[EXPRESSO] Jelly Boy SNES | Europlatforming Of Old

Figured i’d check in with the SNES and NES online measly offering and see if some obscure back catalogue title dropped while Nintendo forgot to say it or did but we didn’t care.

And Jelly Boy is indeed one of those titles you might have gone your entire life without knowing about as it blends perfectly into the humungous pile of platformers of the 90s, and only came out in Europe, to boot.

So, it’s one of those 16 bit platformers that wanted to jump on the bandwagon, so it has a Sonic style health system, and often very tight time limits for the levels…. which i guess were made to make it feel more like Sonic when it’s otherwise a more linear “europlatformer” of british descent starring a humanoid shaped jelly in baby pink that can morph in various shapes, including a duck… when you duck, so the game has a sense of humour.

The main issue is that you have to find jigsaw pieces hidden in the level to unlock the zone’s boss, bu beating bosses only nets you item needed to finish the game, but to actually enter the next zone/world you have to find out first that there’s a hub area to access each world’s map, and you need to find a key in each zone to access the next one.

The game doesn’t tell you about any of these, most likely on purpose to sell guides and avoid people from easily beating it while renting it in the day, even more because just the first world it’s so obtuse. Once you know what the hell you’re supposed to, the game is actually decent, looks good , has a lot of levels, i’d say it’s worth a play by platformers buffs…. with a walkthrough on hand.

[EXPRESSO] Pikmin Bloom iOS | Flower Fitness

Remember that mobile Pikmin game from Niantic that was announced some time ago?

Well, i kinda forgot, but it’s out now pretty much everywhere, so here we are with “Pikmin Go”.

Yeah, it uses pretty much the same augmented reality format, with the need to keep the app open and walking to hatch stuff. Here instead of eggs you have Pikmin seeds, each requiring a certain amount of steps to be taken in order to “harvest” the Pikmin, and you can use nectars to make the collected Pikmins grow flowers and award you with petals, which are needed.

To be honest, i was amazed when i played for the first time, went through the tutorial phase and realized…. that was it. Look, i have been playing Pokemon Go since launch, so i’m not that picky on regards to gameplay, but there is something as too damn simple, even a mobile game like this.

Yes, you can use up petals to plant flowers while moving, which helps in growing both your seeds, and the big flowers on the map, were you can sent the Pikmin into expeditions, to gain nectar, Pikmin cosmetic accessories and more Pikmin seeds, but that’s really it.

Not that i wanted combat from a Pikmin game, and it being very close to an idle game makes some sense, but still, i feel bamboozled, i can’t really imagine it appealing to the main Pikmin fanbase, neither so much to casual players.

I can’t really be to angry or confused about this, i really can’t since even the marketing frames it as something akin to a fitness app than a game, but it doesn’t make for an engaging activity, as there’s no stakes or big goals to work towards, even as a casual thing to fiddle with while walking.

[EXPRESSO] Yaya E Lennie – The Walking Liberty (2021) | Jungle Rebel Yell

Time for some ambitious animation cinema from Italy, from director Alessandro Rak, the brand new Yaya E Lennie – The Walking Liberty, that premiered at the prestigious Locarno Film Festival this year, and had a limited theathrical run as an event screening here in Italy.

Produced by neapolitan studio Mad Entertaiment and animated in 3D CG via Blender, the movie follows the titular duo, a crafty girl and a gentle giant with the mind of a child (a direct reference to Lennie of Mice And Men) that travel this post apocalyptic jungle world with a free spirit, living day by day in a world where aside from the dangerous but free jungle also roam soldiers of the Institution, a military regime clinging to a fascist sense of order in a world newly remade primeval, and bent on bringing civilization at any cost to everyone everywhere.

It’s a children enviromental fable about the importance of freedom in spite of poisonous “progress”, and all that it entails, and it’s a pretty good one, it concedes to some of the animated children movies staples with a proud neapolitan angle, but also doesn’t really pull punches on the matters, uses a good amount of cursing, and also the Chaplin monologue at the end of The Great Dictator. So it’s definitely not pandering itself to toddlers, and manages to earn what it wants to represent, instead of just assuming it can without the actual work.

The characters are quite likeable, the art direction it’s great, there’s even a few lines that will get a chuckle out even the older kids, the story it’s solid enough, the only gripe it how the animation still has that issue with most 3D CG, as in it feels very robotic and “laggy” at times. Even so, it’s good work.

[EXPRESSO] Eternals (2021) | Creators – The Past USA

I’m tired. The fatigue is back, and we have barely started with “Phase 4”.

Maybe it was inevitable, but we’re without a doubt at the point where the benefits of having this MCU thing in place don’t properly outweight the drawbacks, more a creative cage than anything.

And i will say this: at least Shang-Chi had a story with a conclusion, this one leans too much into being more of a set up to a sequel than its own thing.

