[EXPRESSO] Cruis’n Blast NSWITCH | LETS GO CRUISINNNN

I knew the Cruis’n series was a fan favourite since the N64 days, but i never played one until the recent Cruis’n Blast, developed by Raw Thrills… and boy i played the shit of the arcade cabinet in these years. One of my favourite arcade racer ever, and i don’t even particularly care about racers.

Guess i wasn’t alone since an updated expanded version arrived on Switch (boxed to boot) for Halloween 2021, costing 40 bucks as MSRP.

In terms of content, it has the 5 tracks found in the arcade version, plus 24 brand new ones, now all laden with extra collectables necessary to buy and unlock new cars, also coming in more variety, regarding both regular vehicles and the triceratops n stuff.

Obviously stuff like the helicopter isn’t given away immediatly but will require getting gold trophies, collecting a lot of keys and money, levelling up cars and stuff, but there a good amount of content for the single player experience and gameplay it’s still such pure mindless arcade racer fun.

The controls and mechanics have been slightly altered and improved from the arcade version, but it won’t take much to discover how to “wheelie” over other cars, spin in the air and drift to collect a boost (Mario Kart style). Just remember that the original cabinet didn’t have a brake pedal, it’s that kind of uber arcade experience, with lots of spectacle and shit happening on the tracks, like the London Eye breaking loose, Yetis, etc.

More importantly, it’s indeed the absolute “Blast” the subtitle claims it to be, the IA isn’t bad even at Normal difficulty, and obviously it’s even better with 4 players.

I can’t recommend it at full price to due some performances hiccups and no online multiplayer, but i do recommend it, absolutely.

[EXPRESSO] Netflix’s Cowboy Bebop (Season One) (2021) | It’s time we blow

I was gonna make a full review, but then realized it wasn’t deserving of it.

Often you see people wondering who the hell is the target for live action adaptations of anime series that etched theirselves as classics, even more when it’s a series that become a hit even outside the anime circles, so you can’t really pull the snarky excuse “no normal people have seen the thing”.

In this case, i feel no one, because it’s incredible how they managed to create something that not only the fans will despise but newcomers will just find bad, and wonder why the hell people liked Cowboy Bebop to begin with.

An adaptation of an anime that should actually work better than most in live action, but manages to be a genuine complete wreck.

It’s also a live action adaptation made by and for people that scoff at anime, because that sentiment it’s made pretty much manifest by the many changes made to excuse, justify or alter many elements and expand on stuff regardless if it makes sense or if it’s good.

This was always gonna be different from the original, but this is such a witless, soulless, boring, badly paced and barely recognizable adaptation that fundamentally misunderstands the material and it’s willing do any random garbage with it, hypocritically treating the original as gospel but without really respecting it, or even understanding it, not really caring too much to anyway.

The fairly cheap CG it sparely uses to remember you it’s technically set in space doesn’t help. I seriously hope the budget for the One Piece live action they’re also working is higher than this.

The cast it’s quite good and does an unbelievable job, but they can’t save this pitiable, hackneyed, utterly ill-conceived trash from itself. Don’t even bother hatewatching it.

[EXPRESSO] Ghostbusters Afterlife (2021) | Inherit The Ghost

Ghostbusters is something i don’t mind but also don’t feverishly worship, i can do without new installments milking the golden nostalgia udders this franchise possesses

This one comes also to ride the nostalgia train for movies like The Goonies AND the popularity of Strangers Things, which itself feeds into that nostalgia for the 80s that Strangers Things was borne from, making for a kinda sad self-sustaining loop, as its par for the course on modern revivals of old material, doesn’t matter if there’s a reason for it or anything aside it nostalgia lucrative.

But at least this isn’t going the full remake-reboot thing, it’s actually a sequel, set 30 years after the events of Ghostbuster II, and follows the nieces of Egon, Trevor and Phoebe Spengler, moving out into the rural town of Summerville, where their grandpa left them an old farm. And more, as the two kids find out, when the odd quakes Summerville keeps experiencing break out in a supernatural pandemonium.

Here the movie has the localized subtitle of “Legacy”, which it’s way more fitting and indicative of what it wants to be, as it’s directed by Jason Reitman, son of Ivan Reitman, famous comedy director that back in the day also helmed Ghostbusters and Ghostbusters 2, while Jason is more known for Thank You For Smoking and Juno.

It would be better if ultimately Jason didn’t want to recreate so much his father work with the first Ghostbusters, treated as a holy scripture that MUST followed upon and passed down through the generations. BUT this one is made by someone that definitely knows his stuff and that clearly cares about the material, arguably a bit too much emotionally involved, but at least it makes for a decent movie, better than the mediocre 2016’s reboot.

It’s alright.

[EXPRESSO] My Hero Academia The Movie: World Heroes’ Mission (2021) | God Loves, Hero Kills

We’re at the third theathrical movie for My Hero Academia, and that itself it’s a testament to the popularity of the franchise, if nothing else. Make no mistake though, i quite like MHA.

