Well, that was kinda unexpected, i genuinely though that editorial-ramble earlier this month would be the last time i talk about Touken Ranbu Warriors, but a week before release they also put out a demo on the European (and i guess other territories) eShop, so let’s give it a try.
And say some words. I do mean “some”; because there’s actually very little to say, and actually the bigger news is that the game is also coming to PC in the west, as a Steam release (since the DMM platform isn’t available outside of Japan), with a demo also available for that version. And that version will run in 60 fps, unlike the 30 fps locked Switch release.
Continua a leggere “Touken Ranbu Warriors NSWITCH [DEMO] [HANDS-ON] | Bishounen Sword Boys VS History Revisionists”
Yeah, an actual videogame devoid of the gacha free-to-play trappings, based after the “Kancolle Killer” smartphone title that basically positioned itself as a Kantai Collection clone (not quite, but it’s obviously aimed at the same demographic), one easily available pretty much worlwide instead of a japan only browser game requiring VPN and troublesome hoops to jump through and compatibility errors if you want to play it.
It’s an odd concept to have a proper videogame that you pay to own as a spin-off of a free-to-play estabilished/borne series, almost emblematic of the state of the market and this “era” of gaming, but it’s interesting from a conceptual standpoint, and now you don’t have to import it from Playasia, as it came out, even in physical retail form, in Europe and the States. Still kinda surprised by that.
I preordered the “super duper hyper” edition with all the tat and OST and artbook, but maybe i’ll eventually review the Limited Edition contents by themselves, they don’t factor into the actual PS4 videogame at all. Continua a leggere “Azur Lane Crosswave PS4 [REVIEW] | You Are A Boat”
So yeah, we have a Dorohedoro videogame, finally…. kinda.
It’s a free browser game available on the official site for a limited time, and it’s a basically a NES style beat em up taking place – as the title explicits – during the Living Dead Day (recently depicted in the third episode of the anime series), an annual event in Dorohedoro’s world where the dead rise, and people kill them to obtain plates that can be exchanged for prizes, with food stands and stuff like it’s a festival.
Being it basically just an ad for the series (one with impending disappearance), i’m not gonna complain about it being basically a 5 minutes affair, but the pixel art and chiptune theme are well done, gameplay is what you’d expect from old school beat em up: never let enemies gang on you from both sides, use items, master the jumping kick, etc. You can play as either Cayman or Nikaido (they control and fight the same), and there’s local multiplayer, even if you’d have to huddle around the same keyboard.
The website and instructions are in japanese, but you can easily figure controls out anyway, so i’d recommend you try it before it vanishes from the web. I still haven’t seen the anime series (besides a couple clips), but i strongly recommend Dorohedoro anyway, one of my favourite series of all time.
You never wanted to play Pacman with animal-turned-humanoid cute girls, but now you can!
There’s not much to say about the game itself, it’s Pacman with a Kemono Friends theme, but never fear, this is better than you might think. Continua a leggere “Japari Parkman (Browser) [REVIEW]”