Dynasty Warriors Origins [DEMO] [HANDS-ON] STEAM

I didn’t promise a hands-on first impressions on the demo of the newest Dynasty Warriors game, Dynasty Warriors Origins, because i don’t have a next gen console, and usually i play my musou games like that, but i figured out, there’s a Steam demo as well, maybe my relatively ancient rig can run it fine… and it did, actually surprised me that it’s good enough to run it decently.

So here it my opinions on the demo of Dynasty Warriors Origins, which lets you play one of the classic bouts of the series, The Battle Of Sishui Gate, where the Anti-Dong Zhuo Coalitation attacks united and you also get to meet the demon in red, the mightiest among men, the one you do not pursue: Lu Bu.

So, in case you didn’t follow or knew of this new Dynasty Warriors game, the gist is that you play as a lone Wanderer, a skilled yet aimless martial artist that gets involved into the turbolent battles and political machinations of the characters from Romance Of The Three Kingdoms, so you can basically decide around a bit, and interact and fight alongside the many characters fans of the novel and Koei series have learned to know, love and hate.

It’s not quite an OC or a CAW character similar to how you had a self-insert protagonist in the Samurai Warriors Chronicles games, as the Wanderer is a precisely designed character and so you can’t change much about his looks (nor you can choose for a female option, as far as i remember), not that it matters for the portion of game given by the demo.

Continua a leggere “Dynasty Warriors Origins [DEMO] [HANDS-ON] STEAM”

Musou May + an updated rant on Tecmo Koei’s horrible monetization practices

While i would have loved to splooge and do a full fledged Warriors retrospective, i simply can’t at the moment due to time lacking for such an endeavour, so we’ll have a musou game review each Sunday in May, starting from the 8th, which will alter the bi-daily posting routine we entered since February a little.

I wish i could do more, but i already know will not be able to get, play and review the upcoming Touken Ranbu Warriors before May itself ends, for one (as to why, basically because they are going with a digital only release in European territories, more below=. Though i can update my previous rants on Tecmo Koei’s monetization practices and content culling, as the Switch eShop page for that game went up recently and showed us that Tecmo Koei’s will simply NOT stop inventing new ways to “nickle and dime” hundreds of moolah from you for very little effort.

Continua a leggere “Musou May + an updated rant on Tecmo Koei’s horrible monetization practices”

Dynasty Warriors 9: Empires PS4 [DEMO] [HANDS-ON]

With the game officially launching in the west in less than a month, Koei finally released the demo for Dynasty Warriors 9 Empires…. properly, i saw plenty of people that managed to get it via the Microsoft Store by fenagling with the regional accounts, but even those versions made available for non-english speaking territories had english in it.

Whatever, the demo is out now pretty much everywhere on consoles, and it includes the tutorial for the basic combat and the battle of Changsha, but NOT the Diplomacy phases and political managerie.

Make sense since they want to showcase the revamped Castle Sieges, by letting you play the battle of Changsha on the invading or defensive’s side, and also the revised Edit Mode, it’s an Empires game after, and you will be able to carry over the created officers’ data to the full game.

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Musing on Dynasty Warriors 9 Empires after the TGS 2021 Tecmo Koei presentation

First of all, let me just say i’m happy Koei is continuining their historical strategy series in time, so i’m glad we’re getting another Nogunaga’s Ambition, but my taste lies more in their hack n slash musou titles based on the same historical periods of China and Japan, so i’m gonna unleash some thoughts on Dynasty Warriors 9 Empires i had for some weeks, after the first gameplay video shown at the China Joy event.

Preface: i often find the Empires spin-offs often quite hit or miss, great in theory but not always in execution, as it’s by design a compromise, it’s never gonna be proper deep strategy management like the Romance Of The Three Kingdoms series, otherwise there would be no point to that or them even being named after Dynasty Warriors.

Continua a leggere “Musing on Dynasty Warriors 9 Empires after the TGS 2021 Tecmo Koei presentation”

Samurai Warriors 5 PS4 DEMO [HANDS-ON]

So, Samurai Warriors 5 it’s gonna be out in a week, and Koei Tecmo decided to release a demo for it, so might as well give it a hands-on, since i won’t be reviewing it at launch.

I did eventually pre-order the Treasure Edition for it (not the collector’s one since Koei basically wanted 70 more bucks just for 5 tiny acrylic stands, fuck off), so i will be playing it, but i won’t have a review out, as i would like to do a retrospective of the Dynasty Warriors series, and maybe the same for the sister series Samurai Warriors, and “do” the games in order.

MAYBE i will just do a quick EXPRESSO review, but for sure not an extensive one.

The demo offers two maps/scenarios from the first chapter of the game, and four playable characters to pick a team of 2 from Hideyoshi Hashiba, No, Eiyasu Tokugawa and Toshiee Maeda (with Nobunaga Oda playable in the story mode but not in Free Mode, at least in this demo offering), with the ability to carry over the save data to the full game when it releases.

Continua a leggere “Samurai Warriors 5 PS4 DEMO [HANDS-ON]”