Syndicate PS3 [REVIEW] | Cyberbooting EA Nonsense

While CD Projeckt Red (look out to not be sued by Robert Fripp) it’s still trying to patch up the comatose corpse release of Cyberpunk 2077, let’s go back in time when cyberpunk was…. actually not that far since i actually played this last year while quarantined and cleanin some of my backlog, and the game actually came out in 2012, almost ten years ago.

It just feels odd to discuss a game like this now, with the scenario of a society that basically taps directly into the “Wired” (not actually called that, but you get it), so you can connect to the internets with a chip installed in your brain, with more than half of the world populace having it, and using it to – among other things like downloading porn and Doom 2 WADS, i guess – align with one of the megacorporations that have become more important than nations themselves. The megacorps of course compete for dominance by also upping their terror and spy tactics by using prized killers, like the protagonist, Kilo (yes, with a “i”), as corporate espionage is basically a full on war.

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EX-ARM anime (2021) [REVIEW] | Make the bad guys cry like….

I knew of Ex-Arm before the series was announced, as in i red the first volume of the manga, and thought that was.. alright.

Then in early november 2020 i discovered there was an anime planned for it, and apparently it was supposed to launch earlier, but got delayed a couple of times, post-poned until its January 2021 release on Crunchyroll, as one of their “Crunchyroll Originals” exclusive projects.

I heard about it on Twitter, alongside many baffled comments on why the hell is a live-action director with no experience in anime directing a 3D CG anime and also tasking a production company that also has no experience in anime… and i immediatly knew i would just “have” to review it, to witness the monstrum and write a report about what could be found in its wretched bowels.

Get confortable, as this autopsy-review will examine all the guts and decomposed organs, and there’s a LOT of those to rifle through with this one!

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Dino Dicember #20: Theodore Rex (1995)

The 1990’s had such a thing for the “extinction impaired” that they managed to spawn not one, not two but three (at least) dinosaur cyberpunk movies, and yes, i’m counting Super Mario Bros The Movie as one of them, because it fits. But we’ll reference that one some more later, when we tackle Anonymous Rex, today we’re talking about a movie that people knew about at the time… but wish they didn’t.

Clearly it didn’t help Whoopi Goldberg’s career, but neither this nor Monkeybone stopped her. Baby Geniuses 2 did more on that regard, as far as playing a character (instead of herself) in a movie.

Of course, this means Theodore Rex, the sci-fi dinosaur buddy cop comedy that was meant for theathers, but ultimately went straight to the home video market, at least in the US and Italy. Also, it did earn Whoopi Goldberg a Golden Raspberry Award, but the Razzies… yeah, whatever.

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[EXPRESSO] Bot Vice NSWDDL | Cyberpop Lane Cabal

Bot Vice’s story is basically a nostalgic mash up of 80 and 90s, with the animesque character designs, the heroine sporting a tank top, attitude and a bionic arm with weapons (heck, the application’s icon is a reference to Alita Battle Angel), as she fights an army of animal themed cyborgs at the orders of the villain, ready to blow up the Nakatomi Building (and quote Terminator, Robocop, AND Beavis And Butthead, because), symbol of the decadent cyberpunk Bot City.

Surprisingly, alongside a nice retrostyled soundtrack you get voice acting for the cutscenes (which could have been shortene), and decent voice acting as well, fitting the whole “self-aware, shameless reference spouting” glut so typical of this sub-set of retro indie games. It comes off as cute, but thankfully Bot Vice it’s also a very tough “gallery shooter” in the style of Cabal and Wild Guns, as in you move around the bottom of the screen, shooting and rolling to avoid enemy fire, collecting special weapons with limited ammo and also using taking cover, which can be destroyed.

And it is tough, quite merciless, even at the beginning, so you’ll need to master moving around, rolling and using cover, as each level is a short but intense battle arena, culminanting in a boss fight. Oddly, the game puts an overall time limit for you to finish all stages in, despite the stages being short and not that numerous, even more as the game doesn’t detract the time spent re-trying stages.

The developer Dya Games managed to do a lot with the “gallery shooter” setup, making for an intense, short but sweet experience, quite challenging and with enough replay value, thanks to its arcade perfect setup, extra difficulties and a bunch of extra missions.

Recommended, even more when it goes on sale.