[EXPRESSO] Sonic The Hedgehog 2 (2022) | & Knuckles

Might as well, since i did watch the first live action Sonic movie 2 years ago, i didn’t hate it, so let’s see if there are some improvements or whatever. Shame that since it’s dubbed here i won’t be able to hear Idris Elba voicing Knuckles, but what can you do?

After banishing Eggman/Robotnik into another dimension at the end of the first movie, Sonic and his acquired human family move to a peaceful town in Montana. Sonic tries to moonlight as a superhero-vigilante but as he causes more trouble by doing so he’s recommended to lay low and wait until his powers will be needed again.

Turns out that time is sooner than expected, as Dr. Robotnik comes back from his fungine dimensional exile, bringing a powerful creature known as Knuckles fighting for him in search of the fabled Master Emerald, while Sonic finds an ally in the two-tailed fox Tails.

To my surprise, this one (in a similar fashion to the actual videogame sequel of the original Sonic The Hedgehog game) is better, still nothing mind blowing, but it’s definitely a step up, not only as the story ups the ante (as expected), introduces more characters, but also has more lore about the world from where Sonic was born, with the owls vs echidnas wars and stuff.

It’s just more fleshed out all around, with even the human characters having some funny bits, the various elements from the game being integrated more into the plot, which is pretty much predictable all the way but quite enjoyable, in no small part thanks – once again – to Jim Carrey’s gargantuan serving of acting ham as Doctor Robotnik, but also due to the more substantial plot.

It’s honestly a decent family-kids movie with a 90s flair (deliberately and fittingly so).

Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies

As Resident Evil: Welcome To Raccoon City was released in theathers earlier this week (in most countries), let’s take a look at the final Resident Evil CG animated film, Vendetta, which is also technically the last of the “CG trilogy”, as in all three movies have Leon Kennedy as the main character and are set in the same universe of the Resident Evil games, to contrast with the live action film series (as previously said).

The biggest change – but not the most noticeable – is the animation, with this film produced by Marza Animation Planet instead of Digital Frontier, the studio behind all previous Resident Evil CG movies and even the short film Biohazard 4D Executer that we started this little retrospective with.

The name might not say much, but it’s actually a studio that started by providing CGI cutscenes for the Sonic The Hedgehog games, and eventually for both anime TV series and even full lenght features, working alongside japanese animation titans like Toei for the 2012 3D CG Space Captain Harlock movies, even Lupin III The First, and more recently being one of the production companies for the new Sonic The Hedgehog movies, in a kinda poetic turn of events.

Continua a leggere “Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies”

[EXPRESSO] Jelly Boy SNES | Europlatforming Of Old

Figured i’d check in with the SNES and NES online measly offering and see if some obscure back catalogue title dropped while Nintendo forgot to say it or did but we didn’t care.

And Jelly Boy is indeed one of those titles you might have gone your entire life without knowing about as it blends perfectly into the humungous pile of platformers of the 90s, and only came out in Europe, to boot.

So, it’s one of those 16 bit platformers that wanted to jump on the bandwagon, so it has a Sonic style health system, and often very tight time limits for the levels…. which i guess were made to make it feel more like Sonic when it’s otherwise a more linear “europlatformer” of british descent starring a humanoid shaped jelly in baby pink that can morph in various shapes, including a duck… when you duck, so the game has a sense of humour.

The main issue is that you have to find jigsaw pieces hidden in the level to unlock the zone’s boss, bu beating bosses only nets you item needed to finish the game, but to actually enter the next zone/world you have to find out first that there’s a hub area to access each world’s map, and you need to find a key in each zone to access the next one.

The game doesn’t tell you about any of these, most likely on purpose to sell guides and avoid people from easily beating it while renting it in the day, even more because just the first world it’s so obtuse. Once you know what the hell you’re supposed to, the game is actually decent, looks good , has a lot of levels, i’d say it’s worth a play by platformers buffs…. with a walkthrough on hand.

[EXPRESSO] Sonic The Hedgehog (2020) | Amish Paradise

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So after Sega decided to let the internet hivemind make artistic decisions for its Hollywood blockbuster movie based on its most iconic franchise, after that FX studio fixed the ghastly design Paramount was originally gonne use for Sonic (and got axed, as proof that karma is a phantom under capitalism), after the delays from late 2019 to now, the live-action Sonic The Hedgehog movie hit theathers.

The premise here sees Sonic as an alien who escaped to Earth from his home planet after being hunted for his powers, and hides for years in a little town in Montana called Green Hills, until he accidentaly causes a power outage, prompting the authorities to send the eccentric genius known as Dr. Robotnik, and Sonic has to run for its life, helped by Tom, the local cop who accidentaly discovers him, in a quest to recover the lost magical rings.

I was skeptic and waiting for this one to be a regression after the Detective Pikachu movie, and it’s Sonic, there are legitimate reasons why the series has this sketcky (at best) reputation nowadays outside of the 2D style releases. … and sadly i wasn’t too far off. Mind you, it actually fairly good as an adaptation, with pretty much all elements associated with Sonic displayed or worked into the plot, but it’s also a very formulaic kids movie at heart (no “liar reveal”, thankfully).

And while having Jim Carrey back to chewing the scenery with mighty gusto like he did before is nice, he isn’t given very funny lines, and it all feeds into the 90 nostalgia this movie leans heavily on without trying much on anything else.

It’s not bad, at all, but i’m not gonna say it’s decent just because we are trained to expect weird baffling shit from Sonic as a brand.

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About that redesigned Sonic The Hedgehog…

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So yes, as announced after the huge (and in retrospect, highly predictable) backlash the original design shown in the first trailer, they scrapped that eldritch thing, and came back today with a new trailer, which shows some new scenes, and a new redesigned Sonic that’s a fuckton more pleasing to look at.

As i said before, i was kinda against this, for two reasons. Continua a leggere “About that redesigned Sonic The Hedgehog…”

So, about that Sonic The Hedgehog movie trailer…

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Don’t worry, i’m not gonna go into a tirade about the recently revealed trailer about the Sonic The Hedgehog live-action film.

But let me say, i’m honestly kinda intrigued, this looks like a more than fitting candidate for the “so bad it’s good” category, it looks like a mess, one made in the 90s alongside the Super Mario Bros live-action movie (back when they really didn’t had any precedent or clue of how to make a videogame-to-movie adaptation), almost intentionally so, “a cult movie in the making”, which seems like the case, it doesn’t look like it’s done on purpose to be a cult hit (it doesn’t work that way).

I don’t particulary care about Sonic as a franchise or a character, and i’m honestly ready to close this apparently unending “nostalgia for the 90s” trend and move on (good lord, we let Busby resurrect with not one, but TWO games, yeah, there’s another coming), but Jim Carrey as Eggman/Robotnik is a fun choice, and i’m eagerly awaiting it, this has all the elements of a potential disaster on all fronts, a supreme bad movie that becomes legendary, a gift, in a way.

Not that we needed/wanted it, at all, but since it’s coming out anyway…

Also, kudos to the director Jeff Fowler (at it’s first feature length film) for at least taking the criticism (well deserved, i mean, just look at it and try to tell me it’s a good design) on the chin and promising to fix Sonic’s design. Which is already been fixed in edits by random people on twitter (and i doubt it will be actually done, i don’t want crunch to happen because of this), but still, i respect the willingness to address this and not just ignore it.

Which would be quite understandable, given how people on social media react to anything.

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Also, a refresher, this was also a thing.

I’ll be back with a couple of reviews soon enough!