This time we have the titular Eternals, basically immortal alien gods that came to Earth 7000 years ago but conveniently were told not to interfere with any conflicts that didn’t involve the “Deviants”, the Eternals’ evil – and of course – monstrous looking ancenstral counterparts.

And through social media we learned of a certain spoiler, one that sounded like a fake pre-emptive shitpost to create buzz for a Marvel license most people didn’t really knew well. It wasn’t.

Chloe Zhao of Nomadland fame directs and writes, the cast its great, the usual Marvel tiny concessions to appear diverse and inclusive more than they actually are… there as usual, same for the various issues stemming from the assembly line formula that this one tries a bit to shake off.

The big problem is the characters, as they don’t have any chemistry, despite being built as a “family” ensemble that have known each other for literally thousands of years… they seem to have just met on the set, with some top billed actors sleepwalking it big time, not helped by the unfocused narration, huge exposition loads, and the script just kinda assuming i know and already care about these characters that are kinda obscure for most viewers. Me included.

Overall, Eternals it’s alright, at least better and more interesting than Shang Chi.

[EXPRESSO] Freaks Out (2021) | Freaks VS Nazis

I usually don’t feature italian movies here for fairly logical or obvious reason, but this is quite “the something”, as in it’s one of those batshit weird movies we’re still capable of putting out, like 2019’s Creators – The Past, but this has already quite the hook for italian viewers, as its from Gabriele Mainetti, the director of an italian superhero thriller called They Called Him Jeeg Robot, that yes, dips from the well of old mecha anime for its monicker and theme.

Not that it needed that to stand out, as this is about a group of circus freaks with various quirks (not quite that kind) and abilities that have become a dysfunctional family of sorts after they started living and working in Israel’s cirucs. But as this is set in 1943 Rome, as an explosion destroys the circus, so they find themselves without a home-refuge, thrown into the horrors WW II.

And yes, this means they’ll have to face the Nazis, as the ringmaster of the Berlin Zircus it’s looking for people with special abilities in order to weaponize them for the Fuhrer.

Even more amazing, it’s not billed as a tongue-in-cheek romp, but as a drama, which isn’t that surprising considering the director and this being “foreign cinema” for most of you, and isn’t exactly wrong, since it a movie about the frigging Holocaust, drama is important and has quite the punch, perfectly balanced with the superhero movie elements and the offbeat abundant comedy.

It’s a pretty funny movie when it wants to, same for when it indulges in its “exploitation cinema” side, like the random full nudity bits or the deliberately off-beat anachronisms, with some really fuckin wild and weird visuals, for sure.

It’s a bit long, but it’s pretty good, a blast even. Recommended.

[EXPRESSO] The Last Duel (2021) | Power Jousting

Ridley Scott is back with a tale of “chivalry rivalry”, based on a book of the same name by Eric Juager, and set in medieval France between two squires, as Jean de Carrouges (Matt Damon) challenges his friend and equal Jacques Le Gris (Adam Driver) to a judicial duel after Carrougues’ wife, Marguerite De Thibouville, accuses him of having raped her.

So she waits as the outcome of the duel will decide her fate as well, as she could be labeled a liar and burned alive.

As many fellow reviewers, i’m quite sorrowful at the fact basically no one it’s seeing this movie or its even aware it’s out in theathers, but i guess there isn’t much audience for a non-fantasy historical medieval drama that it’s really all about the court’ power struggles and characters, with some battles thrown into the mix but clearly not the focus of the film, which it’s quite bleak, grotesque, and brutal without even mentioning the realistically messy campal battles and the duel itself.

The major reason that might have irked people right away is the subject, in a fear of having a movie trying to retrofit modern stances and angles on the subject of rape into a medieval drama… it doesn’t, it obviously tackling the issue with a modern view of the subject, but it’s handled in a realistic fashion to the time period, and it definitely doesn’t pull any punches or “plays favorites” in a tale about injustice and how truth doesn’t really matter to power and those who hold it.

Not that i need to explain much of this fairly obvious theme of “might makes right” and what it entails,, as the movie doesn’t really go for a subtle approach, nor it needed to.

A bit long, but overall pretty dang good.

[EXPRESSO] Halloween Kills (2021) | TONIGHT!!!

Hindsight it’s a terrific thing, otherwise one wouldn’t be able to say that we’re at a point where 3 different “Halloween 2” exist, this one actually being a follow up to 2018’s Halloween, a direct sequel to the original film that did so well to eventually become the first part of a trilogy by David Gordon Green, with this Halloween Kills being the middle part and Halloween Ends the conclusion.

The 2018’s movie was honestly pretty good and i would have stood as good conclusion to this continuity, but the original Halloween II already proved there’s no final rest in the industry, so i’m not instantly miffed they are making “Part II” again, this series had far worse ideas than that, as most horror fans already know the franchise’s incredibly messy history.