That “disclaimed”, there are certain expectations that inevitably come with a movie based on a popular shonen manga series that still on-going, even though MHA started the modern trend of having the movies’ original stories being considered (somewhat) canonical by its creator.

I’m not gonna explain the premise of MHA here for time sake, but i will say it’s quite fitting how the plots of the movies for a series inspired by american superhero comics… borrow liberally from their heritage. Like Heroes Risings, the plot it’s heavily “X-Men inspired”, this time about Humarise, a sect of people that believe the power of the Quirks (the superpowers almost everyone in this universe has) will eventually get out of control and bring about the end of humanity.

So they plant bombs filled with a special gas that makes Quirks go berzerk, and pin the blame of their terrorist attacks on Izuku Midoriya and his new friend Rodney, having him and the Pro-Heroes at large intervene to stop Humarise’s agenda…

While the plot on paper should make the story more cinematic than before, in practice not so much , as most of the movie its spent with Deku and Rodney on the run, so the world spanning mission and the many heroes are put on the background, all for a new ally character that’s ultimately quite clichè, slightly better than the villain, not really interesting in characterization or design.

The script also suffers from more of the usual “shonen anime film”-isms, not exactly inspired.

It’s decent overall, but it’s the weaker MHA movie so far in pretty much every aspect.

[EXPRESSO] My Hero Academia: The Strongest Hero iOS | Smarthphone Smash!

So i missed my chance to play it and review it when it first launched here, but figured now, when the third My Hero Academia movie just released, would also be a sensible “fit”. So here it is.

There’s plenty of licensed anime games on mobile, a plethora, doesn’t matter if its popular or something like Karakuri Circus, there’s always a chance of an anime/manga series resurfacing as a free to play smarthphone title, because that’s were the microtransaction zillions are made.

And also because if the official licensed version don’t appear quickly, some bold faced obvious ripoffs will surface on the App and Play Store.

So of course there’s a mobile game for the uber popular MHA, with MHA The Strongest Hero, which does give you the very basic gist of the series and it’s setting, a world where 80 % of the population has superpowers, and sadly protagonist Izuku Midoriya happens to be in the latter 20 %, until a fated encounter with his idol superhero, All Might, changes his life forever…

It gives you the basic gist but it has its own story and it’s more focused on provide you with missions to do, in order to level up, scrounge resources, upgrade stuff and get addicted to the gacha.

But honestly it’s actually kinda impressive, it has various open ares you can actually explore, talk to characters, accept side quests and whatnot, it looks quite good and the main bulk of the game, as in combat missions, are actually satisfying thanks to a very solid and fun combat system that reminds me of the one in Honkai Impact 3rd, even better, with a lot of moves and systems based around each character’ superpower, making each feel different enough to play as.

Yeah, this is surprisingly pretty good!

[EXPRESSO] Contra Returns iOS | Better than Rogue Corps

This isn’t technically new, since it has been available in China for years, but i guess someone at Konami woke from their slumber and figured out they didn’t release it westward yet.

I mean, this is the same company – among OTHER things – that wanted to release 3 Silent Hill games in the same month, cancelled a project involving Junji Ito, Norman Reedus and Guillermo Del Toro, and keeps embarassing itself even with the few things it still peddles as videogames, instead of pachinko and/or slot machines.

Who the hell knows.

And i wanna stress that, because i’m almost surprised by how this is actually decent, fun even, and furious since Konami decide to release that abomination of Rogue Corps and ask full price for it, when the older free-to-play mobile game by chinese developer Timi was miles better.

Sure, it looks cheap, the art direction it’s kept familiar to the Contra bombast even if you can still kinda tell it was handled by a chinese team (as in, it’s solid but kinda generic), but it’s actually proper Contra devoid of bullshit (like overheating mechanic for weapons in a shooter)), and it’s actually playable enough with touch controls, while it supports (and plays better with) gamepad.

There’s the gacha, the power level bullshit and all the upgrading n equipping and shit that comes as standard with the mobile free-to-play model to get you hooked and all the usual crap we fully expect from this business model.

It even leans big into the nostalgia for the olden days, but it actually backs it up on the gameplay department, nothing great in terms of level designs, but considering the trappings of being on mobile and free-to-play, Contra Returns it’s definitely fun enough to waste some time on it.

Didn’t expect that.

Antlers missed and the 500th+ posts celebratory post & extra ramble

So, yeah, due to the movie Antlers having a surprising – ok, not that surprising – shortlived run in theathers here and being released in a very busy week, i missed it completely, so who knows when it will arrive on VOD here, i’ll just wait for when it releases on home video, most likely wil import it from the UK.

Meaning that the EXPRESSO review of Antlers i planned just won’t happen at all. Pity.

But we did reach the 500th posts total more than a week ago, so bathe in the celebratory anime dance gif, busting out and oldie but goldie.

