#E32021 Nintendo Direct & Bandai Namco [Highlights]

The final piece of rambles-recap-highlights i’m gonna write about this E3 edition… before the actual “final piece” of considerations and overall evalution.

First the long awaited Nintendo Direct, often topped only by the community basically setting themselves up to expect the moon and bitching about when they don’t get it…. or when they get it, because a certain set of people enjoy ranting and being miserable about the videogames they say to love so much, instead of actually playing said interactive entertaiment. You can’t please people that don’t even know what they want.

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#E32021 XBox-Bethesda & Square Enix [Highlights]

Still haven’t fully digested that Microsoft did actually buy Bethesda, but i didn’t have much interest in their games before… with the exception of Doom, Wolfenstein and pretty much anything they published but not developed, but still, it is a big deal.

Cared more than i could ever care about Microsoft’s offerings this last generation (and if anything so far into the X-Box One X is indicative of something, make it two), but whatever, let’s see if the two companies can offer a proper conference, at least with the standards we expect from “AAA” publishers and console makers.

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#E32021 Devolver Digital & Gearbox Software [Highlights]

One wonders why even bother watching any showcase or conference outside of Devolver Digital’s…. and this year is no exception, The deranged saga of Nina Struthers “continues” with even more ferocious, unsubtle piss taking of the videogame industry, corporate culture and all it stands for, all while keeping the unhinged multi-layered meta-narrative going, and while showing perfect awareness that they themselves are still in the industry to sell you stuff, all packaged in a 22 minutes delirium box.

They get it and still got it.

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#E32021 Wholesome Direct [Highlights]

Yeah, sorry but due to very limited time on my part, i will kinda have more “double feature” posts.

Especially since this E3 there’s way more conferences and showcase stuff to see, despite Sony basically being absent and EA delaying their crap to a direct thing in July.

Meaning i won’t have to cover it.

Also, since i’m on the subject, i won’t comment or watch the Warner Bros event, as they announced it’s all gonna be about Back 4 Blood and….i don’t really care about it, same for the PC Gaming Show, the Razer one and the final E3 Awards thingie.

And my time is limited, sadly.

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#E32021 Koch Primetime Gaming Stream & IGN EXPO [Highlights]

Yeah, compressing both together for my own convenience and because i really don’t have much to say about the Koch Primetime Stream (originally aired on Twitch) they had. I can say it was quite bad as a showcase for Koch Media new gaming label, named “Prime Matter”, 2 hours of mostly boredom thanks to the shit format of having basically an awkward interview relay race between various developers, with a lot of very dry talk and very little footage shown.

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#E32021 Summer Game Fest [Highlights]

Changed my mind, i will write small recaps/highlights of the various conferences, starting with this one.

Which is reall Geoff Khiley hosting “The Games Awards” by another name… yay?

Even more due to the event being sponsored by Prime Gaming…YAY.

Yeah, i didn’t miss this part of the E3 so much.

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Arachnid (2001) [REVIEW] | David Bowie Joke Here

Here, have more spiders, why not?

For this specific creature feature, we’re going back to very early 2000s, and also picking this randomly from recent additions to my personal DVD collection.

Sure as shit it’s not to celebrate a 20th anniversary release of the movie, when even the director, Jack Sholder, kinda doesn’t wanna hear anything about it and would rather forget Arachnid, even when people bring it up to say it wasn’t actually that bad.

A sentiment i do echo because this isn’t as crap as you might expect, and if nothing else, it’s not exactly done by a bunch of complete nobodies, as it was produced by none other than Brian Yuzna (Re-Animator, The Guyver, Crying Freeman, Dagon, Honey I Shrunk The Kids) and the special effects were done by Steve Johnson, behind fxs for movies like Species I and II, Nightmare In Elm Street 4, An American Werewolf In London, Big Trouble In Little China, pretty good resumè.

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Attack Of The Crab Monsters (1957) [REVIEW] | ….For Massive Damage

We review a lot of B-movies here, so i figured its time to tackle some of the most famous ones, and one can hardly go more typical and emblematic than stuff like Attack Of The Crab Monsters, of course directed and produced by Roger Corman, the king of 50s b-movies himself, for a double feature release alongside Not Of This Earth, both movies written by Corman’s trusted screenwriter, Charles B. Griffith, also behind later films like A Bucket Of Blood or Little Shop Of Horrors.

And you can already tell these movies were engineered for the drive-ins and the double-feature show, because they are both very short, Attack Of The Crab Monsters being the shorter one, barely clocking in over 60 minutes.

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Disgaea 6: Defiance Of Destiny (Switch) [DEMO] [HANDS ON]

So, the new Disgaea has a demo out, you betcha i was gonna take the opportunity to talk about it, even more since i will not be able to a have a review for it in a timely manner (or at all), i’m pretty sure, i know my schedule it’s gonna be hell when the game releases.

the demo is fairly beefy, and let’s you play the first 2 chapters (of 15, as i understand) of the story, making for 2/3 hours of content (maybe a bit more if you want to clear all the quests you can actually finish without the Item World available) more than enough to get a grip with it. I will not talk about the story because i’d rather let you enjoy it for yourself, just know this is primo Disgaea style of absurd and zany.

Yeah, it’s not like the demo for Disgaea 5 Complete where you could immediatly access uber-peta-leveled characters just to try them out, this demo is just a slice of main serving, so it makes sense you’ll be able to carry the save data to the full game when it releases this 29th of June.

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Queen Crab (2015) [REVIEW] | Crab Budget Z

It has been a while since we dabbled into the territory of modern Z-grade movies about killer animals, so it’s time to descend into the muk of the ultra cheap features, so cheap that they are barely discernable from freshman cinema assignments shot during the summer break of the past.

An advice for fellow collectors living in Europe: you don’t need to get the german version, there’s a cheaper UK DVD release under the title “Claws”, it’s the same movie, don’t be fooled by the wrong synopsis on the back of the box (and most likely on the Amazon item page as well), clearly written by people that didn’t actually see the damn movie, there are no “space meteor crabs” in Queen Crab.

It’s obvious from the first minute this is indeed a monster movie shot on a microbudget using cheap digital video equipment, but i was interested in it because it promised the giant crab done in stop-motion animation, indeed a tasty promise and a rare sight regardless of budget to any cinephile.

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