So the plot sees Michael Myers survive the huge fire at the end of the 2018’s movie, and then go back to Haddonfield, Illinois, where everything started, and killing whoever he stumbles upon.

This enrages the locals, haunted for 40 years by Michael’s legacy of terror and finally decide to take the matter into their own hands and end their nightmare once and for all.

I’ll start with the positives: there’s a lot of kills, great gore effects, and it’s pretty entertaining.

…. if you care about anything else, you won’t find it in Halloween Kills, as the plot could make some sense on paper but it’s senseless ridiculous gibberish that pisses all over the good stuff the 2018 movie did, and welcomes all the bullshit it avoided. With the subtlety and meaning of a hammer to the scrotum, nothing at stake, dumb ass characters that should absolutely know better.

One step forward and six backwards, so Halloween Ends will have to work hard to be worse.

Resting Them Bones a Bit

Sorry folks, no review today, it’s been hectic and there has been… well not a “lack” per se of new movie reviews, but a combination of the major releases getting dripfeed now, previous weeks having a lot of releases of italian movies that i just don’t imagine even having any appeal or significance on a international scale (with some exceptions, maybe) and a busy period.

I have some cinema catching up to do, indeed.

I’m almost done watching Squid Game on my own leasure pace, maybe i’ll write my own 2 cents on the matter, not that i really care too much to do so, as people have banged on about it and written about it in an obsessive manner, so i don’t think i can add much (or anything), but we’ll see, if need be i’ll just ramble on about in a non spoilery way.

Tomorrow we’ll get back to it by visiting an old, flesh-less friend…

[EXPRESSO] Venom: Let There Be Carnage (2021) | Venom, Accidental LGBT Icon

The 2018’s Venom movie was kinda interesting and a oddity of sorts, as it came out unbound by tethers to the MCU, while being a Marvel IP born out of the Spider Man comics, without Spider Man, deliberately put out in a way to easily dismiss its very existence if it need be.

I will not lie, that movie wasn’t good at all, frankly a big mess that did deserve being called out on not being nowhere good… but it was so stupid and fun i found myself liking it a lot in spite of all its obvious flaws, especially when it’s being this goofy buddy comedy about Tom Hardy and his parasite monster “best friend by force” that just happens to be an alien parasite monster.

Ridiculous but incredibly enjoyable.

It was also quite the box office hit, so the teaser of Carnage at the end of the first one is realized in this sequel, Let There Be Carnage, which has serial killer Cletus Kasady (played by Woody Harrelson) escape from prison after becoming the host of Carnage, a spawn of Venom itself, which complicates thing for Eddie Brock, still adjusting to his new life as a host to the symbiote.

This one is directed by motion capture extraordinarie Andy Serkis (instead of Ruben Fleischer), and like the first Venom, it’s a flawed affair (this one has basically no second act, just set up and then fights) through and through, stupid as hell but sincere and reveling in its own dumb nature. Once again the romcom parts are better than the action scenes, but overall makes for a strangely refreshing throwback to old superhero movies that could be imperfect, messy fun.

Though i won’t be surprised if eventually Marvel doesn’t integrate this series into the MCU somewhat. We’ll see.

[EXPRESSO] Castlevania: Grimoire Of Souls iOS | Rise from your Konami grave

Another review i wasn’t expecting to make anymore, since this mobile Castlevania title was made available only in Australia (outside of the usual asian territories) before getting removed after only one year. Until it was recently resurrected as an exclusive Apple Arcade title, so this version is free of microtransactions bullshit seen in the original free to play release.

It also “means” i used the free trial period to play it and see if it’s any good.

Plot see Alucard travel through various magic books (the titular “grimoires”) regarding all past events and stories of the Castlevania games, all to subdue the dark power that has grown in them and keep them under control. An excuse as any to have all the characters from the series together.

Gameplay it’s an actual sidescroller 2D Castlevania that really benefits from playing it with a gamepad (and now it’s easy as pie to connect a PS4 or X-Box One controller to iOS devices), but it’s fairly playable even with the touch controls, and know what?

It ain’t bad.

The removal of microtransactions is compensated by handing out the “premium currency” liberally, but they didn’t change anything else, so it’s clear this was originally designed as a mobile free-to-play game, with multiple currencies and resources, gacha for weapons and items, and having to keep upgrading the characters’ “power levels”.

It’s not a bad game per se, it’s just not very good either, it starts promising enough but the level designs and enemies take a while to ramp up, and it hindering from being better by mobile design trappings, so it values content more than the quality and favors the usual “upgrading shit” as a way to resolve hurdles over actual skill.

Still, it’s just ok, nothing that bad to be worth shutting it down.