that, back to Giant Monster March!

Princess Connect RE: Dive iOS [EXPRESSO] | Idle Moe Mediocrity

Now that “Priconne” has gone global, let’s give it a look.

Ok, story. You start in the usual “media res battle you lose”, then wake up as your generic male fantasy anime protagonist, now amnesiac but apparently a prince-knight known by everyone else in the world, so alongside your girl retainer and various battle princesses you go on a quest to scale Sol Tower and get a wish granted.

At least it’s not an isekai (?).

Combat is automated with interaction restricted to activate special skills when charged up… that’s it. There’s no complicated system to power up characters, so it’s not confusing but it’s also lacking any real depth, it just a matter of upgrading enough the characters and choosing the party composition, especially the latter i can see being important when you’re in deep with the harder levels.

Not that i will be reaching that point, but still, i don’t consider “the game really playing itself” a plus, even in a game like this where gameplay is vestigial to the “idle waifu collecting” activities.

One filled with lots of just….incredibly generic fantasy anime moe designs. There are some exceptions like the Alpaca Princess, but not many interesting or good designs. This is to make the rarer characters more desirable and con you into buying premium currency for the gacha.

While the F2P elements aren’t abrasive, the game is relatively generous in giving out gems/crystals and doesn’t gate features with insane grinding… it’s manipulative generousity, there’s always a catch.

The games uses clips from the anime series (which look good), production values are high, it’s harmless, inoffensive, but i just find Priconne to be very disposable and uninteresting, if i didn’t force myself to do some decent progress before writing this review i would have dropped it on day 2.