Not looking forward to that Netflix’s live action Cowboy Bebop adaptation, just putting that out, but i feel like i have to say something about, so i’ll give it a watch and a full review. At least it not an outlandish proposal as the darn live-action One Piece, i saw that post and the partial cast reveal, the cast looks fine, honestly, just can’t imagine that series working in any satisfying or acceptable way with real actors, doesn’t matter how much money they put into the CG.

I guess we didn’t learn the most important lesson of Jump Force (which btw Namco Bandai it’s gonna stop selling – DLCs included – the coming February 2022, so if you want to own it for collection purposes, get it now): realistic redraws of anime characters from One Piece can be quite the terryfing looking human simulacra.

Watch Kill Me Baby, that’s the lesson today kids.

[EXPRESSO] The French Dispatch (2021) | Tales From Ennui-sur-Blasè

Yes, i was quite excited when this was announced, i love me some Wes Anderson, especially when he’s doing stopmotion animation, but the live action casts for his movies have everyone in them, so i’m willing to “overlook” the issue time, though i’m not entirely sure about William Dafoe not being made out of clay to some degree.

After his japanese themed envorimental tale of samurai dogs, this time we’re dealing with a story about the world of journalism, as an anthology of stories adapted from the fictional “The French Dispatch Magazine”, here presented as a “real” side column to the Kansas-based paper “The Evening Sun”, originally conceived for travel logs and such but eventually got big and based itself in the little french town of “ Ennui-sur-blasè”, attracting the best journalists from all over the globe.

All framed as the newspaper founder dies and by his will the French Dispatch itself will close, with the writers and staff selecting the best stories for the last issue of the magazine itself, ranging to a student protest to a romance between a psychotic prisoned artist and his warden.

As you can guess, expect and tell, this sound indeed like an ensemble cast for a huge “vignette variety hour” on the subject of journalism, promising all the zany quirks of Wes Anderson’s eccentric directing and writing style… and sure as hell you’re not gonna change opinion on his works with The French Dispatch, which plays to all the strenghts and flaws of Wes Anderson with even more vigor than before, for best or worst.

Personally i loved it, but i think it’s fair to say it could have been better.

Especially since we have reasons to expect a lot.

Even so, at the very worst it’s good, so i do recommend it.

[EXPRESSO] Last Night In Soho (2021) | Perfect Bleach

Eloise, grown up with her grandmother due to her mother’s suicide, arrives in London with the dream of becoming a stylist, with the myth of the Swinging London and 60s music she listens to on her old portable jukeboxs. After an unhappy experience while training at the school she was admitted to, she moves to an apartment in Soho rented to her by an old lady.

There, Elosie dreams of traveling to the past, to the romanticized London she worships, and there she meets Sandie, an aspiring singer living the glamour and the excitement of a colorful hip city.

Slowly Elosie keeps confusing her own personality with Sandie, learning about the squallor and misery of her real life, continously slipping between nightmare and reality, leading Elosie to “witness” a murder that happened in the past.

If this sounds like it could be described Edgar Wright’s Perfect Blue via Hitchcock and a not insignificant amount of supernatural horror elements… it’s not quite that, but it’s hard not to draw some comparisons and notice some of the inspirations (and i wanna avoid spoilers), even if at the end the result definitely feels like something Wright would direct, as -aside his use of music for stylish fair and editing’ sake- it pulls off something noteworthy and incredibly easy to fuck up, especially the horror elements would have been so easy to mishandle with disastrous effects.

But as one would expect of the director, nothing feels out of place in Last Night In Soho, the cast it’s great as expected, the atmosphere is consistently unsettling and the script plays some good tricks and delivers a pretty good twist, remaining enthralling all the way through his 2 hour runtime.

It’s pretty great, so good see it while it’s still in theathers.

Definitely a must watch.

[EXPRESSO] Jelly Boy SNES | Europlatforming Of Old

Figured i’d check in with the SNES and NES online measly offering and see if some obscure back catalogue title dropped while Nintendo forgot to say it or did but we didn’t care.

And Jelly Boy is indeed one of those titles you might have gone your entire life without knowing about as it blends perfectly into the humungous pile of platformers of the 90s, and only came out in Europe, to boot.

So, it’s one of those 16 bit platformers that wanted to jump on the bandwagon, so it has a Sonic style health system, and often very tight time limits for the levels…. which i guess were made to make it feel more like Sonic when it’s otherwise a more linear “europlatformer” of british descent starring a humanoid shaped jelly in baby pink that can morph in various shapes, including a duck… when you duck, so the game has a sense of humour.

The main issue is that you have to find jigsaw pieces hidden in the level to unlock the zone’s boss, bu beating bosses only nets you item needed to finish the game, but to actually enter the next zone/world you have to find out first that there’s a hub area to access each world’s map, and you need to find a key in each zone to access the next one.

The game doesn’t tell you about any of these, most likely on purpose to sell guides and avoid people from easily beating it while renting it in the day, even more because just the first world it’s so obtuse. Once you know what the hell you’re supposed to, the game is actually decent, looks good , has a lot of levels, i’d say it’s worth a play by platformers buffs…. with a walkthrough on hand.