Fate EXTELLA: Link PS4 [REVIEW] | #musoumay

3 years after putting out Fate Extella: The Umbral Star, Marvelous followed up with the sequel, Fate EXTELLA: Link.

And yes, it’s a sequel, taking place after the “true/actual ending” of The Umbral Star, where the protagonist and “child Altera” are suddendly approached by attack programs, only to be saved by a new Servant of the Saber class, identifiying itself as Charlemagne.

He then explains that within SE.RA.PH a new threat has arisen, with a self-dubbed “Conquering Emperor” that’s bent on controlling all the digital created world by a mind control/brain wash process he dubs “Oraclization”. The protagonist, with his/her Servants Nero Claudius and Tamamo are then helped further by this new ally, as Charlemagne gifts them a new flying fortress where to organize the counter-offensive and figure out how to stop the plans of this mysterious “Emperor”.

And no, it’s not Caligula. Gotta specify that, it’s Fate we’re talking about, that could have been a honestly sensible guess.

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Fate EXTELLA: The Umbral Star PS4 [REVIEW] #musoumay

Ah yes, the Fate musous. Yes, Plural.

One that took surprisingly long, despite being one of the more requested crossovers with the formula, according to many japanese surveys results.

And oddly wasn’t snapped up by Tecmo Koei, but by Marvelous, which is both a good and a bad thing, for reasons we’re gonna get into later. But regardless, it’s nice to be reminded that these kind of games aren’t actually a patented formula…. at least i don’t think anymore, but still, this game is another proof that you can attempt a similar formula and Koei won’t sue off the back of their old, very vague patent.

I mean, they did make a “sequel” after this, so i’d think it’s safe to say that at least you can make “musou-likes”, if you so desire. And if the company that owns Senran Kagura can have more than a crack at it, you know the “low budget” excuse doesn’t quite hold as you’d expect and/or hope.

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