One Piece: Grand Adventure PS2 [REVIEW] | Grand Battle Rushed

One Piece videogames were actually quite wild in terms of what got released out of Japan during the PS1 and PS2 era, with a very inconsistent series of releases outside of Japan, some esclusive to North America, some to European countries, some like One Piece for the GBA being the weird case of being regionally exclusive to North America, as in, there doesn’t exists a Japanese GBA cart of that game because it was never made in the first place.

One Piece Grand Adventure also falls into this category, as it was never released in Japan but made esclusively for North America and Europe, still by the same developer of the Grand Battle series (and behind a lot of One Piece games over the years), Ganbarion, to profit off the good sales for One Piece Grand Battle Rush (just One Piece Grand Battle in NA and EUR territories) on PS2.

I said PS2 as in the Gamecube version is a NA exclusive, in Europe we just got it on PS2.

But yeah, keep in the mind the “to profit off” part, which will also explain why this review might be shorter than expected.

Continua a leggere “One Piece: Grand Adventure PS2 [REVIEW] | Grand Battle Rushed”

One Piece: Grand Battle/Grand Battle Rush PS2 [REVIEW] | “Chaser”, the other White Hunter

No i didn’t review this before, it just happens that Bandai “did a Konami” and released this new entry in the Grand Battle subseries as One Piece Grand Battle…. yes, with the same exact name as the first PS1 game that launched what it is now an established subseries of One Piece videogames.

Then again, this is technically Grand Battle 4, they never released Grand Battle 2 (which was still rocking that 2.5D gameplay) or Grand Battle 3 but when they started selling the anime with the 4Kids license/treatment i guess it was time to resume locazing these again, and keeping the original title of “One Piece Grand Battle Rush” must have made too much sense… but then again this time around we have a Power Stone clone.

As in, a proper one this time around, Grand Battle 3 did go full 3D first, but unless you lived in Japan or imported it at the times, you wouldn’t know (plus the more i find about GB3 the more GB Rush seems more like a Turbo Edition than a proper sequel).

So i’ll chalk it up to the localizers not giving a shit and just reusing the title of the series because who cares, after all this is first One Piece game of this sub-series to even reach North American lids.

Continua a leggere “One Piece: Grand Battle/Grand Battle Rush PS2 [REVIEW] | “Chaser”, the other White Hunter”

One Piece: Grand Battle PS1 [REVIEW] | East Blue Smash Stone Brothers

As announced, we’ll be reviewing a handful of One Piece videogames this August, basically the entire Grand Battle sub-series… at least the games that got localized or released westward as well, so logically enough we’re starting out with One Piece Grand Battle, the first one, released for the PS1 in 2001 and brought to Europe in 2003.

It’s so early that it’s ALMOST the first game ever based on One Piece (that would be an action RPG-card thingie for the WonderSwan, never release outside of Japan, like the console itself), but it is the first game ever developed by Ganbarion, which will be handling a majority of the One Piece videogames for more than a decade (and also come back to developed One Piece World Seeker), alongside other anime related/based project for Namco Bandai, like the beloved Jump Super Stars for DS, Dragon Ball Fusions for the 3DS… and also Pandora’s Tower for the Wii.

Being this early in the One Piece anime it means it mostly depicts the “East Blue Saga” ensemble of arcs and basically the prelude of the Alabasta one, though here it stops even before Whisky Peak (due to some characters appearances), hence before Little Garden, so it’s kinda of tease, not gonna lie, but what can you do, it was pretty early in…

At least it has the classic “WE ARE” opening from the anime (kinda), might as well since the original japanese titles puts the “From TV Animation” well before the actual name of the game.

I didn’t play this one until i finally was able to find a copy for a reasonable prices years ago, i did actually play the PS2 game also called “One Piece Grand Battle” well before, so i was expecting a Power Stone clone, just less refined since it’s obvious a far earlier iteration on the idea…

Continua a leggere “One Piece: Grand Battle PS1 [REVIEW] | East Blue Smash Stone Brothers”

One Piece: Unlimited World Red (Deluxe Edition) PS4 [REVIEW] | Pirate Cruisin’

You know what, it’s summer, so a good excuse as any for more One Piece videogame reviews, even more as a coda to the One Piece TV Specials retrospective!

This time we’ll focus on the more recent entry in the Unlimited sub-series of One Piece videogames, Unlimited World R/Red, specifically on its Deluxe Edition re-release/port for PS4, Switch and Steam. It was originally released for 3DS, but it proved popular enough to see a release on PS3, PS Vita and Wii U. I’ve actually played (and reviewed) the Wii U version back in the day, but it’s been a while, more than enough for the experience to feel fresh again and for review purposes.

While the original version had cross-save (3DS to Wii U and PS3 to PS Vita respectively), i feel i should point out right away this Deluxe version… doesn’t for the PS platforms. I didn’t really expect it, but since even the Dragon Crown’s Pro re-release had it, it wouldn’t be absurd to have it here.

Continua a leggere “One Piece: Unlimited World Red (Deluxe Edition) PS4 [REVIEW] | Pirate Cruisin’”

One Piece Unlimited Cruise 2: Awakening Of A Hero WII [REVIEW]

One Piece Unlimited Cruise 2 Awakening Of A Hero Wii cover pal.jpg

Copy Purchased
Platform: Nintendo Wii
Developed by: Ganbarion
Players: 1-2 (local)

The first Unlimited Cruise was quite the crap game, but it was a crap licensed game, so sequel…. i’d say, but i simply don’t believe this wasn’t a game split in two separate – AND full priced, too – titles just to maximize profit, as i will explain in this review.

Minor spoilers, i guess. Continua a leggere “One Piece Unlimited Cruise 2: Awakening Of A Hero WII [REVIEW]”

One Piece: Unlimited Cruise 1: The Treasure Beneath The Waves (WII) [REVIEW]

One_Piece_Unlimited_Cruise_Episode_1_cover.png

Copy Purchased

Platform: Nintendo Wii

Developed by: Ganbarion

Players: 1-2 (local)

If you’re a fan of One Piece in america, my guess is that you aren’t exactly happy with the videogames based on Eichiiro Oda’s series, since most of them either didn’t receive an american release, received one but it was based on the craptastic cut version done by 4Kids, or were released as a digital download only.

Since i live in Europe (italy, to be precise), i didn’t have that problem, due to the series being more popular here, but that doesn’t mean we always received good stuff based on One Piece, despite the Pirate Warriors sub-series being pretty good if you like musou games (and i do).

So time to review both Unlimited Cruise games for the Nintendo Wiii, which ironically had a predecessor of sort (One Piece: Unlimited Adventure, also on the Wii) released in America but not here in Europe for issues with international rights (and legalese stuff like that), and were later ported to the 3DS as separate titles again, even though the japanese version had them bundled together.

Namco Bandai said it was made due to having to fit the various languases, i don’t buy it, since they marketed it as one game and just days before launch news reported of the game being split in two single, full priced games, and  – most important – they felt like a title split in two separate games to begin with.

We’ll start from the first one (makes sense), One Piece Unlimited Cruise Episode 1: The Treasure Beneath The Waves, developed by Ganbarion and released by Namco Bandai in PAL territories in 2009. Continua a leggere “One Piece: Unlimited Cruise 1: The Treasure Beneath The Waves (WII) [REVIEW]”