Global Defence Force Tactics PS2 [REVIEW] | The GDF Deploys!

After unexpected delays, we’re tackling the final EDF title yet to be featured for Summer Of EDF, Global Defence Force Tactics on the mighty Playstation 2.

What happens when your budget game does well, you make a sequel, and since EDF 2 did sell very well in Japan for its budget price range in the Simple series catalogue, being the only title of the Simple label to sell over 200.000 copies, D3 figured to capitalize on its success (again, those today are small numbers but EDF was also sold as a budget title in Japan) and basically had a quick Tactics style spin-off made.

And keeping up with the previous marketing choices, EDF 2 Tactics would only be localized for PAL territories, as Global Defence Force Tactics.

Yep, they even kept the British spelling of “Defense”, it’s not a typo, it’s still a bit weird, but i guess why change it for a spin-off back then, would have made things even more confusing.

Also, as a personal note, i’m glad i bought this years ago, as now an used PAL copy asks for 50 bucks mininum, and it was already kinda rare before, being a very late PS2 release under the Essential Games budget release label used by D3 Publisher/Namco Bandai in Europe.

That said can actually see why you would made this, since the EDF series does lend itself to also become a tactical turn based rpg, this one developed by thinkarts, a very niche studio that worked under D3 doing other tactical games… and a PS2 port of that visual novel with Tomak: Save The Earth, you know, the “i can’t believe it’s not a Suda 51 joint” literal potted head of a goddess you have to literally nurture?

Which was actually rereleased globally and was a freebie on the Epic Game Store, this isn’t an ad (i don’t play Fornite and i think most people use their platform just to get free games, i buy games on Steam and Gog for PC), just an amazing set of coincidences.

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My (Almost) 2 Hours With The Metal Slug Tactics DEMO on Steam

I promised i would make a hands on first impressions about the demo for the Metal Slug strategy RPG spin-off, Metal Slug Tactics, and i knew the demo was gonna be available to grab for a limited time… though i misread the news article posted by the developer, Leikir Studios, because i assumed it was gonna be a limited time release to get… but it was actually always meant to become unavailable after June 17th.

It was eventually extended until June 27th, but i didn’t know that, i just assumed i could keep using the demo, but again, i’ll take some of the blame, as the announcement article said “will be live until June 17th”, the dev team could have made it more clear this was a demo meant to self

As i didn’t know that i put off finishing the demo until i had some free time for that, only a week too late, and to find the “play” button for the Metal Slug Tactics demo in my Steam library turned into a “Purchase” link redirecting to the store page… even when you can’t actually buy the game yet, in any form.

This means i didn’t play and finish the final maps of the demo region, but i did write 2 pages of impressions, notes and clocked 96 minutes into the demo, which is more than enough to get the feel for the game, so, instead of a proper hands-on article, you’re getting this “salvage write-about” thingie, because i do have something to say about the game, even in this early demo stage, which show the game is far from being in the “larval” stage, despite some features not available, like controller support, as the devs clearly stated both in the Steam store page news and in the demo itself.

Compromise is a bitch but i do wanna keep my word, so here it goes, fellas.

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Summer Of EDF: Checking In, Metal Slug Tactics and the Promise Of Deer

Just a quick post to inform you i plan to have an EXPRESSO review of EDF 6 somewhere in late July/early August (the game comes out westward July 19th), i’m finalizing my thoughts on the Metal Slug Tactics demo that was made available on Steam, and also that i’m aware of that “girl deer hybrid” anime that has spread the brainrot meme animedance of the moment, i’m actually gonna cover it, if nothing else because the marketing team did a bang up job at making it a viral sensation months ahead of its actual broadcast.

And it might actually live up to the Nichijou vibes it gives off.

I also have an announcement for August… but i’ll reveal it later in July, maybe mid-July.

Girls/Dolls Frontline (2022) TV ANIME [FIRST IMPRESSIONS]

The gacha-age of anime it’s still going strong, since after the gag anime based on Girls/Dolls Frontline debutted on BiliBili… we’re now actually getting an adaptation of the strategy gacha game’s story, because why the fuck not? Why yes?

Doesn’t matter, it’s there anyway, so let’s take a look at the first 3 episodes, i did actually play this one a lot more than most of these “things turned anime girls” gacha game, since it was actually a strategy game that held some actual gameplay alongside trying to roll the best “gungirl”.

Yep, this time we have mass-produced humanoid robots virtually indistinguishable from humans called “Tactical dolls” (referred to as “T-Dolls” for brevity’s sake), named after a specific type and model of weaponry, and a very Terminatoresque plot set in the not-too-distant future of 2045, when World War III erupts and various PMCs send out their tactical dolls to fight.

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