Earth Defense Force 4.1: Wing Diver The Shooter PS4 [REVIEW] | Bullet Ant Hell

To further prove how Earth Defense Force 4 port-expansion for PS4 and PC, EDF 4.1: The Shadow Of New Despair, was when the series really started getting popular worlwide, D3 Publisher figured just making DLC mission pack for the main game wasn’t enough, and so had developers Clouds Inc and Giga-Rensya Inc spun a spin-off game from EDF 4.1 assets, releasing first as a digital download on PS4 and then PC via Steam.

This being Earth Defense Force 4.1: Wing Diver The Shooter, which indeed focuses on the Wing Diver unit/class, presenting a “gaiden” story of sorts that has a Pale Wing/Wing Diver unit face off alone against swarms of enemies, but this time in a 2D vertical shmup fashion.

Sounds fun and frankly it’s perfect to make a spin-off in this style off a series that already has so much “arcade DNA” in it, there’s very little more arcade than 2D shmup action.

Sure it used 3D models from the mainline game of the era, but gameplay is classic 2D spaceship shooter that scrolls and for which “tate mode” is a thing…. which i have to admit feels weird, since you basically never miss the enemies even though they look more in the distance or foreground, there’s a bit of disconnect due to them reusing the 3D assets from the EDF 4.1.

from a technical standpoint, this is basically D3 doing the ol’ Tecmo Koei thing of fashioning out a new Samurai or Dynasty Warriors spin-off from an earlier mainline entry, it basically reuses old assets A LOT, the same enemy models, with some little new in terms of enemy variants or new stuff in general, aside from the mission dialogue, with the usual cheesy so bad it’s good english voice acting we’ve come to expect (and love) from the series to accompany the wafer thin plot that sees basically a Pale Wing/Wing Diver squadron on their own separated mission, one that runs concurrently to the events of EDF 4.1 story. Or something. Doesn’t really matter much.

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Earth Defense Force 2: Invaders From Planet Space PS VITA [REVIEW] | #summerofedf

To kick off the Summer Of EDF, we continue in chronological order, after having reviewed the original Earth Defence Force on its PS2 debut, more specifically the PAL version that was released by Agetec as “Monster Attack” and now it’s rare to get, so much it’s cheaper to import the japanese PS2 version instead, also because it never came out in America.

And to be clear, while i do have the PAL release of EDF 2 (since it was once again not published in US back then), handled by D3 via their own label, Essential Games, made specifically for export to Europe their Simple series low budget releases) titled Global Defence Force (yes “Defence”, i’m fairly sure they never fixed the typo because i doubt they bothered to issue a reprinting just to fix the title), and i’m also aware of the japanese-only PSP port that also added extra classes.

Buy i’m choosing instead to review the PS Vita enhanced port-update-remake, Earth Defense Force 2: Invaders From Planet Space, not only for the hilarious title (or the fact it was the first time the game was released in US markets), but because it’s basically the definitive EDF 2 experience, and – alongside pretty much every mainline EDF game – also the version ported to Switch, only in Japan even on the digital storefronts at the time of writing.

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