[EXPRESSO] Splatoon Raiders NSWITCH2| The Machinist Of Joy

While Splatoon 2 was the only multiplayer competitive game i actually cared “getting gud” at for a while, i also loved the campaigns, as the single player challenges and obstacles kept reminding me of classic Ratchet & Clank games, so i hoped they would eventually do a single player focused spin-off (Splatoon 3 didn’t grab me as much and so i kinda stopped playing it on the regular after a while)… and last year they did announced it, and now here it is, with Splatoon Raiders, the first game of the series to be on Switch 2 (as a console exclusive).

It’s a Splatoon 3 spin-off that has the Deep Cut trio go to inspect a mysterious new island on Salmonoid territory in order to search for treasures, only for the helicopter to crash. They manage to survive on a rig, find a robot that sees tailored made to explore and loot the wilderness of this archipelago, so – with the help of the pilot – decide to keep searching for more treasures as benevolent thieves, hoping the booty will help pay out the immense debt Splatville has amassed.

Gameplay wise, it’s actually more than just them repurposing the Salmon Run mode from Splatoon 2 and 3, it uses that as base but eventually becomes its own thing, while keeping some “trials/challenges” testing-teaching how to use both old and new weapons and subweapons alike, which now can be combined and dual wielded depending on your playstile; plus it looks great, can be fairly challenging and there’s always something rewarding you, in terms of items, gear pieces, custom modifiers, materials for upgrading the base and obtaining new facilities.

Honestly this is exactly what i wanted and expected from a single player focused (though there is local and online co-op) Splatoon game.

[EXPRESSO] Earth Defense Force 6 PS4 | Back To The Futures

Earth Defense Force 6 is finally here, with the infinite struggle for every new entry to upstage the previous game, and somehow it still managed to up the ante following Earth Defense Force 5, where you try to arrest and then kill God.

Admittely, it does this by relying on EDF 5 not only for continuing its batshit insane story and somehow making thing crazier via time travel…. which is a baked-in story excuse for reusing a lot of assets from EDF 5, while graphics remain identical to make even more insane amounts of enemies come at you, regardless if it tanks the framerate (it often does) by how ludicrously huge the hordes can be, in order to increase the overall challenge.

Gameplay offers some incremental QoL features that improve the experience, and they did address some issues, like better controls, there are some new locations, a good amount of new enemies and a better distribution of those… even though it’s almost made moot by the usual asset recycle and the campaign being the biggest yet, with nearly 150 missions in the base game alone; it’s still a budget game, despite D3/Namco Bandai selling it at 60 bucks, or 90 for the deluxe edition that includes Hololive EN decoy launcher weapons (which have better graphics than anything else in the game XD).

But at the core it’s EDF, mainline EDF, with all its issues, but still incredibly fun, arguably the best it ever has been, thanks to more enemy types, more flexible customization for the builds, new absurd weapons, and some welcome QoL features, like subtitles for the hilarious campy dialogue.

Not too many, as it’s a formula that ironically would fall apart if you try to “fix it”, and honestly there is still nothing quite it.

THE EDF DEPLOYS!!

Big Octopus (2020) [REVIEW] | #giantmonstermarch

Ah yes, the forgotten Splatoon lore of kids now, squids now, and chinese movie makers bootlegging the Squid’s sworn enemies for feature length b-movies.

Or something about Octaman’s mom.

For one i can’t deny mainland China’s output of these monster movies it’s quite abundant, so i really could have chosen from the many of these “killer animals/mutated animals” that can be found online, but i picked this one, going by the international title of Big Octopus, because the name it’s so to the point, it’s good to see some takodachi representation and octopi are now a lot less represented, unless it’s a Lovecraft (or Lovecraft inspired) adaptation of sorts.

Or Splatoon, once again.

Continua a leggere “Big Octopus (2020) [REVIEW] | #giantmonstermarch”

Splatoon 3 Direct and the squid temperature check

There have been some Directs about specific Nintendo games, most recently for the upcoming 9th generation Pokemon games, Scarlet/Violet, but i didn’t have much to say or add aside from it looking fairly good, clearly improving open world elements seen in Legends Arceus, like combining all traversal/mount Pokemon into the main legendary, which also look hilarious with the wheels in their body, etc.

But since Splatoon is basically the only multiplayer online series i care about and have actually devoted a lot of time towards since its Wii U debut (and i plan to continue, enough to buy the damn limited edition Pro Controller), i feel this specific Direct is the perfect occasion to sum up my overall feelings towards Splatoon 3 before it releases this early September.

Even more since i don’t plan a full lenght review, due to the nature of the game we’ll have to see how support and updates go, so more likely i’m gonna do a “XX hours into” piece and later a review for Splatoon 3’s 1th anniversary.

Continua a leggere “Splatoon 3 Direct and the squid temperature check”