Kandagawa Jet Girls PS4 [REVIEW] | Censorship Waves

As promised last summer when we reviewed the Kandagawa Jet Girls TV series, we’re finishing up this niche multimedia series by talking about the game of the same name, released westward digitally on PS4 and PC via Steam.

As with most of these niche (and honestly non-niche as well) anime multimedia franchises, both the game and TV series exist as their own semi-separate thing, despite having the same basic premise and, to promote each other, basically, and this also using some lifted sequences from the anime.

Though in this specific case you really could have guessed this was based on a videogame, since the whole setup is so light on story, but heavy on “plot”, and just the idea itself of mixing shooting into jet ski racing is very videogamey, borne from the need to spice up the basic formula and find a way to incorporate clothing destruction into this one too, as it’s the brainchild of Kenichiro Taniguchi, the creator of Senran Kagura.

Of course it’s him. Though this time is developed by Shade Inc (the Bullet Girls series, Gun Gun Pixies, Samurai Maiden) and Honey Parade Games, the latter also having co-developed the Splatoon-clone of Senran Kagura: Peach Beach Splash, so it fits thematically in the “literal wetworks und anime lesbians” sense.

Just this time with the framing of a Wave Race style game.

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12 Days Of Dino Dicember #32: Bikini Girls VS Dinosaurs (2014)

It was either this or Picha’s The Missing Link, this won out due to snags in the schedule, either way we’re gonna talk about banging and dinosaurs, not the two together because no thanks, not this year anyway, not feeling it.

Decided to review this one hoping for a modern throwback to old cavemen/dinosaurs movies like The Wild Women Of Wongo, heck, even the similarly titled but not actually related soft porn spoof/parody Bikini Girls On Dinosaur Planet, but this is not the case.

We’ve entered the “Polonia-sphere” equivalent of such ideas, as in it dresses itself in all the post-modern meta self-deprecating facade of disinterestinly using the Star Wars text crawl to vaguely explain but actually not the premise, just so we can cut to a very Turkish Star Wars levels of production sequence of the three protagonists fighting rebels, as in if Star Wars was made with some of the cheapest effects free video software from the early 2000s could afford and was basically an e-girls with Logitech flight controllers vs Sith streamers standoff of DIY cockpits.

All rendered with the computer graphics of a mid 90’s console game 3D cutscene, and that is being generous, since the Wing Commander series existed.

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